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Once Upon Atari: How I made history by killing an industry
Howard Scott Warshaw - 2020
Nightblade
Liane Merciel - 2014
Now, his unique heritage makes him perfect for a dangerous mission into an ancient dungeon said to hold a magical weapon capable of slaying demons and devils by the thousands and freeing the world of their fiendish taint. Accompanied by companions ranging from a righteous paladin to mercantile mercenaries, Isiem will lead the expedition back into shadowed lands that are all too familiar. And what the adventurers find at the dungeon’s heart will change them all forever.From acclaimed author Liane Merciel comes a dark tale of survival, horror, and second chances, set in the award- winning world of the Pathfinder Roleplaying Game.
Rifts Ultimate Edition
David MartinFreddie E. Williams II - 2005
There will be more world information, tips on how to use the time-line and World Books, rewrites on O.C.C.s, and in some cases, expansions of and more details on O.C.C.s such as the Headhunter, Mercenaries, the Techno-Wizard and Shifter, as well as a few new O.C.C.s. Our goal is to make Rifts® more exciting and compelling than ever, while at the same time making the rules better organized, clearer and easier to use. The wonder and infinite possibilities of Rifts® all brought to pulse-pounding life like never before. Of course, there will be a few fun changes and additions, but nothing so dramatic as to make the 40+ available sourcebooks obsolete. Approximately 30 unique Occupational and Racial Character Classes, including Cyber-Knights, cyborgs, Glitter Boys, Psi-Stalkers, Dog Boys (mutant humanoid dogs), Juicers, Crazies, Techno-Wizards, Ley Line Walkers, Mystics, Shifters, Elemental Fusionists, Mind Melters, and many others. Supernatural and magical creatures, like dragons, available as player characters, others are horrifying menaces from the Rifts. Bionics and cybernetics offer a vast range of mechanical augmentation, meanwhile chemical enhancement (Juicers) and brain implants (Crazies) can turn a human into a superman, though with tragic results. Psychic powers are the source of the Burster, Mind Melter and Mystics abilities. Strange forms of magic are at the command of characters like the Ley Line Walker, Shifter, Elemental Fusionist, Rifter and Techno-Wizard (who combine magic and technology). Super-technology with Mega-DamageTM body armor, energy weapons, rail guns, power armor, and human augmentation. The Coalition States. Humankind's salvation, or its own worst nightmare? Character sheets. Color end sheets by John Zeleznik. New artwork and color pages throughout. Written and created by Kevin Siembieda.
Diary Of An 80s Computer Geek: A Decade of Micro Computers, Video Games & Cassette Tape
Steven Howlett - 2014
The 1980s were certainly loud, often garish and utterly fabulous - no matter how embarrassing the outfits were.There are so many elements, which made the 80s a truly great decade, but one of the greatest contributions, if not the greatest, is the mass introduction of affordable 8-bit home micro computers.These curious machines of geekdom changed the way we regarded computers and technology. No longer were they the sole perverse of tweed jacket clad scientists sporting unruly beards, micro computers were now forming a staple inventory in millions of homes.Much of the technology that we enjoy today, such as desktop computers, notebooks, tablets, gaming consoles and smart phones, all of which are often taken for granted, can be traced back to this innovative decade.If you were a child of the 80s and remember the joy of receiving your very first home computer or maybe a young adult who fondly remembers the excitement, then you will appreciate this unabashed reminiscence of a simpler time whose adolescent technological was on the cusp of great advancements.This book is intended as celebration and reflection of all the computer technology that made the 80s such a wonderful, pioneering period and follows the journey of a self confessed, teenaged computer geek who experienced and enjoyed every ground breaking moment, including publishing his own software.10 Print “The 80s are fab!”20 Goto 10RunAuthor's Comments:The current edition is dated 31st January 2016 and has been edited based on customer feedback.
