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Hidden In Plain Sight 2: The Equation of the Universe


Andrew H. Thomas - 2013
    Enjoy a thrilling intergalactic tour as Andrew Thomas redefines the force of gravity and introduces a brave new view of the universe!

Minecraft Redstone Handbook: Ultimate Guide to Redstone: Learn to Create Awesome Redstone Devices (Unofficial Minecraft Handbook)


BlockBoy - 2014
    Messing about with these circuits is a lot of fun and can be very rewarding. People have built amazingly complex electronic circuits using Redstone. However while every thing is easy to get into, to advance and understand some of the more complex circuits can be a little daunting for someone who does not have some background knowledge.This guide will remedy that. Through this guide you will be able to understand the ins and outs of Redstone circuits with the least amount of electronic mumbo jumbo. It is written with the average Minecraft gamer in mind, but includes advanced concepts and some helpful in game implementations like automated farms that will make the game play more fun.So whether you are just a casual player looking to make your first redstone circuit based arrow trap, or a hardcore techie aspiring to make a huge redstone based adder, we are certain you will find this guide a fun and informative companion through the long days spent designing redstone contraptions in the enchanting world of Minecraft. Scroll Up, Click "Buy Now" and Build Some Cool Redstone Devices!

Metamagical Themas: Questing for the Essence of Mind and Pattern


Douglas R. Hofstadter - 1985
    Hofstadter's collection of quirky essays is unified by its primary concern: to examine the way people perceive and think.

The Unknowns


Benedict Carey - 2009
    At first Lady Di and her best friend, Tom Jones, barely notice the disappearances—until their beloved math tutor, Mrs. Clarke, is abducted, too. Mrs. Clarke has left them clues in the form of math equations that lead them all over the trailer park, through hidden tunnels under “Mount Trashmore,” and into the Folsom Energy Plant itself, where Lady Di and Tom Jones and a gang of other misfits uncover the sordid truth about what’s really happening there. F&P level: Y

Lewis Carroll in Numberland: His Fantastical Mathematical Logical Life


Robin J. Wilson - 2008
    Fascinated by the inner life of Charles Lutwidge Dodson, Robin Wilson, a Carroll scholar and a noted mathematics professor, has produced this revelatory book—filled with more than one hundred striking and often playful illustrations—that examines the many inspirations and sources for Carroll's fantastical writings, mathematical and otherwise. As Wilson demonstrates, Carroll—who published serious, if occasionally eccentric, works in the fields of geometry, logic, and algebra—made significant contributions to subjects as varied as voting patterns and the design of tennis tournaments, in the process creating imaginative recreational puzzles based on mathematical ideas. In the tradition of Sylvia Nasar's A Beautiful Mind and Andrew Hodges's Alan Turing, this is an engaging look at the incredible genius of one of mathematics' and literature's most enigmatic minds.

The Usborne Illustrated Dictionary of Math


Tori Large - 2001
    Equally useful to a parent trying to guide a child through the baffling world of modern mathematics and to children learning for themselves, this book includes: percentages; ratios; managing money; data; probability; averages; and standard deviation.

Chess: Conquer your Friends with 8 Easy Principles: Chess Strategy for Casual Players and Post-Beginners (The Skill Artist's Guide - Chess Strategy, Chess Books)


Maxen Tarafa - 2015
    No complex terminology. ★FREE eBook Download inside★ Your dad taught you how to play Chess, but he didn’t teach you much. You already know how to checkmate and move the pieces, but let’s face it, your friends and family still beat you more than you’d like. You don't just want to play. You want to win and possibly CONQUER ALL YOUR FRIENDS! You sly dog! I know the feeling and I’m here to help. My name is Maxen R. Tarafa and I’m a Skill Artist. In a few short months, I went from a struggling post-beginner to an adept intermediate player and doubled my Chess ability by teaching myself. In this book, I show you how you can double, even triple, your Chess ability like I did, but faster. But I’m going to tell you right now. My method is rather controversial. You see, most chess “experts” bombard you with complex Chess notation (QxB6?) and expect you to read complex Chess terminology. I don’t do that. I’ll give you a cheat sheet of what you NEED to remember, and you’ll be off to the Chess boards and killing Queens like it’s nobody’s business. In this book, you learn: -How to play your first 10 moves so YOU control the game (Chess Openings) -How to use 3 techniques (or Chess tactics) like bringing light sabers to a knife fight -How to identify one weakness, if you simply recognize it, you can win in one move -How to cut your training time in ½. Know what to study and apply brainhacking techniques. -How to avoid common beginner mistakes with time-tested Chess strategy -Where to find FREE Chess websites, apps, videos, and technology to double your skills -How to use the one principle I taught to Eduardo that took him from losing miserably to unbeatable -How to “bend” the Chess rules with little-known special moves (it’s not cheating!) -And more I taught a 9-year-old these principles and a week later he was beating 17-year-olds. Anyone, even you, can learn how to double your Chess ability by learning a few easy principles. You’ll even learn how to speed your decision-making and play speed chess. If you’re looking for quick and easy Chess instruction to double your skills, but don’t want to learn complex terminology and notation, this book is for you! Don’t let your friend, brother, dad, or roommate beat you again! Join the Casual Chess revolution! Plain-English Chess Instruction for Casual Players, Post-Beginners, and People who Want to Learn Fast! ★Now Available in Paperback! To buy paperback, scroll up and click the Paperback link (by the cover image)★

Mathematician's Delight


W.W. Sawyer - 1943
    Many people regard mathematicians as a race apart, possessed of almost supernatural powers. While this is very flattering for successful mathematicians, it is very bad for those who, for one reason or another, are attempting to learn the subject.'W.W. Sawyer's deep understanding of how we learn and his lively, practical approach have made this an ideal introduction to mathematics for generations of readers. By starting at the level of simple arithmetic and algebra and then proceeding step by step through graphs, logarithms and trigonometry to calculus and the dizzying world of imaginary numbers, the book takes the mystery out of maths. Throughout, Sawyer reveals how theory is subordinate to the real-life applications of mathematics - the Pyramids were built on Euclidean principles three thousand years before Euclid formulated them - and celebrates the sheer intellectual stimulus of mathematics at its best.

