The Wild Wood


Charles de Lint - 1994
    But somehow, strange and beautiful creatures are slipping into her drawings and sketches. The world of Faerie is reaching out to her for help--and she may be its last chance for survival.

Darth Vader and Son


Jeffrey Brown - 2012
    Celebrated artist Jeffrey Brown's delightful illustrations give classic Star Wars moments a fresh twist, presenting the trials and joys of parenting through the lens of a galaxy far, far away. Life lessons include lightsaber batting practice, using the Force to raid the cookie jar, Take Your Child to Work Day on the Death Star ("Er, he looks just like you, Lord Vader!"), and the special bond shared between any father and son.

The Art of Discworld


Terry Pratchett - 2004
    It's a world bursting with magic, a land of contrasts and extremes, from the bustling metropolis of Ankh-Morpork, the oldest city on the Disc (now ruled with an iron hand in a velvet glove by the Patrician, Lord Vetinari), to the ancient empire of Klatch, where there are fifteen words for assassination. There's the mysterious continent XXXX, or Foureks, about which nothing anyone has ever heard is really an exaggeration, the tiny kingdom of Lancre and the dark country of Uberwald, where things do go bump in the night. And then there are the inhabitants: the witches Granny Weatherwax, Nanny Ogg, Magrat Garlick (now a Queen, of course). There are wizards galore, Archchancellor Mustrum Ridcully, the Librarian, Rincewind, the Bursar . . . there are the History Monks and the ancient Vampyre families. There are great heroes, like Cohen the Barbarian and his Silver Horde, Sam Vimes, Captain Carrot and the men* of the City Watch . . . and there are the ordinary folk like Cut-Me-Own-Throat Dibbler, Foul Ole Ron, the Igors . . . and there's Death.The Discworld might have started out in the imagination of its Creator, Terry Pratchett, but over the past 30 or more books, it has taken on a life of its own.Here, gathered together for the first time, is artist Paul Kidby's own voyage through the Disc, in glorious color and intricate black and white: a cornucopia of characters that have won the hearts of millions of adoring readers the world over:Here is The Art of Discworld. werewolves, zombies, gargoyles, dwards - in fact, menof the Watch are actually few and far between these days.

The Discovery of Dragons


Graeme Base - 1996
    Greasebeam, B.Sc. (Serpentology), F.R.Aud., to serve up this compendium of dragon lore and sheer inventive nonsense. Expanding on a dozen illustrations from his calendar Dragons Draaks & Beasties, Base fabricates a trio of correspondents?a Viking, a Chinese silk trader and a Prussian explorer?whose letters chronicle their discoveries of dragons in various continents. The resulting web of yarns that Base spins is nothing short of hilarious ("Hope the looting and pillaging went well," writes Bjorn of Bromme in a letter to Olaf the Grim, for instance). Illustrations showcase the kind of intricate detail for which Base is so well known, and he bolsters his dragon art with a deadpan running commentary set in a border at the bottom of each page. "Dagbar defunctus est" notes one caption in a fit of understatement, as the accompanying cartoon depicts the demise of one of Bjorn's companions. There's much to enjoy here, and much to propel readers to seek out every last drop of humor. All ages. Copyright 1996 Reed Business Information, Inc.

Amphigorey


Edward Gorey - 1972
    As always, Gorey's painstakingly cross-hatched pen and ink drawings are perfectly suited to his oddball verse and prose. The first book of 15, "The Unstrung Harp," describes the writing process of novelist Mr. Clavius Frederick Earbrass: "He must be mad to go on enduring the unexquisite agony of writing when it all turns out drivel." In "The Listing Attic," you'll find a set of quirky limericks such as "A certain young man, it was noted, / Went about in the heat thickly coated; / He said, 'You may scoff, / But I shan't take it off; / Underneath I am horribly bloated.' "Many of Gorey's tales involve untimely deaths and dreadful mishaps, but much like tragic Irish ballads with their perky rhythms and melodies, they come off as strangely lighthearted. "The Gashlycrumb Tinies," for example, begins like this: "A is for AMY who fell down the stairs, B is for BASIL assaulted by bears," and so on. An eccentric, funny book for either the uninitiated or diehard Gorey fans.Contains: The Unstrung Harp, The Listing Attic, The Doubtful Guest, The Object Lesson, The Bug Book, The Fatal Lozenge, The Hapless Child, The Curious Sofa, The Willowdale Handcar, The Gashlycrumb Tinies, The Insect God, The West Wing, The Wuggly Ump, The Sinking Spell, and The Remembered Visit.

The Legend of Zelda: Hyrule Historia


NintendoHeidi Plechl - 2011
    This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!

The Fairy Bible: The Definitive Guide to the World of Fairies


Teresa Moorey - 2008
    Illustrated throughout with captivating artwork in glorious color, it examines fairy legend and lore through the ages and leads us into fairy cities, landscapes, rings, and paths. Find out what clothes they wear (fairies can be fussy about their dress), what they like to eat and drink, and what plants and animals they cherish. Discover the secrets of fairy festivals, and the various names they like to be called—including the Little Folk and Good Neighbors. Altogether, it’s a privileged glimpse into a paradise that vibrates at a different frequency than ours…and that few can ever see.

Fairies


Yoshitaka Amano - 1996
    In Fairies he turns his considerable talent to capturing in breathtaking images characters from such beloved stories as Shakespeare's A Midsummer Night's Dream, the wizard Merlin and his muse the intoxicating Nimue, mermaids of the deep as well as his interpretation of fairies from Celtic and Japanese mythology.

