The Way to Go: A Thorough Introduction to the Go Programming Language


Ivo Balbaert - 2012
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Introducing Go: Build Reliable, Scalable Programs


Caleb Doxsey - 2016
    Author Caleb Doxsey covers the language’s core features with step-by-step instructions and exercises in each chapter to help you practice what you learn.Go is a general-purpose programming language with a clean syntax and advanced features, including concurrency. This book provides the one-on-one support you need to get started with the language, with short, easily digestible chapters that build on one another. By the time you finish this book, not only will you be able to write real Go programs, you'll be ready to tackle advanced techniques.* Jump into Go basics, including data types, variables, and control structures* Learn complex types, such as slices, functions, structs, and interfaces* Explore Go’s core library and learn how to create your own package* Write tests for your code by using the language’s go test program* Learn how to run programs concurrently with goroutines and channels* Get suggestions to help you master the craft of programming

Thirty-six Years in the White House (1902)


Thomas Franses Pendel - 2016
    Pendel's attention. It is very interesting and throws many sidelights on the life of the White House. Pendel writes: "In 1861, or 1862, the Metropolitan Police was established by Congress at the Capital, and I made application for and received an appointment on the force. I made the first arrest, with the assistance of "Buck" Essex. The case was that of a fellow named Grady, one of the English Hill toughs. A roundsman said to us, "Boys, you take a walk down Seventh Street, and if you see anything going on, take a hand in it." Just as we got opposite the Patent Office, this Grady had assaulted, or rather was assaulting, a young fellow with a whip. I went up and grabbed him and put him under arrest, then took him to Squire Dunn's court and preferred charges against him. The Squire was busy writing for some time. When he got through he handed me the paper he was writing, and I was so green at the business I did not know what it was, so said: "What is this, Squire?" He replied, "Why, that is the paper of commitment for this fellow. Take him to jail." "On November 3, 1864, Sergeant John Cronin, Alfonso Dunn, Andrew Smith, and myself were ordered to report at the First Precinct, in the old City Hall, at one o'clock in the afternoon. We supposed we were to be detailed for detective work in New York City on account of the great riot then on there, especially as we were ordered to report in citizens' clothes, to conceal our revolvers, and to be sure to have them all clean and in good order. We arrived at the City Hall, and then were told where we were to go, which was to the President's Mansion, there to report to Marshal Lanham, at that time United States Marshal of the District of Columbia, and a bosom friend of Abraham Lincoln. "These were days that tried men's hearts, and women's, too. Men were falling at the front by hundreds, both in the Union and in the Confederate armies. There was weeping and mourning all over the land. Our nation was trembling with anxiety; we were all hoping that the great strife was over or soon to be. "Marshal Lanham took us upstairs and into the President's office, where we were introduced to him and to his two secretaries, Mr. Nicolay and Mr. Hay, the latter now being Secretary of State. We were then instructed to keep a sharp lookout in the different parts of the house, more particularly in the East Room and at the door of the President's office. " CONTENTS I — Under President Lincoln II — Under President Johnson III — Under President Grant IV — Under President Hayes V — Under President Garfield VI — Under President Arthur VII — Under President Cleveland VIII — Under President Harrison IX — Cleveland's Second Administration X— Under President McKinley XI — Furniture in Executive Mansion Originally published in 1902; reformatted for the Kindle; may contain an occasional imperfections; original spellings have been kept in place.

The Leopard Gecko Manual: Includes African Fat-Tailed Geckos


Philippe De Vosjoli - 1998
    As a hardy, easy care, and potentially long-lived lizard, the leopard gecko is the perfect size, attractive in its velvety skin, and fairly easy to breed. The subject of breeding geckos is covered in multiple chapters in this book led by author and herp expert de Vosjoli, who is joined by gecko specialists Dr. Roger Klingenberg, Ron Tremper, and Dr. Brian Viets, who each contribute special chapters to this up-to-date and authoritative guide. Colorfully illustrated, Leopard Geckos provides excellent general guidelines for keepers who wish to add a gecko to their vivarium and maintain their pet in excellent health and condition. The authors provide an introduction to gecko characteristics including distribution, size, longevity, and growth rate, to help beginners better understand the anatomy and behavior of these fascinating lizards. This Advanced Vivarium Systems title includes information about selecting a healthy leopard gecko, handling, housing needs, water and feeding requirements, and shedding and tail loss. Dr. Klingenberg provides the chapter “The Recognition and Treatment of Disease,” which covers specific disorders keepers should be aware of. De Vosjoli begins the discussion on breeding leopard geckos, and then is joined by Dr. Viets for a chapter on “Incubation Temperature and Hatchling Sex and Pigmentation.” Tremper’s chapter on “Color and Pattern Variations” focuses on the genetic aspects of breeding leopard geckos. The book also discusses the African fat-tailed gecko plus other eublepharids, including the African clawed gecko, Japanese leopard gecko, Malaysian cat gecko, and the Central American banded gecko.

