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Static: A Quiet World
Jacqueline Druga - 2021
Seconds later it's gone, and no one knows what happened. Normal life resumes. BBQs continue, and kids play in backyards. No one notices the screams coming from one backyard.Everyone believes it to be a fluke. But it doesn't just happen in Carthage, it happens all over.While delayed, the after effects of the event are brutal to all those who were exposed to the flash, and horrifying to behold.Those not exposed, like Alana Cross, are helpless to do anything. All they can do is witness humanity self-destructing right in front of their eyes.
Hardware: The Definitive SF Works of Chris Foss
Chris Foss - 2011
Dramatically raising the bar for realism and invention, his trademark battle-weary spacecraft, dramatic alien landscapes and crumbling brutalist architecture irrevocably changed the aesthetic of science fiction art and cinema. Featuring work for books by Isaac Asimov, E. E. ‘Doc’ Smith, Arthur C. Clarke, A. E. Van Vogt and Philip K. Dick, and film design for Ridley Scott and Stanley Kubrick, this volume brings together many rare and classic images that have never been seen or reprinted before. The first comprehensive retrospective of Chris Foss’s SF career. “Chris Foss’ name has become pre-eminent among sf artists... He is in love with the monstrous, with angular momentum, with inertia-free projectiles and irresistable objects.” — Brian Aldiss “[Foss’] creations are real machines, not just an artist’s dreams. They combine the two elements so essential to science fiction: realism and a sense of wonder... A medieval goldsmith of future eons.” — Alejandro Jodorowsky
Ashley Wood's Art of Metal Gear Solid
Ashley Wood - 2009
And it's little wonder why. The story follows infiltration expert Solid Snake as he attempts to save the world.In addition to showcasing art from Ashley Wood's graphic novel adaptations of Metal Gear Solid and Metal Gear Solid: Sons of Liberty, this all-new collection features the work Ash did for the Metal Gear Solid: Mobile Portable Ops video game.
Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide
Howard Grossman - 2013
Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes: • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts • Complete charts showing all information and metamorphous of each familiar • Breakdown for all spells, alchemy formulas, and items • Solve every puzzle, defeat every boss, and find all hidden treasures • Features a hard cover with unique treatments for collectability.
Steampunk Soldiers: Uniforms & Weapons from the Age of Steam
Philip Smith - 2014
In this age of dramatic technological advancement, Vandercroft was fascinated by how the rise of steam technology at the start of the American Civil War had transformed warfare and the role of the fighting man. This volume collects all of Vandercroft's surviving paintings, along with his associated commentary on the specific military units he encountered.
Masks of the Outcasts
Andre Norton - 2004
Two young men, Troy Horan and Nik Kolherne, hoped to escape.
The Fourth Golden Age of Science Fiction Megapack: Clifford D. Simak
Clifford D. Simak - 1985
This volume assembles 2 novels and 4 shorter works -- almost 500 pages of classic fiction -- by 3-time Hugo Award-winner Clifford D. Simak. Included are:TIME QUARRY [novel]EMPIRE [novel]THE STREET THAT WASN'T THERE [short story]THE WORLD THAT COULDN'T BE [novelet]HELLHOUNDS OF THE COSMOS [short story]PROJECT MASTODON [short story]If you enjoy this book, search your favorite ebook store for "Wildside Press Megapack" to see the more than 100 other entries in the series, covering science fiction, modern authors, mysteries, westerns, classics, adventure stories, and much, much more! (Sort by publication date to see the most recent entries.)
My Life: An Ex-Quarterback's Adventures In The Galactic Empire
Colin Alexander - 2015
"Engines are out. Our course is whatever it was when we were hit, but I can't figure it out because the computer and the instruments are smashed. We have enough power and control to keep a minimal shield up and keep the lights on in here. Most of the lifts are out because there has been too much structural twisting. I will leave weapons to Fire Control." "None worth mentioning," Ruoni put in. "What do you want to do, Command?" It reminded me of the line I would hear on third and thirty-four when the coach asked me what I wanted to call. This is the story of Danny Troy, a has-been pro quarterback in desperate need of a fresh start. So, when he gets a bizarre job offer to be a space pirate, he takes it. A chance brawl on the ship leads him to a damsel in distress. He rescues her only to find she is a lot more than he bargained for. Danny’s idea is to see her safely home and collect a (big) reward. However, the damsel, Jaenna by name, has other ideas. The pair careen across the spiral arm from one adventure to the next, while Danny’s “career” grows to pirate captain and finally to a warlord who holds the fate of galactic civilization in his hands. What decision is Danny going to make? And what is he going to do about the girl? This is an action-packed, space opera, with a dash of American football added to the mix.
Retribution Required
C.R. Daems - 2018
There smuggling, bribes, and a wild-west live-free-or-die attitude prevails and an eye-for-an-eye is the preferred method of retribution. For Zenaida, a child of the Rim, the death of her father requires retribution. But she must first learn how to survive while trying to track down her snow leopard's stolen litter and her father's killers. But unknown to her, her father's killers spared her for a reason—a secret that could mean her death if she discovers it.
Nil: A World Beyond Belief
James Turner - 2005
Foreman on a deconstruction ship that specializes in demolishing belief outbreaks, Nul is prodded out of his complacency by a false murder charge, and sets off on a journey that takes him to the very brink of hope. A 232-page concoction of fiction and intrigue that delves into the bleak and bitter philosophical brew of Nihilist chic.
The Art of Halo
Eric Trautmann - 2004
This action-packed science fiction—military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers–and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon–from bright idea to brilliant result–and a testament to the creativity of the artists at Bungie Studios.• Meet the brains behind Bungie, the birthplace of Halo• Feast your eyes on a panorama of all-new artwork from its spectacular sequel Halo 2–one of the most eagerly-awaited games of 2004• Discover the art of game design from the inside out, in interviews with–and illustrations by–the Halo creative team• Learn the secrets of designing gear from the artists themselves• Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script• Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and moreIt’s all here–the story behind the sensation that GamePro declares “above and beyond what console gamers have come to expect”–in one virtuoso volume!
The League of Regrettable Superheroes: Half-Baked Heroes from Comic Book History
Jon Morris - 2015
So prepare yourself for such not-ready-for-prime-time heroes as Bee Man (Batman, but with bees), the Clown (circus-themed crimebuster), the Eye (a giant, floating eyeball; just accept it), and many other oddballs and oddities. Drawing on the entire history of the medium, The League of Regrettable Superheroes will appeal to die-hard comics fans, casual comics readers, and anyone who enjoys peering into the stranger corners of pop culture.
Showdown
Dan Moren - 2019
But Commonwealth operative Simon Kovalic knows nothing ever goes to plan. So, when a duplicitous bounty hunter lives up to his reputation, Kovalic’s ready—just maybe not ready enough.Now he and his team must get offworld, before their enemies catch up with them…
The Art of the Uncharted Trilogy
Naughty Dog - 2015
Adventure alongside Nathan Drake, as Dark Horse Books and Naughty Dog team up to bring you this breathtaking, comprehensive exploration into the Uncharted saga! Encompassing Drake's Fortune, Among Thieves, and Drake's Deception, this epic volume offers a look at hundreds of never-before-seen designs and pieces of concept art from the creation of one of the most exciting game series of this generation, along with insightful commentary from the games' creators! Don't miss out on this opportunity to own a piece of Uncharted history!