Book picks similar to
The Books of Skyrim by Brian Chapin
skyrim
fantasy
video-games
fiction
The Art of Game Design: A Book of Lenses
Jesse Schell - 2008
The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality video games. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses—one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer—and will understand how to do it.
Of Blood and Honor
Chris Metzen - 2000
Now comes the demonic army known as the Burning Legion. Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a scheme that will determine the fate of the world of Warcraft. The noble Paladin, Tirion Fordring, must decide who are the men, and who the monsters.
Rogues
George R.R. MartinCarrie Vaughn - 2014
Martin and award-winning editor Gardner Dozois is filled with subtle shades of gray. Twenty-one all-original stories, by an all-star list of contributors, will delight and astonish you in equal measure with their cunning twists and dazzling reversals. And George R.R. Martin himself offers a brand-new A Game of Thrones tale chronicling one of the biggest rogues in the entire history of Ice and Fire.Follow along with the likes of Gillian Flynn, Joe Abercrombie, Neil Gaiman, Patrick Rothfuss, Scott Lynch, Cherie Priest, Garth Nix, and Connie Willis, as well as other masters of literary sleight-of-hand, in this rogues gallery of stories that will plunder your heart — and yet leave you all the richer for it.Contents:- Tough Times All Over by Joe Abercrombie (a Red Country story)- What Do You Do? (aka The Grownup) by Gillian Flynn- The Inn of the Seven Blessings by Matthew Hughes- Bent Twig by Joe R. Lansdale (a Hap and Leonard story)- Tawny Petticoats by Michael Swanwick- Provenance by David Ball- The Roaring Twenties by Carrie Vaughn- A Year and a Day in Old Theradane by Scott Lynch- Bad Brass by Bradley Denton- Heavy Metal by Cherie Priest- The Meaning of Love by Daniel Abraham- A Better Way to Die by Paul Cornell (a Jonathan Hamilton story)- Ill Seen in Tyre by Steven Saylor- A Cargo of Ivories by Garth Nix (a Sir Hereward and Mister Fitz story)- Diamonds From Tequila by Walter Jon Williams (a Dagmar story)- The Caravan to Nowhere by Phyllis Eisenstein (a Tales of Alaric the Minstrel story)- The Curious Affair of the Dead Wives by Lisa Tuttle- How the Marquis Got His Coat Back by Neil Gaiman (a Neverwhere story)- Now Showing by Connie Willis- The Lightning Tree by Patrick Rothfuss (a Kingkiller Chronicle story)- The Rogue Prince, or, A King’s Brother by George R.R. Martin (a Song of Ice and Fire story)
The Great Book of Amber
Roger Zelazny - 1999
Now, here are all ten novels, together in one magnificent omnibus volume. Witness the titanic battle for supremacy waged on Earth, in the Courts of Chaos, and on a magical world of mystery, adventure and romance.--back cover
Mogworld
Yahtzee Croshaw - 2010
His fireballs fizzle. He's awfully grumpy. Plus, he's been dead for about sixty years. When a renegade necromancer wrenches him from eternal slumber and into a world gone terribly, bizarrely wrong, all Jim wants is to find a way to die properly, once and for all.On his side, he's got a few shambling corpses, an inept thief, and a powerful death wish. But he's up against tough odds: angry mobs of adventurers, a body falling apart at the seams - and a team of programmers racing a deadline to hammer out the last few bugs in their AI.
From the Editorial Page of the Falchester Weekly Review
Marie Brennan - 2016
And yet, given the level of secret knowledge she now posses, she is reduced to waiting to reveal her new academic discovery until royal decrees can be lifted and a fraught political situation avoided. In her idle frustration, Isabella vents her spleen upon the shoddy research published by lesser men with swollen heads in local journals. Enjoy the following collection of letters, found in a trunk of mislaid scholarly documents left behind when she removed to Linshire for the season.At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Metal Gear Solid
Raymond Benson - 2008
Six deadly FOXHOUND renegades control a nuclear disposal facility on Shadow Moses Island in the icy Aleutians. If their demands are not met, a powerful, top-secret weapon will be unleashed upon the world. The solo mission is to breach the heavily fortified base, rescue hostages, and destroy the superweapon. His only obstacles are brainwashed commandos, DNA-enhanced troops, and six extraordinarily able assassins. But nothing is as it seems - secrets, a hidden agenda, and revelation to Snake of secrets from his dark past that would shake any man to his core.
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
David Kushner - 2003
Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history—Doom and Quake— until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it's like to be young, driven, and wildly creative.
The Art of Mass Effect
Dan Birlew - 2007
The challenge of creating a plausible vision for humanity and a galaxy of ancient and exotic alien races was given to BioWare's talented art and design teams. They began in a formless void and shaped their worlds, their races, and their civilizations to finish with a living breathing setting exclusive to the Xbox 360.From a massive space citadel whose origins are lost in time to the utilitarian clothing of frontier colonists, each component, whether small or colossal, anomalous or common, within Mass Effect's universe need to be brought to detailed life.In this stunning volume, take an exclusive step back to when this universe was still forming in this compilation of art, images, and commentary taken directly from the artists' sketchbooks as they created the universe of Mass Effect.
