Book picks similar to
Doctor Who RPG: The Gamemaster's Companion by Cubicle 7
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A Song of Ice and Fire Roleplaying
Robert J. Schwalb - 2008
In spite of the promises of justice and prosperity for all, this perilous time is marked by the political maneuvering of ambitious nobles and foul plots hatched in secret councils.
Lethbridge-Stewart: The Forgotten Son
Andy Frankham-Allen - 2015
And Colonel Lethbridge-Stewart’s world has changed. For Colonel Alistair Lethbridge-Stewart his life in the Scots Guards was straightforward enough; rising in the ranks through nineteen years of military service. But then his regiment was assigned to help combat the Yeti incursion in London, the robotic soldiers of an alien entity known as the Great Intelligence. For Lethbridge-Stewart, life would never be the same again. Now he has a mammoth task ahead of him – the repopulating of London; millions of civilians need to be returned home after being evacuated so suddenly. On top of that, he also has his engagement to think about. Meanwhile in the small Cornish village of Bledoe a man is haunted by the memory of an accident thirty years old. The Hollow Man of Remington Manor seems to have woken once more. And in Coleshill, Buckinghamshire, Mary Gore is plagued by the voice of a small boy, calling her home. What connects these strange events to the recent Yeti incursion, and just what has it all to do with Lethbridge-Stewart? A brand-new series of novels set just after the Doctor Who serial The Web of Fear, featuring the characters and concepts created by Mervyn Haisman & Henry Lincoln.
Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)
Margaret WeisRobert J. Schwalb - 2016
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.
Doctor Who: The Maze of Doom
David Solomons - 2020
As the Time Lord and her friends investigate, they uncover a mystery that will take them from a secret mountain base to the depths of the ocean - and if they cannot solve it, one of them will perish.In order to save her friend, the Doctor must solve the riddle of... The Maze of Doom!
Doctor Who: The Silent Stars Go By
Dan Abnett - 2011
With no help from other worlds, they subsist on the food they can grow and that's little enough. But their purpose, their whole life is to maintain the machines that will one day make their world as habitable as old Earth. Life used to be hard. Now as their crops fail, livestock sickens, and the temperature drops, it's becoming impossible. This year's Winter Season Feast won't be the usual celebration. It's not a time for optimism or hope - and it's not a time to welcome unexpected guests. The Doctor, Amy, and Rory find a society breaking apart under the strain. Tensions are mounting, old rivalries are coming to the fore, people are dying...and then the Doctor's old enemies, the Ice Warriors, make their move. With the cold-hearted threat of invasion, the real battle for survival begins. Or does it? The Doctor begins to suspect that behind everything lies a deadlier, and even more chilling danger...
Doctor Who: The Triple Knife and Other Doctor Who Stories
Jenny T. Colgan - 2018
Colgan.Ashildr, a young Viking girl, died bravely helping the Doctor save the village she loved – so the Doctor used alien technology to bring her back to life. Ashildr became immortal and, since that day, has kept journals to chronicle her extraordinary life. 'The Triple Knife' is a glimpse into the life of a woman who lived longer than anyone ever should – and lost more than she can even remember.'Picnic at Asgard' drops in on another woman of the Whoniverse who never fails to find herself too far from danger and excitement. And when you’re married to a Time Lord, what more can you expect? This adventure, extracted from her journal, reveals still more about the legendary River Song.'Into the Nowhere' follows the Eleventh Doctor and Clara as they land on an unknown alien planet. To the Doctor’s delight and Clara’s astonishment, it really is unknown. It’s a planet the Doctor has never seen. It’s not on any maps, it’s not referenced on any star charts or in the TARDIS data banks. It doesn’t even have a name. What could be so terrible here that has been erased?This collection also includes two further adventures 'All The Empty Towers' and 'A Long Way Down' – a short story never published in volume form before.
Doctor Who: Trial of the Valeyard
Alan Barnes - 2013
Transported aboard the Time Lords' orbiting courtroom, the Doctor once again encounters the Valeyard, an amalgamation of the darker sides of his nature. This time, however, the Doctor isn't in the dock. This time, the Valeyard is the defendant, accused of a crime so terrible that the presiding Inquisitor is forbidden to reveal it even to the court, nor even to his counsel for the defence… the Doctor.If the Valeyard is found guilty, he'll be executed. Execute the Valeyard, and the secret of his origins dies with him. A secret that the Doctor is desperate to know… and which the Time Lords will stop at nothing to protect.
