Stephen King's The Dark Tower: The Complete Concordance


Robin Furth - 2003
    Begun more than thirty years ago, seven books and more than three thousand pages make up this bestselling, epic fantasy series. Previously published in two separate volumes, The Complete Concordance is the definitive encyclopedic reference book that provides readers with everything they need to navigate their way through the series. With hundreds of characters, Mid-World geography, High Speech lexicon, and extensive cross-references, this comprehensive handbook is essential for any Dark Tower fan.Characters and Genealogies-Magical Objects and Forces-Mid-World and Our World Places-Portals and Magical Places-Mid-, End-, and Our World Maps-Timeline for the Dark Tower Series-Mid-World Dialects-Mid-World Rhymes, Songs, and Prayers-Political and Cultural References-References to Stephen King's Other Work

The Twilight Saga: The Official Illustrated Guide


Stephenie Meyer - 2011
     This comprehensive handbook-essential for every Twilight Saga fan-is full-color throughout with nearly 100 gorgeous illustrations and photographs and with exclusive new material, character profiles, genealogical charts, maps, extensive cross-references, and much more.

Game Development Essentials: An Introduction


Jeannie Novak - 2004
    This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development.

OCA Java SE 7 Programmer I Certification Guide: Prepare for the 1ZO-803 exam


Mala Gupta - 2012
    You'll explore a wide range of important Java topics as you systematically learn how to pass the certification exam. Each chapter starts with a list of the exam objectives covered in that chapter. You'll find sample questions and exercises designed to reinforce key concepts and to prepare you for what you'll see in the real exam, along with numerous tips, notes, and visual aids throughout the book.About This BookTo earn the OCA Java SE 7 Programmer Certification, you need to know your Java inside and out, and to pass the exam it's good to understand the test itself. This book cracks open the questions, exercises, and expectations you'll face on the OCA exam so you'll be ready and confident on test day.OCA Java SE 7 Programmer I Certification Guide is a comprehensive guide to the 1Z0-803 exam. You'll explore important Java topics as you systematically learn what is required. Each chapter starts with a list of exam objectives, followed by sample questions and exercises designed to reinforce key concepts. It provides multiple ways to digest important techniques and concepts, including analogies, diagrams, flowcharts, and lots of well-commented code.Written for developers with a working knowledge of Java who want to earn the OCA Java SE 7 Programmer I Certification.Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.What's InsideCovers all exam topicsHands-on coding exercisesHow to avoid built-in traps and pitfallsAbout the AuthorMala Gupta has been training programmers to pass Java certification exams since 2006. She holds OCA Java SE7 Programmer I, SCWCD, and SCJP certifications.Table of ContentsIntroductionJava basicsWorking with Java data typesMethods and encapsulationString, StringBuilder, Arrays, and ArrayListFlow controlWorking with inheritanceException handlingFull mock exam

Liber Chaotica: Complete edition


Marijan von Staufer - 2005
    They were released one after another in 2003 and 2004.The books are presented in the form of the fictional writings of Richter Kless, a character of the Warhammer world. The authors take the role of an editor who goes through Kless' works, which contains studies, illustrations and excerpts from other fictional sources. The Liber Chaotica also provides background related to the Warhammer 40.000 universe, written as cryptic records of recurring visions Kless suffered. Being an account of the dark secrets and arcane law of the most terible mysteries and hidden truths of the ruinous powers (Warhammer) This book is the most in-depth examination available of the terrible Chaos powers that so threaten the Warhammer Old World, Games Workshop's grim fantasy land. Each of the four Chaos powers is examined in fascinating detail. This volume combines the classic Liber Chaotica series of background books and reveals more secrets on Chaos Undivided, which every Warhammer fan will be desperate to know. Liber Chaotica: Complete edition collecting all previous books into a single volume and including as well as a fifth volume called Liber Undivided was released in 2006.

Byrne's New Standard Book of Pool and Billiards


Robert Byrne - 1978
    “The definitive work on pool and billiards” (National Billiard News) by champion player Robert Byrne Now updated throughout and expanded with new material on strategy in eight- and nine-ball, trick shots, and billiard memorabilia, Byrne's New Standard Book of Pool and Billiards is the classic guide to cue games—complete with detailed diagrams and photographs to help improve play at every level.

Rand's Atlas Shrugged


Andrew Bernstein - 2000
    The latest generation of titles in this series also features glossaries and visual elements that complement the classic, familiar format.CliffsNotes on Atlas Shrugged is your guide to author Ayn Rand's masterpiece, an impassioned defense of the freedom of man's mind. She shows that without the independent mind, our society would collapse into primitive savagery.Delve into the post-World War II historical context of Atlas Shrugged and the modern implications of its conclusions. Other features that help you study includeCharacter analyses of major playersA character map that graphically illustrates the relationships among the charactersCritical essaysA review section that tests your knowledgeA Resource Center full of books, articles, films, and Internet sitesClassic literature or modern modern-day treasure you'll understand it all with expert information and insight from CliffsNotes study guides."

Fundamentals of Game Design


Ernest Adams - 2006
    For courses in Fundamentals of Game Design for all video game developers and designers With a focus on designing for the commercial entertainment market, this text teaches the principles and practice of game design and covers each of the major game genres individually.

