Book picks similar to
The Design and Implementation of the 4.3BSD UNIX Operating System by Samuel J. Leffler
computer
computer-science
programming
it-physics
Essential System Administration
Æleen Frisch - 1991
Whether you are a beginner or an experienced administrator, you'll quickly be able to apply its principles and advice to your everyday problems.The book approaches Unix system administration from the perspective of your job -- the routine tasks and troubleshooting that make up your day. Whether you're dealing with frustrated users, convincing an uncomprehending management that you need new hardware, rebuilding the kernel, or simply adding new users, you'll find help in this book. You'll also learn about back up and restore and how to set up printers, secure your system, and perform many other system administration tasks. But the book is not for full-time system administrators alone. Linux users and others who administer their own systems will benefit from its practical, hands-on approach.This second edition has been updated for all major Unix platforms, including SunOS 4.1, Solaris 2.4, AIX 4.1, Linux 1.1, Digital Unix, OSF/1, SCO Unix Version 3, HP/UX Versions 9 and 10, and IRIX Version 6. The entire book has been thoroughly reviewed and tested on all of the platforms covered. In addition, networking, electronic mail, security, and kernel configuration topics have been expanded substantially.Topics covered include:Starting up and shutting down your system Adding new users Managing processes System security Organizing and planning file systems Planning and performing backups Setting up pointers TCP/IP networking Setting up email Adding terminals and disk drives Setting up and using the accounting system
Go in Practice
Matt Butcher - 2015
Following a cookbook-style Problem/Solution/Discussion format, this practical handbook builds on the foundational concepts of the Go language and introduces specific strategies you can use in your day-to-day applications. You'll learn techniques for building web services, using Go in the cloud, testing and debugging, routing, network applications, and much more.
A Software Engineer Learns HTML5, JavaScript and jQuery
Dane Cameron - 2013
Due to their monopoly position in web browsers, and the fact web browsers have spread from PCs to phones, tablets and TVs; their status will continue to grow and grow. Despite their success, many software engineers are apprehensive about JavaScript and HTML. This apprehensiveness is not completely unfounded; both JavaScript and HTML were rushed in their early years, and driven by commercial rather than engineering interests. As a result, many dubious features crept into these languages. Due to backwards compatibility concerns, most of these features still remain. In addition, many software engineers have used these languages without ever learning them. JavaScript and HTML have low barriers to entry, and this, along with their similarity to other languages, led many software engineers to conclude that there really was nothing much to learn. If you have not used JavaScript and HTML for a number of years, or if you are a programmer or software engineer using other languages, you may be surprised at what they now offer. Browser based web applications are now capable of matching or exceeding the sophistication and scale of traditional desktop applications. In order to create complex web applications however, it is essential to learn these languages. This book takes the point of view that once you have a strong grasp of the fundamentals, the details will take care of themselves. It will not present you with long lists of APIs, or intricate details of every attribute, these can be found in reference manuals. It will focus on the details of each language that are fundamental to understanding how they work. This book will guide you through the process of developing a web application using HTML5, Javascript, jQuery and CSS. It contains the following content: 1. An introduction to the HTML5 markup language, and how it differs from HTML4 and XHTML. 2. An introduction to JavaScript, including an in-depth look at its use of objects and functions, along with the design patterns that support the development of robust web applications. 3. An introduction to jQuery selection, traversal, manipulation and events. 4. An in-depth look at the Web storage and IndexedDB APIs for client side data storage. 5. A guide to implementing offline web applications with the Application Cache API. 6. An introduction to the ways JavaScript can interact with the users file-system using the FileReader API. 7. The use of Web Workers in a web application to execute algorithms on background threads. 8. An introduction to AJAX, and the jQuery API supporting AJAX. 9. An introduction to Server Sent Events and Web Sockets. All subjects are introduced in the context of a sample web application. This book is intended for anyone with at least a superficial knowledge of HTML and programming.
Professional Excel Development: The Definitive Guide to Developing Applications Using Microsoft Excel and VBA
Stephen Bullen - 2005
It has become adevelopment platform in it own right. Applications written using Excel are partof many corporations' core suites of business-critical applications. In spite ofthis, Excel is too often thought of as a hobbyist's platform. While there arenumerous titles on Excel and VBA, until now there have been none thatprovide an overall explanation of how to develop professional-quality Excel-basedapplications. All three authors are professional Excel developers who runtheir own companies developing Excel-based apps for clients ranging fromindividuals to the largest multinational corporations. In this book they showhow anyone from power users to professional developers can increase thespeed and usefulness of their Excel-based apps.
OS X 10.10 Yosemite: The Ars Technica Review
John Siracusa - 2014
Siracusa's overview, wrap-up, and critique of everything new in OS X 10.10 Yosemite.
