Book picks similar to
The Complete Book Of Cartooning by John Adkins Richardson
art
cartoon
drawing
comics
My Favorite Things
Maira Kalman - 2014
A pictorial index provides photographs of the actual objects and a short description of them, enhancing the reading experience.As it speaks to the universal experience and importance of beloved objects in our lives—big and small, famous and private—this unique work is a fresh way of examining and understanding our society, history, culture, and ourselves.
Backwoods Genius
Julia Scully - 2012
After his death, the contents of his studio, including thousands of glass negatives, were sold off for five dollars. For years the fragile negatives sat forgotten and deteriorating in cardboard boxes in an open carport. How did it happen, then, that the most implausible of events took place? That Disfarmer’s haunting portraits were retrieved from oblivion, that today they sell for upwards of $12,000 each at posh New York art galleries; his photographs proclaimed works of art by prestigious critics and journals and exhibited around the world? The story of Disfarmer’s rise to fame is a colorful, improbable, and ultimately fascinating one that involves an unlikely assortment of individuals. Would any of this have happened if a young New York photographer hadn't been so in love with a pretty model that he was willing to give up his career for her; if a preacher’s son from Arkansas hadn't spent 30 years in the Army Corps of Engineers mapping the U.S. from an airplane; if a magazine editor hadn't felt a strange and powerful connection to the work? The cast of characters includes these, plus a restless and wealthy young Chicago aristocrat and even a grandson of FDR. It’s a compelling story which reveals how these diverse people were part of a chain of events whose far-reaching consequences none of them could have foreseen, least of all the strange and reclusive genius of Heber Springs. Until now, the whole story has not been told.
An Illustrated Journey: Inspiration From the Private Art Journals of Traveling Artists, Illustrators and Designers
Danny Gregory - 2013
We want to feel like explorers, adventurers in undiscovered territory. And that's exactly what sketching can bring to the travel experience.An Illustrated Journey captures the world through the eyes of 40 talented artists, illustrators and designers. You'll experience the wonder of seeing familiar sights through a fresh lens but, more important, you'll be inspired to set pen to paper and capture your own vistas.The really wonderful thing about a sketchbook is that it can be totally private. You don't have to have an ounce of talent to enjoy learning how to really see what's in front of you. But lucky for us, the sketchbooks captured here are lovely, creative, intimate windows into each artist's mind.So, whether you're just returning to the art of drawing, abandoned by most of us after childhood, or you're looking for inspiration to take your illustration work in a new direction, An Illustrated Journey will take you on a wonderful trip of the imagination. All you need to pack are a pencil and a piece of paper.
Color Mixing Recipes for Portraits: More Than 500 Color Cominations for Skin, Eyes, Lips, and Hair : Featuring Oil and Acrylic - Plus a Special Section for Watercolor
William F. Powell - 2006
Used books may not include companion materials, may have some shelf wear, may contain highlighting/notes, may not include CDs or access codes. 100% money back guarantee.
A Short Book About Art
Dana Arnold - 2015
Introducing art in its international context, this accessible book explores core issues about how art is made, interpreted, and displayed, without any of the unnecessary terminology. Divided into themes, A Short Book About Art presents new ways of thinking about the relationship between artists and their work, as well as fresh comparisons between works of art from different periods and places. Thought-provoking and stimulating, it is the ideal companion for anyone who wants to learn about art without a dictionary in their hands.
DragonArt Evolution: How to Draw Everything Dragon
Jessica Peffer - 2010
Therein lies the trouble with drawing them from life. Make your dragon portraits more authentic (while avoiding loss of life and limbs) with the help of this guide. A follow-up to the fiercely popular DragonArt, this book features ALL NEW dragons and EVEN MORE detailed dragon anatomy instruction.- 60+ step-by-step demonstrations cover a variety of dragons, including medieval, fairy and sea-dwelling varieties - In-depth advice for drawing every part of the beast--eyes, ears, horns, wings, scale patterns, limbs and more - Extra tips and tricks provided by your dragon guide, DolosusaIt's everything you need to draw a variety of dragons--from enormous, ancient beasts with broken scales and fractured horns, to sleek, sinuous creatures with leathery skin and fancy frills. So steel your heart, prepare your trusty inking pen, and venture forth, brave artist--unleash the ferocious, extraordinary, original beasts that dwell within your fiery imaginings!
You Might Be an Artist If...
Lauren Purje - 2017
You Might Be An Artist If... collects several years of her comic strips about the ups and downs of life in the arts. Her wry and relatable sense of humor animates every page, tying together flights of fancy, bitter grumblings, motivational pep-talks, self-doubt, procrastination, and inspiration. Capturing the moments that remind us why we take art seriously — but not TOO seriously — Purje's comics are a perfect handbook for anyone living the creative life.
