Light


M. John Harrison - 2002
    John Harrison’s dangerously illuminating new novel, three quantum outlaws face a universe of their own creation, a universe where you make up the rules as you go along and break them just as fast, where there’s only one thing more mysterious than darkness.In contemporary London, Michael Kearney is a serial killer on the run from the entity that drives him to kill. He is seeking escape in a future that doesn’t yet exist—a quantum world that he and his physicist partner hope to access through a breach of time and space itself. In this future, Seria Mau Genlicher has already sacrificed her body to merge into the systems of her starship, the White Cat. But the “inhuman” K-ship captain has gone rogue, pirating the galaxy while playing cat and mouse with the authorities who made her what she is. In this future, Ed Chianese, a drifter and adventurer, has ridden dynaflow ships, run old alien mazes, surfed stellar envelopes. He “went deep”—and lived to tell about it. Once crazy for life, he’s now just a twink on New Venusport, addicted to the bizarre alternate realities found in the tanks—and in debt to all the wrong people.Haunting them all through this maze of menace and mystery is the shadowy presence of the Shrander—and three enigmatic clues left on the barren surface of an asteroid under an ocean of light known as the Kefahuchi Tract: a deserted spaceship, a pair of bone dice, and a human skeleton.

The World at the End of Time


Frederik Pohl - 1990
    Matter occupied so tiny a part of his vast awareness that humans were utterly beneath his notice.The colonists of Newmanhome first suffered the effects of Wan-To's games when their planet's stars began to shift, the climate began to cool down, and the colony was forced into a desperate struggle to survive.Viktor Sorricaine was determined to discover what force had suddenly sent his world hurtling toward the ends of the universe. And the answer was something beyond the scope of his imagination -- even if he lived for 4000 years...

Giants, Monsters, and Dragons: An Encyclopedia of Folklore, Legend, and Myth


Carol Rose - 2000
    In these pages you will meet extraordinary beings from Hindu and Navajo religions, Scandinavian tales, Russian folklore, Lithuanian stories, Irish oral history, American tall tales, and Aztec myth. Just some of the monstrous entourage:• Baku, a benevolent Japanese monster with the body of a horse, the head of a lion, and the legs of a tiger, who helps people by devouring their nightmares.• Kurma, the giant tortoise of Hindu myth, whose upper shell forms the heavens and lower part the earth.• Missipissy, the feared fish serpent of North America's Great Lakes region.This illustrated encyclopedia not only identifies and describes individual beasts in their cultural context but also groups them together across cultures and discusses common mythological strands and conceits.

Floating Worlds


Cecelia Holland - 1976
    The society is an anarchy, with disputes mediated through the Machiavellian Committee for the Revolution. Mars, Venus and the Moon support flourishing colonies of various political stripes. On the fringes of the solar system, in the Gas Planets, a strange, new, violent kind of human has evolved. In this unstable system the anarchist Paula Mendoza, an agent of the Committee, works to make peace, and ultimately protect her people, in a catastrophic clash of worlds that destroys the order she knows.

Ultimate Star Wars


Tricia Barr - 2015
    The book also highlights key events from the saga and provides fascinating insights into the making of the Star Wars movies.

Ender's Game, Volume 1: Battle School


Christopher Yost - 2009
    The same aliens who almost destroyed Earth once are coming back to get the whole job done this time. But we aren't going to just sit and die. The international military is taking our best and brightest to mold them into the finest military minds ever - and they're taking them young.

ARh+


H.R. Giger - 1981
    Giger (1940—2014) reigned as one of the leading exponents of fantastic art. After he studied interior and industrial design for eight years at the School of Commercial Art in Zurich, Switzerland, from 1962 till 1970, he was soon gaining attention as an independent artist, with endeavors ranging from surrealistic dream landscapes created with a spray gun and stencils, to album cover designs for famous pop stars, and sculptures. In addition, Giger’s multi-faceted career includes designing two bars, located in Tokyo and Chur, as well as work on various film projects—his creation of the set design and title figure for Ridley Scott’s filmAlien won him not only international fame but also an Academy Award for Best Achievement for Visual Effects (1980).About the series:Each book in TASCHEN’s Basic Art series features:●a detailed chronological summary of the life and oeuvre of the artist, covering his or her cultural and historical importance●a concise biography●approximately 100 illustrations with explanatory captions