102 Ways to Save Money For and At Walt Disney World: Bonus! 40 Free Things to Enjoy, Eat, Do and Collect!
Lou Mongello - 2014
We have news for you: A Disney vacation doesn’t have to take years of saving and budgeting! In this comprehensive, detailed guide, Disney historian, expert and host of WDWRadio.com, Lou Mongello will detail for you 102 ways you can have the most magical Disney vacation without breaking the bank! Lou Mongello is an author, host and producer of an award-winning podcast, and recognized Walt Disney World expert. He has spent a lifetime traveling to, studying, and reporting on Walt Disney World. His first-hand expertise will GUARANTEE you can have the Disney vacation you envision for your family at a rate more affordable than you might have expected! Generously supported with links to relevant websites and enriched with insider anecdotes, trivia, and beautiful images, this guide is a MUST HAVE for any family planning toward a Disney vacation. Whether you have been to Walt Disney World dozens of times, or you are planning your first experience, you are guaranteed to create a more budget-friendly experience, whether you are traveling solo, with a friend, or with a family. Included in this user-friendly e-book are money-saving strategies for: - Saving money for your next Walt Disney World vacation - When to go to Walt Disney World - Staying in Walt Disney World resort hotels - Purchasing Walt Disney World park tickets - Booking Disney World packages - Tips for navigating Disney restaurants and the Disney Dining Plan - Buying Disney souvenirs - Maximizng your time and money for you and your kids - AND SO MUCH MORE In addition to his money-saving tips, Mongello includes information on 40 things you can get and do FOR FREE! Tours, souvenirs, food, and experiences are profiled that will enrich your stay without hurting your budget. A perfect investment for those who dream of giving their family the experience of a Walt Disney World vacation, 102 Ways to Save Money For and At Walt Disney World is the authoritative guide to a budget-friendly vacation.
Pathfinder Adventure Path #1: Burnt Offerings
James JacobsAndrew Hou - 2007
Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town's new temple. At the height of the ceremony, disaster strikes!In the days that follow, a sinister shadow settles over Sandpoint. Rumors of goblin armies and wrathful monsters in forgotten ruins have set the populace on edge. As Sandpoint's newest heroes, the PCs must deal with treachery, goblins, and the rising threat of a forgotten empire whose cruel and despotic rulers might not be as dead as history records.This volume of Pathfinder Adventure Path launches the Rise of the Runelords Adventure Path and includes:- "Burnt Offerings," and adventure for 1st-level characters by James Jacobs.- An exploration of your PCs' new hometown of Sandpoint, by James Jacobs.- A history of the ancient empire of Thassilon, by Wolfgang Baur.- The first installment of the Pathfinder's Journal, by Erik Mona.- Six new monsters by James Jacobs, Richard Pett, and F. Wesley Schneider.Cover art by Wayne Reynolds
It's a Chick Thing: Celebrating the Wild Side of Women's Friendships
Ame Mahler Beanland - 2000
It's a Chick Thing is a collection of forty spirited stories about the special and unique times that strengthen the bonds of women's friendships and create shared history. It takes a look at women's friendship at its wildest, adventurous best the antics, the escapades, the risk taking, the loyalty, the irrepressible humor and merriment.Read about Dolly Parton's escapades with her friends in high school, Fergie's and Diana's night on the town during Andrew's bachelor party, how Sharon Stone literally gave Mimi Craven the shirt off her back, and the time when Patsy Cline and Loretta Lynn faced down the Coal Miner's Daughter's detractors. Readers will delight in reading about Cirque du Chien, a group of partyloving chicks who dress up like French poodles and drink French champagne. Or La Bella Mafia, a girl gang dedicated to glorious divadom who right wrongs and overdress for every occasion. It's a Chick Thing also includes chick resources such as "Shoo Fly Be Gone," a list of verbal comebacks for getting rid of those pesky men who interrupt your girls' nights out and "Chick Stars," an astrological guide to finding your most compatible (and incompatible) friends. There are also handy chickcentric lists including "Chicks That Rock," "Chick Reads," "Chick Flicks," and "Chick Cliques."
McGraw-Hill's GED: The Most Complete and Reliable Study Program for the GED Tests
Patricia Mulcrone - 2001
It offers targeted assessment, easy-to-follow instruction, hundreds of reinforcement activities, and simulated GED tests for all five GED subject areas: Test 1 Language Arts, Writing; Test 2 Social Studies; Test 3 Science; Test 4 Language Arts, Reading; Test 5 Mathematics. A half-length Pretest for each subject helps pinpoint strengths and weaknesses for targeting study. Clear instruction, followed by hundred of practice questions in official GED format help to build confidence. A Posttest for each subject is followed by a second Practice Test in official GED format to determine readiness for the actual test.
