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Rift
Andreas Christensen - 2014
The RIFT Saga begins here.In the ruins of what was once North America lays the Covenant, a nation forged by the iron will of the Moon people, who descended from their dusty refuge on the Moon after the Fall. The Moon people are wealthy, ruled by a strong government who protects its citizens from the dangers from outside their borders. Their greatest achievement is having learned the secret of immortality, and every citizen has the opportunity to live nearly forever if they choose to, a life of riches and abundance.The English are the descendants of the original inhabitants of this place, and they live very different lives from that of the Moon people. They only live to serve the greater good, and citizenship is something few have the opportunity to earn. At the age of fifty all non-citizens are subjected to mandatory euthanasia. In order to maintain a sustainable society, they are told.Every year a number of girls and boys at the age of eighteen are selected for Service to the State. The brightest and most talented are sent to become Students. The strong, the fighters and the athletes become Janissaries, a band of soldiers protecting the northern border from the enemies of the Covenant. The Wardens, a secretive organization known to operate far to the west, near the Rift, which makes up the border to the wastelands, sometimes choses one or two initiates, but nobody knows what becomes of them. And then there is the Corpus, where the whip rules and backs are bent.Those who complete their Service, may become citizens. And although they will never be equal to the Moon people, they will have access to all the riches and opportunities granted by the Covenant leadership to its citizens.As Sue is nearing Selection Day, she secretly hopes to be chosen, despite having to leave her mother and brother behind. She doesn't crave glory or wealth though. A man or woman with citizen status can do a lot of good, and although few return to their home towns, Sue hopes to return to give her family a better life on the other side of Service.But the Covenant is rotten to the core, and as she begins to learn its secrets, Sue must question everything she has always taken for granted. Soon she will find herself in dire peril, for she has seen the truth and there will be no turning back after that...This science fiction dystopian trilogy is set more than two centuries after the events of Exodus, in a future dystopian society forged from the ashes of global disaster."Mr. Christensen has absolutely found his genre, and I hope he keeps the stories coming!"
Zephyr: Phase One
Warren Hately - 2012
Zephyr is a regular guy with massive powers, but it's easy to wonder if his life might have been better without them as supervillains and other problems that only superhumans can deal with derail his efforts handling life.
Dog Aliens 1: Raffle's Name
Cherise Kelley - 2012
Every morning he digs out of his yard to join his fellow Kaxians. So far, his humans have just filled in the holes, so he should be fine, right? But Clem must keep his secret.No humans can know that dogs are aliens. This gets difficult when Clem's latent psi abilities start to appear!Dog aliens can't wait for their humans to leave them home alone. That's the only time they can do their covert intergalactic trading duties. The little dogs are aliens, too, but they are from a rival planet called Nique, and anyway, who cares about them?There is a happy ending, and no dogs or humans are harmed in the story, although there are scary parts and sad parts. The dog tells the story!The sequel, Dog Aliens 2: Oreo, is now available!
Suicide Squad, Volume 1: Trial By Fire
John Ostrander - 1987
Amanda Waller, a tough-as-nails federal agent, has other plans. She's heading up Task Force X (a.k.a. The Suicide Squad) as an ultimatum to the world's biggest villains. Join her shady, near-impossible missions in the name of democracy, or rot in jail. And one other thing: Most operatives don't make it back alive!Collecting: Suicide Squad 1-8. Secret Origins 14
Black Hammer/Justice League: Hammer of Justice!
Jeff Lemire - 2020
DC Comics and Dark Horse Comics present the ultimate superhero crossover event of 2019!A strange man arrives simultaneously on Black Hammer Farm and in Metropolis and both worlds are warped as Starro attacks! Batman, Green Lantern, Flash, Wonder Woman, Superman, and more crossover with Golden Gail, Colonel Weird and the rest of the Black Hammer gang!Collects Black Hammer/Justice League: Hammer of Justice #1-5 and featuring pinup art by Yanick Paquette, Yuko Shimizu, Matteo Scalera, Andrea Sorrentino, Doc Shaner, Jill Thompson, and more!
The Batman/Judge Dredd Files
John Wagner - 2004
Mega-City One's toughest lawman collides with Gotham City's Dark Knight in an explosive new trade paperback collecting three fully-painted crossover tales, all written by John Wagner and Alan Grant with stunning, fully painted art by Simon Bisley (LOBO), Carl Critchlow (JLA: RIDDLE OF THE BEAST), Dermot Power (THE SPECTRE), Glenn Fabry (PREACHER), Jim Murray (JLA: RIDDLE OF THE BEAST) and Jason Brashill (Outlaw)! In JUDGMENT ON GOTHAM, Batman and Dredd meet head-on when Judge Death sets his sights on Gotham City. The Riddler lures our heroes into the clutches of a bizarre extradimensional warlord in THE ULTIMATE RIDDLE, and finally, DIE LAUGHING sees the Joker traveling to Mega-City One, intent on becoming the fifth Dark Judge! Co-published by DC Comics and 2000 A.D.
Bright of the Sky
Kay Kenyon - 2007
In a land-locked galaxy that tunnels through our own, the Entire is a bizarre and seductive mix of long-lived quasi-human and alien beings gathered under a sky of fire, called the bright. A land of wonders, the Entire is sustained by monumental storm walls and an exotic, never-ending river. Over all, the elegant and cruel Tarig rule supreme. Into this rich milieu is thrust Titus Quinn, former star pilot, bereft of his beloved wife and daughter who are assumed dead by everyone on earth except Quinn. Believing them trapped in a parallel universe—one where he himself may have been imprisoned—he returns to the Entire without resources, language, or his memories of that former life. He is assisted by Anzi, a woman of the Chalin people, a Chinese culture copied from our own universe and transformed by the kingdom of the bright. Learning of his daughter’s dreadful slavery, Quinn swears to free her. To do so, he must cross the unimaginable distances of the Entire in disguise, for the Tarig are lying in wait for him. As Quinn’s memories return, he discovers why. Quinn’s goal is to penetrate the exotic culture of the Entire—to the heart of Tarig power, the fabulous city of the Ascendancy, to steal the key to his family’s redemption. But will his daughter and wife welcome rescue? Ten years of brutality have forced compromises on everyone. What Quinn will learn to his dismay is what his own choices were, long ago, in the Universe Entire. He will also discover why a fearful multiverse destiny is converging on him and what he must sacrifice to oppose the coming storm. This is high-concept SF written on the scale of Philip Jose Farmer’s Riverworld, Roger Zelazny’s Amber Chronicles, and Dan Dimmons’s Hyperion.