Best of
Role-Playing-Games

1998

Alternity Gamemaster Guide


Richard Baker - 1998
    Featuring a "fast-play" section that teaches the basics of refereeing the Alternity game and a short adventure to get you started, the Gamemaster Guide is an essential tool for science fiction roleplaying.

The Way of the Scorpion


John Wick - 1998
    To lift the mask of the Scorpion is to look upon the face of truth. If you are ready to learn the darkest secrets of Rokugan, then you are ready to learn the secrets of the Scorpion Clan.* The "history" of the Scorpion Clan, including stories the other Clans don't want you to know* New Character Rules for Bayushi Courtiers, Soshi Shadow Magic, and Shosuro "Actors"* Excerpts from Lies, Bayushi Tangen's ancient treatise on treachery, deceit, and loyalty* New Skills, Techniques, Advantages, and Disadvantages, and Scorpion Ancestors* Information on Traitor's Grove, Bayushi's Mask, Shosuro's Cloak, and Ambition, the third Iuchiban Blade* New poison rules, Treachery 101, a complete Fortunes and Winds set, and the secrets of the niwatori, the ninja of the Scorpion Clan* And more!

City of Lies


Greg Stolze - 1998
    Supplemented by the module, L-2 Night of a Thousand Screams. The set is structured to be suited for a classic Emerald Magistrates campaign set up for L5R, but can be used for other campaign styles.Fron the Box Back CoverAmid the rolling hills and gentle plains of Rokugan rests a city whose walls are as green as jade. Located in the heart of the lands held by the secretive Scorpion, the city is Ryoko Owari Toshi, Journey's End City, the darkest lair of intrigue and villainy in the Emerald Empire. Behind the city's gleaming gates lie dark secrets, hidden treasures and poisoned knives. Geisha, sake works and even more sinister vices await the unwary traveler who dares seek his fate in the cold black heart of the city. Brave her streets if you dare, but beware, for danger hides behind painted faces..."Rokugan's most elegant cesspit; a monster of beauty, a seductive lie cast in limestone and gold, a treacherous maiden whose loveliness is exceeded only by her brutality- that is my home."- Shosuro Sokichi, Thirteenth Governor of Ryoko Owari* Geography of the City: Explore the history of Ryoko owari, and learn the secrets hidden behind its foreboding walls.*The Charter of the Emerald Magistrates: Information and regulations on the powers and jurisdiction of the Magistrates of Rokugan.* Masks and Dark Secrets: Delve into the lands of Rokugan's most sinsiter families, uncover the mysteries behind the Scorpion Clan, and reveal their true face...if you dare.* Epic Adventure for Ongoing Campaigns: Information for establishing and continuing long-term campaigns, as well as brief encounters.* Hundreds of Locations: Filled with tons of detailed locations and a fascinating cast of characters, the City of Lies comes alive in this set, ready to challenge your players with intrigue as well as combat.

Renraku Arcology: Shutdown (Shadowrun RPG)


David Hyatt - 1998
    The doors are sealed, the Matrix is off-line, and 100,000 inhabitants are trapped inside. The UCAS Army seals off the site, and not even Renraku knows what's really going on. Renraku Arcology: Shutdown tells who's behind it, and what horrible events are occurring inside. This Shadowrun adventure offers a dark and gritty technological setting complete with new drones, mysterious enemies, and new rules for otaku. It provides everything gamemasters need to involve their players in the arcology nightmare, whether extracting trapped relatives, liberating abandoned research, or just getting out alive. Intended for gamemasters and players of all experience levels.

GURPS Alternate Earths: Parallel Histories for the Infinite Worlds


Kenneth Hite - 1998
    Six alternate histories where the course of human events went very differently.

Book of the Weaver


Sue Armstrong - 1998
    Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads.Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage.Learn the secrets of the most powerful member of the Triat, one of the greatest forces the Garou know.

