Bloody Heroes


Damien Lewis - 2006
    This is the story of the trials and exploits, the victories and defeats, of one of those units. This book takes us from the first ever assault against a terrorist ship carrying weapons of mass destruction to attack London, to the epic siege of the terrorist-held Qala-I-Janghi fortress in Afghanistan. In the interim, our half-a-dozen soldier-characters deliver suitcases stuffed with millions of dollars in cash to 'friendly' Afghan warlords; they penetrate the towering heights of the uncharted Naka Valley, where allied intelligence has identified the mother of all terrorist training camps; they fight in the labyrinthine tunnels running beneath the Afghan mountains; and they risk all to rescue their fellow soldiers from a downed aircraft stranded on a snow-blasted mountain peak. The book culminates in the single battle in which more terrorists were killed than any other in Afghanistan: the siege of Qala-I-Janghi, an ancient mud-walled fortress used to imprison the most dangerous Taliban and Al Qaeda fighters. The battle for Qala-I-Janghi would last a staggering eight days, from the moment of the first shots being fired at the start of the uprising to the hour that the fort yielded up the last Al Qaeda fighters. It is a battle in which over 500 terrorists would die - but which would also claim the life of a US serviceman and dozens of Northern Alliance allies, with scores of severely wounded British and American soldiers. And in the final denouement, this savage battlefield turns out to be populated by the most ultimately shocking enemy - John Walker Lindh, the white American Taliban who held out in the forts' bunker until the very last. At the same time as the story of the fort siege played out on TV screens all across the world, our band of British and American special forces were involved in a secret, deadly dual to rescue their fellow men - a duel that only one side could win.

True Detective Stories


Cleveland Moffett - 1897
    You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.

Norse Mythology (Mythology Trilogy, #2)


Stephan Weaver - 2015
    This eBook delves into the past and emerges with a legion of breath taking accounts of events, gods, heroes, creatures, worlds and much more. Inside you will learn about... - Gods and Goddesses - The Nine Worlds - Heroes and Legends - Mythological Creatures - Ten Little Known Facts about Norse Mythology Whether you are a helpless fan of Norse Mythology or one of history this book will serve you in more ways than one. As the content is sourced from translations of the Old Norse literature, this will give you an authoritative insight in to the pre-Christian society of Europe.

EarthBound


Ken Baumann - 2014
    An RPG for the Super NES that flopped when it first arrived to the U.S., EarthBound grew in fan support and critical acclaim over the years, eventually becoming the All-Time Favorite Game of thousands, among them author Ken Baumann.Featuring a heartfelt foreword from the game's North American localization director, Marcus Lindblom, Baumann's EarthBound is a joyful tornado of history, criticism, and memoir.Baumann explores the game’s unlikely origins, its brilliant creator, its madcap plot, its marketing failure, its cult rise from the ashes, and its intersections with Japanese and American culture, all the while reflecting back on the author's own journey into the terrifying and hilarious world of adults.

All-New Fire 7 User Guide: Newbie to Expert in 2 Hours: The Essential Guide to Amazon's Incredible $49.99 Tablet


Tom Edwards - 2015
     From the Number 1 Best Selling authors in Computers and Technology, this clear and concise guide will show you how to get the very best from the incredible new $49.99 Amazon Fire 7 Inch Tablet. Step by step instructions will take you from newbie to expert in just two hours! About the Authors: Tom and Jenna Edwards are the Amazon Tech authors behind the Number 1 Best-selling e-books 250+ Best Kindle Fire HD Apps for the New Kindle Fire Owner and Kindle Fire TV User Guide: Newbie to Expert in 1 Hour!

Run: Beyond The 5K - The Complete Training Guide To Running the 10K, Half Marathon, and Marathon Race