Engraved on the Eye
Saladin Ahmed - 2012
A gun slinging Muslim wizard in the old West. A disgruntled super villain pining for prison reform. A cybernetic soldier who might or might not be receiving messages from God. Prepare yourself to be transported to new and fantastical worlds.The short stories in this collection have been nominated for the Nebula and Campbell awards. They’ve been reprinted in The Year’s Best Fantasy and other anthologies, recorded for numerous podcasts, and translated into several foreign languages. Now they are collected in one place for the first time. Experience for yourself the original voice of one of fantasy’s rising stars!STORIES IN THIS ANTHOLOGYWhere Virtue LivesHooves and the Hovel of Abdel JameelaJudgment of Swords and SoulsDoctor Diablo Goes Through the MotionsGeneral Akmed’s Revenge?Mister Hadj’s Sunset RideThe Faithful Soldier, PromptedIron Eyes and the Watered Down World
The Weird: A Compendium of Strange and Dark Stories
Jeff VanderMeerWilliam Gibson - 2010
Together these stories form The Weird, and its practitioners include some of the greatest names in twentieth and twenty-first century literature.Exotic and esoteric, The Weird plunges you into dark domains and brings you face to face with surreal monstrosities. You won't find any elves or wizards here... but you will find the biggest, boldest, and downright most peculiar stories from the last hundred years bound together in the biggest Weird collection ever assembled. The Weird features 110 stories by an all-star cast, from literary legends to international bestsellers to Booker Prize winners: including William Gibson, George R. R. Martin, Stephen King, Angela Carter, Kelly Link, Franz Kafka, China Miéville, Clive Barker, Haruki Murakami, M. R. James, Neil Gaiman, Mervyn Peake, and Michael Chabon.
Stories: All-New Tales
Neil GaimanDiana Wynne Jones - 2010
. . ." The best stories pull readers in and keep them turning the pages, eager to discover more—to find the answer to the question: "And then what happened?" The true hallmark of great literature is great imagination, and as Neil Gaiman and Al Sarrantonio prove with this outstanding collection, when it comes to great fiction, all genres are equal. Stories is a groundbreaking anthology that reinvigorates, expands, and redefines the limits of imaginative fiction and affords some of the best writers in the world—from Peter Straub and Chuck Palahniuk to Roddy Doyle and Diana Wynne Jones, Stewart O'Nan and Joyce Carol Oates to Walter Mosley and Jodi Picoult—the opportunity to work together, defend their craft, and realign misconceptions. Gaiman, a literary magician whose acclaimed work defies easy categorization and transcends all boundaries, and "master anthologist" (Booklist) Sarrantonio personally invited, read, and selected all the stories in this collection, and their standard for this "new literature of the imagination" is high. "We wanted to read stories that used a lightning-flash of magic as a way of showing us something we have already seen a thousand times as if we have never seen it at all." Joe Hill boldly aligns theme and form in his disturbing tale of a man's descent into evil in "Devil on the Staircase." In "Catch and Release," Lawrence Block tells of a seasoned fisherman with a talent for catching a bite of another sort. Carolyn Parkhurst adds a dark twist to sibling rivalry in "Unwell." Joanne Harris weaves a tale of ancient gods in modern New York in "Wildfire in Manhattan." Vengeance is the heart of Richard Adams's "The Knife." Jeffery Deaver introduces a dedicated psychologist whose mission in life is to save people in "The Therapist." A chilling punishment befitting an unspeakable crime is at the dark heart of Neil Gaiman's novelette "The Truth Is a Cave in the Black Mountains." As it transforms your view of the world, this brilliant and visionary volume—sure to become a classic—will ignite a new appreciation for the limitless realm of exceptional fiction.
Killing Is Harmless: A Critical Reading of Spec Ops: The Line
Brendan Keogh - 2012
Meet Me in the Future: Stories
Kameron Hurley - 2019
Yes, it will be dangerous, frequently brutal, and often devastating. But it’s also savagely funny, deliriously strange, and absolutely brimming with adventure.In these edgy, unexpected tales, a body-hopping mercenary avenges his pet elephant, and an orphan falls in love with a sentient starship. Fighters ally to power a reality-bending engine, and a swamp-dwelling introvert tries to save the world—from her plague-casting former wife.So come meet Kameron Hurley in the future. The version she's created here is weirder—and far more hopeful—than you could ever imagine.
The Darkness That Comes Before
R. Scott Bakker - 2003
Scott Bakker's Prince of Nothing series creates a world from whole cloth-its language and classes of people, its cities, religions, mysteries, taboos, and rituals. It's a world scarred by an apocalyptic past, evoking a time both two thousand years past and two thousand years into the future, as untold thousands gather for a crusade. Among them, two men and two women are ensnared by a mysterious traveler, Anasûrimbor Kellhus - part warrior, part philosopher, part sorcerous, charismatic presence - from lands long thought dead. The Darkness That Comes Before is a history of this great holy war, and like all histories, the survivors write its conclusion.