Problem Solving for Oil Painters: Recognizing What's Gone Wrong and How to Make it Right
Gregg Kreutz - 1986
IdeaIs There a Good Abstract Idea Underlying the Picture?What Details Could be Eliminated to Strengthen the Composition?Does the Painting “Read”?Could You Finish Any Part of the Painting?ShapesAre the Dominant Shapes as Strong and Simple as Possible?Are the Shapes Too Similar?ValueCould the Value Range be Increased?Could the Number of Values be Reduced?LightIs the Subject Effectively Lit?Is the Light Area Big Enough?Would the Light Look Stronger with a Suggestion of Burnout?Do the Lights Have a Continuous Flow?Is the Light Gradated?ShadowsDo the Shadow Shapes Describe the Form?Are the Shadows Warm Enough?DepthWould the Addition of Foreground Material Deepen the Space?Does the Background Recede Far Enough?Are the Halftones Properly Related to the Background?SolidityIs the underlying Form Being Communicated?Is the Symmetry in Perspective?ColorIs There a Color Strategy?Could a Purer Color Be Used?Do the Whites Have Enough Color in Them?Are the Colors Overblended on the Canvas?Would the Color Look Brighter if it Were Saturated into its Adjacent Area?PaintIs Your Palette Efficiently Organized?Is the Painting Surface Too Absorbent?Are You Using the Palette Knife as Much as You Could?Are You Painting Lines When You Should Be Painting Masses?Are the EdgesDynamic Enough?Is There Enough Variation in the Texture of the Paint?
Draw With Jazza - Creating Characters: Fun and Easy Guide to Drawing Cartoons and Comics
Josiah Brooks - 2016
Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for comic books, cartoons, video games and more! No matter what your skill level, you can draw from concept to finished art with confidence. Jazza shows you how as he walks you through The Design Process! Discover. Learn techniques just like the pros use for developing characters--their backstory, personality and physicality; decide your drawing style; and explore and organize your inspiration. Design. Use brainstorm sketching to refine your character's persona. Use simplified lines and shapes to draw men and women, practice poses and play with body shapes, sizes, ages and outfits. Develop. Refine your best ideas by choosing features, color schemes, settings and context to reflect your end goal. Deliver. Finish your concept art with character turnarounds, expression sheets, pose variations and more to create a complete picture of your characters and their world.
The Bundled Doonesbury
G.B. Trudeau - 1998
Start with the book: a rich, oversize anthology, jam-packed with America's most provocative and pointed satire -- including 80 Sunday strips in full color. From O.J. and Mr. Butts to Whitewater and Tailgate, from Mike, Kim, and Alex's funky software start-up company to Duke and Earl's Las Vegas long shots, Trudeau tracks the fierce strangeness of end-of-century life through the ever-intertwining fortunes of his substantial cast.Bundled with this impressive tome is the Doonesbury Flashbacks CD-ROM, a complete account of all things Doonesbury over the course of the strip's first 25 years. The disc contains more than 9,000 strips, archived with every search mode imaginable -- readers can locate strips by character, topic, chronology, dialogue, or location. Contemporary newspaper headlines, articles, quotes, and factoids give useful context for the historically clueless. Other features include a digital bibliography of Doonesbury books, posters, videos, and audio recordings; a Doonesbury trivia game, complete with unctuous host (Mike) and decorative hostess (Boopsie); a Doonesbury timeline; elaborate character bios; and animation. A useful print capability lets users generate crisp refrigerator art from any strip.Thanks to this digital cornucopia you can relive the ages of Aquarius, Reagan, and O.J. through the eyes of G.B. Trudeau and his merry band of misfits.
The DC Comics Guide to Inking Comics
Klaus Janson - 2003
Legendary comic book inker Klaus Janson uses DC’s world-famous characters—including Batman, Superman, and Wonder Woman—to demonstrate an array of inking techniques, covering such topics as using textures, varying line weights, creating the illusion of three-dimensionality, and working with light and dark. Janson’s lively, step-by-step instructions are informative, exciting—and clear enough for even beginners to follow. In addition, every technique shown in this guide conforms to actual industry standards. The perfect how-to on everything from basic inking materials to storytelling techniques, this one-stop sourcebook is packed with a wealth of tested techniques, practical advice, and professional secrets for the aspiring comic artist.
Everything That Creeps: The Art of Elizabeth McGrath
Elizabeth McGrath - 2005
Beautifully produced and co-published with La Lux de Jesus, this is an objet d'art in itself, revealing the complexity of Elizabeth McGrath's sweetly twisted creatures, giving a glimpse of what the Island of Misfit Toys might have become had it been saved by Satan rather than Santa.
Rough Justice: The DC Comics Sketches of Alex Ross
Alex Ross - 2010
Until now. From deleted scenes and altered panels for the epic Kingdom Come saga to proposals for revamping such classic properties as Batgirl, Captain Marvel, and an imagined son of Batman named Batboy, to unused alternate comic book cover ideas for the monthly Superman and Batman comics of 2008-2009, there is much to surprise and delight anyone who thought they already know all of Alex’s DC Comics work. Illuminating everything is Alex’s own commentary, written expressly for this book, explaining his though processes and stylistic approaches for the various riffs and reimaginings of characters we thought we knew everything about but whose possibilities we didn’t fully understand. As a record of a pivotal era in comics history, Rough Justice is a must for Alex’s legion of fans, as well as anyone interested in masterly comic book imagination and illustration.
Painting for the Absolute and Utter Beginner
Claire Watson Garcia - 2009
The chapters follow a progressive sequence that teaches basic skills through practical, accessible exercises–how to handle a brush, achieve the right paint consistency, mix color, and create dimension–building a solid foundation that readers can rely on as painting projects grow more challenging. A special feature is the artwork and commentary of real students, which helps beginners set realistic goals and shows them how other artists at the same level of experience have worked through inevitable setbacks to achieve success.