Book picks similar to
Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution by Heather Chaplin
non-fiction
video-games
games
gaming
The Well-Played Game: A Player's Philosophy
Bernie DeKoven - 1978
De Koven's classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game.De Koven explains that when players congratulate each other on a "well-played" game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven--affectionately and appreciatively hailed by Eric Zimmerman as "our shaman of play"--explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.
Is This Live?: Inside the Wild Early Years of MuchMusic: The Nation's Music Station
Christopher Ward - 2016
This is the story of the first 10 years of the Nation's Music Station. When MuchMusic launched in 1984, it was truly the Wild (Canadian) West of television--live, gloriously unpredictable, seat-of-the-pants TV, delivered fresh daily. Much was the dream child of TV visionary Moses Znaimer, and John Martin, the maverick creator of The New Music. An entire generation of Canadians lived and breathed TV's new kid in town and because it was live and largely improvised, viewers and VJs both shared the experience and grew up together, embracing the new music that became the video soundtrack of our lives. The careers of Canadian legends like Glass Tiger, Colin James, the Parachute Club, Honeymoon Suite, Blue Rodeo, Corey Hart, Jane Siberry and Platinum Blonde were launched when Much brought them closer to their fans. Much also brought us international acts, and events like the Bon Jovi BBQ and Iggfest, with Iggy Pop improvising songs in the midst of his fans on the sidewalk on Queen Street. This was also an era in which music found its conscience with events like Live Aid and the Amnesty International Human Rights Now! tour. And Much covered them all. With stories of the bands, the VJs, the music, the videos, the style and the improvisational approach to daily broadcast life at Much, and told by the people who were there--the colourful cast of on-air VJs, the artists who found their way into the living rooms of the nation as never before, and the people behind the camera--"Is This Live?" delivers a full-on dose of pop culture from the 1980s and '90s, when the music scene in Canada changed forever."
The Curse of Lono
Hunter S. Thompson - 1983
Originally published in 1983, Curse features all of the zany, hallucinogenic wordplay and feral artwork for which the Hunter S. Thompson/Ralph Steadman duo became known and loved. This curious book, considered an oddity among Hunter's oeuvre, was long out of print, prompting collectors to search high and low for an original copy. TASCHEN's signed, limited edition sold out before the book even hit the stores, but this unlimited version, in a different, smaller format, makes The Curse of Lono accessible to everyone.
Decoded
Jay-Z - 2009
. . . Heartfelt, passionate and slick.”— Kirkus, starred review
The Loudest Voice in the Room: How Roger Ailes and Fox News Remade American Politics
Gabriel Sherman - 2013
The story of Fox News' ascent is an epic story of political power, business success, brass-knuckle tactics, and old-school showmanship.
Synthetic Worlds: The Business and Culture of Online Games
Edward Castronova - 2005
People of all ages and from all walks of life now spend thousands of hours—and dollars—partaking in this popular new brand of escapism. But the line between fantasy and reality is starting to blur. Players have created virtual societies with governments and economies of their own whose currencies now trade against the dollar on eBay at rates higher than the yen. And the players who inhabit these synthetic worlds are starting to spend more time online than at their day jobs. In Synthetic Worlds, Edward Castronova offers the first comprehensive look at the online game industry, exploring its implications for business and culture alike. He starts with the players, giving us a revealing look into the everyday lives of the gamers—outlining what they do in their synthetic worlds and why. He then describes the economies inside these worlds to show how they might dramatically affect real world financial systems, from potential disruptions of markets to new business horizons. Ultimately, he explores the long-term social consequences of online games: If players can inhabit worlds that are more alluring and gratifying than reality, then how can the real world ever compete? Will a day ever come when we spend more time in these synthetic worlds than in our own? Or even more startling, will a day ever come when such questions no longer sound alarmist but instead seem obsolete? With more than