Vitamin D: New Perspectives in Drawing


Emma Dexter - 2005
    In the following and largest section of the book (over 300 pages and approximately 500 illustrations), the 100 or more artists are presented in an A to Z order. Some artists are presented on 2 pages, some on 4 pages. About 5 selections of work are reproduced for each artist, along a text written by an author who is a specialist on the artist's work. The 500-word texts are brief surveys of the artist's career to date, and aim at introducing the methods and subject matter at issue in their recent works. A selected list of exhibitions and bibliography also complements the reproductions and text on each artist.

The Art of Zentangle: 50 inspiring drawings, designs ideas for the meditative artist


Margaret Bremner - 2013
    The focus of Zentangle is on the process of creation, rather than the end result. The beauty of Zentangle is that there is no right way or wrong way. If you can draw a line and a circle (perfectly or not), you can Zentangle. Zentangle is an art concept that is engaging, approachable, and fun enough for someone who has never picked up any art tools or created a piece of art, yet is still meditative, productive, and creative enough for an advanced artist to enjoy. While many popular Zentangle books share tips, inspiration, and final artwork, there are few that break down Zentangle into a step-by-step process. Structured to be part instruction, part inspiration, and part doodling, The Art of Zentangle will first demonstrate how to create Zentangle art by showing intricate patterns broken out into several steps. After artists have warmed up and are ready to give it a try on their own, they’ll be invited to practice creating their own Zentangle designs on the beautifully designed blank pages of this inspirational sketch journal. A short gallery of final artwork and several inspirational prompts are included in this comprehensive introduction to the new, inspirational world of Zentangle.

Directing the Story: Professional Storytelling and Storyboarding Techniques for Live Action and Animation


Francis Glebas - 2008
    They will learn classic visual storytelling techniques such as conveying meaning with images and directing the viewer's eye. Glebas also teaches how to spot potential problems before they cost time and money, and he offers creative solutions on how to solve them.

Art for Kids: Drawing: The Only Drawing Book You'll Ever Need to Be the Artist You've Always Wanted to Be


Kathryn Temple - 2005
    With this imaginative, informative, and amply illustrated guide to drawing, it's amazingly easy for kids to make those art dreams come true. After a brief overview of tools and materials, the entertaining hands-on activities begin with contour drawing techniques. With the help of lots of exercises, budding artists will learn the basic elements of shapes (lines, dots, circles) and see how to combine them to make familiar forms. They'll find out how to produce the illusion of volume with shading techniques; create perspective; accurately recreate landscapes, people, animals, and nature; develop interesting compositions; and more.

How to Draw Manga, Volume 1: Compiling Characters


Hikaru Hayashi - 1999
    It begins with the use of drawing utensils and covers character faces, full bodies, arms, legs, hair and so on. The instructions are presented in easy-to-understand "blocks". A great way to begin a hobby or career in the field of Japanese manga. English Language.

Color Choices: Making Color Sense Out of Color Theory


Stephen Quiller - 1989
    First, Quiller demonstrates how to use the wheel to interpret color relationships and mix colors more clearly. Then he explains, step by step, how to develop five structured color schemes, apply underlays and overlays, and use color in striking, unusual ways. This book will bring out every artist's unique sense of color whether he or she works in oil, watercolor, acrylics, gouache, or casein.

Color Mixing Bible: All You'll Ever Need to Know About Mixing Pigments in Oil, Acrylic, Watercolor, Gouache, Soft Pastel, Pencil, and Ink


Ian Sidaway - 2002
    In fact, many artists are discouraged by the time and expense it takes to mix and match colors, and achieve the right results. Even more frustrating is the vast range of colors available. Now there’s a ready-to-use visual directory that takes all the guesswork out of mixing and matching colors . . . making every artist an expert! Color Mixing Bible provides a basic color palette for each art medium, demonstrating an array of two-, three-, and four-color mixes, as well as offering full explanations of various paints and pigments.This invaluable guide features scores of tips and techniques for color mixing with oils, acrylics, watercolors, inks, pastels, and virtually every other art medium. It also includes in-depth information on how to determine the opacity and strength of a color, choose a color palette, mix whites, arrange and organize colors prior to mixing, use optical and physical mixing techniques, and much more! Plus, hundreds of color illustrations make everything simple. Whether one is an aspiring artist or working professional, Color Mixing Bible is an essential addition to every bookshelf.

Design Elements: A Graphic Style Manual


Timothy Samara - 2007
    Unfortunately, when the basic rules of design are ignored in an effort to be distinctive, design becomes useless. In language, a departure from the rules is only appreciated as great literature if recognition of the rules underlies the text. Graphic design is a "visual language," and brilliance is recognized in designers whose work seems to break all the rules, yet communicates its messages clearly.This book is a fun and accessible handbook that presents the fundamentals of design in lists, tips, brief text, and examples. Chapters include Graphic Design: What It Is; What Are They and What Do They Do?; 20 Basic Rules of Good Design; Form and Space-The Basics; Color Fundamentals; Choosing and Using Type; The World of Imagery; Putting it All Together?Essential Layout Concepts; The Right Design Choices: 20 Reminders for Working Designers; and Breaking the Rules: When and Why to Challenge all the Rules of this Book.

