Book picks similar to
Gamer Trouble: Feminist Confrontations in Digital Culture by Amanda Phillips
feminism
games
gaming-and-film
media
The PlayStation Dreamworld
Alfie Bown - 2017
The PlayStation Dreamworld is - to borrow a phrase from Slavoj Zizek - the pervert's guide to videogames. It argues that we can only understand the world of videogames via Lacanian dream analysis. It also argues that the Left needs to work inside this dreamspace - a powerful arena for constructing our desires - or else the dreamworld will fall entirely into the hands of dominant and reactionary forces. While cyberspace is increasingly dominated by corporate organization, gaming, at its most subversive, can nevertheless produce radical forms of enjoyment which threaten the capitalist norms that are created and endlessly repeated in our daily relationships with mobile phones, videogames, computers and other forms of technological entertainment. Far from being a book solely for dedicated gamers, this book dissects the structure of our relationships to all technological entertainment at a time when entertainment has become ubiquitous. We can no longer escape our fantasies but rather live inside their digital reality.
Savage Appetites: Four True Stories of Women, Crime, and Obsession
Rachel Monroe - 2019
In the 1940s, a bored heiress began creating dollhouse crime scenes depicting murders, suicides, and accidental deaths. Known as the “Mother of Forensic Science,” she revolutionized the field of what was then called legal medicine. In the aftermath of the Manson Family murders, a young woman moved into Sharon Tate’s guesthouse and, over the next two decades, entwined herself with the Tate family. In the mid-nineties, a landscape architect in Brooklyn fell in love with a convicted murderer, the supposed ringleader of the West Memphis Three, through an intense series of letters. After they married, she devoted her life to getting him freed from death row. And in 2015, a teenager deeply involved in the online fandom for the Columbine killers planned a mass shooting of her own.Each woman, Monroe argues, represents and identifies with a particular archetype that provides an entryway into true crime. Through these four cases, she traces the history of American crime through the growth of forensic science, the evolving role of victims, the Satanic Panic, the rise of online detectives, and the long shadow of the Columbine shooting. In a combination of personal narrative, reportage, and a sociological examination of violence and media in the twentieth and twenty-first century, Savage Appetites scrupulously explores empathy, justice, and the persistent appeal of violence.
The Game Console: A Photographic History from Atari to Xbox
Evan Amos - 2018
You'll start your journey with legendary consoles like the Magnavox Odyssey, Atari 2600, Nintendo Entertainment System, and the Commodore 64. The visual nostalgia trip continues with systems from the 1990s and 2000s, and ends on modern consoles like the Xbox One, PlayStation 4, and Wii U.Throughout the book, you'll also discover many consoles you never knew existed, and even find a rare peek at the hardware inside several of history's most iconic video game systems.
More Hollywood Murders and Scandals: Tinsel Town After Dark, More Famous Celebrity Murders, Scandals and Crimes (Murder, Scandals and Mayhem Book 2)
Mike Riley - 2014
It adds to the collection of the most famous and infamous Hollywood scandals and celebrity murders from the early beginnings of Hollywood right up to today.From Thomas Ince to Tupac Shakur and George Reeves to Natalie Wood, the stories will capture your imagination as they describe the backstories of the major characters, the circumstances of the celebrity crimes and the results of the investigations.Included are the famous murders of:
The mysterious death of Paul Bern, husband of Jean Harlow
The shocking death of Jayne Mansfield
The loss of Sal Mineo
Dorothy Stratten's senseless death
and More.
Included is a description of changes in the film industry, from the earliest film displayed in New York City to the films of today that provide entertainment and escapism for moviegoers around the world.Many of your questions about these Hollywood crimes and scandals will be answered and you will be amazed at all the facts and theories contained in this book associated with these incredible events. Click BUY to get your copy of More Hollywood Murders and Scandals: Tinsel Town After Dark NOW.
