Worldwide Ward Cookbook: 440 Recipes from LDS Cooks Around the Globe


Deanna Buxton - 2009
    With comfort-food recipes gathered from across America as well as 46 other countries, you'll find homemade classics along with dishes that may be difficult to pronounce, but are easy to enjoy. And nearly all 440 of these simple and economical recipes are made from ingredients available in most local groceries, so you can delight your family and friends again and again. As you turn the more than 340 pages of this charming book, you'll discover recipes for real food cooked by real people around the globe—dishes for every occasion and every taste. Enjoy a traditional British Sunday dinner, or delight your family and friends with a delicious Finnish glass cake. You may even want to whip up a batch of Brigham Young's favorite buttermilk donuts. You'll find savory soups to sweet treats, creamy casseroles, entrées with a little bit of kick, and dishes that younger taste buds will like. But perhaps your favorite part of this delightful book will be the stories behind the recipes—snippets that will bring a smile, and maybe even inspire you to start a few new traditions. So pull out the pans, fire up the stove, and create some new favorites with the abundance of appetizing ideas found in your Worldwide Ward Cookbook. 9.5" X 11", 342 pages ISBN 978-1-59811-779-0

World of Warcraft Master Guide


Michael Lummis - 2006
    BradyGames’ World of Warcraft Master Guide, Second Edition includes the following: Class strategies, abilities and talents.Essential stats and updated strategies for each of the 8 races and 9 classes for both the Horde and Alliance.Updated must-have quest data--contacts, objectives, item rewards and more.Updated profession sections provide data on created items, requirements and item components.Weapon, armor and item tables, ability and spell lists, and bestiary.Updated maps of each city and region, with call outs for characters, quest locations, dungeons, and more.Platform: PC Genre: Role-Playing GameThis product is available for sale worldwide.

The Legend of Zelda: Hyrule Historia


NintendoHeidi Plechl - 2011
    This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!

The Art of Bev Doolittle


Bev Doolittle - 1990
    In a collection of work by one of America's greatest contemporary nature artists, Bev Doolittle's unique vision is revealed in dozens of full color reproductions of her work.

Dinotopia: The World Beneath


James Gurney - 1995
    They have only begun to adjust to this remarkable civilization before heading off on separate quests. Will takes to the sky as the pilot of a giant pterosaur known as a skybax, while Arthur leads an excavation deep underground to discover the origins of the world beneath Dinotopia. Little does either of them know of the dangers they are about to face ...

Tolkien: An Illustrated Atlas


David Day - 2015
    R. R. Tolkien’s fictional universe is as vast as the human imagination, so an atlas is a helpful tool to get around. Consider this book your navigational guide to Middle-earth and the Undying Lands. Maps, images, and vivid descriptions in full color create an enchanting reference to all the fantastical places and creatures that sprung from Tolkien’s mind. The deluxe, heat-burnished cover makes this a charming addition to your Tolkien library.

Marvel Universe


Peter Sanderson - 1986
    Comics insider Peter Sanderson recounts Marvel's main story lines and delves into the lives of major characters, showing how different writers shaped their fates. The illustrations include scenes from ground-breaking stories, showcasing the best work of important Marvel artists.

The Last Citadel


K.M. Ashman - 2011
    A solitary fortress isolated in an endless sea. A city of secrets where the elite dominate with an iron fist and ambition ends at the city walls. Ordinarily the city is surrounded by water but one day a month when the moon is at its highest, the water recedes and uncovers the causeways linking the city to the outer towers. This is Moon-day, the time when the trades bring their specialities to market and the whole Citadel enjoy the celebrations the festival brings, so when the city’s stargazer predicts the water level will drop even further, nobody takes any notice.Soon enough and despite the people's indifference, the predictions are proved correct and as the sea falls it reveals secrets that have never been known before. Secrets that are at first exciting....then disturbing .....and ultimately.....terrifying

Star Wars: The Magic of Myth


Mary Henderson - 1997
    For millions of viewers, the "Star Wars" epic presents a special vision that incorporates the wisdom and symbols of age-old myths in dynamic new ways that speak uniquely and unforgettably to our modern-day quest for meaning. Using hundreds of illustrations, "Star Wars: The Magic of Myth" presents the relationship between the creation of the movie trilogy and the mythic structure on which it is based. Here is a rich, detailed, and fascinating account of how characters, costumes, and settings were modeled on some of the most powerful imagery from the realms of history, myth, and the imagination. Incorporating elements from Greek mythology to Flash Gordon, "Star Wars" is not only entertainment in its grandest form but, like all great myths, a limitless source of imagery, insight, and universal emotion.