Rediscovery


Marion Zimmer Bradley - 1993
    Although this is the event she has long dreamed of—for her laran is so strong that she has been able to use it without benefit of training or the need of a matrix crystal—and she yearns for the power which will come to her if she succeeds in becoming a Keeper, she is deeply disturbed. For she is plagued by a terrifying premonition that haunts her days and disrupts her nights, the inescapable feeling that something is about to happen—something monumental and dangerous which will descend upon her world and change it utterly. And all she knows for certain is that this something will be coming from one of Darkover’s four moons…

Stranger in a Strange Land


Robert A. Heinlein - 1961
    Among his people for the first time, he struggles to understand the social mores and prejudices of human nature that are so alien to him, while teaching them his own fundamental beliefs in grokking, watersharing, and love.

The Reality Dysfunction 1: Emergence


Peter F. Hamilton - 1997
    The Edenists are genetically engineered space-dwellers with telepathic affinity for their biotechnological homes and ships. The Adamists, effectively the Luddites of the future, are willing to pioneer new worlds, much as their ancestors did hundreds of years ago. The two groups, peopled by fascinating characters, clash on a primitive world called Lalonde, setting in motion a tale of adventure unparalleled in this universe.

2001: A Space Odyssey


Arthur C. Clarke - 1968
    On the Moon, an enigma is uncovered.So great are the implications of this discovery that for the first time men are sent out deep into our solar system.But long before their destination is reached, things begin to go horribly, inexplicably wrong...One of the greatest-selling science fiction novels of our time, this classic book will grip you to the very end.

The Wildlife of Star Wars


Terryl Whitlatch - 2001
    These fascinating fauns have been captured here in the only comprehensive annotated field guide of its kind. Many years of extensive study and on-site observation have gone into these renderings, and great risk taken to learn about the natural habitats of all of the creatures. From the ice fields of Hoth and the pastures of Naboo to the concrete jungle of Coruscant and the intense heat and wind of Tatooine, identify and learn about the mating habits, feeding patterns, herding instincts, and defense mechanisms of these incredible beings. This extraordinary field guide provides the ultimate look at the wildlife of Star Wars.

Central Station


Lavie Tidhar - 2016
    Cultures collide in real life and virtual reality. The city is literally a weed, its growth left unchecked. Life is cheap, and data is cheaper.When Boris Chong returns to Tel Aviv from Mars, much has changed. Boris’s ex-lover is raising a strangely familiar child who can tap into the datastream of a mind with the touch of a finger. His cousin is infatuated with a robotnik—a damaged cyborg soldier who might as well be begging for parts. His father is terminally-ill with a multigenerational mind-plague. And a hunted data-vampire has followed Boris to where she is forbidden to return.Rising above them is Central Station, the interplanetary hub between all things: the constantly shifting Tel Aviv; a powerful virtual arena, and the space colonies where humanity has gone to escape the ravages of poverty and war. Everything is connected by the Others, powerful alien entities who, through the Conversation—a shifting, flowing stream of consciousness—are just the beginning of irrevocable change.At Central Station, humans and machines continue to adapt, thrive...and even evolve.

Lady Cottington's Pressed Fairy Book


Terry Jones - 1994
    Or rather the psychic images of the fairies, who quickly turned it into a game, where they leapt between the closing pages in an effort to outdo each other to produce the most outrageous poses.

The Dragonlover's Guide to Pern


Jody Lynn Nye - 1989
    . .THE DRAGONS: How they developed from little fire-lizards into the huge telepathic creatures that carry human riders and fight ThreadTHE PEOPLE: How they live, the clothes they wear, the food they eatTHE PLACES: What to see and do in individual Holds and WeyrsTHREAD: Its appearance and behavior, the threat it poses, and ways to combat itUPDATED TO INCLUDE THE RENEGADES OF PERN, ALL THE WEYRS OF PERN, THE CHRONICLES OF PERN: FIRST FALL, AND THE DOLPHINS OF PERN