Hidden Agendas: A Sourcebook for Trinity With Storytellers Screen


Glenn Fabry - 1998
    Yet in the dawn of this new age, Earth is assaulted by a menace from its past -- twisted, once-human creatures called Aberrants. Humanity's greatest defenders -- men and women gifted with formidable psychic powers -- -- stand against this horrific threat. Armed with psionic abilities and biotechnological enhancements, and aided by mysterious aliens, these guardians hope to fend off the invasion and protect humanity from its own twisted reflection.Concealed within a wrap-around screen (a quick reference with everything a Trinity Storyteller needs) is the Hidden Agenda of the Aeon Trinity. These pages contain expanded information on the universe of the 22nd century. They also contain an introductory story that kicks off the Darkness Revealed adventure series.

The Rifter


Kevin Siembieda - 1998
    

Channeling Companion


Cory Magel - 1998
    Only one thing was left. It was a small thing, but it was all Eltor could think of. Between his flagbearer and signaler, Eltor knelt on the soft ground and began to pray for his men...At last, the ancient priests of forgotten gods have brought forth new information for the realm of Channeling!The Channeling Companion explores the magic of the gods in detail. In this book, you will find new professions, variant rules, new options, and (of course) lots of stuff for priests.Here is what you will find inside...-- Four new professions that use the realm of Channeling the Priest (the new pure Channeling user), the Summoner (a hybrid spell user that uses magic to summon creatures and forces), the Warlock (a hybrid spell user that focuses on scrying fate, curses, etc.), and the Mythic (a religious agent).-- A dozen new training packages for characters to develop.-- Guidelines on divine status and what effect it can have in a character's life.-- Rules for how to handle divine intervention.-- A complete system for creating customized priests (built to reflect the details of a given religion).-- Dozens of new spells lists for the realm of Channeling.-- New critical tables for holy weapons and holy spell effects.The Ultimate RPG ToolkitOne system; one set of rules; all possible games! The Rolemaster Standard System provides you, the Gamemaster, with all the guidelines you need for your role playing games. Just choose the tools your current game requires, and you are off and running.There are four core books that will allow you to run anyfantasy-based game: -- Rolemaster Standard Rules: "TM" The rules needed to play Rolemaster with 20 professions and dozens of training packages.-- Arms Law: "TM" The complete Rolemaster melee and missile combat system!-- Spell Law: "TM" The complete Rolemaster magic syste

Hucksters & Hexes (Deadlands)


John Goff - 1998
    In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science.Hucksters draw their knowledge of magic from cryptic codes scattered throughout Hoyle's Book of Games. This mystical sourcebook reveals Hoyle's innermost secrets, as well as all sorts of new hexes and other arcane lore.

Night of a Thousand Screams


Patrick Kapera - 1998
    Adventure takes place in several scenes over the course of one night. Booklet plus loose doublefold cover with interior maps. Certain plot elements and hooks also tie into the Tomb of Iuchiban boxed set.Night Of 1,000 Screams is a fast paced adventure which takes place on a chase to foil the plot of a bandit lord, save a Crane diplomat, recover a lost artifact & stay alive... all in twelve short hours. Night Of 1,000 Screams is set up to be played within any city in the L5R RPG world, but is best suited for adventuring in Ryoko Owari... the City Of Lies (AEG3004). Night Of 1000 Screams is a guaranteed fun night of adventuring.* Suitable for low to mid level player characters.* Fast-paced and action oriented, packed with combat and unexpected plot twists. Can be used independently or as part of an ongoing campaign.* Requires a copy of the Legend of the Five Rings basic rules. City of Lies boxed set optional.

Mentalism Companion


N. Caldwell - 1998
    In this book, you will find new professions, variant rules, new options, and (of course) lots of stuff for Mentalism spell users.Here is what you will find inside...• Four new professions that use the realm of Mentalism: the Seer (pure spell user that specializes in divining information), the Astrologer (a hybrid spell user that divines by studying the heavens), the Enchanter (a hybrid spell user that creates mental illusions), and the Armsmaster (a mentalism-trained warrior and soldier).• More than a dozen new training packages for characters to develop.• In-depth rules and an analysis of divination and its effect on role playing games.• New rules for handling "mental" combat as well as new rules for handling spells that require concentration.• A discussion about the differences between the new "mental" illusions and the traditional "elemental" illusions.• Dozens of new spells lists for the realm of Mentalism.