Programming the World Wide Web
Robert W. Sebesta - 2001
'Programming The World Wide Web', written by bestselling author, Robert Sebesta, provides a comprehensive introduction to the programming tools and skills required for building and maintaining server sites on the Web.
Ejb 3 in Action
Debu Panda - 2007
This book builds on the contributions and strengths of seminal technologies like Spring, Hibernate, and TopLink.EJB 3 is the most important innovation introduced in Java EE 5.0. EJB 3 simplifies enterprise development, abandoning the complex EJB 2.x model in favor of a lightweight POJO framework. The new API represents a fresh perspective on EJB without sacrificing the mission of enabling business application developers to create robust, scalable, standards-based solutions.EJB 3 in Action is a fast-paced tutorial, geared toward helping you learn EJB 3 and the Java Persistence API quickly and easily. For newcomers to EJB, this book provides a solid foundation in EJB. For the developer moving to EJB 3 from EJB 2, this book addresses the changes both in the EJB API and in the way the developer should approach EJB and persistence.
Beginning iPhone 3 Development: Exploring the iPhone SDK
Dave Mark - 2009
Updated and revised for iPhone SDK 3, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been rebuilt from scratch using the SDK 3 templates.Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone and iPod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, and then stepping you though the creation of your first simple iPhone application. From there, you'll learn to integrate all the interface elements iPhone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll see how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system. In addition, you'll also learn about Core Data, an important persistence mechanism that has just been added with SDK 3.And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You can discover more about this book, download source code, and find support forums at the book's companion site, at www.iphonedevbook.com.The iPhone 3 update to the best-selling and most recommended book for iPhone developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective The most complete, useful, and up-to-date guide to all things having to do with Apple's iPhone SDK
How Linux Works: What Every Superuser Should Know
Brian Ward - 2004
Some books try to give you copy-and-paste instructions for how to deal with every single system issue that may arise, but How Linux Works actually shows you how the Linux system functions so that you can come up with your own solutions. After a guided tour of filesystems, the boot sequence, system management basics, and networking, author Brian Ward delves into open-ended topics such as development tools, custom kernels, and buying hardware, all from an administrator's point of view. With a mixture of background theory and real-world examples, this book shows both "how" to administer Linux, and "why" each particular technique works, so that you will know how to make Linux work for you.
Network Security: Private Communication in a Public World
Charlie Kaufman - 1995
In the second edition of Network Security, this most distinguished of author teams draws on hard-won experience to explain every facet of information security, from the basics to advanced cryptography and authentication; secure Web and email services; and emerging security standards. Highlights of the book's extensive new coverage include Advanced Encryption Standard (AES), IPsec, SSL, PKI Standards, and Web security.
Pro C# 3.0 and the .NET 3.5 Framework (Pro)
Andrew Troelsen - 2007
Since that time, this text has been revised, tweaked, and enhanced to account for the changes found within each release of the .NET platform (1.1, 2.0, 3.0 and now 3.5)..NET 3.0 was more of an augmentative release, essentially providing three new APIs: Windows Presentation Foundation (WPF), Windows Communication Foundation (WCF) and Windows Workflow Foundation (WF). As you would expect, coverage of the "W's" has been expanded a great deal in this version of the book from the previous Special Edition text.Unlike .NET 3.0, .NET 3.5 provides dozens of C# language features and .NET APIs. This edition of the book will walk you through all of this material using the same readable approach as was found in previous editions. Rest assured, you'll find detailed coverage of Language Integrated Query (LINQ), the C# 2008 language changes (automatic properties, extension methods, anonymous types, etc.) and the numerous bells and whistles of Visual Studio 2008. What you'll learn Everything you need to knowget up to speed with C# 2008 quickly and efficiently. Discover all the new .NET 3.5 featuresLanguage Integrated Query, anonymous types, extension methods, automatic properties, and more. Get a professional footholdtargeted to appeal to experienced software professionals, this book gives you the facts you need the way you need to see them. A rock-solid foundationfocuses on everything you need to be a successful .NET 3.5 programmer, not just the new features. Get comfortable with all the core aspects of the platform including assemblies, remoting, Windows Forms, Web Forms, ADO.NET, XML web services, and much more. Who this book is forIf you're checking out this book for the first time, understand that it targets experienced software professionals and/or students of computer science (so please don't expect three chapters devoted to "for" loops). The mission of this text is to provide you with a rock-solid foundation to the C# 2008 programming language and the core aspects of the .NET platform (object-oriented programming, assemblies, file IO, Windows Forms/WPF, ASP.NET, ADO.NET, WCF, WF, etc.). Once you digest the information presented in these 33 chapters, you'll be in a perfect position to apply this knowledge to your specific programming assignments, and you'll be well equipped to explore the .NET universe on your own terms. "
