The 15 Habits of Highly Frugal Genealogists


Thomas MacEntee - 2015
    There are many ways to save money while you pursue the “hunt” for your roots: some are just common sense while others are, frankly, ingenious. Also keep in mind that it doesn’t pay to be so focused on “frugal” that in the long run you either lose money or that genealogy is no longer “fun.” The title of this book is misleading, and intentionally so. The fact is, you’ll find over 30 amazing ways to save money when purchasing genealogy-related products and services. You may already be using some of these tricks, but I guarantee that once you starting using some of the more unusual money-saving tips, you’ll say to yourself, “Now, why didn’t I think of that!” Finally, the end of The 15 Habits of Highly Frugal Genealogists is filled with special offers exclusively for those who have purchased this book. These deals were specifically negotiated with certain vendors and most use links or promo codes that are valid through the end of 2015. SPECIAL EXCLUSIVE SAVINGS! As a reader of The 15 Habits of Highly Frugal Genealogists, you’ll have exclusive access to the following deals negotiated with specific vendors. • MyHeritage: Save 35% off a Premium Plus account and 1 year Data Subscription • Legacy Tree Genealogists: $45 off any genealogy research project • Hack Genealogy Boot Camp: 30% off any digital download • Legacy Family Tree: 15% off an annual membership at Legacy Family Tree webinars; 15% off Legacy Family Tree Deluxe Software • Shop Family Tree: 15% off any one item at ShopFamilyTree.com • Amazon: Various savings on genealogy products • Family Tree Tours: Save $50 on any tour booking • Flip-Pal® mobile scanner: Save $35 on a special Flip-Pal mobile scanner bundle • Larsen Digital: 10% off ALL conversion services including audio, video and more! • AncestryDNA: Free Shipping on all AncestryDNA kits • Evidentia: 20% off Evidentia software • Genealogical Publishing Company: 30% off all items at Genealogical.com

A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design


Anna Anthropy - 2013
    We still don't know how to talk about game design. We can't share our visions. We forget what works (and doesn't). We don't learn from history. It's too hard to improve.The breakthrough starts here. A Game Design Vocabulary gives us the complete game design framework we desperately need--whether we create games, study them, review them, or build businesses on them.Craft amazing experiences. Anna Anthropy and Naomi Clark share foundational principles, examples, and exercises that help you create great player experiences...complement intuition with design discipline...and craft games that succeed brilliantly on every level.Liberate yourself from stale cliches and genres Tell great stories: go way beyond cutscenes and text dumps Control the crucial relationships between game "verbs" and "objects" Wield the full power of development, conflict, climax, and resolution Shape scenes, pacing, and player choices Deepen context via art, animation, music, and sound Help players discover, understand, engage, and "talk back" to you Effectively use resistance and difficulty: the "push and pull" of games Design holistically: integrate visuals, audio, and controls Communicate a design vision everyone can understand

Challenges for Game Designers


Brenda Brathwaite - 2008
    Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 -non-digital shorts- to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thoughtprovoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be.

True Crime Files: My Most Memorable Cases


Kathryn Casey - 2011
    The pieces include: FIGHTING BACK: in 1993, a brutal serial killer terrorized Allentown, PA. On a warm, summer night, he attacked Denise Sam-Cali, raped her and left her for dead. She lived, and she fought back, helping to trap a serial killer. But Sam-Cali’s courageous battle didn’t end when the predatory monster was tried and convicted. THE MOTHER WHO LOVED TOO MUCH: Janet Ward, a teacher and mother, catered to her teenage daughter, Maggie. Yet in a jailhouse interview Maggie confessed to me in shocking detail why and how she raised a gun to her mother’s head and pulled the trigger. Every parent’s nightmare, this is a case that will leave you questioning.A FATHER’S MORTAL SIN: 2-year-old Renee Goode died mysteriously while on a court-ordered visitation with her father. Police said the seemingly healthy child had inexplicably succumbed to illness. Renee’s mother and grandmother mounted their own investigation, pulling together the elements that led to the conclusion that Renee had been murdered.

Studies in Occultism; A Series of Reprints from the Writings of H. P. Blavatsky No. 1: Practical Occultism-Occultism versus the Occult Arts-The Blessings of Publicity


Helena Petrovna Blavatsky - 2006
    You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.

The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World


Steven L. Kent - 2001
    The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entraced kids at heart for nearly 30 years. And author and gaming historian Steven L. Kent has been there to record the craze from the very beginning.This engrossing book tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, you'll read firsthand accounts of how yesterday's games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today's empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you'll discover:·The video game that saved Nintendo from bankruptcy ·The serendipitous story of Pac-Man's design ·The misstep that helped topple Atari's $2 billion-a-year empire·The coin shortage caused by Space Invaders ·The fascinating reasons behind the rise, fall, and rebirth of Sega ·And much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who's ever touched a joystick.

