In the Beginning


Ikuro Ishigure - 1973
    To professional players, it is the hardest part in practice, as well; in championship games that last two days, for instance, the first day is usually spent playing and thinking about the first 50 moves, and the second day is spent finishing all the rest. Such is the consistency of professional play in the middle game and endgame that if a player comes out of the opening with a bad position, it is almost impossible for him to catch up. Amateurs sometimes rush through their initial moves, saving their powers for the fighting later, but this is more an indication that they do not understand the opening than a sign of talent. The number of possibilities in any opening position is so vast that a player must rely on his feeling for the game rather than on rigorous analysis for guidance. Here he has the greatest chance to use his imagination, play creatively, and develop a personal style. This is the one phase of go that has shown any significant evolution during the past few centuries, and it still defies absolute comprehension. No book can develop a person's imagination or personal style, and this one does not make the attempt. In a sense, therefore, it is very incomplete: the reader will not find a prescription for every situation and in actual play he will have to make his own choices most of the time. What we have tried to give him is a basis to start from: some sound moves, some useful ideas, some good examples. If we have succeeded, the following pages will help him to increase both his skill at and enjoyment of the game.

The Second Book of Go: What You Need to Know After You've Learned the Rules


Richard Bozulich - 1987
    We have assumed that the reader understands the terms 'sente' and 'gote', that he knows what a ko is, is able to determine neutral points, and can count the score. Its aim is to give the novice an introduction to each phase of the game and to dispel a number of strategic and tactical misconceptions that often plague beginners and inhibit their progress. Beginners usually overemphasize defense, not realizing that the best way to defend is to attack. By attacking your opponent's stones, you can often defend your weak positions in the process. Understanding this concept from the very beginning of one's go career will clear the way for quick progress up through the kyu ranks. In this context, Chapters Two and Four are the most important and should be of value, especially to players who have been struggling for years to reach expert or dan level.

Graded Go Problems for Beginners Volume One Introductory Problems 30 Kyu to 25 Kyu


Kano Yoshinori - 1985
    

Brahmastra Chronicles : BOOK 1: The Artifact


Kumar Aditya - 2019
     An ancient war, older than humankind, is about to spill out of the shadows into broad daylight...And the fate of the entire creation of Oorja--the Primordial Light--rests upon two complete strangers from different worlds: Abhay Rajvardhan, a seemingly ordinary young man will discover his dead father’s secrets and his connection to a clandestine army dating back to the ages long before the epic battle of the Mahabharata. Abhay’s interaction with a magical artifact--a Chakra forged from an unknown but sentient metal--triggers an unforeseen event whose ripples are felt light-years away. As her kindred prepare to go after the Artifact on Prithvi, Dhwani, a 600-year-old Angiri warrior will find herself chasing an unknown mole hiding in their midst and working alongside the Enemy. To protect the divine artifact of the gods--the Ultimate Weapon--the two will embark upon a quest fraught with nameless perils, fighting the demonic forces of Andhakar that are bent upon destroying them. The lines between myth and reality will blur, a forgotten history will shape a new reality. The Three will unite as One to unleash the Destroyer of Worlds: the Brahmāstra, the weapon to end all weapons--and the world as we know it."

EVE: Source


Ccp Games - 2014
    * A beautifully designed resource chronicling one of gaming's most massive, dynamic universes! * MMORPG.com's Game of the Year 2009–2011! * 2014 marks the entry of EVE Online into its second decade!

Live a Thousand Years: Have the Time of Your Life; Wisdom for All Ages


Giovanni Livera - 2004
    Most of us measure our time by clocks and calendars. Live A Thousand Years reveals the power of measuring your time and your success by moments and experiences.