Why Software Sucks...and What You Can Do about It
David S. Platt - 2006
. . . Put this one on your must-have list if you have software, love software, hate programmers, or even ARE a programmer, because Mr. Platt (who teaches programming) has set out to puncture the bloated egos of all those who think that just because they can write a program, they can make it easy to use. . . . This book is funny, but it is also an important wake-up call for software companies that want to reduce the size of their customer support bills. If you were ever stuck for an answer to the question, 'Why do good programmers make such awful software?' this book holds the answer."--John McCormick, Locksmith columnist, TechRepublic.com "I must say first, I don't get many computing manuscripts that make me laugh out loud. Between the laughs, Dave Platt delivers some very interesting insight and perspective, all in a lucid and engaging style. I don't get much of that either!"--Henry Leitner, assistant dean for information technology andsenior lecturer on computer science, Harvard University "A riotous book for all of us downtrodden computer users, written in language that we understand."--Stacy Baratelli, author's barber "David's unique take on the problems that bedevil software creation made me think about the process in new ways. If you care about the quality of the software you create or use, read this book."--Dave Chappell, principal, Chappell & Associates "I began to read it in my office but stopped before I reached the bottom of the first page. I couldn't keep a grin off my face! I'll enjoy it after I go back home and find a safe place to read."--Tsukasa Makino, IT manager "David explains, in terms that my mother-in-law can understand, why the software we use today can be so frustrating, even dangerous at times, and gives us some real ideas on what we can do about it."--Jim Brosseau, Clarrus Consulting Group, Inc. A Book for Anyone Who Uses a Computer Today...and Just Wants to Scream! Today's software sucks. There's no other good way to say it. It's unsafe, allowing criminal programs to creep through the Internet wires into our very bedrooms. It's unreliable, crashing when we need it most, wiping out hours or days of work with no way to get it back. And it's hard to use, requiring large amounts of head-banging to figure out the simplest operations.It's no secret that software sucks. You know that from personal experience, whether you use computers for work or personal tasks. In this book, programming insider David Platt explains why that's the case and, more importantly, why it doesn't have to be that way. And he explains it in plain, jargon-free English that's a joy to read, using real-world examples with which you're already familiar. In the end, he suggests what you, as a typical user, without a technical background, can do about this sad state of our software--how you, as an informed consumer, don't have to take the abuse that bad software dishes out.As you might expect from the book's title, Dave's expose is laced with humor--sometimes outrageous, but always dead on. You'll laugh out loud as you recall incidents with your own software that made you cry. You'll slap your thigh with the same hand that so often pounded your computer desk and wished it was a bad programmer's face. But Dave hasn't written this book just for laughs. He's written it to give long-overdue voice to your own discovery--that software does, indeed, suck, but it shouldn't.
Training Guide: Programming in HTML5 with JavaScript and CSS3
Glenn Johnson - 2013
Build hands-on expertise through a series of lessons, exercises, and suggested practices—and help maximize your performance on the job.Provides in-depth, hands-on training you take at your own pace Focuses on job-role-specific expertise for using HTML5, JavaScript, and CSS3 to begin building modern web and Windows 8 apps Features pragmatic lessons, exercises, and practices Creates a foundation of skills which, along with on-the-job experience, can be measured by Microsoft Certification exams such as 70-480 Coverage includes: creating HTML5 documents; implementing styles with CSS3; JavaScript in depth; using Microsoft developer tools; AJAX; multimedia support; drawing with Canvas and SVG; drag and drop functionality; location-aware apps; web storage; offline apps; writing your first simple Windows 8 apps; and other key topics
The Design of the UNIX Operating System
Maurice J. Bach - 1986
The leading selling UNIX internals book on the market.
Windows Presentation Foundation Unleashed
Adam Nathan - 2006
Windows Presentation Foundation (WPF) is a key component of the .NET Framework 3.0, giving you the power to create richer and more compelling applications than you dreamed possible. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner. Windows Presentation Foundation Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by .NET guru and Microsoft developer Adam Nathan. - Covers everything you need to know about Extensible Application Markup Language (XAML) - Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more - Features a chapter on 3D graphics by Daniel Lehenbauer, lead developer responsible for WPF 3D - Delves into non-mainstream topics: speech, audio/video, documents, bitmap effects, and more - Shows how to create popular UI elements, such as features introduced in the 2007 Microsoft Office System: Galleries, ScreenTips, custom control layouts, and more - Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes - Explains how to develop and deploy all types of applications, including navigation-based applications, applications hosted in a Web browser, and applications with great-looking non-rectangular windows - Explains how to create first-class custom controls for WPF - Demonstrates how to create hybrid WPF software that leverages Windows Forms, ActiveX, or other non-WPF technologies - Explains how to exploit new Windows Vista features in WPF applications