Dragon Age RPG Set 1
Chris Pramas - 2010
Based on the smash hit Dragon Age: Origins computer game, the Dragon Age RPG brings the excitement of BioWare's rich fantasy world to the tabletop. Make your own heroes and control your own destiny in the lands of Ferelden and beyond. Designed by award-winning author Chris Pramas (Warhammer Fantasy Roleplay, Freeport), Dragon Age features an all-new game system that's both easy to learn and exciting to play, the perfect portal to tabletop roleplaying. This classic style boxed set includes a Player's Guide, Game Master's Guide, poster map, and dice: everything you need to get started, from character creation and rules of play to GM advice and an introductory adventure. So gather your friends, grab some dice, and get ready to enter a world of heroes and villains, of knights and darkspawn, of gods and demons...the world of Dragon Age
Doctor Who: Royal Blood
Una McCormack - 2015
Duke Aurelian is the last of his line, his capital is crumbling, and the armies of his enemy, Duke Conrad, are poised beyond the mountains to invade. Aurelian is preparing to gamble everything on one last battle. So when a holy man, the Doctor, comes to Varuz from beyond the mountains, Aurelian asks for his blessing in the war. But all is not what it seems in Varuz. The city-guard have lasers for swords, and the halls are lit by electric candlelight. Aurelian’s beloved wife, Guena, and his most trusted knight, Bernhardt, seem to be plotting to overthrow their Duke, and Clara finds herself drawn into their intrigue... Will the Doctor stop Aurelian from going to war? Will Clara’s involvement in the plot against the Duke be discovered? Why is Conrad’s ambassador so nervous? And who are the ancient and weary knights who arrive in Varuz claiming to be on a quest for the Holy Grail…?
Player's Essentials: Heroes of the Forgotten Kingdoms: An Essential Dungeons & Dragons Supplement
Mike Mearls - 2010
Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters. In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dragonborn, drow, half-elves, half-orcs, and tieflings.
Script Doctor: The Inside Story of Doctor Who 1986-89
Andrew Cartmel - 2005
For fans, this book is a unique insight into an area of the show's history that has previously been shrouded in mystery. For those with a wider interest in the creative processes of television drama, it is a fascinating account of the individual's creative vision at odds with the machinery of broadcasting. It features a foreword by the Seventh Doctor, Sylvester McCoy.
Doctor Who: I Am a Dalek
Gareth Roberts - 2006
But the TARDIS has other plans, landing them instead in a village on the south coast of England; a picture-postcard sort of place where nothing much happens. Until now... An archaeological dig has turned up a Roman mosaic, circa AD 70, depicting mythical scenes, grapes and a Dalek. A few days later a young woman, rushing for work, is knocked over and killed by a bus, then comes back to life. It's not long before all hell breaks loose, and the Doctor and Rose must use all their courage and cunning against an alien enemy and a not-quite-alien accomplice who are intent on destroying humanity. Featuring the Doctor and Rose as played by David Tennant and Billie Piper in the hit Doctor Who series from BBC Television.
King Arthur Pendragon: Epic Roleplaying in Legendary Britain
Greg Stafford - 1985
Smite bloodthirsty giants, crush treacherous invaders, brave the mysterious lands of faerie, and dabble in Celtic magic. Pendragon is a roleplaying game based on the legends of King Arthur, Lancelot, Guenever, and the Knights of the Round Table. To become a knight of the Round Table you must uphold the chivalric ideals of courage, honesty, fair play, and justice. Armed and armored, you are the law of the land, in a life-or-death struggle to join the fellowship of the Round Table. This book contains everything you need to explore the mysteries and dangers of Arthur's Britain
Danger in Monrovia
Paul Moxham - 2020
22 Endings. An interactive story for children of all ages.Ever wish you could change the outcome of a story? If so, then this is the book for you. YOU choose what happens. There are dangers, mysteries and consequences. The wrong decision could end in disaster, even death. What path will YOU choose?While holidaying with your friends in Monrovia, the priceless crown jewels are stolen by an invisible thief. Though this seems like an impossible mystery to solve, you decide you're going to do everything in your power to bring the criminal to justice. If only you could see what dangers lie ahead of you.Will YOU leap from a cable car?Will YOU get trapped in a burning barn?Will YOU get swept down a raging river?Only YOU can decide your fate...