The Big Book of Hacks: 264 Amazing DIY Tech Projects


Doug Cantor - 2012
    And it's all brought to you by the DIY masters at Popular Science magazine.Four comprehensive chapters help you create megafun games and toys for the amusement of all: GEEK TOYS Be the life of any party with rad gaming hacks, amazing pyrotechnics, quirky DIY robots, "wow"-inducing projectiles, and lots of ways to make beer even better. HOME IMPROVEMENTS Pimp out your pad with a laser-security system, an improvised sous-vide cooker, and a life-size cardboard display of anyone you want. GADGET UPGRADES Want to stash a flash drive in an old cassette? Use a DIY stylus on a touchscreen? Improvise a fisheye lens for your camera? With this book, you can. THINGS THAT GO Give your motorbike a Tron vibe, deck out your car with an action-figure hood ornament, and keep gadgets charged on the go with a solar-powered backpack.

The Dangerous Book for Boys


Conn Iggulden - 2006
    This is a wonderful collection of all things that make being young, or young at heart, fun. Audio includes: Questions About the World, How to Play Stickball, The Rules of Soccer, Fishing, Famous Battles, Extraordinary Stories, Girls, First Aid, The Seven Wonders of the Ancient World, Seven Modern Wonders of the World The perfect book for every boy from eight to eighty.

The L.L. Bean Ultimate Book of Fly Fishing


Macauley Lord - 2001
    Bean Ultimate Book of Fly Fishing, an exciting full-color book for beginning and expert fly anglers alike. Brought to you in conjunction with L.L. Bean, America's most trusted name in outdoor apparel, and written by unquestioned experts in the field, this book is divided into four essential parts--General Fly Fishing, Fly Fishing for Bass, Fly Casting, and Fly Tying--and covers each with in-depth analysis in clear, easy-to-follow language. Learn about assembly of fly tackle; the biology of fish; natural fish foods and how to imitate them; safety techniques; bass flies; where to find bass; the eleven habits of highly effective fly casters; the basic four-part cast; the roll cast; the basics of fly tying; types of flies; the top ten most popular and successful fly patterns; and much more. The L.L. Bean Ultimate Book of Fly Fishing is the perfect gift for seasoned anglers looking to improve their skills, novices picking up a fly rod for the first time, and for all those who have ever dreamed of trading in their suits for a pair of waders.

Winning Low Limit Hold'em


Lee Jones - 1994
    Experienced hold?em players give this book to their friends who want to learn the game. Recently updated and expanded to include coverage of online poker and no-limit hold?em single-table tournaments, this is the one book that you need to start your hold?em career. I always thought poker was a game of luck. After reading Lee's book and applying the techniques recommended, it was as if I were in The Matrix. It all came clear to me. I simply saw the truth at the poker table. - Antonio The Magician Esfandiari, Winner, 2004 L.A. Poker Classic and 2004 World Series of Poker $2000 Pot Limit Hold'em event. I wish this book had been out when I started playing hold?em, because it is a great way to learn the game. If you want to put yourself on the path to becoming a top hold'em player, Lee's book is the place to start. - Greg Raymer, Champion, 2004 World Series of Poker.

Scott Kelby's Digital Photography Boxed Set, Volumes 1, 2, and 3


Scott Kelby - 2009
    Each chapter is packed with plain English tips on using flash, shooting close up photography, travel photography, shooting people, and even how to build a studio from scratch, where he demystifies the process so anyone can start taking pro-quality portraits today! Plus, he's got full chapters on his most requested topics, including loads of tips for landscape photographers, wedding photographers, and there's an entire chapter devoted to sharing some of the pro's secrets for making your photos look more professional, no matter what you're shooting.

A Little Bit of Everything For Dummies


John Wiley & Sons - 2011
    From that first printing of that first book came a series unlike anything in the publishing world, one that is global in both geography - we have been published worldwide in some 30 languages - and in coverage. No single volume can hope to summarize what thousands of titles have meant to millions of readers over the years, and we don't claim to do that in this e-book. Rather, this e-book celebrates the breadth and depth of the For Dummies series, offering 20 chapters - in honor of our 20 years - from a list of books compiled by our global colleagues. We are confident the chapters we've included give you a representative glimpse at why - no matter what the topic - our products have meant so much to so many by Making Everything Easier. We've grouped our chapters into five main parts:Part I: Dummies Classics, offers four chapters from some of our best-loved books. There's a chapter from DOS For Dummies, the book that started it all, and chapters from two of our best-sellers: Windows 7 For Dummies and Sex For Dummies. And just for a bit of spice, we've included a chapter from French For Dummies.Part II: Daily Dose of Dummies, offers the kind of lifestyle, self-help, and business skills that our readers have come to treasure. There's one of our famous Part of Tens chapters from Cognititive Behavioural Therapy for Dummies and a chapter from Meditation For Dummies to help you get your center. Chapters from Leadership For Dummies and Marketing For Dummies help you develop new skills for the marketplace.Part III, Fun with Dummies, celebrates life and all it has to offer. We've got chapters here from The Royal Wedding For Dummies, Guitar For Dummies, Digital Photography SLR All-in-One For Dummies, Puppies for Dummies, Knitting For Dummies, and Wine For Dummies.Part IV, Get Social, highlights how we help you grow and develop new skills. Chapters here come from Facebook For Dummies, Social Media Marketing For Dummies, and Dating For Dummies.Part V, Going Global, shares the worldwide appeal of the For Dummies series. These chapters from British History For Dummies, Canadian History For Dummies, and Rugby Union For Dummies were created by our global colleagues and authors and show how the For Dummies approach applies not only to whatever the subject is at hand, but also wherever the discussion is taking place.Download and enjoy!