Design Is Storytelling


Ellen Lupton - 2017
    The latest book from award-winning writer Ellen Lupton is a playbook for creative thinking, showing designers how to use storytelling techniques to create satisfying graphics, products, services and experiences. Whether crafting a digital app or a data-rich publication, designers invite people to enter a scene and explore what’s there. An intriguing logo, page layout or retail space uses line, shape and form to lead users on dynamic journeys.Design Is Storytelling explores the psychology of visual perception from a narrative point of view. Presenting dozens of tools and concepts in a lively, visual manner, this book will help any designer amplify the narrative power of their work. Use this book to stir emotions, build empathy, articulate values and convey action; to construct narrative arcs and create paths through space; integrate form and language; evaluate a project’s storytelling power; and to write and deliver strong narratives.

Sketchy Stories: The Sketchbook Art of Kerby Rosanes


Kerby Rosanes - 2016
    With a legion of over a million followers, Kerby has been a source of inspiration to artists, designers, and art-lovers all over the world with his stunning art and inspirational messages like "Never Quit Drawing" and "Be Awesome Today." Now fans can glimpse the personal sketchbook of Kerby Rosanes with Sketchy Stories, a beautiful facsimile reproduction of his original sketchbook, loaded with secret doodles, elaborate sketches, and whimsical lines and detailed patterns. Interspersed with his artwork, Kerby also includes techniques, tips, inspirations, influences, and more. The ideal gift for fans of Kerby Rosanes or anyone who is ready to be creatively inspired.

Ashley Wood's Art of Metal Gear Solid


Ashley Wood - 2009
    And it's little wonder why. The story follows infiltration expert Solid Snake as he attempts to save the world.In addition to showcasing art from Ashley Wood's graphic novel adaptations of Metal Gear Solid and Metal Gear Solid: Sons of Liberty, this all-new collection features the work Ash did for the Metal Gear Solid: Mobile Portable Ops video game.

Weaving Made Easy


Liz Gipson - 2008
    A perfect blend of ease and functionality, the small, portable rigid heddle loom can be used to easily produce loose, drape-friendly fabric as well as dense, sturdy material. Eighteen projects—for scarves, bags, belts, tops, and a bevy of household goodies such as pillows, rugs, and blankets—explore how to combine colors and create textured fabrics using a variety of techniques. Additional tips on adding crocheted edges, beaded fringe, and needle-felted flowers are also included.

Meggs' History of Graphic Design


Philip B. Meggs - 1983
    Under the new authorial leadership of Alston Purvis, this authoritative book offers more than 450 new images, along with expansive coverage of such topics as Italian, Russian, and Dutch design. It reveals a saga of creative innovators, breakthrough technologies, and important design innovations.

Stanley Donwood: There Will Be No Quiet


Stanley Donwood - 2019
    His influential work spans many practices over a 23-year period, from music packaging to installation work to printmaking. Here, he reveals his personal notebooks, photographs, sketches, and abandoned routes to iconic Radiohead artworks. Arranged chronologically, each chapter is dedicated to a major work—whether an album cover, promotional piece, or a personal project—and is presented as a step-by-step working case study. Featuring commentary by Thom Yorke and never-before-seen archival material, this is the first deep dive into Donwood’s creative practice and the artistic freedom afforded to him by working for a major music act. It is a must-have for fans of the band and anyone interested in graphic design and popular culture.

Handmade Nation: The Rise of DIY, Art, Craft, and Design


Faythe Levine - 2008
    Instead,the contemporary craft movement embraces emerging artists, crafters, and designers working in traditional and nontraditional media. Jenny Hart's Sublime Stitching has revolutionized the embroidery industry. Each year Nikki McClure sells thousands of her cut-paper wall calendars. Emily Kircher recycles vintage materials into purses. Stephanie Syjuco manufactures clothing under the tag line "Because Sweatshops Suck." These are just some of the fascinating makers united in the new wave of craft capturing the attention of the nation, the Handmade Nation.Faythe Levine traveled 19,000 miles to document what has emerged as a marriage between historical technique, punk culture, and the D.I.Y. ethos. For Handmade Nation (along with the documentary film of the same name, coming in 2009) she and Cortney Heimerl have selected 24 makers and 5 essayists who work within different media and have different methodologies to provide a microcosm of the crafting community. Participants in this community share ideas and encouragement through websites, blogs, boutiques, galleries, and craft fairs. Together they have forged a new economy and lifestyle based on creativity, determination, and networking. Twenty-four artists from Olympia, Washington, to Providence, Rhode Island, and everywhere in between show their work and discuss their lives. Texts by Andrew Wagner of American Craft Magazine, Garth Johnson of Extremecraft.com, Callie Janoff of the Church of Craft, Betsy Greer of Craftivism.com, and Susan Beal, author of Super Crafty, supply a critical view of the tight-knit community where ethics can overlap with creativity and art with community. Handmade Nation features photographs of the makers, their work environment, their process, their work, and discussions of how they got their start and what motivates them. Handmade Nation is a fascinating book for those who are a part of the emerging movement or just interested in sampling its wares.