Book picks similar to
Elder Scrolls IV: Oblivion: Official Game Guide by Bethesda Softworks
gaming
strategy-guides
reference
video-games
The Prydain Companion: A Reference Guide to Lloyd Alexander's Prydain Chronicles
Michael O. Tunnell - 1989
Instructive, certainly. But, like any good companion, a pleasure to be with over a long period of time." —Lloyd Alexander, from the ForewordThis intriguing volume is at once a wonderful reference resource and a vehicle for exploration and discovery in itself. Complete with a biographical sketch of Lloyd Alexander, a personal Foreword by Mr. Alexander himself, a "How to Use the Companion" section from the author, pronunciation keys, and excerpts throughout, and "most substantially" an alphabetical guide to the peoples, places, and objects of the Prydain Chronicles, The Prydain Companion is a one-stop reference book for a beloved world of fantasy and magic.So for those who love the works of Lloyd Alexander "young readers, teachers, researchers, all" and those who are only beginning to know them, here is a worthy and useful travelmate.
Dead Space: Martyr
B.K. Evenson - 2010
With his girlfriend Ada, he joins a team excavating the underwater crater, determined to find the source of the baffling message. The artifact, named "The Black Marker," possesses a mysterious power. Close proximity to the stone causes strange occurrences: visions of the dead, vivid dreams, and violent murders. When Michael secretly obtains a small piece of the marker, he too begins to dream.The Black Marker has chosen him to hear his message: You need to prove yourself worthy of eternal life, or the slate will be wiped clean on Earth.This is the story of the origin of "The Black Marker," the foundation of the Church of Unitology, and a discovery that will change the world.
C.S. Lewis Signature Classics
C.S. Lewis - 2001
S. Lewis's works continue to attract thousands of new readers every year, appealing to those seeking wisdom and calm in a hectic and ever-changing world. Each volume is written with the lucidity, warmth, and wit that has made Lewis revered as a writer the world over.From The Problem of Pain—a wise and compassionate exploration of suffering—to the darkly satirical The Screwtape Letters, Lewis is unrivalled in his ability to disentangle the questions of life. His writings offer hope, wisdom, and a true understanding of human nature.
The Greek Gods
Bernard Evslin - 1966
They could change day to night, turn people into animals, and punish men with eternal torture. Their whims and desires changed the course of human destiny. No legends are more fabulous than those of the Greek gods. This classic collection tells their stories.
Reality is Broken: Why Games Make Us Better and How They Can Change the World
Jane McGonigal - 2010
The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What's causing this mass exodus? According to world-renowned game designer Jane McGonigal the answer is simple: videogames are fulfilling genuine human needs. Drawing on positive psychology, cognitive science and sociology, Reality is Broken shows how game designers have hit on core truths about what makes us happy, and utilized these discoveries to astonishing effect in virtual environments. But why, McGonigal asks, should we use the power of games for escapist entertainment alone? In this groundbreaking exploration of the power and future of gaming, she reveals how gamers have become expert problem solvers and collaborators, and shows how we can use the lessons of game design to socially positive ends, be it in our own lives, our communities or our businesses. Written for gamers and non-gamers alike, Reality is Broken sends a clear and provocative message: the future will belong to those who can understand, design and play games.
Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
Heather Chaplin - 2005
What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed? In Smartbomb, journalists Heather Chaplin and Aaron Ruby take the reader behind the scenes at gaming conventions, into powerhouse think tanks where new games are created, into the thick of the competition at cyberathlete tournaments, and into the homes of gamers for whom playing a role in a virtual world has assumed more relevance and reality than life in the real world.
The Art of God of War
Sony Interactive Entertainment - 2018
Living as a man, outside the shadow of the gods, he seeks solitude in the unfamiliar lands of Norse mythology. With new purpose and his son at his side, Kratos must fight for survival as powerful forces threaten to disrupt the new life he has created.An intimate chronicle of the years-long odyssey to bring Kratos and Atreus's beautiful and brutal world to life.Step into Midgard and explore beyond, as Dark Horse Books and Santa Monica Studio proudly present the quintessential companion to the enormously anticipated God of War. This is a document unlike any other that sets readers on an exhaustive behind-the-scenes journey to witness the creation of an epic of tremendous scale.
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made
Jason Schreier - 2017
In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous.Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.
Mass Effect, Volume 1: Redemption
Mac Walters - 2010
The story of what happens next - exclusive to this graphic novel - will have the commander's companion Dr. Liara T'Soni undertake a deadly mission of extraordinary importance in the Milky Way's lawless Terminus Systems.Book Details:
Format: Paperback
Publication Date: 6/2/2010
Pages: 96
Collects MASS EFFECT: REDEMPTION #1-4.
The WoW Diary: A Journal of Computer Game Development
John Staats - 2018
It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success.
Baseball Prospectus 2010
Baseball Prospectus - 2010
Baseball Prospectus 2010 brings together an elite group of analysts to provide the definitive look at the upcoming season in critical essays and commentary on the thirty teams, their managers, and more than sixty players and prospects from each team.Contains critical essays on each of the thirty teams and player comments for some sixty players for each of those teamsProjects each players stats for the coming season using the groundbreaking PECOTA projection system, which has been called "perhaps the game's most accurate projection model" (Sports Illustrated)From Baseball Prospectus, America's leading provider of statistical analysis for baseballNow in its fifteenth edition, this New York Times bestselling insider's guide remains hands down the most authoritative and entertaining book of its kind.
Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time
Bill Loguidice - 2009
Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.
Knee-Deep in the Dead
Dafydd ab Hugh - 1995
Inert, unyielding, impossibly alien constructs, for twenty years they sat lifeless, mute testaments to their long-vanished creators, their secrets hidden. Then one day, they sprang to life... Meet Corporal Flynn Taggart, United States Marine Corps; serial number 888-23-9912. He's the best warrior the twenty-first century has to offer, which is a damn good thing. Because Flynn Taggart is all that's standing between the hell that just dropped in on Mars and an unsuspecting planet Earth...