The Sigilist


Andrew Karevik - 2020
    The few patrons who pass through his tavern are often travelers looking for a cold beer and warm bed, but they move on quickly after that. The pretty noblewoman who visits from time to time, owner of the land Lance works, barely notices him, despite his efforts. But what is a peasant to do?One night, a traveler, poor and weary, arrives with nary a coin in his pocket. Lance, ever a man of hospitality, allows him to stay. The weary traveler sleeps in one of the tavern rooms and dies overnight, leaving behind nothing except a book of spells. This spellbook, which talks, explains to Lance that this wizard had no next of kin and sought instead to grant his immense power to whoever took him in first. The spellbook now belongs to Lance, changing everything in an instant.Within the pages of the book are sigils—carefully scribed arcane markings that transfer power. By learning to replicate a sigil in the air, Lance is able to cast spells. Magic is relatively secretive in this world; there are no wizard schools, nor books to explain how it works. All wizards are sworn to secrecy. By gaining the power of the Sigilist, Lance’s opportunities become endless.Will Lance be able to use these spells wisely, helping the world he lives in? Can he use his power to win the heart of the fair noblewoman who has not once paid him any mind? Or will the strange powers that exist in the world lure him to serve the causes of a Sorcerer King who is slowly building his dominion to reign over the land?

Monster Manual V (Dungeons & Dragons Supplement)


David NoonanWil Upchurch - 2007
    This D&D supplement presents a fully illustrated hoard of new monsters, as well as ready-to-play variations of previously existing monsters. In addition, this supplement features maps of monster lairs, sample encounters, and tactics sections to help Dungeon Masters run the more complex creatures. Additionally, many entries contain information about where monsters are likely to appear in the Forgotten Realms and Eberron compaign settings.

Empire of Ashes: An Epic Space Opera Series


Ben Hale - 2021
    

Trial of the Clone: An Interactive Adventure!


Zach Weinersmith - 2012
    Readers can choose to simply read through the story or interact more fully with the book's game by keeping track of statistics, items, and battles. Readers are incentivized to reread the book many times to explore other pathways or to catch some of the many secrets the author has hidden throughout the book.The reader plays as a clone who sets out to find his place in the world, solving challenging puzzles and fighting monsters along the way. Weinersmith's writing is characteristically irreverent and satirical, painting a dystopian future world filled with comical, colorful characters and clever surprises. Trial of the Clone is Zach Weinersmith's first full-length book, and is evident of his sprawling understanding of literature, science, logic, philosophy, and technology. Weinersmith is the sole creator behind Saturday Morning Breakfast Cereal, a daily comic that boasts over 250,000 daily readers and served more than 500,000,000 comics in 2011.This book is published by Breadpig, whose publisher profits will be donated to Fight for the Future.

Sticky White Mess: A Love Story


Robert Bevan - 2014
    He attempts to teach her how to "work some magic". Can he and his friends help her "earn some experience"?

Starfinder: Alien Archive


Jason KeeleySteve Kenson - 2017
    What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:- Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.- Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.- New alien technology to help give your character an edge, including weapons, armor, magic items, and more.- A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.- New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!Cover art by Remko Troost