The Tales from the Miskatonic University Library


Darrell Schweitzer - 2017
    Lovecraft and his successors. Here in the library, under lock and key, are some of the world’s most dangerous books, most famously the dreaded Necronomicon of the mad Arab, Abdul Alhazred. There was a notably unpleasant incident in the late 1920s, when a certain Wilbur Whateley tried to steal that particular volume, and met a hideous fate. Fortunately, that time at least, the head librarian and his colleagues were able to save the Earth from the dreadful danger of the Dunwich Horror. How safe are Miskatonic’s security precautions and what has perhaps disappeared from, or appeared in the collection since? What other creepy, maddening, extra-dimensional, or even sentient tomes reside on those forbidden shelves? What strange events have taken place among the stacks? Is there an inter-library loan system? Who, or what, comes after miscreants who fail to return books on time? In the modern, digital age, what would happen if some of the content escaped over the Internet? Are some of the books, or all of them, little more than slowly ticking time bombs? And what, dare we ask, can be found in the Cooking Section? If you learn all the secrets of the Miskatonic University Library, will you go mad—or just wish you had? A feast of bibliographical horrors by Don Webb, Adrian Cole, Dirk Flinthart, Harry Turtledove, P.D. Cacek, Will Murray, A.C. Wise, Marilyn Mattie Brahen, Douglas Wynne, Alex Shvartsman, James Van Pelt, Robert M. Price, and Darrell Schweitzer. If you learn all the secrets of the Miskatonic University Library, will you go mad—or just wish you had?

Dead Storm: The Global Zombie Apocalypse


Nicholas Ryan - 2019
    it thrusts the entire world into a desperate battle for survival - against bloodthirsty zombies! Welcome to the latest blockbuster novel by Nicholas Ryan. ‘Dead Storm - the Global Zombie Apocalypse’ is a book like few others in the genre. It’s a vast, global novel with techno-thriller detail and intense battle scenes on land, and on the high seas. The book is crammed full of epic action, and every sequence oozes gripping authenticity. Ryan’s chilling plot reads like it has been torn straight from the headlines, beginning with a conflict on the Korean Peninsula and a desperate biological weapon attack. At well over 220,000 words, the blockbuster is comprehensive and compelling - aimed at fans of the genre who have been searching for a vast global view of the apocalypse.

World of Darkness: Armory


Chuck Wendig - 2006
     Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." —Larry Crenshaw, monster-hunter This book includes: • A broad and detailed listing of every weapon, vehicle or piece of equipment a character might need in the World of Darkness • Optional rules and new Merits that reflect combat styles suitable for the weapons contained within • A hardware companion to Vampire, Werewolf and Mage chronicles 216 page hardcover. For use with the World of Darkness Rulebook.

Jurassic Ark


Edward J. McFadden III - 2020
    Led by Brazilian guide Diogo and a contingent of mercenaries, the husband and wife team trek into the jungle to investigate.The trail of dead monkeys leads deep into the rainforest and the group fractures when Mic describes seeing a fifteen-foot spinosaurus prowling the forest. Despite the defections of their guide and two guards, the scientists track the dinosaur in search of answers.The horrors they discover quickly turn their mission to one of survival as the team fights monsters of the past… and the unknown.

Buffy the Vampire Slayer Core Rulebook


C.J. CarellaAndrew Cairns - 2002
    and more?Buffy the Vampire Slayer is a complete roleplaying game. In it, you will find:• An introduction to roleplaying and the Buffyverse.• A roleplaying guide to all seven season of Buffy the Vampire Slayer.• Detailed character creation, including pre-constructed Heroes and White Hats, for your quick-play pleasure.• Roleplaying specifics for the entire Original Cast, from Buffy to Dawn, including their wild and wacky changes.• The Buffy Unisystem, streamlined for cinematic slayage and sneakage.• A primer on magic mojo, for those who dare.• A guide to the hotspots of Sunnydale.• The monsters of mayhem, all stat-ed out and ready-to-slay, and the skinny every season's Big Bad.• Blow-by-blow instructions for creating Buffy roleplaying Episodes, Seasons, and Series.• A complete Episode to get slaying fast and easy.• A guide to Buffyspeak to add sparkle to your dialogue .

Fading Suns


Bill Bridges - 1999
    It's far-future setting allows stories from many genres: fantasy, horror, post-apocalypse, and more. Characters wield swords and blasters and fly starships to lost worlds, ancient ruins, verdant jungles or blasted wastelands. They encounter conniving nobles, vain priests, cunning merchants, bizarre alien creatures, evil occultists, and bodiless entitites from across gulfs of space and time. In other words, Fading Suns has everything a roleplaying game setting could possibly need. The Second Edition hardcover rulebook includes new rules adjustments based on the extensive playtesting and suggestions by players from all over the world, as well as new history, psychic powers and rites, and extensive equipment rules.

Star Wars: Imperial Sourcebook


Greg Gorden - 1989
    Outnumbered and outgunned, the Rebellion nevertheless burns across a thousand-thousand worlds, flaming into a fire of hope.But the Emperor has ordered this fire extinguished, setting the massive war machine he had constructed into motion.