Making Games with Python & Pygame


Al Sweigart - 2012
    Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http: //inventwithpython.com/pygame This book was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has some familiarity with Python.

Guinness World Records 2010: Gamer's Edition


Guinness World Records - 2010
    FIND THE ANSWERS TO THESE GREAT GAMING MYSTERIES INSIDE What is the most critically acclaimed game of all time? What is the most played videogame of all time? Who owns the world's biggest Pok

Assassin's Creed: Renaissance


Oliver Bowden - 2009
    To eradicate corruption and restore his family's honour, he will learn the art of the assassins. To his allies, Ezio will become a force for change, fighting for freedom and justice. To his enemies, he will become a threat.

The Dragonlover's Guide to Pern


Jody Lynn Nye - 1989
    . .THE DRAGONS: How they developed from little fire-lizards into the huge telepathic creatures that carry human riders and fight ThreadTHE PEOPLE: How they live, the clothes they wear, the food they eatTHE PLACES: What to see and do in individual Holds and WeyrsTHREAD: Its appearance and behavior, the threat it poses, and ways to combat itUPDATED TO INCLUDE THE RENEGADES OF PERN, ALL THE WEYRS OF PERN, THE CHRONICLES OF PERN: FIRST FALL, AND THE DOLPHINS OF PERN

Doctor Who: The Dalek Handbook


Steve Tribe - 2011
    This is the comprehensive history of the greatest enemies of the Doctor. Learn about the Daleks origins on the planet Skaro, how a Time Lord intervention altered the course of Dalek history, and how they emerged to wage war on Thals, Mechanoids, Movellans, Draconians, and humans. With design artwork and photographs from five decades of Doctor Who, The Dalek Handbook also reveals the secrets of how they're operated, the development of their iconic look and sound, and their enduring appeal in television, radio, books, comics, and more. Including the full story of the Daleks' centuries-long conflict with the one enemy they fear, the Doctor, The Dalek Handbook is the complete guide to the Daleks - in and out of their casings.

French: Short Stories for Beginners + French Audio: Improve your reading and listening skills in French. Learn French with Stories (French Short Stories Book 1)


Frederic Bibard - 2016
     For those of you who can’t just slip away from life, travel to France and immerse yourself in the language in order to learn it, this is your solution! Reading and listening to native-spoken French stories is the next best thing. You have at your fingertips the written word AND an accompanying audio recording that allows you to: Gain a greater vocabulary that you can use immediately, every day. You will add 1,500+ French words and expressions to your repertoire through the encounter of descriptive sentences and casual conversations woven throughout the stories. Sharpen your comprehension of the spoken word by listening to a native French speaker. Learn how to pronounce French words properly by comparing the written word to the audio recording. Familiarize yourself with a wide range of grammar structures and put them to use today. Avoid the monotonous task of memorizing grammar rules. How awesome is that?! How this book will improve your French language skills: Each story is recorded in two different ways: A slow version helps beginners improve their pronunciation, and a normal, natural speed for intermediate and advanced learners trains your ears to understand what is being said. You receive 4 hours of MP3 audio recording! There is no need for a dictionary. Each story is broken down with a French and English glossary that introduces you to the words and phrases you might not understand. This comes in handy because there is no need for the irritating process of flipping pages, continually searching for definitions or translations. A vocabulary recap at the end of each chapter allows you to review what you have read and listened to so you don’t forget the essential words and expressions taught throughout the lesson. The book contains 15 stories with the following themes: Family, Months, Days, Numbers, Weather, Introduce yourself, House, Nature, Clothing, Shopping, Visiting/Tourism, Weekend Activities, Daily Routine, Describe yourself, Food, Cooking, Jobs and Occupation, At the Train Station. All stories are written using vocabulary that you could easily use in your day-to-day conversations. With this book and accompanying audio you can start improving your French today!

The World of Ice & Fire: The Untold History of Westeros and the Game of Thrones


George R.R. Martin - 2014
    R. Martin’s masterwork—the most inventive and entertaining fantasy saga of our time—warrants one hell of an introduction. At long last, it has arrived with The World of Ice and Fire.This lavishly illustrated volume is a comprehensive history of the Seven Kingdoms, providing vividly constructed accounts of the epic battles, bitter rivalries, and daring rebellions that lead to the events of A Song of Ice and Fire and HBO’s Game of Thrones. In a collaboration that’s been years in the making, Martin has teamed with Elio M. García, Jr., and Linda Antonsson, the founders of the renowned fan site Westeros.org—perhaps the only people who know this world almost as well as its visionary creator.Collected here is all the accumulated knowledge, scholarly speculation, and inherited folk tales of maesters and septons, maegi and singers. It is a chronicle which stretches from the Dawn Age to the Age of Heroes; from the Coming of the First Men to the arrival of Aegon the Conqueror; from Aegon’s establishment of the Iron Throne to Robert’s Rebellion and the fall of the Mad King, Aerys II Targaryen, which has set into motion the “present-day” struggles of the Starks, Lannisters, Baratheons, and Targaryens. The definitive companion piece to George R. R. Martin’s dazzlingly conceived universe, The World of Ice and Fire is indeed proof that the pen is mightier than a storm of swords.