Harry Potter and the Sorcerer's Stone: Selected Themes from the Motion Picture : French Horn Solo, Duet, Trio (Instrumental Series)


John Williams - 2001
    Scored for Frech horn and playable by any combination of instruments -- large ensembles, small ensembles, or solos -- the arrangements capture the wonderful sounds from the movie. Fingering charts are included. Titles are: Hedwig's Theme * Diagon Alley * Hogwarts Forever * Nimbus 2000 * Cast a Christmas Spell * Harry's Wondrous World.

Hunter: The Vigil


Russell Bailey - 2008
    A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait? Things will never be the same after this. You've set forth on a damning path. Carry the Vigil. Fight back the shadows.Rulebook for Hunter: The Vigil This book includes: * A rulebook for playing hunters, those humans who have seen the truth of the World of Darkness and are spurred to action. * A many-faced Vigil for many types of hunter: characters might choose a path of violence, of investigation, or even of rehabilitation. Decipher mysteries and confront the horrors. * Provides new player types and antagonists for crossover- intensive chronicles as well as those chronicles focused only on hunters.

Speccy Nation


Dan Whitehead - 2012
    The British games industry would go on to create such hits as Tomb Raider and Grand Theft Auto, our innovation and imagination the envy of the world, our programmers the most sought after talent in the fastest growing entertainment medium in history.And it all started here.Welcome to the Speccy Nation.Join veteran games journalist and author Dan Whitehead on a journey through fifty games that helped to define the golden age of British gaming. From the timeless classics to unlikely cult favourites, and even the games so eccentric they could only have come from Britain in the 1980s.Part nostalgic look at the past, and part critical eye on the present and future, Speccy Nation is essential reading for all retro gaming enthusiasts.Includes a foreword by Your Sinclair's Phil "Snouty" South.

The Art of Halo


Eric Trautmann - 2004
    This action-packed science fiction—military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers–and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon–from bright idea to brilliant result–and a testament to the creativity of the artists at Bungie Studios.• Meet the brains behind Bungie, the birthplace of Halo• Feast your eyes on a panorama of all-new artwork from its spectacular sequel Halo 2–one of the most eagerly-awaited games of 2004• Discover the art of game design from the inside out, in interviews with–and illustrations by–the Halo creative team• Learn the secrets of designing gear from the artists themselves• Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script• Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and moreIt’s all here–the story behind the sensation that GamePro declares “above and beyond what console gamers have come to expect”–in one virtuoso volume!

Nimbus


B.J. Keeton - 2013
    NIMBUS is steampunk for people who don't know they like steampunk, as well as being steampunk for people who already love steampunk!--Seedy corporations and airship factions, demons and rogues, zealots and thieves…Nimbus is an epic tale of power, greed, and corruption.Jude Finley is a new recruit aboard the Gangly Dirigible, an airship that extracts water from rainclouds. While working aboard the ship, Jude and his friends uncover a secret which may or may not help them against a growing uprising that could spell doom for everyone on the planet. Meanwhile, Demetrius Rucca, the wheelchair-bound son of a prominent religious leader, begins recruiting followers for his own subversive cause. As allegiances are sworn to him and his followers grow, he begins to discover the new powers that lie within him. This power could be the salvation Demetrius is looking for–or it could be the destruction of the known world.

AlterWorld


D. Rus - 2013
    Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! And still they're the lucky ones compared to those burning alive eternally within the scorched hulls of tank simulators. But some unfortunates - the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits - choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs. Once a seasoned gamer and now a terminal cancer patient, Max grasps at this final chance to preserve his life and identity. So he goes for it - goes for the promise of immortality shared with a few trusty friends and the woman he loves. Together they roam the roads of AlterWorld and sample its agony and ecstasy born of absolute freedom.

The Secret of Mago Castle


Rebecca Tinkle - 2014
    Five lives converge in this sleepy tourist town where the fate of the Earth hangs in the balance. As Angeline, Toby, Noah, Suna, and Leuters discover latent supernatural abilities and wisdoms from an ancient past, they race against time to dissolve the veils between the physical and spiritual worlds, determining whether the corruption of thousands of years of human civilization will be allowed to continue or whether humanity will get a fresh start. The Secret of Mago Castle is a fantasy novel that addresses the real issues humanity currently faces. It is a call to bring out the best in the human spirit to save the place we all call home. By the end of this book, youíll be wishing . . . hoping . . . believing that it wasnít just a story.

The Legend of Zelda: Hyrule Historia


NintendoHeidi Plechl - 2011
    This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!