Michael Thomas - 2013
    You've had thoughts of running another 5K, but faster. You've probably thought about training for a 10K race in your hometown to see if you could run the full 6.2 miles.    The thought may have even crossed your mind about someday running a Half-Marathon as a stretch goal. 13.1 miles is a long way to run, but you're pretty sure if you work hard enough, it can be accomplished.   It's even possible that you have come to love running so much that you've thought about going all the way: running a full Marathon...26.2 miles!   No matter which of these statements is true, one thing is for certain: You are a runner, and you are ready to take the next steps: Beyond The 5K!    Everything you need to start distance running is included in this book!   Topics Covered Include: Proper Nutrition Stretching Warm-Ups and Cool Down Common Running Injuries Fartleks (Speed Running) Core Strength Cross Training Target Heart Rate Training Full training plans for 10K, Half, and Marathon Races!!   Personal Note From The Author: This book blends years of personal experience gained from my successes and failures. I show you my unique approach to running that took me from a complete couch potato to running multiple marathons. I understand the challenges and frustrations of transitioning from being a beginning runner because I went through it personally. I lost over 60 pounds, and I am in the best shape of my life due to the techniques used in this book.   This is why I've put together this step-by-step guide to learning distance running. I'm confident that the techniques I used to turn myself from an out of shape non-runner into a healthy, fit, and efficient runner will work for you as well!   In an effort to provide my readers exceptional value, I also promise a response to all reader emails. All running related questions will be answered with a quick personal reply!   I thoroughly hope you enjoy this book. Happy Running! ~Michael

Sid Meier's Memoir!: A Life in Computer Games


Sid Meier - 2020
    Sid Meier’s Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibilliondollar industry. Writing with warmth and ironic humor, Meier describes the genesis of his influential studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and recounts the development of landmark games, from vintage classics like Pirates! and Railroad Tycoon, to Civilization and beyond.Articulating his philosophy that a videogame should be “a series of interesting decisions,” Meier also shares his perspective on the history of the industry, the psychology of gamers, and fascinating insights into the creative process, including his ten rules of good game design.

A History of Video Games in 64 Objects


World Video Game Hall of Fame - 2018
    Pithy, in-depth essays and photographs examine each object’s significance to video game play—what it has contributed to the history of gaming—as well as the greater culture.A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including:The first edition of Dungeons & Dragons—the ancestor of computer role-playing gamesThe Oregon Trail and the development of educational gamingThe Atari 2600 and the beginning of the console revolutionA World of Warcraft server blade and massively multiplayer online gamesMinecraft—the backlash against the studio systemThe rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materialsThe prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplaceAnd so much more!A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!

Pro Bono The 18year defense of Caril Ann Fugate


Jeff McArthur - 2012
    With him when he was captured was his 14-year-old ex-girlfriend Caril Fugate. The question soon arose, was Caril a kidnapped victim, or a heartless accomplice?Appointed to her case, attorney John McArthur initially accepted the assignment out of a sense of constitutional duty. But as he delved deeper, he found that the truth was far more complicated than anyone was letting on. Up against incredible odds, and with a strong conviction of her innocence, McArthur remained with Caril and fought for her freedom for 18 years. For this service, he took no pay, accepting the case pro bono.This book follows the long struggle of McArthur, his partner Merril Reller, and John's son James as they took on the Nebraska legal system and a public that had already determined Caril's guilt before ever hearing a word of testimony. The story continues through all it influenced, such as Stephen King, who became a horror writer because of it, Bruce Springsteen, who wrote a whole album about it, Terrence Malick, Oliver Stone, Martin Sheen, and Peter Jackson, who wrote his first major movie based on the Starkweather-Fugate incident.Pro Bono explores aspects of this incredible story that have never been revealed before, and sheds new light on these terrifying and complex events.

eYE Marty: The Newly Discovered Autobiography of a Comic Genius


Marty Feldman - 2012
    Marty was a professional writer, and considered himself a writer first, and an actor second. Feldman created a number of immensely successful and influential shows such as Marty, The Frost Report and sketches for Monty Python. He was one of the most essential creative forces in British comedy embodied also by his close friends and creative partners from Beyond the Fringe (especially Peter Cook and Dudley Moore) and Monty Python (especially John Cleese, Graham Chapman and Eric Idle).Marty played the fool, often very happily and with tremendous talent and volcanic, anarchic energy, for his entire life. His face is what many people most immediately remember. It was a face that David Frost, one of his bosses, characterised as 'too grotesque' for television - see what Feldman has to say about Frost, and Francis Bacon, and John Lennon...Marty Feldman finished, and set aside eYE Marty soon before travelling to Mexico to shoot his final film. He did not know that he would die there, although he certainly felt he might die soon, and was haunted by the notion. The book is exactly as Feldman wrote it: Mark Flanagan had it transcribed, with even the photos inserted where Feldman had noted they should go. Hilarious, deeply charming, aphoristic, ironic, charged throughout with lust for life and filled with scenes of great vanished eras and and portraits of other performers and friends, eYE Marty is the amazing discovery of the story of a man who was at the heart of the British comedy revolution.