Theory of Games and Economic Behavior


John von Neumann - 1944
    What began more than sixty years ago as a modest proposal that a mathematician and an economist write a short paper together blossomed, in 1944, when Princeton University Press published Theory of Games and Economic Behavior. In it, John von Neumann and Oskar Morgenstern conceived a groundbreaking mathematical theory of economic and social organization, based on a theory of games of strategy. Not only would this revolutionize economics, but the entirely new field of scientific inquiry it yielded--game theory--has since been widely used to analyze a host of real-world phenomena from arms races to optimal policy choices of presidential candidates, from vaccination policy to major league baseball salary negotiations. And it is today established throughout both the social sciences and a wide range of other sciences.This sixtieth anniversary edition includes not only the original text but also an introduction by Harold Kuhn, an afterword by Ariel Rubinstein, and reviews and articles on the book that appeared at the time of its original publication in the New York Times, tthe American Economic Review, and a variety of other publications. Together, these writings provide readers a matchless opportunity to more fully appreciate a work whose influence will yet resound for generations to come.

Family Math


Jean Kerr Stenmark - 1986
    Using easy instructions and simple objects such as beans, blocks, pennies, buttons, and string, parents and kids solve problems together. FAMILY MATH is a rich resource of math curriculum including number and estimation, logical thinking, probability and statistics, geometry, measurement, and calculators. The stimulating games, puzzles, and projects entice kids in playful ways to master math concepts. Because this book reinforces the basic school curriculum, it is also a must for teachers. The book has a step-by-step description of how to organize a FAMILY MATH class in your community. For families with children five to twelve years old. Grades K-8. 318 pp

Cruciverbalism


Stanley Newman - 2006
    What puzzler wouldn't want to know how a constructor thinks when putting together a puzzle? Or the secret rules that guide the selections of clues and answers? Or how to outsmart the constructor by understanding his mindset? A few tips about how to improve solving skills wouldn't hurt, either. Putting it all together in an accessible and witty "guide to life in the grid" is just what everybody wants and needs. CRUCIVERBALISM will help people become better solvers and have more fun doing crosswords. It will also pull back the curtain on puzzle-making itself, outlining the history of crosswords, showing how they have evolved over the past century, and how rules and the mindsets of puzzle editors have changed over time. It will pass along the guidelines the author provides to his stable of puzzle constructors, and tidbits such as the "100 essential words" for the pursuit of crossword happiness. Finally, it will recount the decade-long battle between Old Guard and New Wave constructors, bringing in a cast of colorful characters living in a world of words. The book will be a combination of crossword self-help, wisdom, trivia and stories that will fascinate today's millions of avid puzzlers.

Partial Differential Equations


Lawrence C. Evans - 1998
    

Lost in Lexicon: An Adventure in Words and Numbers


Pendred Noyce - 2010
    They are surprised again when the first people they meet beg them to find Lexicon's missing children, who have wandered off, bewitched by lights in the sky. Trekking between villages in search of clues, the cousins encounter a plague of punctuation, a curious creature, a fog of forgetting, the Mistress of Metaphor, a panel of poets, and the illogical mathematicians of Irrationality. But when a careless Mathemystical reflects them across the border into the ominous Land of Night, their peril deepens.Kidnapped, imprisoned, and mesmerized--with time running out--will Daphne and Ivan find a way to solve the mystery of lights in the sky and restore the lost children of Lexicon to their homes?

Games People Play: Game Theory in Life, Business, and Beyond


Scott P. Stevens - 2008
    Game theory plays a crucial role in our lives and provides startling insights into all endeavors in which humans cooperate or compete, including biology, computer science, politics, agriculture, and, most importantly, economics.For example, game theory*has become an invaluable tool for economists, underpinning the theories of five Nobel Prize winners in economics;*helps corporate decision makers through the alternatives of complex negotiations where thousands of jobs and billions of dollars may be at stake;*plays a crucial role in international diplomacy and military strategy, influencing the fates of nations even when that influence may well be invisible to the uninitiated; and provides insights into the origins of human behaviors, not only for psychologists seeking to understand why we act as we do, but also for evolutionary biologists asking how those patterns of actions—as human strategies—were handed down.You can even see game theory at work in the interactions you engage in every day, such as an obvious "game," like buying a car, or a less obvious one, like trying to decide where to go on a Saturday night or how you ought to dress.A basic working knowledge of this profoundly important tool can help us cut through an often confusing clutter of information—allowing us to make better decisions in our own lives or better understand the decisions facing other players in games. In Games People Play: Game Theory in Life, Business, and Beyond, award-winning Professor Scott P. Stevens of James Madison University has designed a course meant for anyone looking to gain that knowledge. In 24 insightful lectures, he presents you with the fundamentals of game theory in a manner that is both engaging and easy to understand.

Mathematical Analysis


S.C. Malik - 1992
    This book discusses real sequences and series, continuity, functions of several variables, elementary and implicit functions, Riemann and Riemann-Stieltjes integrals, and Lebesgue integrals.