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Shadowrun Legends: Burning Bright by Tom Dowd
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The Pawn in the Portal
Nick Cole - 2016
Ward, a tier-one operator turned mercenary, has just flung himself off the cargo deck of a doomed C-130. Now he’s out of the Drop Zone and evading the undead as a terrible new breed of hunter enters the Wyrd. But these new, faster predators might not be the only thing to fear in an apocalypse beset by zombies, nukes and killer A.I.’s. One of the last warriors of a collapsed government is planning on putting up some big numbers in this final, ultimate game of Survivor, until he finds a mysterious new companion... a stranger dressed in black.
Stonebriar Academy: School for Dragon Riders - Book Two
Thomas Boyhan - 2017
First he had to win admission when only one hundred applicants would be selected from over four hundred. Then Jamie had to learn how to use the power of a Dragon belt and learn to fly with a Dragon. Added to all of this, against all tradition, Jamie has been bonded to a Dragon in his first year. But Jamie overcomes all of those difficulties and even helps his bonded Dragon, Tomith, whom he has nicknamed Tommy, to learn how to fly. Now Jamie and Tommy face the second semester, and in this semester they will continue to struggle— but not only with their classes. They have now been caught up in the Stonebriar House Championship. Each year, the five Houses—Blackburn, Warwick, Aubondale, Waverly, and Pembroke—all compete for the coveted House Championship. Jamie’s and Tommy’s House, Aubondale, has finished in last place for the previous seven years. The overriding passion of every student in Aubondale is to finally get their house out of last place. To help accomplish this, Jamie and Tommy will have to compete in the school’s Dragon races, something they know nothing about. Even as Jamie and Tommy settle into the day-to-day struggles of school life at Stonebriar, they have been marked for capture or assassination by a shadowy organization known at the Sisterhood. For decades, the Sisterhood has been seeking to fulfill a prophecy that will grant the sisters total control over all the nations of Aurellius—along with immortality. But, in order to achieve their goal, they must eliminate Jamie and Tommy. Jamie’s and Tommy’s greatest challenge will not be helping get their House out of last place—their greatest challenge will be to simply survive.
Chronicles of Elantra Vol 2
Michelle Sagara - 2016
And since the missing box is ancient, has no keyhole and holds tremendous darkness inside, Kaylin knows unknown forces are once again playing with her destiny—and her life.CAST IN FURYWhen a minority race of telepaths is suspected of causing a near-devastating tidal wave, Private Kaylin Neya is again drawn into a world of politics…and murder. To make matters worse, Marcus, her trusted sergeant, gets stripped of his command, leaving Kaylin vulnerable. Now she's juggling two troubling cases, and her dreaded magic lessons are starting to look good by comparison…CAST IN SILENCEPrivate Kaylin Neya has sacrificed much to earn the respect of the winged Aerians and immortal Barrani she works alongside. But when the city's oracles warn of brewing unrest in the outer fiefdoms, a mysterious visitor from Kaylin's past casts her under a cloud of suspicion.
Spellbound: Exclusive Sneak Peek -- First Two Chapters (Promo e-Books)
Sylvia Day - 2013
. . .Max Westin. Sex incarnate. She could smell it, feel it with his proximity. Everything about him was a little rough, a little gritty. He was a primitive creature. Just like her.He held her hand a little too long, his gaze, under thick lashes, clearly stating his intention to have her. To tame her. . . ."Victoria."Her name, just one word, but spoken with such possession she could almost feel the collar around her neck."It's in your nature," he murmured. "The desire to be taken."In this game of cat and mouse, everything is an illusion, but the passion is as real as it gets. . . .
Shadowrun 32: Wolf and Raven
Michael A. Stackpole - 1997
Richard Raven in keeping humanity safe from preying monsters--both magical and technological. But crimelord Etienne LaPlante interferes with their vigilantism, preparing to strike at Raven and those who serve him.
Player's Essentials: Heroes of the Forgotten Kingdoms: An Essential Dungeons & Dragons Supplement
Mike Mearls - 2010
Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters. In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dragonborn, drow, half-elves, half-orcs, and tieflings.
The Eighth Born: Book 1 of the Pankaran Chronicles
C.S. Night - 2015
But with the encouragement of the goddess Persuasion, the magical races soon turned on the humans, pushing the magic-less race to the brink of destruction. In response, the gods chose to abandon the mortal world for Heaven. Before leaving, however, they gave mankind a gift to restore balance—a few select individuals with the power to actively wield magic. Persuasion, for her crimes, was banished to Limbo. Since then, the exiled goddess has made only one attempt to free herself, enthralling the human sorcerer Taida in a scheme that destroyed both a kingdom and the powerful Pankara Stone that the goddess required for escape. The young magic-wielder known as Rhyen Hyldhem, newly graduated from the great Academy in Ikha, knows of the story of Taida—but such events occurred millennia ago. As war brews, however, Rhyen will learn more about his powers…and the identity of the fearsome Dark Rider who has stalked him since childhood. Rhyen is about to discover the past isn’t dead—and that his destiny is intricately tied to Taida’s betrayal of humanity.