The Carry-On Traveller: The Ultimate Guide to Packing Light


Erin McNeaney - 2016
    You struggle to fit everything in your bag, you get stressed lugging it around, and you pay a fortune in airline luggage fees.The Carry-On Traveller will teach you not only how to lighten your load, but how to pack everything you need into a single carry-on-size bag. You can apply these strategies to any trip, whether you are travelling for a week or a year, to hot or cold climates, alone or with kids.By travelling carry-on only, you’ll save time at airports, avoid wasting money on checked luggage fees (which are increasingly common), and reduce the stress of hauling bulky bags.It’s not an all or nothing approach. Packing light is a learning process, and you might want to take it gradually. Even if you don’t travel carry-on only on your next trip, this book will help you pack lighter.

How Data Science Is Transforming Health Care


Mike Loukides - 2012
    

Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design


Chris Solarski - 2012
    It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc."Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf."— Marc Mason, Comics Waiting RoomVideo games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different.  Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium.Also available as an eBook

An Introduction to APIs


Brian Cooksey - 2016
    We start off easy, defining some of the tech lingo you may have heard before, but didn’t fully understand. From there, each lesson introduces something new, slowly building up to the point where you are confident about what an API is and, for the brave, could actually take a stab at using one.

Fundamentals of Game Design


Ernest Adams - 2006
    For courses in Fundamentals of Game Design for all video game developers and designers With a focus on designing for the commercial entertainment market, this text teaches the principles and practice of game design and covers each of the major game genres individually.

How To Read A Book A Day: The Ultimate Guide To Quickly Retain And Absorb Information


Thomas Dev Brown - 2015
    Instead you'll be able to absorb the most important content and begin applying it immediately after just one day!

Go in Practice


Matt Butcher - 2015
    Following a cookbook-style Problem/Solution/Discussion format, this practical handbook builds on the foundational concepts of the Go language and introduces specific strategies you can use in your day-to-day applications. You'll learn techniques for building web services, using Go in the cloud, testing and debugging, routing, network applications, and much more.

Beginning PHP and MySQL 5: From Novice to Professional


W. Jason Gilmore - 2004
    Essentially three books in one: provides thorough introductions to the PHP language and the MySQL database, and shows you how these two technologies can be effectively integrated to build powerful websites. Provides over 500 code examples, including real-world tasks such as creating an auto-login feature, sending HTML-formatted e-mail, testing password guessability, and uploading files via a web interface. Updated for MySQL 5, includes new chapters introducing triggers, stored procedures, and views.

So You've Retired: A Practical Guide For Your Happy Retirement


Olivia Greenwell - 2016
     Approaching or beginning retirement is a milestone event. For most of our lives retirement feels like it’s on the distant horizon, something to think about tomorrow rather than today. When the day finally does arrive, for many it can feel a little daunting and overwhelming – how should one spend all this new found free time? Olivia Greenwell has the answers, with friendly advice on: How to navigate your way through the questions you may have New opportunities that could present themselves in retirement How to find further information on the exciting opportunities presented As you experience the wonderful peace and contentment of retirement, this book will help you discover what makes you happy, and how to enjoy your life to the fullest. What are you waiting for? Start living the retirement you always dreamt of, by uncovering all the tools you need today!

Beginner's Luck Guide For Non-Runners: Learn to Run from Scratch to an Hour in 10 Weeks


George Anderson - 2013
    You may have tried and failed in the past to make running stick, but never the less you are determined to master it. You may tell yourself that “running is hard”, or “I’m just not a runner”, but the truth is that anybody can learn to run if they have the right approach. You will likely have many questions; “how do I build up my running distance?”, “how do I stay motivated to run?”, “how do I warm up and cool down?”. All of these and more are covered off within the pages of this book along with a step by step guide to building up your running to 60 minutes. There is more to learning how to run than just going out and seeing how far you can go three days a week. Some people will undoubtedly have success with this method, but for most beginner runners it takes a little more guidance and support to truly master the art of running. More and more beginners are deciding to take their first steps and learn how to run. Races are popping up all over the place geared towards beginner runners and it remains one of the most accessible sports around. Learning how to run should be a fun and rewarding experience in itself, not just a means to achieve a goal. Beginner’s Luck is a complete program that teaches you everything you need to build your confidence as a runner. The program itself removes the pressure of having to stick rigidly to a set rate of progress, and instead allows you to progress at your own pace. If you are a beginner runner who would like to learn how to run for up to an hour AND surprise yourself as to how easy it really is, get Beginner’s Luck and start out on your journey today.

Complete Guide to Carb Counting: How to Take the Mystery Out of Carb Counting and Improve Your Blood Glucose Control


Hope S. Warshaw - 2004
    New chapters cover how to build a personal carb count database, carb counting for insulin pump users, a whole week of meal plans, and much more.