Book picks similar to
A Book on C: Programming in C by Al Kelley


computer-science
reference
non-fiction
technical

Test-Driven Development: By Example


Kent Beck - 2002
    While some fear is healthy (often viewed as a conscience that tells programmers to be careful!), the author believes that byproducts of fear include tentative, grumpy, and uncommunicative programmers who are unable to absorb constructive criticism. When programming teams buy into TDD, they immediately see positive results. They eliminate the fear involved in their jobs, and are better equipped to tackle the difficult challenges that face them. TDD eliminates tentative traits, it teaches programmers to communicate, and it encourages team members to seek out criticism However, even the author admits that grumpiness must be worked out individually! In short, the premise behind TDD is that code should be continually tested and refactored. Kent Beck teaches programmers by example, so they can painlessly and dramatically increase the quality of their work.

Introduction to Information Retrieval


Christopher D. Manning - 2008
    Written from a computer science perspective by three leading experts in the field, it gives an up-to-date treatment of all aspects of the design and implementation of systems for gathering, indexing, and searching documents; methods for evaluating systems; and an introduction to the use of machine learning methods on text collections. All the important ideas are explained using examples and figures, making it perfect for introductory courses in information retrieval for advanced undergraduates and graduate students in computer science. Based on feedback from extensive classroom experience, the book has been carefully structured in order to make teaching more natural and effective. Although originally designed as the primary text for a graduate or advanced undergraduate course in information retrieval, the book will also create a buzz for researchers and professionals alike.

The Art of Unit Testing: With Examples in .NET


Roy Osherove - 2009
    It guides you step by step from simple tests to tests that are maintainable, readable, and trustworthy. It covers advanced subjects like mocks, stubs, and frameworks such as Typemock Isolator and Rhino Mocks. And you'll learn about advanced test patterns and organization, working with legacy code and even untestable code. The book discusses tools you need when testing databases and other technologies. It's written for .NET developers but others will also benefit from this book.Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.Table of ContentsThe basics of unit testingA first unit testUsing stubs to break dependenciesInteraction testing using mock objectsIsolation (mock object) frameworksTest hierarchies and organizationThe pillars of good testsIntegrating unit testing into the organizationWorking with legacy code

Data Mining: Practical Machine Learning Tools and Techniques


Ian H. Witten - 1999
    This highly anticipated fourth edition of the most ...Download Link : readmeaway.com/download?i=0128042915            0128042915 Data Mining: Practical Machine Learning Tools and Techniques (Morgan Kaufmann Series in Data Management Systems) PDF by Ian H. WittenRead Data Mining: Practical Machine Learning Tools and Techniques (Morgan Kaufmann Series in Data Management Systems) PDF from Morgan Kaufmann,Ian H. WittenDownload Ian H. Witten's PDF E-book Data Mining: Practical Machine Learning Tools and Techniques (Morgan Kaufmann Series in Data Management Systems)

SQL and Relational Theory: How to Write Accurate SQL Code


C.J. Date - 2009
    On the other hand, if you're not well versed in the theory, you can fall into several traps. In SQL and Relational Theory, author C.J. Date demonstrates how you can apply relational theory directly to your use of SQL. With numerous examples and clear explanations of the reasoning behind them, you'll learn how to deal with common SQL dilemmas, such as:Should database access granted be through views instead of base tables? Nulls in your database are causing you to get wrong answers. Why? What can you do about it? Could you write an SQL query to find employees who have never been in the same department for more than six months at a time? SQL supports "quantified comparisons," but they're better avoided. Why? How do you avoid them? Constraints are crucially important, but most SQL products don't support them properly. What can you do to resolve this situation? Database theory and practice have evolved since Edgar Codd originally defined the relational model back in 1969. Independent of any SQL products, SQL and Relational Theory draws on decades of research to present the most up-to-date treatment of the material available anywhere. Anyone with a modest to advanced background in SQL will benefit from the many insights in this book.

Unity in Action


Joseph Hocking - 2015
    You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5.About the BookThis book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences.Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications.You'll need to know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed.

How to Solve It: A New Aspect of Mathematical Method


George Pólya - 1944
    Polya, How to Solve It will show anyone in any field how to think straight. In lucid and appealing prose, Polya reveals how the mathematical method of demonstrating a proof or finding an unknown can be of help in attacking any problem that can be reasoned out--from building a bridge to winning a game of anagrams. Generations of readers have relished Polya's deft--indeed, brilliant--instructions on stripping away irrelevancies and going straight to the heart of the problem.

Fundamentals of Computer Graphics


Peter Shirley - 2002
    It presents the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code. - The fundamental mathematics used in graphics programs - The basics of the graphics pipeline - BSP trees - Ray tracing - Surface shading - Texture mapping Advanced topics include: - Curves and surfaces - Color science - Global illumination - Reflection models - Image-based rendering - Visualization Extensive exercises and references for further reading enhance each chapter. An introduction for novices---a refresher for professionals.