An Unlamented Death


William Savage - 2015
    Adam Bascom trips over a body in Gressington churchyard, he never imagines it will change the whole direction of his life. As a recently-qualified physician trying to establish a practice in a small market town in north Norfolk, Adam should be devoting all his energy to his business. But it soon becomes clear that the authorities are intent on making sure the death is accepted as an accident and refuse any deeper investigation. Adam’s curiosity and sense of justice cannot accept this. He knows there are many unanswered questions about the death, but he has no standing that would allow him to become involved formally. Instead, he uses friends, old and new, unexpected contacts and even his own mother to help him get to the truth. Set against the turbulence of late-Georgian England, a country on the brink of war with Revolutionary France, the book reveals a land where spies keep constant watch on everyone the government deems ‘undesirable’, religion is polarised between the established church and a mass of dissenting sects, and the perennial ‘Irish question’ has at last spilled over into outright terrorism. Bad weather, poor harvests and enclosure have driven many people in the countryside into abject poverty. Only the smugglers along the coast offer regular and highly-paid ‘work’ helping to unload contraband. Yet here too, the Revenue’s Riding Officers, backed up by troops of dragoons, are waging an increasingly successful campaign to stamp out the major gangs. Adam must thread his way through all of this, encountering many new demands along the way, from a family torn apart by religious bigotry, and a teenage thief turned informer, to a secret section of The Alien Office, a government department dedicated to keeping a close eye on anyone likely to prove a threat to the realm. As he becomes more and more essential to the government’s efforts to combat internal dissension and prepare for war, Adam finds he must draw on all his medical and personal skills to bring the case to a successful conclusion.

Project Arcade: Build Your Own Arcade Machine [With CDROM]


John St. Clair - 2004
    Construct joysticks, buttons, and trackballs; build the console and cabinet; install and configure the software; crank up the speakers; and wham Step across the time-space continuum and enjoy all those classic games, plus dozens of new ones, whenever you like. Start Here 1. Plan for your space and budget2. Design and build the cabinet3. Construct the controllers4. Build the console5. Pick an old game's brain6. Install the emulator7. Convince a PC it's a game8. Connect a monitor and speakers9. Add a marquee10. GO PLAY Includes diagrams, detailed instructions, essential software, and more CD-ROM Includes* Complete cabinet plans and diagrams* MAME32 software* Paint Shop Pro? evaluation version* Links to hundreds of arcade cabinet projects

DR. SEBI Treatment and Cures Book: Dr. Sebi Cure for STDs, Herpes, HIV, Diabetes, Lupus, Hair Loss, Cancer, Kidney, and Other Diseases (Dr.Sebi's Cure Series Book 1)


M.S. Greger - 2019
    Sebi is who you need. Dr. Sebi was a Honduran herbalist and healer who discovered that a simple diet could be the cure for so many illnesses in the world. Think about the number of auto-immune diseases there are, such as HIV and lupus. Doctors don’t know how to heal those diseases. All that is available are medicines to help control them, which is great, but wouldn’t it be great if there was something you could do that would get rid of the disease altogether? Dr. Sebi wanted that, and that’s what he did.Within these pages, you will learn: How Dr. Sebi’s treatment plan can help STDs like herpes and HIV The reason why eliminating mucus can help with diabetes Why hair loss no longer has to be permanent Dr. Sebi’s nutritional guide Who Dr. Sebi is and his treatment philosophy … And much more. Understand that this may seem all too good to be true, or that it’s telling you modern medicine is completely bad. You will find that Dr. Sebi never tells you to stop taking medicines prescribe by doctors. Instead, you will use his diet, products, and treatments, along with your doctor’s orders to help you heal. Right now, it’s up to you to make the final decision. Stay exactly as you are right now. Fed up with how you feel, and unable to do anything about it, or buy this book and make changes your body will love you for. Go ahead, scroll back up and click “Buy now.”

Minecraft For Dummies


Jacob Cordeiro - 2013
    With this fun and friendly beginners guide, you will quickly grasp how to play Minecraft in the three modes of game play: survival, creative, and hardcore. The easy-to-understand writing style walks you through every step of the way, from downloading the game to choosing a gaming platform to defending your creations against monsters and winning the game by defeating the Ender Dragon. Explains how to use blocks to build amazing creations and engage in gameplay with other players Details techniques for travelling across the biomes Zeroes in on playing wisely in Survival mode so you can acquire resources to maintain your health and hunger Shares tips for playing carefully in Creative mode, using your unlimited supply of resources, the ability to fly, and more Helps you play in Hardcore mode Minecraft For Dummies, Portable Edition goes where you go as you create a world you won't want to leave!

