Star Wars Roleplaying Game Saga Edition Core Rulebook


Christopher Perkins - 2007
    Immerse yourself in the excitement of the greatest space fantasy of all time!This new edition of the Star Wars Roleplaying Game encapsulates all six feature films while presenting a thorough revision of the rule, making the game easier to learn while improving the overall game experience.This new edition includes new character abilities and options, a world gazetteer, statistics for key characters from all six Star Wars films and the Expanded Universe, and guidelines on how to use Star Wars miniatures and battle maps in play.

The Art of World of Warcraft : Cataclysm


Blizzard Entertainment - 2010
    The Art of World of Warcraft: Cataclysm artbook was originally distributed in the World of Warcraft: Cataclysm Collector's Edition.The World of Warcraft: Cataclysm Collector's Edition comes in a special box that contains many exclusive extras to enhance the players' battle against Deathwing, including:World of Warcraft: Cataclysm on CD-ROM and DVD-ROM.- Art of Cataclysm, 176 pages of art featuring never-before-seen images from the archives of the Blizzard Film Department and the World of Warcraft development team.- An exclusive in-game pet: Lil' Deathwing.- A behind-the-scenes DVD containing over an hour of developer interviews, the Cataclysm intro cinematic with director’s commentary, and more.- The collector's edition soundtrack CD, containing ten epic tracks from the game, along with exclusive bonus tracks.- A mouse pad featuring Deathwing and a map of the newly ravaged world.- A World of Warcraft Trading Card Game Wrathgate™ starter deck, along with two extended art cards and two exclusive hero cards available only in the Collector’s Edition.

Tears in the Wind: Triumph and Tragedy on America’s Highest Peak


Larry Semento - 2016
    The author endured so much on that mountain, and his description is vivid and emotional. I recommend this book to anyone. You don't have to be interested in climbing to enjoy this slice of adventure and terror. I could not recommend this book more!”-- K. Hymel. In this riveting account of an expedition to climb Denali, the author describes how a childhood fascination with mountaineering led to the adventure of a lifetime. As an average middle-aged guy, he began mountain climbing as a pastime, eventually signing on with a guided group to attempt an ascent of Denali. Formerly called Mt. McKinley, Denali is the highest peak in North America and well known for its vicious winds and dreadfully cold weather. During an expedition that was both triumphant and tragic, the team experienced the full force of the mountain’s fury. They were forced to face life and death on terms that had a lasting effect on each of them. This is a rare peek into a world often shrouded in glamor and mystery. More than a description of the climb, this is an introspective look at the physical and mental demands of climbing a high mountain, and it provides thoughtful insight on the impact that this amazing adventure had on Larry and his family and friends. Come along on a journey from armchair to the top of the continent, and share in the drama of this epic journey.

The Guild: The Official Companion


Felicia Day - 2013
    Created, written by and starring Felicia Day, it follows the story of a Guild of online gamers who finally meet in real life. Here at last is the official companion to the show that fans have been waiting for, featuring an Intro from Felicia, in-depth interviews and scores of photos.

The Queen's Marriage


Lady Colin Campbell - 2018
    In this new book royal historian Lady Colin Campbell covers The Queen’s Marriage in intimate detail. Using her connections and impeccable sources she recounts details of the inside story of the monarch’s relationship with the Duke of Edinburgh and her close family.

Digital Systems: Principles and Applications


Ronald J. Tocci - 1977
    KEY TOPICS For each new device or circuit, the authors describe the principle of the operation, give thorough examples, and then show its actual application. An excellent reference on modern digital systems.

My Boy: The Philip Lynott Story


Philomena Lynott - 1995
    

Dr. Rick Will See You Now


Dr. Rick - 2021
    Dr. Rick will see you now! Finally, your chance to sit down with the world's foremost Parentamorphosis expert. Each page of this handy guide is like a one-on-one session with the man himself, filled with the strategies, exercises, self-assessments, and good old-fashioned straight-shootin' advice you need to un-become your parents every single day. From making small talk with tollboth operators (don't) to the dangerous lures of lawn care, this collection of bite-sized wisdom fits perfectly in your oversized cargo pants and will have you covered for almost any situation.

