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Screenplay: The Foundations of Screenwriting
Syd Field - 1979
Now the celebrated producer, lecturer, teacher, and bestselling author has updated his classic guide for a new generation of filmmakers, offering a fresh insider’s perspective on the film industry today. From concept to character, from opening scene to finished script, here are easily understood guidelines to help aspiring screenwriters—from novices to practiced writers—hone their craft. Filled with updated material—including all-new personal anecdotes and insights, guidelines on marketing and collaboration, plus analyses of recent films, from American Beauty to Lord of the Rings—Screenplay presents a step-by-step, comprehensive technique for writing the screenplay that will succeed in Hollywood. Discover:•Why the first ten pages of your script are crucially important•How to visually “grab” the reader from page one, word one •Why structure and character are the essential foundation of your screenplay•How to adapt a novel, a play, or an article into a screenplay•Tips on protecting your work—three legal ways to claim ownership of your screenplay•The essentials of writing great dialogue, creating character, building a story line, overcoming writer’s block, getting an agent, and much more.With this newly updated edition of his bestselling classic, Syd Field proves yet again why he is revered as the master of the screenplay—and why his celebrated guide has become the industry’s gold standard for successful screenwriting.
Writing for Comics and Graphic Novels with Peter David (Writing for Comics & Graphic Novels)
Peter David - 2009
Instruction is easy to follow, even for beginners. New content to the book includes ten brand-new pages of specific questions from aspiring fans that read the first edition, covering a range of current and updated topics. Readers will also find useful a comprehensive chapter on the do's and don'ts of breaking into the comics business by Andy Schmidt, senior editor at "IDW", owner of a consulting company for aspiring comics professionals and author of "The Insider's Guide to Creating Comics and Graphic Novels". The revised edition also includes a brand-new introduction by Peter David as well as a new foreword by renowned comic's artist George Perez.
Okami Official Complete Works
Capcom - 2006
The Okami Official Complete Works art book will take you behind the scenes to the amazing artwork that defines the wonderful world of this beautiful video game! The 288 full color pages are filled with character and location designs, concept sketches and production notes from the creators giving you an in-depth look at the fantasy world of Okami! A truly inspiring book, translated into English for the first time!
Barakamon, Vol. 1
Satsuki Yoshino - 2009
"Sensei," as he comes to be known, is a city boy through and through, and has never experienced rural life until now. And by the looks of it, he has much to learn! Luckily(?), he has a willing teacher in Naru, the energetic expert islander, to help show him the ropes. But can Sensei keep up with the plucky first-grader, or will he get schooled?! Here unfolds a heartfelt island comedy about a gruff on the outside, soft on the inside urbanite teacher and his new, unfailingly kind island neighbors!
BL Metamorphosis, Vol. 1
Kaori Tsurutani - 2018
When she returns to the bookstore to buy the next volume, the high school girl working there--Urara, a seasoned BL fan--notices a budding fangirl when she sees one. When Urara offers to help Ichinoi explore this whole new world of fiction, the two dive into BL fandom together, and form an unlikely friendship along the way.
The Creators: A History of Heroes of the Imagination
Daniel J. Boorstin - 1992
Boorstin explores the development of artistic innovation over 3,000 years. A hugely ambitious chronicle of the arts that Boorstin delivers with the scope that made his Discoverers a national bestseller.
Library Wars: Love & War, Vol. 1
Kiiro Yumi - 2008
The libraries vow to protect their collections, and with the help of local governments, form a military group to defend themselves--the Library Forces!Iku Kasahara has dreamed of joining the Library Defense Force ever since one of its soldiers stepped in to protect her favorite book from being confiscated in a bookstore when she was younger. But now that she's finally a recruit, she's finding her dream job to be a bit of a nightmare. Especially since her hard-hearted drill instructor seems to have it in for her!
The Complete Chi's Sweet Home, Part 2
Kanata Konami - 2016
This time The Complete Chi collects volumes four through six along with two more comics from Konami Kanata's FukuFuku: Kitten Tales series.
The Business Book: Big Ideas Simply Explained
Sam Atkinson - 2014
From Adam Smith and Andrew Carnegie to Bill Gates and Warren Buffett, The Business Book is perfect for college students, would-be entrepreneurs, or anyone interested in how business works.The Business Book is the perfect primer to key theories of business and management, covering inspirational business ideas, business strategy and alternative business models. One hundred key quotations introduce you to the work of great commercial thinkers, leaders, and gurus from Henry Ford to Steve Jobs, and to topics spanning from start-ups to ethics.
A Guide To The Louvre
Anne Sefrioui - 2005
This guide does not aim to cover absolutely everything, but to provide a comprehensive overview with a selection of nearly 600 masterpieces from Antiquity to the mid-19th century.
Fables: Covers
James Jean - 2008
Also included is a afterword by celebrated Fables writer/creator Bill Willingham. Designed and annotated by the artist, this deluxe, oversized hardcover includes ten vellum sleeve inserts, an embossed case and other fine art details that make Fables: Covers by James Jean as elegant and unique as the Fables covers themselves.
I Only Read It for the Cartoons: The New Yorker's Most Brilliantly Twisted Artists
Richard Gehr - 1999
For example, did you know that Arnie Levin is a seventy-three-year-old former Beatnik painter with a handlebar mustache and a back decorated by Japan’s foremost tattoo artists?Gehr’s book features fascinating biographical profiles of such artists as Gahan Wilson, Sam Gross, Roz Chast, Lee Lorenz, and Edward Koren. Along with a dozen such profiles, Gehr provides a brief history of The New Yorker cartoon itself, touching on the lives and work of earlier illustrating wits, including Charles Addams, James Thurber, and William Steig.
Lady Gaga
Terry Richardson - 2011
During the time period he followed Gaga, Richardson took over 100,000 images and attended more than 30 Monster Ball dates around the world. From the 2010 MTV Video Music Awards to the Don't Ask, Don't Tell repeal rally in Portland, Maine, to the Thierry Mugler show at Maxime, Paris, Richardson captures Lady Gaga as you've never seen her before. A year-long global odyssey- -all access, nothing off limits--this is the book Lady Gaga fans have been waiting for.
On Film-making: An Introduction to the Craft of the Director
Alexander Mackendrick - 2004
Alexander 'Sandy' Mackendrick directed classic Ealing comedies plus a Hollywood masterpiece, Sweet Smell of Success. But after retiring from film-making in 1969, he then spent nearly 25 years teaching his craft at the California Institute of the Arts in Los Angeles.Mackendrick produced hundreds of pages of masterly handouts and sketches, designed to guide his students to a finer understanding of how to write a story, and then use those devices peculiar to cinema in order to tell that story as effectively as possible. Gathered and edited in this collection, Mackendrick's teachings reveal that he had the talent not only to make great films, but also to articulate the process with a clarity and insight that will still inspire any aspirant film-maker.
Pulp Art: Original Cover Paintings for the Great American Pulp Magazines
Robert LesserJim Steranko - 1997
The first book to feature the original paintings created for American pulp magazine covers, this unique reference offers an authoritative text, historical surveys, vintage letters, 125 full-page images, and much more.