The Creative Gene: How books, movies, and music inspired the creator of Death Stranding and Metal Gear Solid


Hideo Kojima - 2019
    They ignited his passion for stories and storytelling, and the results can be seen in his groundbreaking, iconic video games. Now the head of independent studio Kojima Productions, Kojima’s enthusiasm for entertainment media has never waned. This collection of essays explores some of the inspirations behind one of the titans of the video game industry, and offers an exclusive insight into one of the brightest minds in pop culture.

You Made Me Love You


Joanna Goodman - 2005
    "Make it in Hollywood" was always Estelle's mantra. She's made it to Hollywood, but she's far from becoming a celebrated fi lm editor. Her sister Erica is in New York, where she's writing fiction, but not feeling quite at home in the literary salon. Meanwhile back in Toronto, Jessie's perfect life, set in stone at the age of twenty-one when she married a doctor and then had two children, has begun to crumble. Even their mother is having doubts about the life she chose, wondering if maybe she should never have put marriage ahead of her blossoming career in show biz...

sed and awk Pocket Reference: Text Processing with Regular Expressions


Arnold Robbins - 2000
    sed, awk, and regular expressions allow programmers and system administrators to automate editing tasks that need to be performed on one or more files, to simplify the task of performing the same edits on multiple files, and to write conversion programs.The sed & awk Pocket Reference is a companion volume to sed & awk, Second Edition, Unix in a Nutshell, Third Edition, and Effective awk Programming, Third Edition. This new edition has expanded coverage of gawk (GNU awk), and includes sections on:An overview of sed and awk's command line syntaxAlphabetical summaries of commands, including nawk and gawkProfiling with pgawkCoprocesses and sockets with gawkInternationalization with gawkA listing of resources for sed and awk usersThis small book is a handy reference guide to the information presented in the larger volumes. It presents a concise summary of regular expressions and pattern matching, and summaries of sed and awk.Arnold Robbins, an Atlanta native now happily living in Israel, is a professional programmer and technical author and coauthor of various O'Reilly Unix titles. He has been working with Unix systems since 1980, and currently maintains gawk and its documentation.

Girl Code: Gaming, Going Viral, and Getting It Done


Andrea Gonzales - 2017
    The book also includes bonus content to help you get started coding!Fans of funny and inspiring books like Maya Van Wagenen’s Popular and Caroline Paul’s Gutsy Girl will love hearing about Andrea “Andy” Gonzales and Sophie Houser’s journey from average teens to powerhouses. Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they’ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity.

Chess Opening Names: The Fascinating & Entertaining History Behind The First Few Moves


Nathan Rose - 2017
    You probably know the names already: the Sicilian Defense, the Ruy Lopez, the French Defense, the Caro-Kann, the Benoni, the London System, the Scandinavian Defense and so on. But most chess players don't know WHY the openings are called what they are. In this entertaining book, bestselling author Nathan Rose lays out the origins of over 50 standard chess openings and their names. The tales are often deeply connected to the lives of the leading chess grandmasters, the historical events taking place at the time, and the critical chess world championship contests. All these stories are collected together in this, the first book dedicated to uncovering them. The names of the chess openings tell the history of chess. You will meet larger than life characters such as Bobby Fischer, Aron Nimzowitsch, Alexander Alekhine, Frank Marshall, Siegbert Tarrasch, Wilhelm Steinitz, and Paul Morphy. Some of these men won their fame in the chess world championship, while some gained wider renown for reasons other than their ability to play chess. You will be agog at Paul Morphy's stunning conquest of Europe and subsequent disappearance, the outrageous antics of Aron Nimzowitsch upon losing a game, and the eccentric names Alexander Alekhine gave his cats. You will also travel through the places and events that defined chess in the early years. As David Shenk showed in "The Immortal Game", the history of chess has often mirrored the history of society. There's the 1972 world chess championship that pitted the Soviet Union's Boris Spassky against America's irascible Bobby Fischer in the "Match of the Century". The 1939 chess olympiad in Argentina which coincided with the outbreak of World War II. The unveiling of the "Mechanical Turk" chess-playing contraption in 18th-century Vienna. And let's not forget the triumph of Deep Blue over Garry Kasparov. Over 50 standard chess openings and variations. The People: Ruy Lopez Philidor Defense Evans Gambit Petrov's Defense Schliemann-Jaenisch Gambit Falkbeer Countergambit Staunton Gambit Anderssen's Opening Morphy's Defense Caro-Kann Defense Bird's Opening Winawer Variation Albin Countergambit Steinitz Variation Chigorin Defense Alapin's Opening Maroczy Bind Tarrasch Defense Marshall Defense Rubinstein Variation Alekhine's Defense Grunfeld Defense Reti Opening Nimzowitsch Defense Najdorf Variation Pirc Defense Torre Attack Grob's Attack Larsen's Opening Benko Gambit Fischer Defense The Places: English Opening Scotch Opening French Defense Dutch Defense Danish Gambit Indian Defense Scandinavian Defense Sicilian Defense Catalan Opening Baltic Opening Slav Defense London System Paris Opening Berlin Defense Vienna Game Budapest Gambit Leningrad Variation Scheveningen Variation The Stories: Dragon Variation Giuoco Piano Benoni Defense Grand Prix Attack Orangutan Opening Fried Liver Attack Impress your friends with superior opening knowledge - withou

The Warlock of Firetop Mountain


Steve Jackson - 1982
    Can you survive the clutches of the hideous Bloodbeast, or defeat a noxious inhuman Orc? Deep in the caverns beneath Firetop Mountain lies an untold wealth of treasure, guarded by a powerful Warlock -or so the rumor goes. Several adventurers like yourself have set off for Firetop Mountain in search of the Warlock's hoard. None has ever returned. Do you dare follow them?

