Thirty Days Has September: Cool Ways to Remember Stuff


Christopher Stevens - 2008
    It makes a lovely gift from parent to child and a perfect learning companion to help all school children. It is a treasure trove of easy methods to take important information from the back of the mind to the tip of children's tongues.

Caribbean Food Made Easy


Levi Roots - 2009
    This book's 100 recipes include many Caribbean favourites, often modernized with a delicious twist.

Women in Science: 50 Fearless Pioneers Who Changed the World


Rachel Ignotofsky - 2016
    Full of striking, singular art, this collection also contains infographics about relevant topics such as lab equipment, rates of women currently working in STEM fields, and an illustrated scientific glossary. The women profiled include well-known figures like primatologist Jane Goodall, as well as lesser-known pioneers such as Katherine Johnson, the African-American physicist and mathematician who calculated the trajectory of the 1969 Apollo 11 mission to the moon.

Minecraft: Construction Handbook


Matthew Needler - 2014
    You'll learn how to construct houses, bridges, ships, floating islands and rollercoasters of the highest quality.

Laugh-Out-Loud Jokes for Kids


Rob Elliott - 2010
    Laugh-Out-Loud Jokes for Kids provides children ages 7-10 many hours of fun and laughter. Young readers will have a blast sharing this collection of hundreds of one-liners, knock knock jokes, tongue twisters, and more with their friends and family! This brand new book will have children rolling on the floor with laughter and is sure to be a great gift idea for any child.

Minecraft: Essential Handbook


Stephanie Milton - 2013
    You have only minutes to find food and shelter before darkness falls and the monsters come looking for you. What do you do?The official Minecraft Beginner's Handbook might just save your life. Learn how to find resources, make a shelter, craft tools, armor and weapons, and protect yourself from monsters. With tips from Minecraft experts, inclduing developer Jeb and creator Notch himself, this is the definitive guide to surviving your first few days.

The Measly Middle Ages


Terry Deary - 1996
    "The Measly Middle Ages" portrays life as it really was in the days when knights were bold and the peasants were revolting.

On the Way Home: The Diary of a Trip from South Dakota to Mansfield, Missouri, in 1894


Laura Ingalls Wilder - 1962
    They heard that the soil there was rich and the crops were bountiful -- it was even called "the Land of the Big Red Apple." With hopes of beginning a new life, the Wilders made their way to the Ozarks of Missouri.During their journey, Laura kept a detailed diary of events: the cities they passed through, the travelers they encountered on the way, the changing countryside and the trials of an often difficult voyage. Laura's words, preserved in this book, reveal her inner thoughts as she traveled with her family in search of a new home in Mansfield, where Rose would spend her childhood, where Laura would write her Little House books, and where she and Almanzo would remain all the rest of their happy days together.

A Really Short History of Nearly Everything (Young Adult)


Bill Bryson - 2003
    It had an illustration that captivated him–a diagram showing Earth’s interior as it would look if you cut into it with a large knife and removed about a quarter of its bulk. The idea of lots of startled cars and people falling off the edge of that sudden cliff (and 4,000 miles is a pretty long way to fall) was what grabbed him in the beginning, but gradually his attention turned to what the picture was trying to teach him: namely that Earth’s interior is made up of several different layers of materials, and at the very centre is a glowing sphere of iron and nickel, as hot as the Sun’s surface, according to the caption. And he very clearly remembers thinking: “How do they know that?”Bill’s storytelling skill makes the “How?” and, just as importantly, the “Who?” of scientific discovery entertaining and accessible for all ages. He covers the wonder and mystery of time and space, the frequently bizarre and often obsessive scientists and the methods they used, and the mind-boggling fact that, somehow, the universe exists and against all odds, life came to be on this wondrous planet we call home.

Writing Magic: Creating Stories that Fly


Gail Carson Levine - 2006
    She shows how you, too, can get terrific ideas for stories, invent great beginnings and endings, write sparkling dialogue, develop memorable characters—and much, much more. She advises you about what to do when you feel stuck—and how to use helpful criticism. Best of all, she offers writing exercises that will set your imagination on fire.With humor, honesty, and wisdom, Gail Carson Levine shows you that you, too, can make magic with your writing.

The Way Things Work


David Macaulay - 1988
    Full-color illustrations.

Rules Compendium: A Game Reference for All Players (4th Edition D&D)


James Wyatt - 2010
    This handy and comprehensive Dungeons and Dragons book is intended as a quick rules reference. It contains the complete core rules for the 4th Edition Dungeons and Dragons Fantasy Roleplaying Game. In addition to providing an overview of the game and how it is played, this book presents the core rules in a format that is easily referenced during a game. It includes information on level advancement, combat, experience points, treasure, skills, equipment, and more.

Horse (Eyewitness Books)


D.K. Publishing - 1960
    This closeup look at the evolution and behavior of horses, zebras, ponies, mules, and more examines their importance to humans throughout history, and includes photos of all major domestic breeds.

George's Secret Key to the Universe


Lucy Hawking - 2007
    George's parents, who have always been wary of technology, warn him about their new neighbors: Eric is a scientist and his daughter, Annie, seems to be following in his footsteps. But when George befriends them and Cosmos, their super-computer, he finds himself on a wildly fun adventure, while learning about physics, time, and the universe. With Cosmos's help, he can travel to other planets and a black hole. But what would happen if the wrong people got their hands on Cosmos? George, Annie, and Eric aren't about to find out, and what ensues is a funny adventure that clearly explains the mysteries of science. Garry Parsons' energetic illustrations add humor and interest, and his scientific drawings add clarity; there are also eight 4-page full-color inserts of scientific photos.

Secret Agent Handbook (Disney Club Penguin)


Katherine Noll - 2009
    Plus, they'll visit Secret Agent headquarters!