Book picks similar to
The Tingleverse: The Official Chuck Tingle Role-Playing Game by Chuck Tingle
humor
furry
wholesome
urban-fantasy
Clanbook: Gangrel Revised
Brian Campbell - 2000
The Outlanders have no need for the petty Jyhads and useless sniping of the undead - they are vampires, the highest order of beasts! Now, Clan Gangrel prowls the night unfettered by the traditions of the crumbling Camarilla. They have finally called the night their own.Or Savages Unbound?As the first entry in an ambitious series of revised clanbooks, Gangrel expands upon the clan's appearance in the revised edition of Vampire:All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. Additionally, the sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.
GURPS Cyperpunk: High-Tech Low-Life Roleplaying
Lloyd Blankenship - 1990
-- The book that was confiscated by the Secret Service because they thought it contained hacking secrets (It doesn't)-- Nominated for the Origins Award for Best Roleplaying Supplement.
Delta Green: Alien Intelligence
Bob Kruger - 1998
Lovecraft. Beyond being modern updates of the pulp horror of the 1930s, these stories seamlessly intertwine the Cthulhu Mythos into modern day conspiracy theory and the myths of alien abduction and visitation.
Moonlight Detective Agency Complete Series Boxed Set 1-4
Isobella Crowley - 2020
He's in dire straits.From Bestselling authors Isobella Crowley and Michael Anderle.Last Ditch Effort:While his rapidly dwindling checking account is a problem, Remy finds out the last company he owns is run by something that goes bump in the night.And she is willing to bump him off if he fails to live up to her expectations.Trying to get sober, Remy needs to work the day shift for Moonlight Detective Agency. Can he learn the ropes before the faeries, werewolves or his supposed employee kills him off?There is only one way to find out. Accomplish what Taylor sets out for him to do, or die trying.Diamond in The Rough:The secret world is being hidden by a vampire hundreds of years old - and her human frat-boy apprentice. He might shape up to be an asset. If she doesn't kill him first.Between setting up the office and hiring new preternatural staff, with some surprising...talents, Taylor tasks Remy with a new case.She assumes he will stick to her instructions.But this is Remy.Reformed frat boy. Low compliance. With a desperate need to prove himself...Of course, he won’t stick to the plan.So when things heat up with the dwarven cartel - and the preternatural world order hangs in the balance - it'll take everything Taylor has to prevent the city of NY being exposed to all she's managed to kept secret for centuries.Will Taylor decide that Remy needs to take the final nap for the benefit of everyone? Will everything go up in a Frat-Boy blaze of glory? What happens when Remy starts to get a clue?A GIrl's Best Friend:Taylor sets Remy on the trail of a dwarven drug cartel responsible for supplying humans with preternatural drugs. Is this just another way to test if Remy can stay alive?Drugs that are deadly to humans. In order to prevent countless human deaths and keep the preternatural world hidden, Remy has to stop the deal from happening AND take out the supply chain.This would be just a regular Tuesday except Moswen is closing in and her attacks are getting more targeted.To save both worlds, the team have to survive – and that is going to take all their wits and resources - and wits are in short supply.Under Pressure:With Moswen still on the loose and the whole preternatural world in mortal danger, Taylor realizes that drastic times call for drastic measures.Meanwhile, Remy and the team - oblivious to the dire situation Taylor is getting into - work to track down Moswen and her goons.A clear plan of what they're going to do if they find her, eludes them...How do they take on the world's oldest, most powerful vampire?Of course, Moswen is tracking their every move and intends to pick them off one by one before they can get close.Their only course of action is to go balls out to take her out first, in the most cunning way they know how...Will what they know be enough? Or will Moswen accomplish killing Taylor and completing her plans?
Call of Cthulhu: Horror Roleplaying
Sandy Petersen - 2005
CALL OF CTHULHU uses Chaosium's Basic Roleplaying System, easy to learn and quick to play. This bestseller has won dozens of game-industry awards and is a member of the Academy of Adventure Game Design Hall of Fame. In 2001 CALL OF CTHULHU celebrated its 20th anniversary. In 2003 CALL OF CTHULHU was voted the #1 Gothic/Horror RPG of all time by the Gaming Report.com community. CALL OF CTHULHU is well-supported by an ever-growing line of high quality game supplements. This is the softcover 6th edition of this classic horror game, completely compatible with all of previous editions and supplements for CALL OF CTHULHU. This is a complete roleplaying game in one volume. All you need to play is this book, some dice, imagination, and your friends.
The Lady in Chains (How to Survive Camping Book 2)
Bonnie Quinn - 2020
Nobilis
R. Sean Borgstrom - 1999
Once human, each character has been forever changed, imbued with awesome power and terrible responsibility. Heaven and Hell, angels and devils, the Giants and the Old Gods - in Nobilis, all are united in the Great War against the Excrucians, whose goal is to destroy all Creation - but all are divided by their own plots and ancient rivalries, as well.