Build Your Own Database Driven Website Using PHP & MySQL


Kevin Yank - 2001
    There has been a marked increase in the adoption of PHP, most notably in the beginning to intermediate levels. PHP now boasts over 30% of the server side scripting market (Source: php.weblogs.com).The previous edition sold over 17,000 copies exclusively through Sitepoint.com alone. With the release of PHP 5, SitePoint have updated this bestseller to reflect best practice web development using PHP 5 and MySQL 4.The 3rd Edition includes more code examples and also a new bonus chapter on structured PHP Programming which introduces techniques for organizing real world PHP applications to avoid code duplication and ensure code is manageable and maintainable. The chapter introduces features like include files, user-defined function libraries and constants, which are combined to produce a fully functional access control system suitable for use on any PHP Website.

Hoyle's Rules of Games


Albert H. Morehead - 1946
     More than 250 years later, Hoyle is still the definitive name when it comes to the rules of games, from bridge to backgammon, Scrabble to blackjack. This handy reference guide has now been updated and expanded and includes rules, strategies, and playing odds for more than 250 games. Readers will learn how to play, hone their strategies, and settle disputes with this newest edition of the classic reference guide.

Unstuck: A Tool for Yourself, Your Team, and Your World


Keith Yamashita - 2004
    The challenge is knowing how to get unstuck. In this dynamic and pragmatic handbook, Keith Yamashita and Sandra Spataro share the insights, methods, stories, and best practices of the extraordinary leaders they have worked with at business giants such as IBM, Sony, Disney, HP, and Nike. In immediately accessible terms, they identify the symptoms of being stuck, introduce readers to the Serious Seven states of “stuck”—from “Overwhelmed” to “Exhausted” to “Alone”—and offer dozens of in-the-moment tools, techniques, and examples to generate immediate ideas, whether you need to back up in order to move forward, motivate a struggling team, change your goals, or inspire yourself with a clearer picture of where you’re headed. With a handy trim size, a vivid two-color interior, and memorable images that speak louder than words, Unstuck is a book for anyone who wants to get themselves or their team motivated and moving in the time it takes to fly from New York to D.C. Designed to be flipped through, read in chunks, and returned to again and again, Unstuck is an innovation in business literature.

The Eudaemonic Pie


Thomas A. Bass - 1985
    “The result is a veritable pi

Merrily's Border: The Marches Share Their Secrets


Phil Rickman - 2009
    

100 No-Equipment Workouts Vol. 1: Fitness Routines You Can Do Anywhere, Any Time


Neila Rey - 2013
    The 100 Workouts Book is for everyone who wants to stay active, get fit, build muscle tone and/or shed extra weight in the home environment without acquiring any extra equipment. Be in complete control of your fitness. No more worrying about the right equipment, the right attire, finding a gym, or finding the space or time to exercise. The 100 no-equipment fitness routines in this jumbo A4-size workout book will let you:Exercise on your terms Get fit with the time you have Have fun while getting fitter Stop worrying about the gym culture Find a routine to do whether you are an absolute beginner or someone already fit Different workouts will ensure that your muscles don't get used to the same regime, giving you more in return, and also help you stay active and not get bored with the same routine. Some of the workouts are more challenging and some are easier than others so you will never get bored. All have three different levels you can try them at, so there is always something to aim for.Easy-to-follow visual routines guide you through the workout, as you go from one exercise to the next, in an easier fashion than in a video. Just follow the routine and have fun! You don't have to work through the entire book; you can pick the workouts you like most or randomly select one and make it a workout of the day. Ideally you want to do 3-4 workouts per week.

Fantasyland: True Tales from America's Most Compulsive Fantasy Baseball League


Sam Walker - 2006
    In 2004, Sam Walker, a sports columnist for the Wall Street Journal, decided to explore this phenomenon by talking his way into Tout Wars, a league reserved for the nation’s top experts. The result is one of the most sheerly entertaining sports books in years and a matchless look into the heart and soul of our national pastime.

Game Theory 101: The Basics


William Spaniel - 2011
    From the first lesson to the last, each chapter introduces games of increasing complexity and then teaches the game theoretical tools necessary to solve them. Inside, you will find: All the basics fully explained, including pure strategy Nash equilibrium, mixed strategy Nash equilibrium, the mixed strategy algorithm, how to calculate payoffs, strict dominance, weak dominance, iterated elimination of strictly dominated strategies, iterated elimination of weakly dominated strategies, and more! Dozens of games solved, including the prisoner's dilemma, stag hunt, matching pennies, zero sum games, battle of the sexes/Bach or Stravinsky, chicken/snowdrift, pure coordination, deadlock, and safety in numbers! Crystal clear, line-by-line calculations of every step, with more than 200 images so you don't miss a thing! Tons of applications: war, trade, game shows, and duopolistic competition. Quick, efficient, and to the point, Game Theory 101: The Basics is perfect for introductory game theory, intermediate microeconomics, and political science.

Professional Test Driven Development with C#: Developing Real World Applications with Tdd


James Bender - 2011
    This hands-on guide provides invaluable insight for creating successful test-driven development processes. With source code and examples featured in both C# and .NET, the book walks you through the TDD methodology and shows how it is applied to a real-world application. You'll witness the application built from scratch and details each step that is involved in the development, as well as any problems that were encountered and the solutions that were applied.Clarifies the motivation behind test-driven development (TDD), what it is, and how it works Reviews the various steps involved in developing an application and the testing that is involved prior to implementing the functionality Discusses unit testing and refactoring Professional Test-Driven Development with C# shows you how to create great TDD processes right away.