Phasma


Delilah S. Dawson - 2017
    But for all her renown, Phasma remains as virtually unknown as the impassive expression on her gleaming chrome helmet. Now, an adversary is bent on unearthing her mysterious origins—and exposing a secret she guards as zealously and ruthlessly as she serves her masters.

Inside the Magic: The Making of Fantastic Beasts and Where to Find Them


Ian Nathan - 2016
    Rowling’s all new adventure, Fantastic Beasts and Where to Find Them to the big screen.Inside the Magic: The Making of Fantastic Beasts and Where to Find Them introduces filmmaking fans to Newt Scamander, Magizoologist, and the principal characters, locations, artifacts and beasts that he encounters in 1920s New York. Explore the filmmaking magic behind MACUSA, the secretive American counterpart of the Ministry of Magic; and the magical secrets of Newt’s case.Each section contains profiles of the key characters, with revealing insights from Eddie Redmayne, Katherine Waterston, Alison Sudol, Dan Fogler, Colin Farrell, and many others, together with sections on set design, costumes, make-up, special effects, art department & props (especially wands!), which are illuminated by interviews with David Heyman, David Yates, Stuart Craig, Colleen Atwood and a magical army of other crew. Packed with exciting photos that reveal the filmmaking process in discerning detail, and officially licensed by Warner Bros. Consumer Products, this is the definitive adult companion book to the film, and perfect introduction to Fantastic Beasts and Where to Find Them.

The Art of Blizzard Entertainment


Blizzard Entertainment - 2012
    From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled. Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

Super Graphic: A Visual Guide to the Comic Book Universe


Tim Leong - 2013
    This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics.

Barlowe's Guide to Extraterrestrials: Great Aliens from Science Fiction Literature


Wayne Barlowe - 1979
    One man has seen them.Wayne Dougles Barlowe's brilliant portraits of science fiction creatures are the result of exacting studies made during a lifetime in the field. He now presents anatomical drawings, cutaway and locomotive studies, and at-hand observations of each entity's habits, behavioral patterns, environment, and culture.Wayne Douglas Barlowe has been that close.

Darth Vader #1


Kieron GillenLeinil Francis Yu - 2015
    Ever since Darth Vader made his first on-screen appearance, he became one of the most popular villains to ever haunt an audience's dreams! Now, follow Vader straight from the ending of "Star Wars: A New Hope", (and the pages of the new Star Wars comic book), into his own series, showing the Empire's war with the Rebel Alliance from the other side! Writer Kieron Gillen and artist Salvador Larocca bring us a peek behind the mask of evil!

The Making of Star Trek


Stephen E. Whitfield - 1968
    Filled with quotations from cast members, memos to and from Gene Roddenberry, biographies of cast members, sketches, photographs, set descriptions, and even budgets and cast schedules, this volume is a fascinating, invaluable behind-the-scenes account of the development and production of the original Star Trek™ series."- source unknown"The book on how to write for TV! The complete story on how the U.S.S. Enterprise was designed, the original concept behind the show, backgrounds of the characters—the whole authentic history." - Ballantine

The Art of Fullmetal Alchemist


Hiromu Arakawa - 2005
    The Art of Fullmetal Alchemist contains over 90 pages of gorgeous painted illustrations, including all the title pages as printed in color in the Japanese magazine Shonen Gangan; Japanese tankobon (graphic novel) and promotional artwork, with source listings; portraits of the main characters; and character designs from the PS2 game Fullmetal Alchemist and the Broken Angel. Includes a special two-page message from Hiromu Arakawa.

Solo: A Star Wars Story


Mur Lafferty - 2018
    Young Han dreams of someday soaring into space at the helm of his own starship and leaving his home, the gritty industrial planet Corellia, far behind. But as long as he’s trapped in a life of poverty and crime—and under the thumb of the sinister Lady Proxima and her brutal street gang—reaching the distant stars seems impossible. When Han tries to escape with his girlfriend and partner-in-crime, Qi’ra, he makes it out—but she doesn’t. Desperate for a way to find his own offworld vessel and free her, Han enlists in the Imperial Navy—the last place for a rebellious loner who doesn’t play well with others. When the Empire clips his wings, Han goes rogue and plunges into the shady world of smugglers, gamblers, and con artists. There he meets the charming and cunning high roller Lando Calrissian, makes an unlikely friend in a cantankerous Wookiee called Chewbacca, and first lays eyes on the Millennium Falcon. To snag his piece of the outlaw pie, Han joins a crew of pirates to pull off a risky heist. The stakes are high, the danger is great, and the odds are slim. But never tell Han Solo the odds.

The Dragonlover's Guide to Pern


Jody Lynn Nye - 1989
    . .THE DRAGONS: How they developed from little fire-lizards into the huge telepathic creatures that carry human riders and fight ThreadTHE PEOPLE: How they live, the clothes they wear, the food they eatTHE PLACES: What to see and do in individual Holds and WeyrsTHREAD: Its appearance and behavior, the threat it poses, and ways to combat itUPDATED TO INCLUDE THE RENEGADES OF PERN, ALL THE WEYRS OF PERN, THE CHRONICLES OF PERN: FIRST FALL, AND THE DOLPHINS OF PERN