Mission Pack 4: Missions 13-16
J.S. Morin - 2017
With the weight of his conscience growing by the mission and a fiancee who makes him want to be a better man, Carl Ramsey decides to try his hand at being one of the good guys. But there's a long line of enemies who won't forget so easily. Mission 13: Mission Inadvisable The Mobius crew gets a job offer so vile they not only turn it down, they set out to stop the secretive crime lord doing the hiring. Along the way, they manage to accidentally double-cross an old friend. Sometimes, no matter what you try, you're destined to be on the wrong side of the law. Mission 14: Moral and Orbital Decay Mort's son is on the run from the Convocation. He's fled to a remote mining station and looking for a quick ride from his father's old crew. But when magic gets out of hand, suddenly everyone's more concerned about stopping the space station from crashing into a planet than finding a fugitive. Mission 15: Planet Hustlers Pirates capture the stunnji homeworld, and Rai Kub's people turn to Carl Ramsey to find a way to convince them to leave. Carl's plan? A lot of fast talking, subterfuge, and the crookedest game of poker ever played. The stakes: the fate of a refugee planet. Mission 16: Eternity or Bust When your bride-to-be makes a simple request, a smart man makes it happen. When your outlaw fiancee wants her wedding on Earth, where most of the galaxy's top law enforcement agencies are headquartered, it's going to take bribery, back room deals, and ratting out some old associates. But Carl won't be able to live with himself unless he gets his friends out of the jam he puts them in. Bonus Short Story: For Old Time's Sake With retirement in full force, the crew of the Mobius take on a decidedly low-key villain: the interlopers who're looking to ruin their gig hustling simulator combat for free meals.
Those You Despise: The Awakened Book Seven
Jason Tesar - 2018
Nothing stands between Kael and the last of the Wandering Stars, yet his location may be obvious to those watching from the Eternal Realm, making his presence a danger to everyone around him. With his allies and family centralized in Orud, and the city under threat of imminent assault from the most dangerous and technologically advanced enemies, Kael must decide whether to stay and ambush them or leave to confront them alone. Which is the wiser path? The answer depends upon his interpretation of an ancient prophecy and the depth of his faith in it; meanwhile, the lives of everyone he loves hang in the balance. In book seven of the bestselling Awakened series, Jason Tesar’s epic saga forges a new world from the remnants of three disparate civilizations, fusing the genres of sci-fi, fantasy, and military fiction.
A Kiss for Luck
John Locke - 2013
Even if she skipped or was late for school, she should be up, her cell phone charged, ready for action by now. Then a concerned policeman appears. He too is looking for Aria. Her mother is also worried: nobody can find the missing student. And some of Aria’s clothes are missing. Suddenly, Spencer remembers the text message she recently received from the Little Liars’ mysterious, truth-telling antagonist, “A” – “Five foot two, eyes of blue; has anyone seen my gal?” Even though Aria has hazel eyes, the girls are freaked. When A has something bad to report, she’s never ever wrong.A Kiss For Luck is a spellbinding story inspired by the bestselling, award-winning Pretty Little Liars’ series.
Memoirs of a Battle Mage: Book 1: The Price of Talent
Peter Whittlesey - 2015
But after a tragic confrontation with armed members of the local inquisition his life changes in dramatic fashion. He finds himself on the run from hostile forces and forced to find succor from a variety of unlikely sources. This is the first book of his memoirs detailing how his life was thrown into disarray, and how he grew into becoming a powerful battle trained mage and outlaw.
Lone Wolf
Nigel Findley - 1994
On one hand, he's about to blow his deep cover in the explosively violent Cripp gang. And on the other, his "friends" at his agency have refused to rescue him. Now assassins from both sides are after him.
The Age of Scorpio
Gavin G. Smith - 2012
And now he and his crew are living to regret his desperation. In Red Space the rules are different. Some things work, others don't. Best to stick close to the Church beacons. Don't get lost. Because there's something wrong about Red Space. Something beyond rational. Something vampyric...Long after The Loss mankind is different. We touch the world via neunonics. We are machines, we are animals, we are hybrids. But some things never change. A Killer is paid to kill, a Thief will steal countless lives. A Clone will find insanity, an Innocent a new horror. The Church knows we have kept our sins. Gavin Smith's new SF novel is an epic slam-bang ride through a terrifyingly different future.
Deathwatch: Xenos Hunters
Christian DunnPeter Fehervari - 2012
Equipped by the Ordo Xenos of the Inquisition, Deathwatch Space Marines possess war gear purposely designed for the destruction of all aliens. In the gauntleted fists of these black-armoured warriors does the sanctity of mankind rest, in their hearts the iron will to vanquish every alien predator and wipe them from the face of the galaxy.Deathwatch: Xenos Hunters is one of our classic Direct Exclusive anthologies containing 11 short stories about the Deathwatch Space Marines, and now includes Last Watch by L J Goulding. Machine Spirit by Nick Kyme The Infinite Tableau by Anthony Reynolds Headhunted by Steve Parker Rackinruin by Braden Campbell Weaponsmith by Ben Counter The Vorago Fastness by David Annandale Fearful Symmetries by Rob Sanders A Sanctuary of Wyrms by Peter Fehervari Exhumed by Steve Parker The Alien Hunters by Andy Chambers Last Watch by L J Goulding
GURPS Cyperpunk: High-Tech Low-Life Roleplaying
Lloyd Blankenship - 1990
-- The book that was confiscated by the Secret Service because they thought it contained hacking secrets (It doesn't)-- Nominated for the Origins Award for Best Roleplaying Supplement.