Street Samurai Catalog


Tom Dowd - 1990
    A predator-for-hire in the savage urban world of Shadowrun. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine-pistol. An expansion for Shadowrun, the Street Samurai Catalog will let you outfit yourself with the latest equipment available on the black market: retractable hand razors, ultrasonic sights, enhanced reflexes, and maybe a rangefinder for your cybereyes. Whatever you need to get the job done, you can find it here, but it won't be cheap. And remember to watch your back before someone decides to make you yesterday's news.

The Trench


Paul Mannering - 2017
     Marine Biolgist Michael Armitage is recruited to investigate an emergency at a secret military research facility, deep in the Kermadec Trench, 18,000 feet below the surface of the Pacific Ocean. Now trapped with a squad of Marines and the few survivors, they must fight to survive and discover the terrifying secret that lurks in the darkness of The Trench.

The Awakening


Dirk Patton - 2019
    But when she discovers her husband has spent them into financial ruin, things quickly begin to spiral out of control. Desperation growing, she questions her sanity when she starts having visions of an apocalyptic world inhabited by hideous creatures. As her marriage disintegrates, she hatches a desperate scheme to steal drug money, but unwittingly sets a cascade of tragic events into motion. With her life in tatters and a ruthless cartel enforcer in pursuit, she discovers her visions are not only real, but demons bent on the destruction of the world have already arrived.

The Burning Tree: Book 2: Rebirth


Christopher Artinian - 2021
    

Battletech: Technical Readout 3050. Revised Edition.


Andrew Keith - 1994
    It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.

Sword Coast Adventurer's Guide


Steve Kenson - 2015
    Crafted by the scribes at Green Ronin in conjunction with the Dungeons & Dragons team at Wizards of the Coast, the Sword Coast Adventurer’s Guide provides D&D fans with a wealth of detail on the places, cultures, and deities of northwestern Faerûn.   The Sword Coast Adventurer’s Guide is also a great way to catch up on recent events in the Forgotten Realms, to get background on locations featured in the Rage of Demons storyline coming in September, and to learn the lore behind video games like Neverwinter and Sword Coast Legends.   Here are just a few of the features you’ll find in the Sword Coast Adventurer’s Guide:   · Immersive Adventuring: This campaign sourcebook provides players and Dungeon Masters material for creating vibrant fantasy stories along the Sword Coast.   · New Character Options: The book offers new subclass options, such as the Purple Dragon Knight and the Swashbuckler, for many of the classes presented in the Player’s Handbook, as well as new subraces and backgrounds specific to the Forgotten Realms.  · Adventure in the Forgotten Realms: Discover the current state of the Forgotten Realms and its deities after the Spellplague and the second Sundering. You’ll also get updated maps of this area of the Realms.· Compatible with Rage of Demons storyline: Make characters for use with the Out of the Abyss adventure and fight back the influence of the demon lords in the Underdark below the Sword Coast.   · Insider Information: Learn the background behind locations, such as Luskan and Gracklstugh, featured in the upcoming digital RPG, Sword Coast Legends, from n-Space.   With new character backgrounds and class options, players will love the storytelling possibilities of playing a noble of Waterdeep, an elf bladesinger, or one of the other new options, while Dungeon Masters will relish a book full of mysterious locations and story hooks to keep players adventuring on the Sword Coast for years to come. Look for Sword Coast Adventurer’s Guide to be available on November 3.

Tales from the Loop: Roleplaying in the '80s That Never Was


Nils Hintze - 2017
    The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop.Acclaimed scifi artist Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have spread like wildfire on the Internet. Stålenhag’s portrayal of a childhood against a backdrop of old Volvo cars and coveralls, combined with strange and mystical machines, creates a unique atmosphere that is both instantly recognizable and utterly alien.Now, for the first time, YOU will get the chance to step into the amazing world of the Loop. With your help, we will be able to create a beautiful printed RPG book about the Tales from the Loop.This game is our third international RPG, after the critically acclaimed Mutant: Year Zero and Coriolis - The Third Horizon. The lead writer is the seasoned Swedish game writer Nils Hintze, backed up by the entire Free League team who handle project management, editing, and graphic design.Additional writing in the game will be done by the award-winning and best-selling game writer and author Matt Forbeck, with twenty-seven novels and countless games published to date. Matt will be writing the alternative US campaign setting (read more below).All art in the game is of course done by Simon Stålenhag himself. Most of the art will be drawn from the pages of the Tales from the Loop artbook - many scenarios in the game are based directly on illustrations in the artbook - but the RPG will contain some new original art as well, including the cover image.

Eclipse Phase: The Roleplaying Game of Transhuman Conspiracy and Horror


Rob BoyleTobias Wolter - 2009
    Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers both familiar and alien. In this harsh setting, the players participate in a cross-faction conspiracy called Firewall that seeks to protect transhumanity from threats both internal and external. Along the way, they may find themselves hunting for prized technology in a gutted habitat falling from orbit, risking the hellish landscapes of a ruined earth, or following the trail of a terrorist through militarized stations and isolationist habitats. Players may even find themselves stepping through a Pandora Gate, a wormhole to distant stars and the alien secrets beyond.