The Essential Hip Mama: Writing from the Cutting Edge of Parenting
Ariel Gore - 2004
The zine that’s been called "fun and irreverent" by USA Today, "delightful" by Glamour, and "cutting-edge" by the Chicago Tribune has grown up alongside Gore’s daughter, covering subjects from weaning to home schooling with a political edge and a puckish sense of humor. The Essential Hip Mama captures the heart of a decade’s worth of earthy, honest, soulful parenting—and topics from circumcision to dating, abortion to the belief that "mothers don’t fart." Gore has gathered in one volume the whispers and conversations heard in homes, on playgrounds, and in coffeehouses around the country. Reassuring and hopeful, The Essential Hip Mama is a brilliant testament that one becomes an "expert" simply through the act of mothering, echoing Gore’s own words, "Whenever I’ve needed parenting advice, I’ve put out a call for submissions."
Misogyny: The World's Oldest Prejudice
Jack Holland - 2006
Misogyny encompasses the Church, witch hunts, sexual theory, Nazism, pro-life campaigners, and finally, today's developing world, where women are increasingly and disproportionately at risk because of radicalized religious beliefs, famine, war, and disease. Extensively researched, highly readable and provocative, this book chronicles an ancient, pervasive and enduring injustice. The questions it poses deal with the fundamentals of human existence — sex, love, violence — that have shaped the lives of humans throughout history, and ultimately limn an abuse of human rights on a nearly unthinkable scale.
The Creative Gene: How books, movies, and music inspired the creator of Death Stranding and Metal Gear Solid
Hideo Kojima - 2019
They ignited his passion for stories and storytelling, and the results can be seen in his groundbreaking, iconic video games. Now the head of independent studio Kojima Productions, Kojima’s enthusiasm for entertainment media has never waned. This collection of essays explores some of the inspirations behind one of the titans of the video game industry, and offers an exclusive insight into one of the brightest minds in pop culture.
My Tiny Life: Crime and Passion in a Virtual World
Julian Dibbell - 1999
Bungle and of the author's journey, in consequence thereof, to the heart of a half-real world called LambdaMoo.From In Cold Blood to Midnight in the Garden of Good and Evil, readers have been gripped by the novelistic rering of eccentric communities torn apart by violent crime.Julian Dibbell's reporting of the "Mr. Bungle" rape case first appeared as the cover story in The Village Voice. Since that time it has become a cause célèbre, cited as a landmark case in numerous books and articles and a source of less discussion on the Internet. That's because the scene of the crime was a "Multi-User Domain," an electronic "salon" where Internet junkies have created their own interactive fantasy realm. In a "place" where race, ger, and identity are infinitely malleable, the addictive denizens had thought they'd escaped all traditional cultural and moral limits. Yet Mr. Bungle's primal transgression challenged all their illusions, confronting even this electronic utopia with the same issues of order and social norms that humanity has faced since the Stone Age. When this fantasy imbroglio threatens Dibbell's actual marriage, we see how the virtual world at once mirrors and mocks real life.
The Influencing Machine: Brooke Gladstone On The Media
Brooke Gladstone - 2011
This brilliant radio personality now bursts onto the page as an illustrated character in vivid comics drawn by acclaimed artist Josh Neufeld. The cartoon of Brooke conducts the reader through two millennia of history-from the newspapers in Caesar's Rome to the penny press of the American Revolution and the manipulations of contemporary journalism. Gladstone's manifesto debunks the notion that "The Media" is an external force, outside of our control, since we've begun directly constructing, filtering, and responding to what we watch and read. With fascinating digressions, sobering anecdotes, and brave analytical wit, The Influencing Machine equips us to be smart, savvy, informed consumers and shapers of the media. It shows that we have met the media and it is us. So now what?
Animal Crossing: New Leaf - Prima Official Game Guide
Stephen Stratton - 2013
· Discover something new every day – this guide will show you what special things you can do each day of the year, right down to the best time to do it so that you don’t miss a thing. · Detailed furniture catalog – see how to acquire each piece of furniture for customizing your house and each accessory for your character. · Checklists for everything – keep track of items you get with checklists that cover each type of collectable. · Smaller trim size for portability and over 400 pages of content.