Go: A Complete Introduction to the Game


Cho Chikun - 1997
    Today, go is becoming increasingly popular in the western world as more and more people discover its beauty, elegance, and strategic depth.This book is the best and most authorative introduction to this ancient and fascinating game. Written specifically for the western reader by one of the strongest players in the world, it presents the rules, tactics, and strategy of this unique game in a step-by-step, easy to understand way.Besides showing you how to play, it contains essays about the world of go which will broaden your knowledge and understanding as well as pique your interest. From history to modern tournament play, from traditional playing sets to computer go, you'll find it in these pages.

The Big-Ass Book of Crafts


Mark Montano - 2008
    Divided into sections that include Outdoorsy (ideas to enhance your backyard), Dishing It Out (decorating plates using different techniques), You've Been Framed (innovative picture framing ideas), and Can I Have a Light? (creating and decorating lamps, lanterns, and chandeliers), it's as entertaining to read as it is endlessly inspiring. With more than one hundred and fifty inventive and fun projects, The Big-Ass Book of Crafts is the perfect activity book for readers of every mood, budget, and skill level.

The Last Real Season: A Hilarious Look Back at 1975 - When Major Leaguers Made Peanuts, the Umpires Wore Red, and Billy Martin Terrorized Everyone


Mike Shropshire - 2008
    But for the baseball cognoscenti, there are just a few "must-have" classics: BALL FOUR by Jim Bouton. THE LONG SEASON by Jim Brosnan. WILLIE'S TIME by Charles Einstein. And SEASONS IN HELL by Mike Shropshire, which was a hilarous first-person account of Mike's travails serving as a daily beat writer covering the hapless 1972 Texas Rangers. Now, in The Last Real Season, Shropshire captures the essence of a different time and different place in baseball, when the average salary for major leaguers was only $27,600...when the ballplayers' drug of choice was alcohol, not steroids...when major leaguers sported tight doubleknit uniforms over their long-hair and Afros...and on July 28th, 1975, the day that famed Detroit resident Jimmy Hoffa went missing, the Detroit Tigers started a losing streak of 19 games in a row. On the day that the Tigers blew a 4-run lead in the bottom of the ninth, Shropshire recalls: "I drank three bottles of Stroh's beer in less than a minute and wrote that 'Jimmy Hoffa will show up in the left field stands with Amelia Earhart as his date before the Tigers will win another game.'"And so it goes. Filled with just the kind of wonderful baseball stories that real fans crave, this is the funniest baseball book of the year.

The Art of Halo


Eric Trautmann - 2004
    This action-packed science fiction—military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers–and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon–from bright idea to brilliant result–and a testament to the creativity of the artists at Bungie Studios.• Meet the brains behind Bungie, the birthplace of Halo• Feast your eyes on a panorama of all-new artwork from its spectacular sequel Halo 2–one of the most eagerly-awaited games of 2004• Discover the art of game design from the inside out, in interviews with–and illustrations by–the Halo creative team• Learn the secrets of designing gear from the artists themselves• Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script• Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and moreIt’s all here–the story behind the sensation that GamePro declares “above and beyond what console gamers have come to expect”–in one virtuoso volume!