Jim Henson's Labyrinth Artist Tribute


Sierra HahnGustavo Duarte - 2016
    In honor of the film’s 30th anniversary, return to the world of Labyrinth and see the beloved characters, imaginative locations, and unforgettable moments as realized by a collection of uniquely original artistic voices in an unprecedented celebration of the cult classic thirty years in the making. Labyrinth: Artist Gallery features illustrations and testimonials from comics luminaries and newcomers alike, including: Mike Allred, Joëlle Jones, David Mack, Rebekah Isaacs, Eric Powell, Gustavo Duarte, Jill Thompson, Mark Buckingham, Tula Lotay, Faith Erin Hicks, Ramón Perez, Dustin Nguyen, Mike Huddleston, Jeff Stokely, and many more of your favorite artists!

A Tolkien Bestiary


David Day - 1978
    All of the imaginary beasts, monsters, fauna, and flora of J.R.R. Tolkien's lush fantasy worlds of the Middle-Earth and the Undying Lands are presented in more that 100 black-and-white illustrations and 36 full color paintings. A Chronology of all the historical ages, a general index, genealogies of the races of men, maps, and a special index referring to Tolkien's original works are also included.

Motel of the Mysteries


David Macaulay - 1979
    Imagine, then, the excitement that Howard Carson, an amateur archeologist at best, experienced when in crossing the perimeter of an abandoned excavation site he felt the ground give way beneath him and found himself at the bottom of a shaft, which, judging from the DO NOT DISTURB sign hanging from an archaic doorknob, was clearly the entrance to a still-sealed burial chamber. Carson's incredible discoveries, including the remains of two bodies, one of then on a ceremonial bed facing an altar that appeared to be a means of communicating with the Gods and the other lying in a porcelain sarcophagus in the Inner Chamber, permitted him to piece together the whole fabric of that extraordinary civilization.

Secrets of the Gnomes


Rien Poortvliet - 1981
    SECRETS OF THE GNOMES is the fascinating account of a long, arduous journey undertaken by the authors at the request of the gnomes. It is overflowing with the authors' on-the-scene sketches and firsthand observations.Poortvliet and Huygen are not invited as mere observers, however, for after a meal of mushrooms and cream-tasting as if were made of "everything that light, air, sun, moon, and earth could produce"-they find that they have been turned into gnomes themselves! The authors take a penetrating look at their subjects: they learn of the tender emotional life of a gnome; they see and diagram the mechanics of the ingenious gnome technology; they observe how gnomes administer justice in the wild; they are told how fairy tales first began (Little Red Riding Hood was actually a gnome). And, best of all, they are allowed to see parts of the magical Secret Book.Endowed with gnome characteristics (which include exceptional vision and heightened senses of touch, smell taste, and hearing), complete with peaked gnome caps, Poortvliet and Huygen are led from Lapland across the Siberian wilderness by Nicholas, their gruff by kindly guide who teaches them the secrets of survival in the icy north. Because of the gnomes' rapport with living creatures, the three travel in a troika pulled by lemmings, they are borne on a fox's back and on the head of a moose-they are even carried by the abominable snowman!Lovers of gnomes will celebrate the arrival of this new volume and will delight in the opportunity to know these elusive creatures better. Scores of enchanting illustrations by Dutch artist Rien Poortvliet record the comings and goings of gnomes and the loving interaction with nature for which they are so famous.

The Good Fairies of New York


Martin Millar - 1992
    Heather and Morag just want to start the first radical fairy punk rock band, but first they’ll have make a match between two highly unlikely sweethearts, start a street brawl between rival gangs of Italian, Chinese, and African fairies, help the ghost of a dead rocker track down his lost guitar, reclaim a rare triple-bloomed Welsh poppy from a bag lady with delusions of grandeur, disrupt a local community performance of A Midsummer Night’s Dream, and somehow manage to stay sober enough to save all of New York from an invasion of evil Cornish fairies.If they can stop feuding with each other, that is.

The Art of Spirited Away


Hayao Miyazaki - 2001
    Features commentary, color stills, sketches, storyboards, and illustrations used to envision the rich fantasy world of the film. Also includes a complete English-language script.

The Adventure Time Encyclopaedia: Inhabitants, Lore, Spells, and Ancient Crypt Warnings of the Land of Ooo Circa 19.56 B.G.E. - 501 A.G.E.


Martin Olson - 2013
          Written and compiled by the Lord of Evil himself, The Adventure Time Encyclopaedia matches the playful, subversive tone of the series, detailing everything anyone will ever need to know about the postapocalyptic land of Ooo and its inhabitants—secret lore and spells, fun places you should visit and places where you will probably die, whom to marry and whom not to marry, how to make friends and how to destroy your enemies—plus hand-written marginalia by Finn, Jake, and Marceline. An indispensable companion to the show, this side-splittingly funny love letter to Adventure Time is sure to appeal to fans of all ages. Heck yeah! From the Back Cover: Written by the Lord of Evil Himself, Hunson Abadeer (a.k.a. Marceline the Vampire Queen's dad), to instruct and confound the demonic citizenry of the Nightosphere, The Adventure Time Encyclopaedia is perhaps the most dangerous book in history. Although seemingly a guidebook to the Land of Ooo and its postapocalyptic inhabitants, it is in fact an amusing nightmare of literary pitfalls, bombastic brain-boggles, and ancient texts designed to drive the reader mad.  Complete with secret lore and wizard spells, fun places you should visit and places where you will probably die, advice on whom to marry and whom not to marry, and how to make friends and destroy your enemies, this volume includes hand-written marginalia by Finn, Jake, and Marceline. Arguably the greatest encyclopaedia ever written since the beginning of the cosmos, it is also an indispensable companion to humans and demons who know what time it is: Adventure Time!