Would You Rather . . . ?: The Outrageous Book of Bizarre Choices
Randy Horn - 2001
It's a chunky book of 400 questions that range from the heinous to the nauseating to the downright disturbing, each a field-tested conversation starter—because no matter how strange or far-fetched, Would You Rather...? knows that choice provokes thinking, and thinking is fun. Some questions, like a Rorschach test, reveal values: Would you rather . . . Age only from the neck up -OR- age only from the neck down? Be stupid and rich -OR- smart and poor? Some delight in their own grossness: Eat three earthworms -OR- wear a necklace made of them on your wedding day? Be trapped in an elevator with wet dogs -OR- three fat men with bad breath? Some churn up prejudices: Lose your mate to the same sex as yourself -OR- the opposite sex? Some create that squirming sensation: Get a bad case of poison ivy way up inside your nose -OR- inside your inner ear? Or ethical dilemmas: Be president of a firm that poaches endangered species -OR- work for a corrupt politician? And some are just deliciously absurd: Catch a porcupine thrown from a second-story window -OR- a skunk thrown from the same window? Each question is followed up with related, often off-the-wall information, from odd trivia to dumb jokes to the occasional practical advice (go for the skunk—the porcupine's got 30,000 quills, while tomato juice will take away the skunk smell).
Feminasty: The Complicated Woman's Guide to Surviving the Patriarchy Without Drinking Herself to Death
Erin Gibson - 2018
Since women earned the right to vote a little under one hundred years ago, our progress hasn't been the Olympic sprint toward gender equality first wave feminists hoped for, but more of a slow, elderly mall walk (with frequent stops to Cinnabon) over the four hundred million hurdles we still face. Some of these obstacles are obvious-unequal pay, under-representation in government, reproductive restrictions, lack of floor-length mirrors in hotel rooms. But a lot of them are harder to identify. They're the white noise of oppression that we've accepted as lady business as usual, and the patriarchy wants to keep it that way. Erin Gibson has a singular goal-to create a utopian future where women are recognized as humans. In Feminasty -- titled after her nickname on the hit podcast "Throwing Shade" -- she has written a collection of make-you-laugh-until-you-cry essays that expose the hidden rules that make life as a woman unnecessarily hard and deconstructs them in a way that's bold, provocative and hilarious. Whether it's shaming women for having their periods, allowing them into STEM fields but never treating them like they truly belong, or dictating strict rules for how they should dress in every situation, Erin breaks down the organized chaos of old fashioned sexism, intentional and otherwise, that systemically keeps women down.
The Other End of the Stethoscope - 33 Insights for Excellent Patient Care
Marcus Engel - 2006
Constantly changing policies. Increasing bureaucratic regulations. These are just a few of the challenges health care providers face every day; challenges that limit the ability to provide excellent patient care. Marcus' insights will give health care providers new and essential strategies to rediscover the magic and compassion between caregiver and patient.
Believe Me: How Trusting Women Can Change the World
Jessica Valenti - 2020
Bill Cosby. Donald Trump. The most famous abusers in modern American history are finally starting to be outed for what they are. Women are speaking up and risking harassment to expose men's behavior that was previously only whispered about-and more people than ever are starting to believe them. How we respond to this moment could change everything. In Believe Me, contributors ask and answer the question: What would happen if we believed women? If we believed women about pleasure and reproduction, we would save a staggering amount of public health costs. If we believed survivors who aren't white or straight, we would strengthen our anti-rape efforts. If we believed black women when they talk about pain, we could save lives. Including contributions from Moira Donegan, Jamil Smith, Tatiana Maslany, and many more of the most important voices in feminism today, Believe Me is essential reading for the #MeToo era.
Death by Video Game: Tales of Obsession from the Virtual Frontline
Simon Parkin - 2015
In Taiwan, a spate of deaths at gaming cafés is raising a question: why is it that some of us are playing games beyond the limits of our physical wellbeing?Death by Video Game uncovers the real stories behind our video game obsession. Along the way, award-winning journalist Simon Parkin meets the players and game developers at the frontline of virtual extremism, including the New York surgeon attempting to break the Donkey Kong world record; the Minecraft player three years into an epic journey towards the edge of the game's vast virtual world and the German hacker who risked prison to discover the secrets behind Half-Life 2.Investigating the impact of video games on our lives, Death by Video Game will change the way we think about our virtual playgrounds.