ten million active players worldwide—and with Microsoft and Sony pouring hundreds of millions of dollars into video game development—online games have become too big to ignore. Synthetic Worlds spearheads our efforts to come to terms with this virtual reality and its concrete effects. “Illuminating. . . . Castronova’s analysis of the economics of fun is intriguing. Virtual-world economies are designed to make the resulting game interesting and enjoyable for their inhabitants. Many games follow a rags-to-riches storyline, for example. But how can all the players end up in the top 10%? Simple: the upwardly mobile human players need only be a subset of the world's population. An underclass of computer-controlled 'bot' citizens, meanwhile, stays poor forever. Mr. Castronova explains all this with clarity, wit, and a merciful lack of academic jargon.”—The Economist “Synthetic Worlds is a surprisingly profound book about the social, political, and economic issues arising from the emergence of vast multiplayer games on the Internet. What Castronova has realized is that these games, where players contribute considerable labor in exchange for things they value, are not merely like real economies, they are real economies, displaying inflation, fraud, Chinese sweatshops, and some surprising in-game innovations.”—Tim Harford, Chronicle of Higher Education
Essays, Speeches & Public Letters
William Faulkner - 1966
This unique volume includes Faulkner’s Nobel Prize acceptance speech, a review of Hemingway’s The Old Man and the Sea (in which he suggests that Hemingway has found God), and newly collected gems, such as the acerbic essay “On Criticism” and the beguiling “Note on A Fable.” It also contains eloquently opinionated public letters on everything from race relations and the nature of fiction to wild-squirrel hunting on his property. This is the most comprehensive collection of Faulkner’s brilliant non-fiction work, and a rare look into the life of an American master.
Mouse Tales: A Behind-the-Ears Look at Disneyland
David Koenig - 1994
Book by Koenig, David
Points of Entry: Encounters at the Origin Sites of Pakistan
Nadeem Farooq Paracha - 2018
In these marvellous essays on history, politics and society, cultural critic Nadeem Farooq Paracha upturns various reductive readings of the country by revealing its multi-layered reality. With wit and insight, he investigates past events and their implications for modern-day society. Thus, one piece explores how and why Mohenjo-daro has been neglected as a historical site, and another examines how Muhammad-bin-Qasim, who briefly invaded Sindh in 713 CE, has come to be lionised as the original founder of Pakistan. There is a story about a Pakistani Jimi Hendrix who plays the guitar like a dream and also one about a medieval emperor who lives on in the swear words of a Punjabi peasant. There are essays on Pakistani pop music, on Afro-Pakistanis and on how Jhuley Lal came to be more than just a folk deity for Sindhi immigrants in India. Points of Entry examines the constant struggle between two distinct tendencies in Pakistani civic-nationalism—one modernist, the other theocratic—and the complex society it has birthed.
No Logo
Naomi Klein - 2000
First published before the World Trade Organization protests in Seattle, this is an infuriating, inspiring, and altogether pioneering work of cultural criticism that investigates money, marketing, and the anti-corporate movement.As global corporations compete for the hearts and wallets of consumers who not only buy their products but willingly advertise them from head to toe—witness today's schoolbooks, superstores, sporting arenas, and brand-name synergy—a new generation has begun to battle consumerism with its own best weapons. In this provocative, well-written study, a front-line report on that battle, we learn how the Nike swoosh has changed from an athletic status-symbol to a metaphor for sweatshop labor, how teenaged McDonald's workers are risking their jobs to join the Teamsters, and how "culture jammers" utilize spray paint, computer-hacking acumen, and anti-propagandist wordplay to undercut the slogans and meanings of billboard ads (as in "Joe Chemo" for "Joe Camel").No Logo will challenge and enlighten students of sociology, economics, popular culture, international affairs, and marketing."This book is not another account of the power of the select group of corporate Goliaths that have gathered to form our de facto global government. Rather, it is an attempt to analyze and document the forces opposing corporate rule, and to lay out the particular set of cultural and economic conditions that made the emergence of that opposition inevitable." —Naomi Klein, from her Introduction
