Transcending CSS: The Fine Art of Web Design


Andy Clarke - 2006
    Few Web designers are experiences programmers, and as a result, working with semantic markup and CSS can create roadblocks to achieving truly beautiful designs using all the resources available. Add to this the pressures of presenting exceptional design to clients and employers, without compromising efficient workflow, and the challenge deepens for those working in a fast-paced environment. As someone who understands these complexities firsthand, author and designer Andy Clarke offers visual designers a progressive approach to creating artistic, usable, and accessible sites using transcendent CSS. In this groundbreaking book, you'll discover how to implement highly original designs through visual demonstrations of the creative possibilities using markup and CSS. You'll learn to use a new design workflow, build prototypes that work well for designers and all team members, use grids effectively, visualize markup, and discover every phase of the transcendent design process, from working with the latest browsers to incorporating CSS3 to collaborating with team members effectively. Transcending CSS: The Fine Art of Web Design Uses a visual approach to help you learn coding techniques Includes numerous examples of world-class Web sites, photography, and other inspirations that give designers ideas for visualizing their code Offers early previews of technical advances in new Web browsers and of the emerging CSS3 specification

HTML5 for Publishers


Sanders Kleinfeld - 2011
    Learn how to: Intersperse audio/video with textual content Create a graphing calculator to display algebraic equations on the Canvas Use geolocation to customize a work of fiction with details from the reader's locale Use Canvas to add interactivity to a children's picture book

Creative Code: Aesthetics + Computation


John Maeda - 2004
    For seven years, Maeda and his students—several of whom are already internationally celebrated—have created some of the most digitally sophisticated and exciting pieces of design to emerge anywhere. Little of this research has been seen outside the laboratory.This book presents the most fascinating work produced by the group, arranged into themes that apply to today's design issues: information visualization, digital typography, abstraction, interaction design, and education. Each section also features brief essays by leading names in the field of interaction and digital design—Casey Reas, David Small, Yogo Nakamura, Joshua Davis, and Gillian Crampton-Smith.Deftly bridging the chasm between art and science, John Maeda, a true pioneer in the digital realm, leads the way to a greater understanding and richness of experience.

Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences


Stephen P. Anderson - 2011
    Anderson takes a fresh approach to designing sites and interactions based on the stages of seduction. This beautifully designed book examines what motivates people to act.Topics include: AESTHETICS, BEAUTY, AND BEHAVIOR: Why do striking visuals grab our attention? And how do emotions affect judgment and behavior? PLAYFUL SEDUCTION: How do you create playful engagements during the moment? Why are serendipity, arousal, rewards, and other delights critical to a good experience? THE SUBTLE ART OF SEDUCTION: How do you put people at ease through clear and suggestive language? What are some subtle ways to influence behavior and get people to move from intent to action? THE GAME OF SEDUCTION: How do you continue motivating people long after the first encounter? Are there lessons to be gained from learning theories or game design? Principles from psychology are found throughout the book, along with dozens of examples showing how these techniques have been applied with great success. In addition, each section includes interviews with influential web and interaction designers.

Systems Analysis and Design


Alan Dennis - 2002
    Building on their experience as professional systems analysts and award-winning teachers, authors Dennis, Wixom, and Roth capture the experience of developing and analyzing systems in a way that students can understand and apply.With Systems Analysis and Design, 4th edition , students will leave the course with experience that is a rich foundation for further work as a systems analyst.

Rails Antipatterns: Best Practice Ruby on Rails Refactoring


Chad Pytel - 2010
     Rails(TM) AntiPatterns identifies these widespread Rails code and design problems, explains why they're bad and why they happen--and shows exactly what to do instead.The book is organized into concise, modular chapters--each outlines a single common AntiPattern and offers detailed, cookbook-style code solutions that were previously difficult or impossible to find. Leading Rails developers Chad Pytel and Tammer Saleh also offer specific guidance for refactoring existing bad code or design to reflect sound object-oriented principles and established Rails best practices. With their help, developers, architects, and testers can dramatically improve new and existing applications, avoid future problems, and establish superior Rails coding standards throughout their organizations.This book will help you understand, avoid, and solve problems withModel layer code, from general object-oriented programming violations to complex SQL and excessive redundancy Domain modeling, including schema and database issues such as normalization and serialization View layer tools and conventions Controller-layer code, including RESTful code Service-related APIs, including timeouts, exceptions, backgrounding, and response codes Third-party code, including plug-ins and gems Testing, from test suites to test-driven development processes Scaling and deployment Database issues, including migrations and validations System design for "graceful degradation" in the real world

HTML5 & CSS3 For The Real World


Estelle Weyl - 2011
    This easy-to-follow guide is illustrated with lots of examples, and leads readers through the process of creating great websites from start to finish using HTML5 and CSS3.It also features details on all the new HTML5 and CSS3 elements and features information on the current level of browser support advice for creating great experiences for all users thanks to progressive enhancement.