Super Mario: How Nintendo Conquered America


Jeff Ryan - 2011
     Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die- hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about: * Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because was considered expendable. * Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success. * The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the non-gamer, especially now with the Wii. Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.

Zinn & the Art of Road Bike Maintenance


Lennard Zinn - 2000
    The cost of a copy of Zinn and the Art of Road Bike Maintenance should be sufficient in most cases. This well-organized and -illustrated guide, which incorporates the latest in component technology and innovations, shows how to maintain every part of a road bike. This includes chains, derailleurs, shifters, wheels, brakes, cranks, bottom brackets, pedals, saddles, seatposts, handlebars, stems, headsets, forks, and frames -- all covered in Lennard Zinn's trademark clear and concise prose. Novices and seasoned mechanics alike can benefit from the clear illustrations, exploded views of how components go together, and practical tips on how to completely and properly maintain all aspects of their road bikes to ensure hours of trouble-free riding. Zinn shows exactly when to tackle a maintenance project and when a trip to the bike shop for repair is unavoidable.

Playing to Win: Becoming the Champion


David Sirlin - 2005
    This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

MAKE: Electronics: Learning Through Discovery


Charles Platt - 2008
    I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly." --Tom Igoe, author of Physical Computing and Making Things TalkWant to learn the fundamentals of electronics in a fun, hands-on way? With Make: Electronics, you'll start working on real projects as soon as you crack open the book. Explore all of the key components and essential principles through a series of fascinating experiments. You'll build the circuits first, then learn the theory behind them!Build working devices, from simple to complex You'll start with the basics and then move on to more complicated projects. Go from switching circuits to integrated circuits, and from simple alarms to programmable microcontrollers. Step-by-step instructions and more than 500 full-color photographs and illustrations will help you use -- and understand -- electronics concepts and techniques.Discover by breaking things: experiment with components and learn from failureSet up a tricked-out project space: make a work area at home, equipped with the tools and parts you'll needLearn about key electronic components and their functions within a circuitCreate an intrusion alarm, holiday lights, wearable electronic jewelry, audio processors, a reflex tester, and a combination lockBuild an autonomous robot cart that can sense its environment and avoid obstaclesGet clear, easy-to-understand explanations of what you're doing and why

The Theory of Poker


David Sklansky - 1983
    This book introduces you to the Fundamental Theorem of Poker, its implications, and how it should affect your play. Other chapters discuss the value of deception, bluffing, raising, the slow-play, the value of position, psychology, heads-up play, game theory, implied odds, the free card, and semibluffing. Many of today's top poker players will tell you that this is the book that really made a difference in their play. That is, these are the ideas that separate the experts from the typical players. Those who read and study this book will literally leave behind those who don't, and most serious players wear the covers off their copies. This is the best book ever written on poker.

Professional No-Limit Hold 'em: Volume I


Matt Flynn - 2007
    Cash games were rarely spread in conventional poker rooms, let alone the Internet. All of that changed when the game exploded on television. No-limit cash games started sprouting up at casinos of all types. No-limit hold em is now the most popular form of poker. Tournaments pushed it to the forefront, and a great deal of money can also be won here despite that fact, many players feel frustrated with their results. They win some money, only to lose it all on one botched hand. This book teaches you how to play and think like a professional. It shows how to size your bets, manage the pot, manipulate your opponents, know when to go all-in, and avoid the big mistake. Do you understand critical no-limit concepts like The REM Process, The Commitment Threshold, and Stack-To-Pot Ratios? If not, this is the book for you.

My Liverpool Home


Kenny Dalglish - 2010
    This book presents the story of Dalglish's epic love affair with Liverpool, tracing the highs and lows, the characters, the laughter, the triumphs and the many tears.

Decide to Play Great Poker: A Strategy Guide to No-Limit Texas Hold ’Em


Annie Duke - 2011
    But guess what? It really does depend. The key to becoming a great poker player is in knowing exactly what it depends on. At last there’s a book that gives you that answer. Poker is a game of so many variables: table position, flop texture, the number of players in a hand, the personalities of your opponents, and so much more. Decide to Play Great Poker teaches you how to identify and analyze those variables, interchange them within basic game-situation templates, and become knowledgeable, comfortable, and confident in any poker situation. Instead of just dictating a bunch of rules that work only some of the time, this book teaches you to become a great poker thinker and strategist, so that you can expertly navigate any poker challenge that you encounter. Most players think that the goal of poker is to make money. They’re wrong! The goal of poker is to make good decisions. Money is simply the way you measure how well you’re meeting that objective. So if you’re ready to start making world-class decisions at the poker table—and to reap the substantial rewards that those decisions will yield—all you have to do is decide: Decide to Play Great Poker now. You’ll never be vexed by “it depends” again.

Business @ the Speed of Thought: Succeeding in the Digital Economy


Bill Gates - 1999
    Gates stresses the need for managers to view technology not as overhead but as a strategic asset, and offers detailed examples from Microsoft, GM, Dell, and many other successful companies. Companion Web site.