Pictorial Composition: An Introduction


Henry Rankin Poore - 1976
    Composition is the harmonious arranging of the component parts of a work of art into a unified whole. Henry Poore examines the works of old masters and moderns in this book and uses these examples to explain the principles of compositions in art.All the paintings that the author analyzes are illustrated in the text — 166 illustrations, including 9 in full color. Thirty-two diagrams by the author accompany his textural discussion of such topics as the importance of balance, entrance and exit, circular observation, angular composition, composition with one or more units, and light and shade. Balance is the most important of these topics, and it is considered in the greatest detail — balance of the steelyard, vertical and horizontal balance, and so on. A complete index enables the reader to locate his own specific areas of interest.To see how a painting by Cézanne, Goya, or Hopper, for example, follows definite principles of composition allows the practicing artist or art student to learn composition from the finest instructors — the artists themselves. This book is also very useful to the art devotee, who will find his appreciation of the subject greatly enhanced.

Mechanika: Creating the Art of Science Fiction with Doug Chiang


Doug Chiang - 2008
    For generations artists have created imagery destined for the entertainment of others, and now you can too.Revered science fiction artist and film designer, Doug Chiang, reveals the thought processes and techniques he used working on blockbusters such as the Star Wars prequels, War of the Worlds, Terminator, and Beowulf. You'll learn from Chiang's visionary experience as he shares his design processes, giving expert advice and showcasing the groundbreaking style that has earned his creations a spot in the Brooklyn Museum, Houston Museum of Fine Art and the Tokyo National Museum.Inside you'll discover:30+ lessons for creating out-of-this-world science fiction scenes in the style featured in films, books, comics, toys and games using both traditional and digital techniquesDetails and tips for using Adobe Photoshop to conceive, design, draw and enhance your creations25 step-by-step demonstrations of outrageous robots, vehicles, creatures and environments with finished color imagesForeword by film producer/director Robert Zemeckis (Monster House, The Polar Express, Back to the Future, Beowulf)With tips on everything from basic skills like blueline sketching and assembling a toolkit to conceptualization and painting for digital art, Mechanika has everything you need to get great results and make your science fiction worlds come alive!

Momentary: The Art of Ilya Kuvshinov


Ilya Kuvshinov - 2017
    In this first book collection of his work, readers can see a fascinating combination of adorable girls with large, manga-influenced eyes, and soulful Japanese landscape illustrations. Momentary features never-before-published finished work and sketches, as well as written commentary (in both Japanese and English) from the artist himself.Kuvshinov has a significant social media following on Instagram, Twitter and DeviantArt. On Instagram alone, 785,000 followers from all over the world eagerly await his latest posts.

Jenny Holzer


Jenny Holzer - 1992
    Starting on the streets of New York with simple fly-posters, she has gone on to disseminate her truisms, slogans, memorials and poems through a variety of media. They are enunciated by an unstable register of personae, be it ad-man, stand-up comedian, torturer, victim or evangelist. The sites for her work range from T-shirts and golf balls to dazzling electronic signboards at baseball stadiums.Her work uses language to investigate the nature of ideologies as conscious and unconscious formations about identity and experience. Her complex and poetic texts can be shocking, humorous and intriguing in content. At the same time she draws on Minimalism's use of industrial materials and deploys scale, movement and light to create art of great formal power and beauty.In the Survey, art critic and academic David Joselit surveys Holzer's changing oeuvre, from the first appearance of the streetwise Truisms in the late 1970 to her large-scale installations in museums worldwide. Joan Simon, curator of Holzer's first solo US museum exhibition, discusses with the artist her use of language and its relationship to visual form. In the Focus, Slovenian cultural theorist and philosopher Renata Salecl takes an in-depth look at Holzer's Lustmord series, which was precipitated by the events in the former Yugoslavia and boldly addresses the atrocities committed in war. For the Artist's Choice, the artist's fragmented, unexpected language is mirrored in Samuel Beckett's Ill Seen Ill Said, which the artist has chosen alongside extracts from Crowds and Power by Elias Canetti. A text by the artist on her literary influences accompanies a selection of her signature texts in the Artist's Writings section.

Shadowline: The Art of Iain McCaig


Iain Mccaig - 2007
    It is, to me, the most interesting place to hunt for stories." So begins this stunningly realized and beautifully rendered new work from master storyteller and artist Iain McCaig. McCaig is best known for his work as a principal designer on the three Star Wars prequels, including the iconic characters Queen Amidala and Darth Maul, as well as his work on many major motion pictures, television, and video games. His work can be seen in such acclaimed films as Terminator 2, Hook, Francis Ford Coppola's Dracula, Interview with a Vampire, and Harry Potter and the Goblet of Fire. Shadowline presents a stunning portfolio of more than two decades of McCaig's masterful concept designs and storyboards, cover art and illustrations, as well as his private sketchbooks and personal paintings, all woven together within the confines of an engrossing, otherworldly tale.

Testament: The Life and Art of Frank Frazetta


Frank Frazetta - 2001
    Comments and anecdotes by the artist and the editors, along with testimonials from graphic-art luminaries Dave Stevens, Bruce Timm, and Bernie Wrightson, flesh out this portrait of the artist.

20 Years of Tomb Raider: Digging Up the Past, Defining the Future


Meagan Marie - 2016
    Rediscover Lara Croft's greatest moments with fascinating coverage of the smash hit Tomb Raider movies, fiction, comics, and collectibles, and be enthralled by the legacy of Tomb Raider across the decades.Packed with exclusive art, photographs, and interviews covering all facets of the Tomb Raider franchise, 20 Years of Tomb Raider is the essential guide to this game's action-packed history and a must-have for every Tomb Raider fan.

