Book picks similar to
Realm of Chaos: Slaves to Darkness by Bryan Ansell
fantasy
warhammer
role-playing-games
horror
Planetkill
Nick KymeSteve Parker - 2008
With stories from some of the The Black Library's favourite authors as well as some hot new talent this anthology will appeal to all Warhammer 40,000 fans.
Monster of the Week
Michael Sands - 2012
There are monsters out thereAnd you are mean enough, smart enough, crazy enough, or hurt enough, to fight them.Maybe you'll defend your hometown from evil.Maybe you'll take to the road and hunt them down.Maybe you have magic powers to fight with.Maybe your name appears in an ancient prophecy.One thing's for sure.You aren't going back to your old, safe life.Monster of the Week is an action-horror roleplaying game for 3-5 people.
The Masque of Vyle
Andy Chambers - 2013
When a troupe of these deadly warrior-performers discovers a dead Craftworld festering in the webway, they are determined to find the one responsible and exact punishment. Using the ancient craft of their Shadowseer, the trail of destruction leads the troupe to the Sable Marches, a fringe realm of the dark eldar. With several possible suspects of this heinous crime, the Harlequins decide to draw out the guilty one by staging the Masque of Vyle for the archons, a performance that will expose the truth and lead, fatally, to the perpetrator.The Masque of Vyle is archaic ritual performance, used to lure out the guilty to face the fickle justice of the harlequins. Amongst the Dark Eldar however, there are plenty of guilty souls. This tale gives a fascinating insight into both the splinter realms of Commorragh, and the enigmatic rituals of the Laughing Gods followers.
Red Tithe
Robbie MacNiven - 2017
Renegades from the Imperium's dawn stalk the complex, bringing pain and death. But something just as dangerous awaits them: the loyal, but brutal and predatory, Carcharadons.On the prison world of Zartak, darkness has fallen on arbitrators and inmates alike. The Night Lords have come, and with them the shadow of fear and pain. But they are not the only ones with an interest in Zartak. From the void, running on silent, another fleet emerges. Its warriors are grey-clad and white-faced, and their eyes are as black as the Outer Dark – the savage Carcharodon Astra. As these two packs of ancient, merciless predators stalk the shadows of the prison colony, both seeking a single young inmate with unnatural talents, the corridors run red, and both factions will have to fight tooth and claw to leave Zartak alive.A darkened prison, a pack of Night Lords and the Imperium's most predatory Space Marines – what more could you want from a story?
Domains of Dread: Ravenloft Campaign:
Steve Miller - 1997
Features new rules for creating heroes native to the domains, adapting magic to the demiplane, and dealing with fear and horror checks when the characters experience the true terror that dominates the Ravenloft "RM" campaign.Night is Falling. The Mists are RisingEmbrace the Darkness.Enter the dark and macabre world of Ravenloft.But beware -once you begin to walk among the mists and shadows,you can never leave.Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages of this book, players and Dungeon Masters will discover the darkest secrets of the Land of the Mists, including many never-before-seen features:Detailed guidelines on designing anything from short-term horror adventures to long-running campaigns of twisted terror.Complete rules for generating player characters native to the Demiplane of Dread.Four new character classes specifically designed for use in RAVENLOFT campaigns - the avenger, the anchorite, the gypsy, and the arcanist!An all-new player character race - the half-Vistani!Updated and expanded descriptions of the Demiplane and the foul lords who rule its tortured domains!Revised fear, horror, and madness checks to enhance the terror.New rules for power checks, plus thirteen detailed steps that lead from grace to absolute corruption!Summary of content:1: The Demiplane of Dread: general description of Ravenloft, as well as a history and theories about the nature of the dark powers, and an overview of the technological levels in Ravenloft (from Stone Age to Renaissance)2: Domains of the Core3: Islands of Terror (Bluetspur, G´Henna, I´Cath, Kalidnay, Nosos, Odiare, Souragne and Vorostokov)4: Clusters (Amber Wastes (Har'Akir, Sebua and Pharazia), Zherisia (Paridon and Timor), the Burning Peaks (Vecna and Kas's domains) and Pockets (Davion, The House of Lament, The Nightmare Lands and Scaena)5: Secret Societies - short chapter on nine secret societies - Keepers of the Black Feather, Green Hand, Circle, Church of Ezra, Vistani, Carnival, Kargatane, Fraternity of Shadows, Unholy Order of the rave)6: Fear, Horror, and Madness rules7: Powers Checks rules8: The Path of the Priest - changes in the priest class9: The Way of the Wizard - changes for wizards.10: Mazes of the Mind - changes for psionics11: Forged of Darkness - changes for magical items12: The Whispered Evil - curses.13: Tenets of Terror - discussion about the general nature of Ravenloft adventures and campaignsAppendix: ability scores, character races, character classes (some new: Avengers (paladins), Arcanist (wizards), Anchorites (priest of Ezra), gypsy (bard)
Deadlands: The Weird West Roleplaying Game
Shane Lacy Hensley - 1996
The American Civil War rages on, neither side able to establish a clear advantage. Most of California has fallen into the sea. The Sioux Nations have reclaimed the Dakotas. And the dead walk among us. In Deadlands: The Weird West Roleplaying Game, players take on the roles of hexslinging hucksters, mad scientists armed with weird, steampunk gizmos, deadly gunfighters, fearless Indian braves, and wizened shamans. In 1863, a vengeful warband called the Last Sons unleashed the manitous upon humanity, and nothing has been the same since.