Pro ASP.NET MVC 4


Adam Freeman - 2012
    It provides a high-productivity programming model that promotes cleaner code architecture, test-driven development, and powerful extensibility, combined with all the benefits of ASP.NET.ASP.NET MVC 4 contains a number of significant advances over previous versions. New mobile and desktop templates (employing adaptive rendering) are included together with support for jQuery Mobile for the first time. New display modes allow your application to select views based on the browser that's making the request while Code Generation Recipes for Visual Studio help you auto-generate project-specific code for a wide variety of situtations including NuGet support.In this fourth edition, the core model-view-controller (MVC) architectural concepts are not simply explained or discussed in isolation, but are demonstrated in action. You'll work through an extended tutorial to create a working e-commerce web application that combines ASP.NET MVC with the latest C# language features and unit-testing best practices. By gaining this invaluable, practical experience, you'll discover MVC's strengths and weaknesses for yourself--and put your best-learned theory into practice.The book's authors, Steve Sanderson and Adam Freeman, have both watched the growth of ASP.NET MVC since its first release. Steve is a well-known blogger on the MVC Framework and a member of the Microsoft Web Platform and Tools team. Adam started designing and building web applications 15 years ago and has been responsible for some of the world's largest and most ambitious projects. You can be sure you are in safe hands.

Django for Beginners: Learn web development with Django 2.0


William S. Vincent - 2018
    Proceed step-by-step through five progressively more complex web applications: from a "Hello World" app all the way to a robust Newspaper app with a custom user model, complete user authentication flow, foreign key relationships, and more. Learn current best practices around class-based views, templates, urls, user authentication, testing, and deployment. The material is up-to-date with the latest versions of both Django (2.0) and Python (3.6). TABLE OF CONTENTS: * Introduction * Chapter 1: Initial Setup * Chapter 2: Hello World app * Chapter 3: Pages app * Chapter 4: Message Board app * Chapter 5: Blog app * Chapter 6: Forms * Chapter 7: User Accounts * Chapter 8: Custom User Model * Chapter 9: User Authentication * Chapter 10: Bootstrap * Chapter 11: Password Change and Reset * Chapter 12: Email * Chapter 13: Newspaper app * Chapter 14: Permissions and Authorizations * Chapter 15: Comments * Conclusion

Apprenticeship Patterns: Guidance for the Aspiring Software Craftsman


Dave Hoover - 2009
    To grow professionally, you also need soft skills and effective learning techniques. Honing those skills is what this book is all about. Authors Dave Hoover and Adewale Oshineye have cataloged dozens of behavior patterns to help you perfect essential aspects of your craft. Compiled from years of research, many interviews, and feedback from O'Reilly's online forum, these patterns address difficult situations that programmers, administrators, and DBAs face every day. And it's not just about financial success. Apprenticeship Patterns also approaches software development as a means to personal fulfillment. Discover how this book can help you make the best of both your life and your career. Solutions to some common obstacles that this book explores in-depth include:Burned out at work? "Nurture Your Passion" by finding a pet project to rediscover the joy of problem solving.Feeling overwhelmed by new information? Re-explore familiar territory by building something you've built before, then use "Retreat into Competence" to move forward again.Stuck in your learning? Seek a team of experienced and talented developers with whom you can "Be the Worst" for a while. "Brilliant stuff! Reading this book was like being in a time machine that pulled me back to those key learning moments in my career as a professional software developer and, instead of having to learn best practices the hard way, I had a guru sitting on my shoulder guiding me every step towards master craftsmanship. I'll certainly be recommending this book to clients. I wish I had this book 14 years ago!" -Russ Miles, CEO, OpenCredo

JavaScript for Kids: A Playful Introduction to Programming


Nick Morgan - 2014
    With the help of kid-friendly examples, author Nick Morgan teaches the essentials of JavaScript. Morgan starts with the basics of strings, arrays, and loops, then moves on to show readers how to modify elements with jQuery and draw graphics with canvas. By the end of the book, you'll be ready to create your own fun animations and games and you'll have a solid understanding of the fundamentals of JavaScript.

GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers


Jeff Johnson - 2000
    While equipping you with the minimum of theory, GUI expert Jeff Johnson presents the reality of interface design in an entertaining, anecdotal, and instructive way. * Updated to reflect the bloopers that are common today, incorporating many comments and suggestions from first edition readers. * Takes a learn-by-example approach that teaches how to avoid common errors. * Covers bloopers in a wide range of categories: GUI controls, graphic design and layout, text messages, interaction strategies, Web site design -- including search, link, and navigation, responsiveness issues, and management decision-making. * Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building. * Hundreds of illustrations: both the DOs and the DON'Ts for each topic covered, with checklists and additional bloopers on www.gui-bloopers.com.

Thinking in Java


Bruce Eckel - 1998
    The author's take on the essence of Java as a new programming language and the thorough introduction to Java's features make this a worthwhile tutorial. Thinking in Java begins a little esoterically, with the author's reflections on why Java is new and better. (This book's choice of font for chapter headings is remarkably hard on the eyes.) The author outlines his thoughts on why Java will make you a better programmer, without all the complexity. The book is better when he presents actual language features. There's a tutorial to basic Java types, keywords, and operators. The guide includes extensive source code that is sometimes daunting (as with the author's sample code for all the Java operators in one listing.) As such, this text will be most useful for the experienced developer. The text then moves on to class design issues, when to use inheritance and composition, and related topics of information hiding and polymorphism. (The treatment of inner classes and scoping will likely seem a bit overdone for most readers.) The chapter on Java collection classes for both Java Developer's Kit (JDK) 1.1 and the new classes, such as sets, lists, and maps, are much better. There's material in this chapter that you are unlikely to find anywhere else. Chapters on exception handling and programming with type information are also worthwhile, as are the chapters on the new Swing interface classes and network programming. Although it adopts somewhat of a mixed-bag approach, Thinking in Java contains some excellent material for the object-oriented developer who wants to see what all the fuss is about with Java.

Beginning PHP and MySQL 5: From Novice to Professional


W. Jason Gilmore - 2004
    Essentially three books in one: provides thorough introductions to the PHP language and the MySQL database, and shows you how these two technologies can be effectively integrated to build powerful websites. Provides over 500 code examples, including real-world tasks such as creating an auto-login feature, sending HTML-formatted e-mail, testing password guessability, and uploading files via a web interface. Updated for MySQL 5, includes new chapters introducing triggers, stored procedures, and views.

Programming Ruby: The Pragmatic Programmers' Guide


Dave Thomas - 2000
    When Ruby first burst onto the scene in the Western world, the Pragmatic Programmers were there with the definitive reference manual, Programming Ruby: The Pragmatic Programmer's Guide.Now in its second edition, author Dave Thomas has expanded the famous Pickaxe book with over 200 pages of new content, covering all the improved language features of Ruby 1.8 and standard library modules. The Pickaxe contains four major sections:An acclaimed tutorial on using Ruby.The definitive reference to the language.Complete documentation on all built-in classes, modules, and methodsComplete descriptions of all 98 standard libraries.If you enjoyed the First Edition, you'll appreciate the expanded content, including enhanced coverage of installation, packaging, documenting Ruby source code, threading and synchronization, and enhancing Ruby's capabilities using C-language extensions. Programming for the World Wide Web is easy in Ruby, with new chapters on XML/RPC, SOAP, distributed Ruby, templating systems, and other web services. There's even a new chapter on unit testing.This is the definitive reference manual for Ruby, including a description of all the standard library modules, a complete reference to all built-in classes and modules (including more than 250 significant changes since the First Edition). Coverage of other features has grown tremendously, including details on how to harness the sophisticated capabilities of irb, so you can dynamically examine and experiment with your running code. Ruby is a wonderfully powerful and useful language, and whenever I'm working with it this book is at my side --Martin Fowler, Chief Scientist, ThoughtWorks