Fable III Signature Series Guide


Doug Walsh - 2010
    A highly acclaimed action strategy RPG, the guide covers the best tips for completing each quest along with information on multiple outcomes and how they will affect your hero. Learn what can befall your hero with each promise you make and discover what happens if you keep it. Also includes area information, illustrated maps and a real estate guide with prices, rents and repairs plus much more.

Masters of Dragonlance Art


Margaret Weis - 2002
    This book features artwork from "Dragonlance" novels, games, calendars, and other materials created over the past ten years. With pieces from artists such as Brom, Matt Stawicki, Mark Zug, Todd Lockwood, Larry Elmore, and more, this collection features some of the best fantasy art published over the last decade.

The Resurrectionist: The Lost Work of Dr. Spencer Black


E.B. Hudspeth - 2013
    A city of gas lamps, cobblestone streets, and horse-drawn carriages—and home to the controversial surgeon Dr. Spencer Black. The son of a grave robber, young Dr. Black studies at Philadelphia’s esteemed Academy of Medicine, where he develops an unconventional hypothesis: What if the world’s most celebrated mythological beasts—mermaids, minotaurs, and satyrs—were in fact the evolutionary ancestors of humankind?  The Resurrectionist offers two extraordinary books in one. The first is a fictional biography of Dr. Spencer Black, from a childhood spent exhuming corpses through his medical training, his travels with carnivals, and the mysterious disappearance at the end of his life. The second book is Black’s magnum opus: The Codex Extinct Animalia, a Gray’s Anatomy for mythological beasts—dragons, centaurs, Pegasus, Cerberus—all rendered in meticulously detailed anatomical illustrations. You need only look at these images to realize they are the work of a madman. The Resurrectionist tells his story.

Darger: The Henry Darger Collection at the American Folk Art Museum


Brook Davis Anderson - 2001
    The trove included massive, multi-volume illustrated manuscripts, double-sided nine-foot-long watercolor murals, photo-enlarged tracings, and hundreds of sketches. Depicting a turbulent world, these works are the product of the fertile yet tormented imagination of a secretive Chicago janitor who has since been recognized as one of the supreme self-taught artists of the 20th century.Cataloguing in full color the American Folk Art Museum's recent acquisition of 37 paintings, among other Darger works, this informative yet affordable volume offers a general introduction to a controversial self-taught artist.

Halo: The Art of Building Worlds


Martin Robinson - 2011
    Charting the glorious decade that spans Halo: Combat Evolved to Halo: Reach, Halo: The Great Journey is a lavish and spectacular review of ten years of groundbreaking game art brought together in one place as never before. Halo: The Great Journey is the ultimate gallery of the Halo universe - from characters to weapons and much more; with sketches and concept art by acclaimed artists such as Ashley Wood, the detailed interiors and sweeping landscapes of Alex Chu, and Frank Capezzuto's breathtaking spacescapes. In addition there is art from Halo: Legends - the anime DVD - book covers, comic pages, marketing images and more; plus an introduction from "the face of Halo," Frank O'Connor. A celebration of visual splendor - from the Spartans themselves to the breathtaking vistas of dawn breaking on an alien world - Halo: The Great Journey is dramatic, grandiose and utterly awesome.

Bloodborne Official Artworks


FromSoftware - 2017
    Bloodborne: Official Artworks collects the hair-raising artwork behind this modern action role-playing classic. Included are character concepts, creature designs, location illustrations, weapons, items, and more!