Imagine Wanting Only This


Kristen Radtke - 2017
    Over time, this fascination deepened until it triggered a journey around the world in search of ruined places. Now, in this genre-smashing graphic memoir, she leads us through deserted cities in the American Midwest, an Icelandic town buried in volcanic ash, islands in the Philippines, New York City, and the delicate passageways of the human heart. Along the way, we learn about her family and a rare genetic heart disease that has been passed down through generations, and revisit tragic events in America's past.A narrative that is at once narrative and factual, historical and personal, Radtke's stunning illustrations and piercing text never shy away from the big questions: Why are we here, and what will we leave behind?(With black-and-white illustrations throughout; part of the Pantheon Graphic Novel series)

Monet: Itinerant of Light


Salva Rubio - 2017
    From the Salon des Refuses (“Salon of the Rejected”) and many struggling years without recognition, money, and yet a family to raise, all the way to great success, critically and financially, Monet pursued insistently one vision: catching the light in painting, refusing to compromise on this ethereal pursuit. It cost him dearly but he was a beacon for his contemporaries. We discover in this comics biography how he came to this vision as well as his turbulent life pursuing it.

Dungeon Crawlin' Fools


Rich Burlew - 2005
    It lampoons role playing games and the fantasy genre itself in hilarious fashion weekly on the internet, and now even the technophobic can enjoy their antics in convenient book format.Strips #1-120, plus 18 new comics and author commentaries.

Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It


David M. Ewalt - 2013
    Even if you’ve never played Dungeons & Dragons, you probably know someone who has: The game has had a profound influence on our culture. Released in 1974—decades before the Internet and social media—Dungeons & Dragons is one of the original ultimate nerd subcultures, and is still revered by more than thirty million fans. Now, the authoritative history and magic of the game is revealed by an award-winning journalist and life-long dungeon master.From its origins on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, and to its apotheosis as father of the modern video game industry, Of Dice and Men recounts the development of a game played by some of the most fascinating people in the world. Chronicling the surprising history of D&D’s origins (one largely unknown even to hardcore players) while examining the game’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences. An enticing blend of history, journalism, narrative, and memoir, Of Dice and Men sheds light on America’s most popular (and widely misunderstood) form of collaborative entertainment.

The Boxer: The True Story of Holocaust Survivor Harry Haft


Reinhard Kleist - 2011
    Sixteen-year-old Harry Haft is sent to Auschwitz. When he is forced to fight against other inmates for the amusement of the SS officers, Haft shows extraordinary strength and courage, and a determination to survive. As the Soviet Army advances in April 1945, he makes a daring escape from the Nazis. After negotiating the turmoil of postwar Poland, Haft immigrates to the United States and establishes himself as a professional prizefighter, remaining undefeated until he faces heavy­weight champion Rocky Marciano in 1949. In The Boxer, Reinhard Kleist reveals another side to the steely Harry Haft: a man struggling to escape the memories of the fiancée he left behind in Poland. This is a powerful and moving graphic novel about love and the will to survive.

The Best We Could Do


Thi Bui - 2017
    Exploring the anguish of immigration and the lasting effects that displacement has on a child and her family, Bui documents the story of her family's daring escape after the fall of South Vietnam in the 1970s and the difficulties they faced building new lives for themselves. At the heart of Bui's story is a universal struggle: While adjusting to life as a first-time mother, she ultimately discovers what it means to be a parent — the endless sacrifices, the unnoticed gestures, and the depths of unspoken love. Despite how impossible it seems to take on the simultaneous roles of both parent and child, Bui pushes through.With haunting, poetic writing and breathtaking art, she examines the strength of family, the importance of identity, and the meaning of home. The Best We Could Do brings to life her journey of understanding and provides inspiration to all who search for a better future while longing for a simpler past.

Pride of Baghdad


Brian K. Vaughan - 2006
    In his award-winning work on Y THE LAST MAN and EX MACHINA (one of Entertainment Weekly’s 2005 Ten Best Fiction titles), writer Brian K. Vaughan has displayed an understanding of both the cost of survival and the political nuances of the modern world. Now, in this provocative graphic novel, Vaughan examines life on the streets of war-torn Iraq. In the spring of 2003, a pride of lions escaped from the Baghdad zoo during an American bombing raid. Lost and confused, hungry but finally free, the four lions roamed the decimated streets of Baghdad in a desperate struggle for their lives. In documenting the plight of the lions, PRIDE OF BAGHDAD raises questions about the true meaning of liberation – can it be given or is it earned only through self-determination and sacrifice? And in the end, is it truly better to die free than to live life in captivity? Based on a true story, VAUGHAN and artist NIKO HENRICHON (Barnum!) have created a unique and heartbreaking window into the nature of life during wartime, illuminating this struggle as only the graphic novel can.