Continuous Delivery: Reliable Software Releases Through Build, Test, and Deployment Automation


Jez Humble - 2010
    This groundbreaking new book sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers, and operations, delivery teams can get changes released in a matter of hours-- sometimes even minutes-no matter what the size of a project or the complexity of its code base. Jez Humble and David Farley begin by presenting the foundations of a rapid, reliable, low-risk delivery process. Next, they introduce the "deployment pipeline," an automated process for managing all changes, from check-in to release. Finally, they discuss the "ecosystem" needed to support continuous delivery, from infrastructure, data and configuration management to governance. The authors introduce state-of-the-art techniques, including automated infrastructure management and data migration, and the use of virtualization. For each, they review key issues, identify best practices, and demonstrate how to mitigate risks. Coverage includes - Automating all facets of building, integrating, testing, and deploying software - Implementing deployment pipelines at team and organizational levels - Improving collaboration between developers, testers, and operations - Developing features incrementally on large and distributed teams - Implementing an effective configuration management strategy - Automating acceptance testing, from analysis to implementation - Testing capacity and other non-functional requirements - Implementing continuous deployment and zero-downtime releases - Managing infrastructure, data, components and dependencies - Navigating risk management, compliance, and auditing Whether you're a developer, systems administrator, tester, or manager, this book will help your organization move from idea to release faster than ever--so you can deliver value to your business rapidly and reliably.

Computer Networks: A Systems Approach


Larry L. Peterson - 1996
    This expanded and completely updated edition covers the why of network design, focusing not just the specifications comprising today's systems but how key technologies and protocols actually work in the real world to solve specific problems. It is the only introductory computer networking book written by authors who have had first-hand experience with many of the protocols discussed in the text, who have actually designed some of them as well, and who are still actively designing the computer networks today.The book makes less use of computer code to explain protocols than earlier editions. Moreover, this new edition shifts the focus somewhat higher in the protocol stack where there is generally more innovative and exciting work going on at the application and session layers than at the link and physical layers. Other new features are: increased accessibility by clearly separating the advanced material from more fundamental via special headings and boxed features; the material is structured in such a way as to make it easier to teach top-down. Furthermore, the book outstrips the competitors in offering a more robust ancillary package for student and instructor support. The text is complemented with figures as well as links to networking resources on the Web and links to author-created materials on author-maintained Web site.Computer Networks, Fourth Edition, will be an invaluable resource for networking professionals and upper level undergraduate and graduate students in CS, EE, and CSE programs.

Oracle PL/SQL Programming


Steven Feuerstein - 1993
    Packed with examples and helpful recommendations, the book has helped everyone--from novices to experienced developers, and from Oracle Forms developers to database administrators--make the most of PL/SQL. The fourth edition is a comprehensive update, adding significant new content and extending coverage to include the very latest Oracle version, Oracle Database 10g Release 2. It describes such new features as the PL/SQL optimizing compiler, conditional compilation, compile-time warnings, regular expressions, set operators for nested tables, nonsequential collections in FORALL, the programmer-defined quoting mechanism, the ability to backtrace an exception to a line number, a variety of new built-in packages, and support for IEEE 754 compliant floating-point numbers. The new edition adds brand-new chapters on security (including encryption, row-level security, fine-grained auditing, and application contexts), file, email, and web I/O (including the built-in packages DBMS_OUTPUT, UTL_FILE, UTL_MAIL, UTL_SMTP, and UTL_HTTP) and globalization and localization. Co-authored by the world's foremost PL/SQL authority, Steven Feuerstein, this classic reference provides language syntax, best practices, and extensive code, ranging from simple examples to complete applications--making it a must-have on your road to PL/SQL mastery. A companion web site contains many more examples and additional technical content for enhanced learning.

Peopleware: Productive Projects and Teams


Tom DeMarco - 1987
    The answers aren't easy -- just incredibly successful.

The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity


Alan Cooper - 1999
    Cooper details many of these meta functions to explain his central thesis: programmers need to seriously re-evaluate the many user-hostile concepts deeply embedded within the software development process. Rather than provide users with a straightforward set of options, programmers often pile on the bells and whistles and ignore or de-prioritise lingering bugs. For the average user, increased functionality is a great burden, adding to the recurrent chorus that plays: "computers are hard, mysterious, unwieldy things." (An average user, Cooper asserts, who doesn't think that way or who has memorised all the esoteric commands and now lords it over others, has simply been desensitised by too many years of badly designed software.) Cooper's writing style is often overblown, with a pantheon of cutesy terminology (i.e. "dancing bearware") and insider back-patting. (When presenting software to Bill Gates, he reports that Gates replied: "How did you do that?" to which he writes: "I love stumping Bill!") More seriously, he is also unable to see beyond software development's importance--a sin he accuses programmers of throughout the book. Even with that in mind, the central questions Cooper asks are too important to ignore: Are we making users happier? Are we improving the process by which they get work done? Are we making their work hours more effective? Cooper looks to programmers, business managers and what he calls "interaction designers" to question current assumptions and mindsets. Plainly, he asserts that the goal of computer usage should be "not to make anyone feel stupid." Our distance from that goal reinforces the need to rethink entrenched priorities in software planning. -- Jennifer Buckendorff, Amazon.com

Database Systems: A Practical Approach to Design, Implementation and Management


Thomas M. Connolly - 1995
    Meant for students and professionals, it includes explanations using case studies. The design methodology is divided into conceptual, logical, and physical.

Deep Learning with Python


François Chollet - 2017
    It is the technology behind photo tagging systems at Facebook and Google, self-driving cars, speech recognition systems on your smartphone, and much more.In particular, Deep learning excels at solving machine perception problems: understanding the content of image data, video data, or sound data. Here's a simple example: say you have a large collection of images, and that you want tags associated with each image, for example, "dog," "cat," etc. Deep learning can allow you to create a system that understands how to map such tags to images, learning only from examples. This system can then be applied to new images, automating the task of photo tagging. A deep learning model only has to be fed examples of a task to start generating useful results on new data.