Book picks similar to
Figure Painting in Watercolor by Charles Reid


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The Human Figure


John H. Vanderpoel - 1958
    Every element of the body (such as the overhang of the upper lip; the puckering at the corners of the mouth; the characteristic proportions of the head, trunk, limbs, etc.; the tension between connected portions of the body; etc.) is carefully and concisely pointed out in the text. Even more helpful are the 430 pencil and charcoal drawings that illustrate each feature so that you are, in effect, shown what to look for by a master teacher. The result is the only art instruction book which not only illustrates details of the body but directs your attention at every stage to a host of subtle points of shading, curvature, proportion, foreshortening, muscular tension, variations due to extreme age or youth, and both major and minor differences in the structure and representation of the male and female figure. Comprehensive discussions and drawings cover the eyes; nose, mouth and chin; ear; head, trunk, back and hips; neck, throat, and shoulder; shoulder and arm; hand and wrist; leg; foot; the complete figure; and other interdependent groups of structures. This is the human figure as the artist, art student, and art teacher must know it in order to avoid many deceptive errors unfortunately common in much modern portraiture, painting, and illustrative art.

Anyone Can Draw Anime (Aspiring artist's guide: manga and anime)


Robby Bishop - 2021
    This is a great how to draw book for kids!In this beginners drawing book, every mini drawing lesson is broken down into easy to follow step by step instructions.Let your kids learn to draw because kids that draw:✅ Develops Fine Motor Skills✅ Encourages Visual Analysis✅ Helps Establish Concentration✅ Improves Hand-Eye Coordination✅ Increases Individual Confidence✅ Teaches Creative Problem SolvingThis learn to draw books for kids is perfect for kids 09 - 12, but also for kids age 04 - 08 with a high interest in drawing will be able to follow the instructions easily as well.This How to Draw Anime: Step by Step beginners drawing for kids is the only sketch book for kids you'll need to turn your kids' creativity into artistic confidence, by having them learn how to draw cool stuff!

Exhibition 36: Mixed-Media Demonstrations + Explorations


Susan Tuttle - 2008
    There's something for everyone at this art expo. Whether you want to sharpen digital-imaging skills, make your own jewelry or listen to the stories behind provocative works, you're sure to find plenty to keep you busy--all included with the price of admission.Amidst a full-color feast for your eyes, you will: Discover ways to turn your art mistakes" into meaningful creationsSit in on mixed-media demonstrations, guiding you through techniques for layering, transferring, altering and moreBe introduced to the works and inspiration of 36 artists, including: Lisa Falzon, Sheri Gaynor, Claudine Hellmuth, Katie Kendrick, Deryn Mentock, Karen Michel, Ted Orland, Izabella Pierce, Richard Salley, Suzanne Simanaitis, Roben-Marie Smith, Jonathan Talbot and many more!Take on creative challenges to push your art-making into new directions Enter the "Exhibition 36" experience--your ticket to an amazing gallery of mixed-media inspiration."

It's a Wrap: Sewing Fabric Purses, Baskets, and Bowls


Susan Breier - 2006
    Then experiment with four basic container styles to create round, oval, square, and other shapes. Create purses, baskets, and bowls in an endless variety of sizes, shapes, and colors Simply wrap fabric strips around cotton clothesline, coil into the desired shape, and secure with machine stitching Special sections on lids, handles, and embellishments offer unlimited options for your own variationsVideo

The Complete Guide to Anatomy for Artists & Illustrators


Gottfried Bammes - 1986
    NA

Drawing Lessons from the Great Masters: 100 Great Drawings Analyzed, Figure Drawing Fundamentals Defined


Robert Beverly Hale - 1964
    With detailed analytical captions and diagrams, every lesson is clearly delineated and illustrated. Throughout, also, is commentary that sheds light on the creative process of drawing and offers deep insight into the unsurpassed achievements of the masters.

Drawing the Head and Hands


Andrew Loomis - 1956
    Drawing the Head and Hands is the second in Titan's programme of facsimile editions, returning these classic titles to print for the first time in decades.

Galen Rowell: A Retrospective


Galen A. Rowell - 2006
    When he and his wife and business partner, Barbara Cushman Rowell, perished in a small-plane crash in 2002, he had just completed a landmark assignment for National Geographic and had begun making stunning new images of his favorite old haunts in the Sierra Nevada.Fortunately for us, his productivity was immense and his photographs eticulously archived, making possible this first and only comprehensive retrospective of his work. It includes more than 175 images representing all phases and dimensions of Rowell’s singular career, chosen by the editors with whom he worked most closely, overseen by his family and studio colleagues, and reproduced to the highest standards of lithography from digital masters of his 35mm frames. Complementing and illuminating the pictures are essays and commentaries by Rowell’s friends and associates from the worlds of mountaineering, conservation, photography, and publishing, along with an in-depth biographical introduction by Robert Roper and an appreciation of his work by photography critic Andy Grundberg.

