Return of the Lazy Dungeon Master
Michael Shea - 2018
Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games. It includes practical steps for focusing our preparation activities on those things that will bring the biggest impact to our game. Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously read The Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games. The book includes an eight-step guide for lightweight game preparation and is focused on how we prepare for our games, how we run our games, and how we think about our games. Prepare what benefits your game.
Dungeon Master's Guide II
Jesse Decker - 2005
The "Dungeon Master's Guide II "builds upon existing materials in the"Dungeon Master's Guide." It is specifically designed to facilitate play, especiallywhen the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings. Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town. JESSE DECKER is the development manager for Wizards of the Coast, Inc.whose recent roleplaying game design credits include "Complete Adventurer"(TM), "Races of Stone"(TM), and "Unearthed Arcana"(TM). DAVID NOONAN is an RPG designer/developer at Wizards of the Coast, Inc. Recent credits include authoring "Complete Divine"(TM) and co-authoring "Races of Stone "and "Unearthed Arcana." CHRIS THOMASSON previously served as Editor-in-Chief of "Dungeon"(R)Magazine. His design credits include "Fiend Folio"(TM) and "Monster Manual"(TM)"III," as well as "Bow and Blade "for Green Ronin Publishing. JAMES JACOBS is the associate editor of "Dungeon"(R) Magazine and has published numerous articles in "Dragon"(R) Magazine. His most recent credits with Wizards of the Coast, Inc. include co-authoring "The Book of Aberrations," "Races of Faerun"(TM), and "Frostburn"(TM). ROBIN D. LAWS, game designer and novelist, is best known for the roleplayinggames "Feng Shui," "Heroquest," and "Dying Earth," along with, "Robin's Laws ofGood Gamemastering."
Still Waters: Secrets Always Have a Way of Rising to the Surface
Linda Kavanagh - 2013
But she didn't. Now she's burdened with a terrible secret - something so awful that she must constantly live in fear, since its disclosure could destroy her marriage, her career, and turn her own son against her.As the star of Bright Lights, a soap that airs nightly on TV, Ivy has achieved fame and fortune, and led a charmed life, adored by millions of fans. Her husband Danny is managing director of one of the country's leading supermarket chains, and their son Joseph is at university.And all this time, her secret has lain hidden beneath the waters of the lake in the Lincolnshire village where she grew up. As a regular visitor to Willow Haven, where Ivy and Danny's families still live, she must regularly confront the scene where terrible things happened many years earlier. The demons are never far away, and the tragic legacy of her teenage years has always been on her mind. Will she ever be able to forget what happened? Or will her past destroy her future?Ivy soon discovers that being a celebrity can be a double-edged sword. Her worst nightmare comes true when someone discovers the secret she's been hiding all those years. And their whispered phone calls make it clear that they're keen to ensure she suffers. Now she must face terror of a different kind as this unseen enemy twists the knife. Who is this person and what do they want? Terrified, she flees to South Africa, where her brother Owen lives, hoping that this person can't find her there. But there is no escape, even six thousand miles from home. Ivy must now battle for all she holds dear, maybe even her own life...Linda Kavanagh is a former journalist. She has worked for various newspapers and magazines, and as a travel and health columnist, she has travelled extensively. She lives in Dublin, but commutes regularly to the UK and the USA. She is the author of the top-five bestselling novels Hush Hush, Love Child, Love Hurts, Time After Time, and had her first Number One bestseller with Never Say Goodbye. Still Waters is her new novel. To find out more, please visit her website, www.lindakavanagh.com
Ghostwalkers
Jonathan Maberry - 2015
Where the Great Quake of 1868 has shattered California into a labyrinth of sea-flooded caverns . . . and a mysterious substance called "ghost rock" fuels exotic steampunk inventions as well as plenty of bloodshed and flying bullets.In Ghostwalkers, a gun-for-hire, literally haunted by his bloody past, comes to the struggling town of Paradise Falls, where he becomes embroiled in a deadly conflict between the besieged community and a diabolically brilliant alchemist who is building terrible new weapons of mass destruction . . . and an army of the living dead!Deadlands is one of the most popular RPGs in history, with over a million Deadlands gaming books sold.
Clanbook: Assamite Revised
Clayton Oliver - 2000
Once assumed to be mere assassins, the Assamites have thrown off the Camarillas debilitating curse and their mantle of silence. A diverse clan of noble warriors, erudite scholars, learned sorcerers and murderous diablerists, the Assamites have stepped forth to claim their legacy in the Final Nights.The High Price of UndeathAs part of the revised lineup of clanbooks, Assamite takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.