Plastic Cameras: Toying with Creativity


Michelle Bates - 2006
    Whether you're an experienced enthusiast or toy camera neophyte, you'll find Plastic Cameras: Toying with Creativity chock full of tantalizing tips, fun facts and, of course, absolutely striking photographs taken with the lowest tech and simplest tools around. I got me a Holga. Now What? Holgas need a little TLC before they're ready to go out in the world and start snapping. Plastic Cameras: Toying with Creativity digs through all the different Holga models available, lays out thier advantages and quirks and helps you get up to speed on all the prep you'll need to do to jump in on the toy-camera revolution. What should I Feed my Holga? Holgas, Dianas, other toy cameras can use many types of film. Plastic Cameras: Toying with Creativity, lays all their pros and cons on the line letting you get some images you want, and some you could just never imagine. Can Holga come out to play?Plastic Cameras: Toying with Creativity will help you steer your way through all the details and quirks of taking wonderful and weird pictures with your toy camera. We'll explore possible subjects and the best way to shoot them and play with all sorts of techniques from vignetting, to multiple exposures, to panoramas, close-ups, movement, night photography, flare, flash, color and more. For the Intrepid Holga-ographerFor the Holga master, we've diagramed and described advanced toy camera modifications and introduce you to a variety of problems, solutions and inventions born from toy cameras' "limitations." What Next?From negatives to prints or pixels, we help you navigate your post-shooting choices.Don't ForgetThe Diana, Banner, Action Sampler, Photo Blaster, and Lensbaby are all toy cameras with their own loveable qualities. We'll look beyond the Holga to show a whole wide world of toys. Artists Artists in this book include: Michael AckermanJonathan BaileyEric Havelock-BaillieJames BalogBetsy BellSusan BowenLaura BurltonDavid BurnettNancy BursonPerry DilbeckJill EnfieldAnnette FournetMegan GreenWesley KennedyTeru KuwayamaMary Ann LynchAnne Arden McDonaldDaniel MillerTed OrlandRobert OwenBecky RamotowskiNancy RexrothFrancisco Mata RosasRichard RossFranco SalmoiraghiMichael SherwinHarvey SteinGordon StettiniusMark SinkKurt SmithSandy SorlienPauline St. Denis;-p r a b u!

30 Chic Days at Home: Self-care tips for when you have to stay at home, or any other time when life is challenging


Fiona Ferris - 2020
    One minute we were living life and doing our thing, the next, most of us were advised to stay at home for a month or more.

Humble Heroes, How The USS Nashville CL43 Fought WWII


Steven Bustin - 2010
    It started like a Hollywood thriller, secretly transporting from England $25 million in British gold bullion, delivered to the ship in unguarded bread trucks, a pre-war “Neutrality Patrol” that was really an unofficial hostile search for the far bigger and more powerful German battleship Prinz Eugen, and sneaking through the Panama Canal at night with the ship’s name and hull number covered for secrecy. Now, with the ship bulging with an unusual load of fuel and supplies, in the company of a large fleet quietly passing under San Francisco’s Golden Gate Bridge, the crew was about to learn of their latest (but not last) and most improbable adventure yet as the captain made an announcement that would change the war and their lives forever, “We are going to Tokyo!”. Over three years, scores of battles and hundreds of thousands of ocean miles later, the Nashville and her crew had earned 10 Battle Stars, served from the North Atlantic to the South Pacific, from the Aleutians to the Yangtze River, as McArthur’s flagship and suffered heavy casualties from a devastating kamikaze attack. Tokyo Rose reported her sunk, repeatedly. Earlier, with goodwill trips that included France, England, Scandinavia, Bermuda and Rio de Janeiro, the new, sleek Nashville built a pre-war reputation as a “glamour ship”. But with war came the secret missions, capturing the second and third Japanese POWs of the war, having a torpedo pass just under the stern, being strafed and bombed by Japanese planes, losing a third of the crew in a single devastating Kamikaze attack, swimming in shark infested waters protected by marines with machine guns, enjoying the beauty of Sydney and her people, planning a suicide mission to destroy the Japanese fishing fleet, and bombarding Japanese troops and airfields across the Pacific. The Nashville crew served their ship and country well. They came from Baltimore row-houses, New York walk-ups, San Francisco flats, Kansas wheat farms, Colorado cattle ranches, Louisiana bayous and Maine fishing towns. Many had never traveled more than 25 miles from home and had never seen the ocean until they joined the service. They were part Irish, part Italian, part Polish and All-American. Battered, burnt and bombed, they made the USS Nashville their home and lived and died as eternal shipmates. Historical narrative enriched with the personal stories of the crew, this is the story of a ship and crew of ordinary men who did extraordinary things.