My Haunted Apartment
Lisa Gellers - 2013
Like most people Lisa Gellers never believed in ghosts or hauntings. But all that changed when she moved into her first apartment. It wasn’t long before strange things began to happen: objects moving on their own, things disappearing, disembodied voices, and a dark shadow that followed her wherever she went.Now a true believer in the paranormal, Lisa has decided to share her story. For any who have suffered from a real haunting, hopefully this will provide you some confort and the knowledge that you are not alone.
Thinking Basketball
Ben Taylor - 2016
Explore how certain myths arose while using our own cognition as a window into the game's popular narratives. New basketball concepts are introduced, such as power plays, portability and why the best player shouldn't always shoot. Discover how the box score can be misleading, why "closers" are overrated and how the outcome of a game fundamentally alters our memory. Behavioral economics, traffic paradoxes and other metaphors highlight this thought-provoking insight into the NBA and our own thinking. A must-read for any basketball fan -- you'll never view the sport, and maybe the world, the same again.
Rick Steves' Pocket London
Rick Steves - 2011
Everything a busy traveler needs is easy to access: a neighborhood overview, city walks and tours, sights, handy food and accommodations charts, an appendix packed with information on trip planning and practicalities, and a fold-out city map.Included in Rick Steves' Pocket London—Sights: the National Portrait Gallery, Courtauld Gallery, Tate Britain, Tate Modern, Victoria and Albert Museum, and the Bankside WalkWalks and Tours: the Westminster Walk, Westminster Abbey Tour, National Gallery Tour, West End Walk, British Museum Tour, British Library Tour, The City Walk, St. Paul’s Cathedral Tour, and Tower of London Tour
City of Secrets
Nick Horth - 2017
Within its winding streets and shadowy back alleys, merchants deal in raw prophecy mined from an ancient fragment of the World That Was, and even the poorest man may earn a glimpse of the future. Yet not all such prophecies can be trusted. When Corporal Armand Callis of the city guard stumbles upon a dark secret, he finds himself on the run from his former comrades, framed for a crime he did not commit. Only the Witch Hunter Hanniver Toll knows the truth of his innocence. Together the pair must race against time to save Excelsis from a cataclysm that would drown the city in madness and fear.
Call of Cthulhu D20 Roleplaying Game
Monte Cook - 2002
Since the early 1900's, H.P. Lovecraft has been considered one of the top writers in the entire horror genre. Elements of his work have appeared over the years in numerous horror arenas, but now roleplayers can delve into a campaign centered around the author's popular Cthulhu Mythos. The Call of Cthulhu Roleplaying Game contains everything needed to play or narrate a roleplaying campaign, including all core-game rules for the d20 game system.
The Umbrella Conspiracy
S.D. Perry - 1998
Bizarre reports start to spread, describing attacks from vicious creatures, some human... some not. Victims are apparently eaten.At the epicenter of these deaths is a dark, secluded mansion belonging to the mysterious Umbrella Corporation. For years umbrella has labored within the mansion, unwatched, ostensibly conducting benign genetic research.Deployed to investigate the strange goings-on is the Special Tactics and Rescue Squad (S.T.A.R.S.), an unusual paramilitary response unit boasting an eclectic assortment of mission specialists: roguish Chris Redfield, former cat burglar Jill Valentine, dead-eye Barry Burton, and the enigmatic team leader, Albert Wesker. Together with the other S.T.A.R.S. operatives, they have a good reason to believe they're ready for anything.But what unfolds as the S.T.A.R.S. penetrate the mansion's long-locked doors is terror beyond their worst nightmares: creatures that defy the laws of life and death—the result of forbidden experiments gone disastrously wrong. Behind it all is a conspiracy so vast in its scope and so insidious in its agenda that the S.T.A.R.S. will be betrayed from within to ensure that the world never learns Umbrella's secret. And if any survive... they may well come to envy those who did not.
Feast of Fear: Conversations with Stephen King
Tim Underwood - 1989
This collection of conversations, ranging from 1973 through 1989, brings the master of horror to life. Like a treasure map, Feast of Fear leads into the private, enthralling world of Stephen King.