Kotlin for Android Developers: Learn Kotlin the easy way while developing an Android App


Antonio Leiva - 2016
    

Idea Man


Paul Allen - 2011
     In 2007 and 2008, Time named Paul Allen, the cofounder of Microsoft, one of the hundred most influential people in the world. Since he made his fortune, his impact has been felt in science, technology, business, medicine, sports, music, and philanthropy. His passion, curiosity, and intellectual rigor-combined with the resources to launch and support new initiatives-have literally changed the world. In 2009 Allen discovered that he had lymphoma, lending urgency to his desire to share his story for the first time. In this long-awaited memoir, Allen explains how he has solved problems, what he's learned from his many endeavors-both the triumphs and the failures-and his compelling vision for the future. He reflects candidly on an extraordinary life. The book also features previously untold stories about everything from the true origins of Microsoft to Allen's role in the dawn of private space travel (with SpaceShipOne) and in discoveries at the frontiers of brain science. With honesty, humor, and insight, Allen tells the story of a life of ideas made real.

Windows 8.1 For Dummies


Andy Rathbone - 2013
    Parts cover: Windows 8.1 Stuff Everybody Thinks You Already Know - an introduction to the dual interfaces, basic mechanics, file storage, and instruction on how to get the free upgrade to Windows 8.1.Working with Programs, Apps and Files - the basics of finding and launching apps, getting help, and printingGetting Things Done on the Internet - instructions for connecting a Windows 8.1 device, using web and social apps, and maintaining privacyCustomizing and Upgrading Windows 8.1 - Windows 8.1 offers big changes to what a user can customize on the OS. This section shows how to manipulate app tiles, give Windows the look you in, set up boot-to-desktop capabilities, connect to a network, and create user accounts.Music, Photos and Movies - Windows 8.1 offers new apps and capabilities for working with onboard and online media, all covered in this chapterHelp! - includes guidance on how to fix common problems, interpret strange messages, move files to a new PC, and use the built-in help systemThe Part of Tens - quick tips for avoiding common annoyances and working with Windows 8.1 on a touch device

Inside Graceland: Elvis' Maid Remembers


Nancy Rooks - 2005
    Nancy worked for Elvis from 1967 until his untimely death in 1977. Read her stories of what those years were like, of what the routines were at Graceland, and what it meant to be close to Elvis and his family on a daily basis. Read the sad account of her rushing upstairs, after a frantic call from Ginger Alden, and finding him on the bathroom floor. This book presents that picture, one that every Elvis fan will want to see."

The Making of Prince of Persia: Journals 1985-1993--Illustrated Edition


Jordan Mechner - 2020
    

True Crime: Chilling Investigations Of Some Of Our Histories Most Unfamiliar True Crime Stories


Travis S. Kennedy - 2015
    When a crime has been committed, it is essential for the perpetrator to be punished. In that way, although the family of the victims won’t always be able to make sense of what happened, they will still understand that nobody is above the law. Publicizing the criminal’s modus operandi is sometimes good - the citizens will be well aware of their tactics and they can take better care of themselves. On the other hand, it can also be bad, because “would be” criminals and serial killers are also watching and they might like the idea. Such was the case of Eddie Seda. Other than him, 4 others wreaked havoc in different places, at various times: There was the man who killed prostitutes in his own home (with his family in it), a man who claimed to have killed 600 hundred women when only 3 victims were verified, a father who brought his son to “hunt” some humans, and a husband who killed his wife when she learned of his lies. How did they do it? And how did the law authorities catch them? Here Is A Preview Of What You'll Learn... True Crime – What Drives a Killer to the Edge? True Crime – A Day of Hunting in Leonia True Crime – Kendall and His House of Horrors True Crime – Try Harder: 2nd Zodiac True Crime – The Prankster Killer True Crime – Lori's Husband Much, much more!

Michelle Obama: A Life


New Word City - 2011
    The direct descendent of slaves, she graduated from Princeton University and the Harvard Law School, and she seemed primed for a life of prestige and wealth. Then she left that path for a life of public service and marriage to Barack Obama. Here’s her inspiring story.

Making Games with Python & Pygame


Al Sweigart - 2012
    Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http: //inventwithpython.com/pygame This book was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has some familiarity with Python.

Seeking Our Eagle


Karen Charlton - 2012
    Written with honesty and humour, this factual book shows how the Charltons shook their family tree until a Regency convict fell out.'Seeking Our Eagle' takes us on a fascinating journey back through three hundred years and the turbulent lives of seven generations of their family. Illustrated with poignant photographs, it shows how the Charltons first became interested in genealogy and gradually uncovered their history. The author reveals how she eventually stumbled across the Northumbrian skeleton in their closet, researched his sorry tale of injustice and turned it into a novel. Illuminating the importance of family in all our lives, 'Seeking our Eagle' is an entertaining and informative read for anyone interested in genealogical research or social history, and for those writing historical fiction.