Love Goes To Buildings On Fire: Five Years In New York That Changed Music Forever
Will Hermes - 2011
Disco and salsa. The loft jazz scene and the downtown composers known as Minimalists. In the mid-1970s, New York City was a laboratory where all the major styles of modern music were reinvented--all at once, from one block to the next, by musicians who knew, admired, and borrowed from one another. Crime was everywhere, the government was broke, and the city's infrastructure was collapsing. But rent was cheap, and the possibilities for musical exploration were limitless.Love Goes to Buildings on Fire is the first book to tell the full story of the era's music scenes and the phenomenal and surprising ways they intersected. From New Year's Day 1973 to New Year's Eve 1977, the book moves panoramically from post-Dylan Greenwich Village, to the arson-scarred South Bronx barrios where salsa and hip-hop were created, to the Lower Manhattan lofts where jazz and classical music were reimagined, to ramshackle clubs like CBGBs and The Gallery, where rock and dance music were hot-wired for a new generation. As they remade the music, the musicians at the center of the book invented themselves: Willie Colón and the Fania All-Stars renting Yankee Stadium to take salsa to the masses, New Jersey locals Bruce Springsteen and Patti Smith claiming the jungleland of Manhattan as their own, Grandmaster Flash transforming the turntable into a musical instrument, David Byrne and Talking Heads proving that rock music "ain't no foolin' around." Will Hermes was there--venturing from his native Queens to the small dark rooms where the revolution was taking place--and in Love Goes to Buildings on Fire he captures the creativity, drive, and full-out lust for life of the great New York musicians of those years, who knew that the music they were making would change the world.
The Making of Karateka
Jordan Mechner - 2012
This first volume is a candid account of the personal, creative and technical struggles that led to his breakthrough success with Karateka, which topped bestseller charts in 1985, and planted the seeds of his next game, Prince of Persia.
The Devil & Sherlock Holmes: Tales of Murder, Madness & Obsession
David Grann - 2010
prison system, tracking down a chameleon con artist in Europe, or riding in a cyclone-tossed skiff with a scientist hunting the elusive giant squid, David Grann revels in telling stories that explore the nature of obsession and that piece together true and unforgettable mysteries.Each of the dozen stories in this collection reveals a hidden and often dangerous world and, like Into Thin Air and The Orchid Thief, pivots around the gravitational pull of obsession and the captivating personalities of those caught in its grip. There is the world's foremost expert on Sherlock Holmes who is found dead in mysterious circumstances; an arson sleuth trying to prove that a man about to be executed is innocent, and sandhogs racing to complete the brutally dangerous job of building New York City's water tunnels before the old system collapses. Throughout, Grann's hypnotic accounts display the power-and often the willful perversity-of the human spirit.Compulsively readable, The Devil and Sherlock Holmes is a brilliant mosaic of ambition, madness, passion, and folly.
The Tao of Wu
The RZA - 2009
Part chronicle of an extraordinary life and part spiritual and philosophical discourse, The Tao of Wu is a nonfiction Siddhartha for the hip-hop generation-an engaging, seeking book that will enlighten, entertain, and inspire.The legions of Wu-Tang fans are accustomed to this heady mix-their obsession with the band's puzzlelike lyrics and elaborate mythology has propelled the group through fifteen years of dazzling, multiplatform success. In his 2005 bestseller The Wu-Tang Manual, the RZA provided the barest glimpse of how that mythology worked. In The Tao of Wu, he takes us deep inside the complex sense of wisdom and spirituality that has been at the core of his commercial and creative success.The book is built around major moments in the RZA's life when he was faced with a dramatic turning point, either bad (a potential prison sentence) or good (a record deal that could pull his family out of poverty), and the lessons he took from each experience. His points of view are always surprising and provocative, and reveal a profound, genuine, and abiding wisdom-consistently tempered with humor and peppered with unique, colloquial phraseology. It is a spiritual memoir as the world has never seen before, and will never see again.