Nat Turner


Kyle Baker - 2006
    To some he is a hero, a symbol of Black resistance and a precursor to the civil rights movement; to others he is monster—a murderer whose name is never uttered.In Nat Turner, acclaimed author and illustrator Kyle Baker depicts the evils of slavery in this moving and historically accurate story of Nat Turner’s slave rebellion. Told nearly wordlessly, every image resonates with the reader as the brutal story unfolds.This graphic novel collects all four issues of Kyle Baker’s critically acclaimed miniseries together for the first time in hardcover and paperback. The book also includes a new afterword by Baker. “A hauntingly beautiful historical spotlight. A-” —Entertainment Weekly “Baker’s storytelling is magnificent.” —Variety “Intricately expressive faces and trenchant dramatic pacing evoke the diabolic slave trade’s real horrors.” —The Washington Post “Baker’s drawings are worthy of a critic’s attention.”—Los Angeles Times “Baker’s suspenseful and violent work documents the slave trade’s atrocities as no textbook can, with an emotional power approaching that of Maus.”—Library Journal, starred review

All The Answers


Michael Kupperman - 2018
    With the uncanny ability to perform complex math problems in his head, Joel endeared himself to audiences across the country and later became the basis of several characters in fiction. Following a childhood spent in the public eye, Joel deliberately spent the remainder of his life removed from popular scrutiny.In All the Answers, his first graphic novel, Michael recounts the struggle to fully understand his distant father and his complex past, even as the onset of Alzheimer’s threatens to take away his present. With wit and heart, Michael presents a fascinating account of mid-century radio and early television history, the pro-Jewish propaganda the Allies used to counteract the Nazis, and the early age of modern celebrity culture.Filled with wisdom and insight, All the Answers is both a powerful father-son story and an engaging portrayal of what identity came to mean at this turning point in American history. Perfect for fans of Alison Bechdel’s Fun Home and Roz Chast’s Can’t We Talk About Something More Pleasant?

Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons


Michael Witwer - 2015
    Michael Witwer has written a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin to his untimely death in 2008.Gygax's magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and '80s and irreversibly alter the world of gaming. D&D is the best-known, best-selling role-playing game of all time, and it boasts an elite class of alumni--Stephen Colbert, Robin Williams, and Junot Diaz all have spoken openly about their experience with the game as teenagers, and some credit it as the workshop where their nascent imaginations were fostered. Gygax's involvement in the industry lasted long after his dramatic and involuntary departure from D&D's parent company, TSR, and his footprint can be seen in the genre he is largely responsible for creating. But as Witwer shows, perhaps the most compelling facet of his life and work was his unwavering commitment to the power of creativity in the face of myriad sources of adversity, whether cultural, economic, or personal. Through his creation of the role-playing genre, Gygax gave two generations of gamers the tools to invent characters and entire worlds in their minds. Told in narrative-driven and dramatic fashion, Witwer has written an engaging chronicle of the life and legacy of this emperor of the imagination.

Strange Planet


Nathan W. Pyle - 2019
    Pyle comes an adorable and profound universe in pink, blue, green, and purple. Based on the phenomenally popular Instagram of the same name, Strange Planet covers a full life cycle of the planet’s inhabitants, including milestones such as:The Emergence DayBeing Gains a SiblingThe Being Family Attains a BeastThe Formal Education of a BeingCelebration of Special DaysBeing Begins a VocationThe Beings at HomeHealth Status of a BeingThe Hobbies of a BeingThe Extended Family of the BeingThe Being Reflects on Life While Watching the Planet RotateWith dozens of never-before-seen illustrations in addition to old favorites, this book offers a sweet and hilarious look at a distant world not all that unlike our own.

Chainmail Bikini: The Anthology of Women Gamers


Hazel Newlevant - 2015
    The comics in Chainmail Bikini explore the real-life impact of entering a fantasy world, how games can connect us with each other and teach us about ourselves.

Grass


Keum Suk Gendry-Kim - 2017
    Keum Suk Gendry-Kim emphasizes Lee’s strength in overcoming the many forms of adversity she experienced. Grass is painted in a black ink that flows with lavish details of the beautiful fields and farmland of Korea and uses heavy brushwork on the somber interiors of Lee’s memories.The cartoonist Gendry-Kim’s interviews with Lee become an integral part of Grass, forming the heart and architecture of this powerful nonfiction graphic novel and offering a holistic view of how Lee’s wartime suffering changed her. Grass is a landmark graphic novel that makes personal the desperate cost of war and the importance of peace.

Drinking at the Movies


Julia Wertz - 2010
    Don’t worry—this isn’t the typical redemptive coming-of-age tale of a young woman and her glorious triumph over tragedy or any such nonsense. It’s simply a hilarious—occasionally poignant—book filled with interesting art, absurd humor and plenty of amusing self-deprecation. Box by box, Wertz chronicles four sketchy apartments, seven terrible jobs, family drama, traveling fiascos, and too many whiskey bottles to count.

The 14th Dalai Lama: A Manga Biography


Tetsu Saiwai - 2008
    Born in 1935 to a peasant family in a small village, Tenzin Gyatso was recognized at the age of two as the reincarnation of his predecessor, the Thirteenth Dalai Lama. In 1950, His Holiness assumed full political power when China invaded Tibet-a tragedy that forever changed him and shaped his efforts on behalf of world peace, for which he was award the Nobel Peace Prize.