Capcom 30th Anniversary Character Encyclopedia


Casey Loe - 2013
    The "Capcom 30th Anniversary Character Encyclopedia" celebrates Capcom's 30 years in the industry and gives fans concise information about every major Capcom character, their key artwork, statistics, background information, and interesting notes on the history of each character and game franchise. Including almost 200 characters from the Capcom family, this "Character Encyclopedia" sheds new light on these characters in a way nothing else does!

Bridge Basics 2: Competitive Bidding


Audrey Grant - 2005
    It introduces preemptive opening bids, overcalls and takeout doubles.

Sailing Made Easy


The American Sailing Asa - 2010
    Incorporated in the textbook are useful illustrations and exceptional photographs of complex sailing concepts. There are also quizzes at the end of each chapter, and a glossary to help those new to sailing to navigate their way through the extensive nautical terminology.

The Whispering Dwapara : The Rise of Maharathis


Rishi Shrivastava - 2019
    Kudos to the writer.” ~Rajeev Patel, an Amazon top 1000 reviewerSummary:Vedgarh, an ancient home of purebred Aryans, is a secret world in modern times where the chants of Vedic Mantras mingle with Acoustics and Applied Physics, the Maharathi warriors fight alongside Indian Army Veterans, and Ancient Daivi Astras join hands with modern Sonic Weapons. Gurukul, Vedgarh’s school, is the sole protector and preacher of sacred Vedic scriptures and Celestial powers. It is due to these powers that Vedgarh is the only corner of the universe where Dwapara Yuga persists even today. Vedgarh is in a continuous state of war with the rising dark powers of Kaliyuga: The Asuras. If Vedgarh falls, the Universe will drown in the darkness of Kaliyuga forever. Sitting on the verge of yet another war with Asuras, Vedgarh is suffering from a lack of warriors. Seeing no promising talents in the Gurukul, Vedgarh opens its gates for modern science and selects a few from the contemporary world to work on a grand mission: a mission to harmonize ancient Vedic powers with modern scientific miracles, to prepare an army of warriors equipped with ancient and modern techniques of fighting, and to invoke Daivi Astras (celestial weapons of Gods) using light and compact modern Sonic weapons. Get ready to witness Vedic Scholars, Physicists, Professors, Sacred Gurus, Ancient warriors, and Indian Army soldiers preparing for the greatest upcoming war of Daivi Astras in the history of mankind.

Fodor's Caribbean Cruise Ports of Call (Full-color Travel Guide)


Fodor's Travel Publications Inc. - 1995
    John's, Antigua; Oranjestad, Aruba; Bridgetown, Barbados; Belize City, Belize; Bermuda; Kralendijk, Bonaire; Calica (Playa del Carmen), Mexico; Cartagena, Colombia; Colon, Panama; Costa Maya, Mexico; Willemstad, Curacao; Roseau, Dominica; Falmouth, Jamaica; Freeport-Lucaya, Bahamas; Grand Cayman, Cayman Islands; Grand Turk, Turks and Caicos Islands; St. George's, Grenada; Pointe-a-Pitre, Guadeloupe; Key West, Florida; La Romana, Dominican Republic; Fort-de-France, Martinique; Montego Bay, Jamaica; Nassau, Bahamas; Charlestown, Nevis; Ocho Rios, Jamaica; Progreso, Mexico; Puerto Limon, Costa Rica; Roatan, Honduras; Samana (Cayo Levantado), Dominican Republic; San Juan, Puerto Rico; Santo Domingo, Domican Republic; Santo Tomas de Castilla, Guatemala; Gustavia, St. Barthelemy; Fredericksted, St. Croix; Cruz Bay, St. John; Basseterre, St. Kitts; Castries, St. Lucia; Philipsburg, St. Maarten; Charlotte Amalie, St. Thomas; Kingstown, St. Vincent; Road Town, Tortola; and The Valley, Virgin Gorda· Covered ports of embarkation: Baltimore, Maryland; Charleston, South Carolina; Fort Lauderdale, Florida; Galveston, Texas; Houston, Texas; Jacksonville, Florida; Miami, Florida; New Orleans, Louisiana; New York, New York; Port Canaveral, Florida; San Juan, Puerto Rico; Tampa, Florida