Mandela: A Critical Life


Tom Lodge - 2006
    Now, in this new and highly revealing biography, Tom Lodge draws on a wide range of original sources to uncover a host of fresh insights about the shaping of Mandela's personality and public persona, from his childhood days and early activism, through his twenty-seven years of imprisonment, to his presidency of the new South Africa. The book follows Mandela from his education at two elite Methodist boarding schools to his role as a moderating but powerful force in the African National Congress. Throughout, Lodge emphasizes the crucial interplay between Mandela's public career and his private world, revealing how Mandela drew moral and political strength from encounters in which everyday courtesy and even generosity softened conflict. Indeed, the lessons Mandela learned as a child about the importance of defeating ones opponents without dishonoring them were deeply engrained. They shaped a politics of grace and honor that was probably the only approach that could have enabled South Africa's relatively peaceful transition to democracy. Here then is a penetrating look at one of the most celebrated political figures of our time, illuminating a pivotal moment in recent world history.Authoritative and fair-minded...deserves to be read widely.--Adam Roberts, The EconomistA fascinating, indeed riveting, and plausible as well as persuasive examination of why Nelson Mandela should have acquired a world following and can remain as he does an iconic figure even in the 21st century. It is certain to provoke much heated debate.--Desmond Tutu

Air Crashes and Miracle Landings: 85 CASES - How and Why


Christopher Bartlett - 2018
    Air Crashes and Miracle landings is a great resource for every pilot who wants a clear summary of the Whats, Hows and Whys behind the key aviation accidents. This book should be part of Human Factors and Crew Resource Management training." Richard de Crespigny--captain of Qantas QF32 Now has eighty-five accounts, some short, some long, with hard-hitting analyses, ranging from the disappearance of Amelia Earhart to that of Malaysian Airlines MH370, not forgetting AF447 where many human factors in addition to technical ones were responsible. Each chapter covers a specific type of incident in chronological order showing the evolution of accidents over time, and how many should never happen again because of advances in technology. Covering so many incidents, it provides background facts and insights for professionals and aficionados of the Air Accident Investigations/MAYDAY TV series, amongst others Lessons from these incidents made flying so safe today.

WE ALL FALL DOWN: THE TRUE STORY OF THE 9/11 SURFER


Pasquale Buzzelli - 2012
    He spoke to his pregnant wife on the telephone before he began his evacuation after the South Tower fell. Sensing something ominous, Pasquale crouched down and huddled into a corner of the stairwell as the 110-story tower came crashing down around him. He survived the tower collapse and woke up in the open air hours later on The Pile, a stack of debris seven stories high. The firemen who rescued Pasquale shared his remarkable story of survival with the media, as did others who cared for him that day. His story became a myth, an urban legend, and an enigma that gave rise to much speculation. Here he tells his story in captivating detail of falling and "surfing' the collapse of the North Tower.Visit www.911surfer.com for more details.

The Art of Point-and-Click Adventure Games


Steve Jarrett - 2018
    It will also contain extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).Interviewees for the book include (in no particular order) Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - plus plenty more…As you can see from the list, the book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Flight of the Amazon Queen, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.

Service Games: The Rise and Fall of SEGA: Enhanced Edition


Sam Pettus - 2012
     Starting with its humble beginnings in the 1950's and ending with its swan-song, the Dreamcast, in the early 2000’s, this is the complete history of Sega as a console maker. Before home computers and video game consoles, before the internet and social networking, and before motion controls and smartphones, there was Sega. Destined to fade into obscurity over time, Sega would help revolutionize and change video games, computers and how we interact with them, and the internet as we know it. Riding the cutting edge of technology at every step, only to rise too close to the sun and plummet, Sega would eventually change the face of entertainment, but it’s the story of how it got there that’s all the fun. So take a ride, experience history, and enjoy learning about one of the greatest and most influential companies of all time. Complete with system specifications, feature and marketing descriptions, unusual factoids, almost 300 images, and now enhanced Europe specific details, exclusive interviews, and more make this the definitive history of Sega available. Read and learn about the company that holds a special place in every gamer’s heart.