Framed Perspective Vol. 1: Technical Perspective and Visual Storytelling


Marcos Mateu-Mestre - 2016
    Framed Perspective 1 equips artists with the technical knowledge needed to produce successful visual storytelling-related drawings: from understanding the basics of the space around us and how we perceive it, all the way to more sophisticated endeavors, like creating entire locations that will become the believable set ups our characters and stories will happen within. As intimidating as perspective may seem, best-selling author and artist Marcos Mateu-Mestre delivers each lesson in an accessible and informative way that takes the mystery out of achieving successful scenes. The book includes extensive step-by-step practical explanations of how to build objects and environments of all sorts, taking that first sketch to a fully rendered artwork with many of his finished illustrations as examples. Sure to be the most popular book in your art library, it will train you to see the world in a way that allows you to enjoy every curve and slope you see in it and, more importantly, translate that vision into art with accuracy and a great sense and understanding of depth and proportion. Your perspective will never be the same!

Atlas of Human Anatomy for the Artist


Stephen Rogers Peck - 1951
    It includes sections on bones, muscles, surface anatomy, proportion, equilibrium, and locomotion. Other unique features are sections on the types of human physique, anatomy from birth toold age, an orientation on racial anatomy, and an analysis of facial expressions. The wealth of information offered by the Atlas ensures its place as a classic for the study of the human form.

Charles Bargue and Jean-Leon Gerome: Drawing Course


Gerald M. Ackerman - 2003
    The Bargue-Gerome Drawing Course is a complete reprint of a famous, late nineteenth century drawing course.

Classic Human Anatomy: The Artist's Guide to Form, Function, and Movement


Valerie L. Winslow - 2008
    This long-awaited book provides simple, insightful approaches to the complex subject of human anatomy, using drawings, diagrams, and reader-friendly text. Three major sections–the skeletal form, the muscular form and action of the muscles, and movement–break the material down into easy-to-understand pieces. More than 800 distinctive illustrations detail the movement and actions of the bones and muscles, and unique charts reveal the origins and insertions of the muscles. Packed with an extraordinary wealth of information, Classic Human Anatomy is sure to become a new classic of art instruction.

Perspective! for Comic Book Artists: How to Achieve a Professional Look in your Artwork


David Chelsea - 1997
    This clever book teaches artists the unique skill of drawing perspective for spectacular landscapes, fantastic interiors, and other wildly animated backgrounds to fit comic-strip panels.

Gustav Klimt: Art Nouveau Visionary


Eva di Stefano - 2008
    One of the masters of modern European painting, he helped found the popular Viennese Secession, or Art Nouveau, movement. This lushly illustrated volume explores his fascinating artistic career, covering Vienna at the time of Klimt’s creative peak. With more than 300 beautifully reproduced pictures, paintings, and photographs, it presents Klimt’s entire artistic production: posters for exhibitions, erotic drawings, and pictorial masterpieces such as The Kiss, Death and Life, and Tree of Life, along with countless portraits such as the famous Adele Bloch-Bauer I.

Pop Sculpture: How to Create Action Figures and Collectible Statues


Tim Bruckner - 2010
    Joe took toy soldiers to a whole new level by giving them the ability to pose via moveable parts, as well as interchangeable clothing and accessories, the business of creating pop sculpture icons for the mass market was off and running. Superheroes came next, followed by TV show and movie characters, most notably those from Star Wars. Today, action figures exist for sports stars, rock stars, even presidents.With today's blockbuster success of animated films, action figures and collectibles have become a behemoth industry--with a growing need for skilled artists who can bring these characters to life. So how do you get started?The trio of veteran industry insiders who authored this book take you on an incredibly thorough journey that begins with drawing conceptual drafts and continues through rough sculpting and honing the final product. Along the way, you'll learn how to research your character, shape casts from a variety of materials including wax and resin, make accessories, articulate characters so that they are poseable, paint them, and ultimately convince an art director to buy and manufacture them. Whether you want to make small PVC toys, collectible statues, or larger high-end collectibles, Pop Sculpture offers step-by-step demos and words of wisdom from the pros.