WhiteSpace: Season Two
Sean Platt - 2013
But the shooter wasn’t acting alone.Roger Heller was part of something bigger…A conspiracy of scientific experiments, missing citizens, and ancient secrets threatening the island and its people.Behind it all: the enigmatic Blake Conway.Can Jon Conway piece the mystery together before he loses someone else that he loves?Can Roger Heller’s surviving family move on from his heinous actions?Will Cassidy’s addictions destroy her new family with Emma and Jon?Can Milo trust the mysterious Don Bellows?What will happen when Brock Houser launches his own investigation?WhiteSpace is a character-driven, mysterious, sci-fi thriller that would be right at home with superbly scripted TV shows like LOST, The Killing, and Fringe.
Delta Green: Countdown
John Tynes - 1999
As our darkened globe spins through the eternal night, the lasting legacy of the human race is nothing but a scream - drowned out by the road of the destiny devouring us all. This is your last chance to show the cosmos what it means to be human: The will to fight.Delta Green: Countdown blows the doors of the world of Delta Green, reaching wider and digging deeper to map the terrain of the twisted pulp apocalypse we call the dawning of the 21st century. Brace yourself for the final world order: The Insects from Shaggai, alien parasites subverting the leadership of a nation; PISCES, the UK's attempt to harness the unknown; The Army of the Third Eye, terrorists fighting a bloody battle against alien invaders; GRU SV-8, a band of desperate operatives fighting darkness in the ruins of Russia; The Skoptsi, occult fanatics with an eight-hundred-year legacy; The OUTLOOK Group, where Majestic-12 tests its elite; Phenomen-X, a syndicated TV news show that pokes its camera in all the wrong places; Tiger Transit, a former CIA airline now in the clutches of a Tcho-Tcho drug cartel: The D Stacks at the American Museum of Natural History, where Dr. Jensen Wu classifies the unclassifiable; The Keepers of the Faith, traditionalist ghouls fighting the lean and hungry Heretic ghouls beneath the streets of Manhattan: and The Hastur Mythos, a twisted skein of surreal destruction weaving its way through humanity. Plus: new skills, new spells, new Mythos tomes, rules for psychics, a microbiologist's dossiers on paranormal lifeforms, profiles of international intelligence and law-enforcement agencies, dozens of useful NPCs, two scenarios, a short campaign, and more.
Malediction
C.Z. Dunn - 2012
But when his old comrade, Master Tigrane of the Dark Angels Space Marine Chapter, arrives to join the festivities and asks to hear the glorious tale told once more, Antigone seems flustered. With the details of his account cast under close scrutiny and with the judgement of the Imperium hanging over him, will his noble reputation remain intact?
Earth Tactics Advance: Volume 1
Scottie Futch - 2017
Those who manage to survive the first day of the new world must survive in the wake of a new reality, life lived as a turn-based tactical role playing game. Feel the horror, and revel in the humor, as battles take place one turn at a time. Can one man survive a world gone tactical? Will he ever understand the need for background music and strange announcer voices? It's your turn... to find out!
Three Feet of Sky
Stephen Ayres - 2012
with a peculiar talent.After years of destitution, Adam Eden's life is finally on the up. But, whilst out celebrating his recent good fortune, Adam unwittingly chooses death over embarrassment.Awaking in a future of leisure, luxury, and immortality, Adam suffers serious shrinkage and is branded an 'undesirable'. Shunned by family and neighbours for his first-life sins, can he find respect and redemption in this tightly controlled world? Facing a grim eternity, Adam wants out.A randomly chosen day trip changes everything.Though cruel and heartless, they always let you choose your weapon.
King Arthur Pendragon: Epic Roleplaying in Legendary Britain
Greg Stafford - 1985
Smite bloodthirsty giants, crush treacherous invaders, brave the mysterious lands of faerie, and dabble in Celtic magic. Pendragon is a roleplaying game based on the legends of King Arthur, Lancelot, Guenever, and the Knights of the Round Table. To become a knight of the Round Table you must uphold the chivalric ideals of courage, honesty, fair play, and justice. Armed and armored, you are the law of the land, in a life-or-death struggle to join the fellowship of the Round Table. This book contains everything you need to explore the mysteries and dangers of Arthur's Britain
Relentless
Richard Williams - 2008
After being thrown off his ship in a bloody coup, a spaceship captain must fight his way back to power and take back his command!
XCOM 2: Resurrection
Greg Keyes - 2015
Woefully outgunned, XCOM’s only hope is to outsmart and outmaneuver the enemy by turning the aliens’ power against them. Making clever use of game elements, XCOM 2: Resurrection details the strategy and costs of war in a compelling narrative sure to delight sci-fi aficionados and fans of the game series.