The Art of Star Trek


Judith Reeves-Stevens - 1995
    Bizarre alien beings, breathtaking extraterrestrial landscapes, exotic costumes, state-of-the-art special effects, and remarkably convincing futuristic sets and props and equipment have brought Gene Roddenberry's inspiring vision to life before the public's awestruck eyes."The Art of Star Trek" is a one-of-a-kind gallery of Star Trek artwork, as well as tribute to the many artists, designers, and technicians whose diverse talents and imagination created the distinctive look of the Star Trek universe. Every incarnation of Star Trek is explored: The Original Series, The ANimated Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, and Star Trek: Voyager, and the films -- with the complete behind-the-scenes story of Star Trek's design history.With hundreds of full-color illustrations and photographs, many from private collections, readers will at last be able to linger on Star Trek's rich visual legacy and trace the evolution of and images from their initial conceptions to their final form on television and film screens.Like all great works of art, the many sights and visual surprises of Star Trek have been built from scratch through a combination of inspiration and painstaking effort. "The Art of Star Trek" covers the entire universe of Star Trek artwork and production design to reveal how, in all of its various forms, Star Trek has allowed us to look boldly into the future and see what no one has seen before."The Art of Star Trek" is the art of pure imagination, the art of a bright, hopeful future, and the art of three remarkable decades on nonstop action and adventure. Lavishly illustrated, it is a book to be read and referred to time after time, as well as one that will become a cherished chronicle fo Star Trek's first thirty years.

The Empire Strikes Back - So You Want to Be a Jedi?


Adam Gidwitz - 2015
    You can move things with your mind. Control people with your thoughts. Oh, and the lightsabers. Yeah, those are awesome. But it's not all mind control and weaponized flashlights. Being a Jedi is hard work. Also, there are bad guys. Lots of bad guys. Who want to kill you.Do you still want to be a Jedi?Well, this book tells the tale of one of the greatest Jedi ever. It's also a retelling of the classic film The Empire Strikes Back. But it is more than that. It also teaches you how to become a Jedi. Maybe you don't need to learn how to levitate or sense your surroundings blindfolded. And maybe you don't want to hear a story about lightsabers and murderous snow creatures and spaceships. But maybe you do want to hear such a story. And maybe, just maybe, you do want to learn how to be a Jedi. Well, in that case, this is the book for you. The choice, my young friend, is in your hands. Literally.

Lords of the Sith


Paul S. Kemp - 2015
    We are indeed hunted." Anakin Skywalker, Jedi Knight, is just a memory. Darth Vader, newly anointed Sith Lord, is ascendant. The Emperor's chosen apprentice has swiftly proven his loyalty to the dark side. Still, the history of the Sith Order is one of duplicity, betrayal, and acolytes violently usurping their Masters—and the truest measure of Vader's allegiance has yet to be taken. Until now. On Ryloth, a planet crucial to the growing Empire as a source of slave labor and the narcotic known as "spice," an aggressive resistance movement has arisen, led by Cham Syndulla, an idealistic freedom fighter, and Isval, a vengeful former slave. But Emperor Palpatine means to control the embattled world and its precious resources—by political power or firepower—and he will be neither intimidated nor denied. Accompanied by his merciless disciple, Darth Vader, he sets out on a rare personal mission to ensure that his will is done. For Syndulla and Isval, it's the opportunity to strike at the very heart of the ruthless dictatorship sweeping the galaxy. For the Emperor and Darth Vader, Ryloth becomes more than just a matter of putting down an insurrection: When an ambush sends them crashing to the planet's surface, where inhospitable terrain and an army of resistance fighters await them, they will find their relationship tested as never before. With only their lightsabers, the dark side of the Force, and each other to depend on, the two Sith must decide if the brutal bond they share will make them victorious allies or lethal adversaries.

Where No One Has Gone Before: A History in Pictures (Star Trek: All)


J.M. Dillard - 1994
    These are the voyages of the Starship Enterprise Her five-year mission: To explore strange, new worlds; To seek out new life and new civilizations; To boldly go where no man has gone before..."These words, first spoken on television on September 8, 1966, gave the world its first glimpse of Gene Roddenberry's vision of the future. Since that day nearly thirty years ago, Star Trek has become the most incredible collaborative effort ever seen in motion pictures, television, and publishing -- a phenomenon that has inspired seven movies, four television series, and a line of bestselling books. Star Trek's popularity is astounding; nearly fifty percent of the American public identify themselves as Star Trek fans.To celebrate Star Trek's heroic future vision for humanity, Pocket Books is pleased to present the updated, full-color, illustrated history of the Star Trek phenomenon: "Where No One Has Gone Before; A History in Pictures". From the genesis of The Original Series to the short-lived animated series, to the aborted second television series in the late 1970s, to Star Trek's resurgence in the movies and an incredible three more hit television shows, this is the complete Star Trek story -- an epic tale that now spans thirty years.With more than thirty pages of new material, "Where No One Has Gone Before" is the ultimate collector's edition and features personal accounts, anecdotes, and full-color photographs from the actors, fans, and backstage professionals who helped make the show so incredibly popular.The entertaining and informative text provides a behind-the-scenes glimpse of the world of Star Trek and includes essays by the master of science fiction and science fact, the late Dr. Isaac Asimov. The photo selection is the result of an exhaustive, national search for the best in Star Trek photography."Where No One Has Gone Before" is a book for all Star Trek fans, from the most loyal enthusiast to the causal viewer -- anyone who has marveled at adventures that continue to transport us all to the final frontier.

Stardust: The Visual Companion


Stephen Jones - 2007
    Tristran Thorn vows to retrieve a fallen star and deliver it to his beloved. His quest leads over an ancient wall, into a magical realm strange beyond imagining…This stunning hardcover volume follows the storyline of the movie, with commentary & interviews with the starry cast and the crew, enchanting color photos, and beautiful, fully painted production art, the full magical screenplay and an exclusive introduction by Neil Gaiman.