The Art of Death Stranding


Titan Books - 2019
    From legendary game creator Hideo Kojima comes an all-new, genre-defying experience for the PlayStation(R)4 system. In the near future, mysterious explosions have rocked the planet, setting off a series of supernatural events known as the Death Stranding. With spectral creatures plaguing the landscape, and the planet on the verge of a mass extinction, it's up to Sam Bridges to journey across the ravaged continent and save mankind from impending annihilation.The Art of Death Stranding is packed with hundreds of pieces of concept art for the characters, equipment, locations and creatures featured in the game, as well as early and unused concepts, including artwork by acclaimed artist Yoji Shinkawa.

Introduction to Loose Watercolor; Secrets of Fast Painting Revealed


Roy Simmons - 2013
    Have you tried before to paint in a loose and free way but found it to be difficult? In this Introduction to loose watercolor you will find the tools you need to free your creativity! Finally you will be able to paint in a way that is both liberating and refreshing to you, and your viewer. No prior knowledge is assumed, just bring a willingness to relax and lose the 'fear' of making a mark on paper. Once you start painting in the way demonstrated here, you will be able to express your emotional response to a scene with energy and power.After a brief introduction, you will see examples of loose paintings, learn the materials used (which will not break the bank!). Discover which colors the author recommends and see a complete step by step painting of a landscape. You will learn how to create inspiring sky effects easily, when to dry, and when to add highlights to add that final sparkle to a composition. Many of the techniques and ideas are somewhat unconventional! But they work,and you will be delighted with your results.

Joel Meyerowitz: How I Make Photographs


Joel Meyerowitz - 2001
    Each volume is dedicated to the work of one key photographer who, through a series of bite-sized lessons and ideas, tells you everything you always wanted to know about their approach to taking photographs. From their influences, ideas and experiences, to tech tips and best shots. The series begins with Joel Meyerowitz, who will teach you, among other essentials: How to use a camera to reclaim the streets as your own, why you need to watch the world always with a sense of possibility, how to set your subjects at ease, and the importance of being playful and of finding a lens that suits your personality.

The Art of Ranma 1/2


Rumiko Takahashi - 2001
    The book includes paintings and designs that show why this martial arts/teenage romance/sex comedy was one of the most popular shows ever.

The Big Book of Realistic Drawing Secrets: Easy Techniques for Drawing People, Animals and More


Carrie Stuart Parks - 2009
    As award-winning teachers, they have a proven game plan for helping artists of all levels overcome common problems and see immediate improvement in their work. As professional composite artists, they know the tricks and tools for achieving incredibly lifelike results. In this friendly, foolproof guide to drawing, they share it all: Easy-to-master techniques for achieving a convincing sense of depthHow to draw challenging textures like metal and furPutting personality into your portraits40+ step-by-step demonstrations featuring a variety of people, animals and natureEasy enough so that beginners can jump right in, and comprehensive enough to help more accomplished artists refine their skills. This book covers all the essentials, teaching you the secrets of realistic drawing one step at a time, building the skills you need to tackle any subject convincingly--even those you've always thought were beyond your reach. Before you know it, you'll be turning out picturesque landscapes, stellar portraits--any subject that inspires you to put pencil to paper!

Composition


David Präkel - 2006
    Whatever other technical skill is involved, if the formal organization of an image is lacking, there is little to hold the interest of the viewer. But what makes a winning composition? Is it about following the rules-or about breaking them?Basics Photography: Composition is divided into six core chapters that cover everything the beginner needs to know to improve their composition, including the basics of composition, exploring the formal elements, how to organize space and time, learning the real world 'rules' and, beyond that, how to use the ideas presented in the book to create original, compelling images. The book is illustrated throughout with photography to inform the mind and inspire the eyes.Includes work by:Henri Cartier-Bresson, Dorothea Lange, James Nachtwey, Martin Parr, Marc Riboud, David Hockney, Duane Michals, Harry Callahan and John Darwell, and many more.Includes the following subjects:The basic rules of composition, including viewpoint, perspective and scale; the formal elements, such as point, line, shape, form, texture, pattern, tone and color; how to organize space using frames, balance and space; capturing the passing of time and specific moments, the decisive moment and sequences; applications of composition, featuring landscape, still life, portraiture, documentary, the figure, action and sports, fine art and advertising; finally, finding your own view and the specific considerations of digital imaging.

Halo: The Essential Visual Guide


Jeremy Patenaude - 2011
    Halo: The Essential Visual Guide delves even deeper into the phenomenon that is Halo. Covering material from Halo, Halo 2, Halo 3, Halo Wars, and the latest game, Halo: ODST, the book provides amazing images and insightful information making you feel as if you yourself are part of the game! (c)2011 Microsoft Corporation. All Rights Reserved.

Caravaggio: A Life Sacred and Profane


Andrew Graham-Dixon - 2011
    The worlds of Milan and Rome through which Caravaggio moved and which Andrew Graham-Dixon describes brilliantly in this book, are those of cardinals and prostitutes, prayer and violence. Graham-Dixon puts the murder of a pimp, Ranuccio Tomassoni, at the centre of his story. It occurred at the height of Caravaggio’s fame in Rome and probably brought about his flight through Malta and Sicily, which led to his death in suspicious circumstances off the coast of Naples. Graham-Dixon shows how Caravaggio’s paintings emerged from this extraordinarily wild and troubled life: his detailed readings of them explain their originality and Caravaggio’s mentality better than any of his predecessors.