Things Slip Through
Kevin Lucia - 2013
Just another average Adirondack town, and nice enough in its own right.Except after dark, or under the pale light of the moon. Or in a very private doctor's office at Clifton Heights General Hospital, where no one can hear you scream. Or on a road out of town that never ends, or in an old house sitting on the edge of town with a mind - and will - of its own.Maybe you shouldn't have left the interstate, my friend. Maybe you should've driven on to the next town.But you didn't. You saw our sign, turned down our road, figuring on just a short stay. And maybe it will be.Or maybe you'll never leave.Anyway, pay a visit to The Skylark Diner. I'll be there. Pull up a chair and let me tell you about our town. It's nice enough, it really is.Except after dark. Or on cold winter days when no one is around, and you're all alone...
Grand Theft Auto V Limited Edition Strategy Guide
Tim Bogenn - 2013
We provide strategy for every action-packed mission.Learn everything there is to know about the three playable characters, Michael, Franklin, and Trevor. Each character has his own personality, motivations, and skillsets.Mission maps identify key objectives, specify targets, and chart the fastest path to success.Complete coverage of all off-mission activities and sophisticated mini-games.Our maps cover every square mile of this enormous world that’s bigger than Red Dead Redemption, Grand Theft Auto IV, and Grand Theft Auto: San Andreas combined.
Drynn
Steve Vera - 2013
Seventeen years ago, five knights from Earth's magical twin, Theia, entombed Asmodeous the Pale, Lord of the Drynn, in Skip's town. Now that the dark god is free again, he's anxious to get back home and finish the war he began…to enslave all life. It begins with killing the knights who trapped him.Deprived of their magic, the knights fight back using whatever they can get their hands on, from samurai swords to assault rifles. Skip gets reluctantly drawn in to their struggle while Donovan Smith, the demi-god murderer whom Skip was after in the first place, plots to find the Lord of the Underworld and butcher him on his own.Together, these unlikely heroes might just save the world. If they don't kill each other first.
Maybelle's Secret
Terri Reid - 2018
When she is able to see the ghost in the old Victorian house across the street, she wonders if her abilities have returned. Investigating the house, she discovers that the ghost, Maybelle Finders, has a family secret that is keeping her from moving on. Will Mary be able to help Maybelle repay old debts? And is Maybelle really telling Mary all there is to know about the secrets in the old house?
Clanbook: Giovanni
Justin Achilli - 1997
Baptized in blood and treachery, this sinister clan of incestuous necromancers worms its way through the Jyhad while freigning noninvolvement. Whether gutting companies or animating corpses, the Giovanni is a power to be reckoned with.It's an Offer You Can't RefuseClanbook: Giovanni provides players and Storytellers with all the pertinent details of this clan, from its bloody history to its shadowy ultimate goals, from its connections in the Mafia to its powers over the world of the dead.
King of RPGs, Volume 1
Jason Thompson - 2010
Roll up your character and get ready! THE GREATEST GAMER ON EARTH At the University of California, Escondido, no one would guess that freshman Shesh Maccabee is a hard-core gamer—and in recovery to boot, following a court order, a wireless ban, and months of therapy (all because of one little seven-day Internet café episode). His friend Mike—who personally prefers Japanese-console RPGs—is tasked with keeping Shesh far away from any computer with access to World of Warfare. Everything's going according to plan—until a Ren Faire fangirl introduces them to the campus gaming club, where they meet Theodore, a fanatical tabletop game master whose single goal in life is to run the greatest Mages & Monsters game in the world. And there just happens to be room for two more players. Soon Shesh and Mike are dragged into the dungeon of hard-core gaming—and cops, baboon men, Sri Lankan cave roaches, and Gothémon card collectors converge in the zaniest adventure that ever involved twenty-sided dice!
Camp Scoundrel: Doing what it takes to survive paradise
David Luddington - 2018
What Michael doesn’t expect, is to be put in charge of a group of offenders and sent to a remote location in the Sierra Nevada Mountains in Spain to teach them survival skills as part of their rehabilitation programme. But Michael knows nothing at all about survival skills. He was sort of in the SAS, yes, but his shining record on the “Escape and Evasion” courses was more a testament to his computer skills than his ability to catch wildlife and barbecue it over an impromptu fire. Basically, he was the SAS’s techy nerd and only achieved that position as a result of a bet with a fellow hacker. Facing a stark choice between starvation or returning home to serve out their sentences, the group of offenders under Michael’s supervision soon realise that the only way to survive is to use their own unique set of skills – the kind of skills that got them arrested in the first place.