Star Trek: The Art of Juan Ortiz


Juan Ortiz - 2013
    Artist Juan Ortiz has created unique retro-style art with the look of a 60s movie poster, comic book, pulp novel cover or advertisement, one each for all 80 episodes. About the Artist Juan Ortiz is an avid Star Trek enthusiast and an accomplished artist that set out to create an art program representing each of the 80 episodes from the Star Trek: The Original Series. The artwork embodies his passion for the series, the transformational Sixties, and the visceral reaction generated from each episode.Since 1985, Juan has been an illustrator/designer for Disney and Warner Bros. and has penciled covers for DC Comics’ Looney Tunes and Tiny Toons magazines. He is also the publisher of his own comic book series, Silver Comics, seen in the Disney/Dreamworks release I Am Number Four (produced by Steven Spielberg) as well as The Skull Army, a macabre/detective pulp, featuring his creation (named) The End.

Chocolate and Cheese


Hank Shteamer - 2011
    Nearly two decades on, though, Aaron "Gene Ween" Freeman and Mickey "Dean Ween" Melchiondo preside over one of the most devoted cult fan bases in American music. So how exactly did Ween manage to transcend joke-band oblivion?One answer is that, in the years following their MTV breakthrough, Ween gradually polished their output, turning their staunchly primitive musical sketches into hi-fi paintings. Chocolate and Cheese, released in 1994, marked Freeman and Melchiondo's first crucial steps in this direction. Based on new, in-depth interviews with both members of Ween, as well as producer Andrew Weiss and associates ranging from Josh Homme (Queens of the Stone Age) to Spike Jonze, this book explores the song-by-song creation of Chocolate and Cheese and how the album served as a bridge between Ween's original two-guys-and-a-4-track incarnation and the rich, virtuosic rock & roll force they would later become.

Expanse series #1-6


James S.A. Corey
    a. corey includes titles:- Leviathan Wakes, Caliban's War, Abaddon's Gate, Cibola Burn, Nemesis Games, Babylon's Ashes. Description:- Leviathan Wakes Humanity has colonised the solar system - Mars, the Moon, the Asteroid Belt and beyond - but the stars are still out of our reach.Jim Holden is an officer on an ice miner making runs from the rings of Saturn to the mining stations of the Belt. Caliban's War While Earth and Mars have stopped shooting each other, the core alliance is shattered. The outer planets and the Belt are uncertain in their new - possibly temporary - autonomy. Abaddon's Gate For generations, the solar system - Mars, the Moon, the Asteroid Belt - was humanity's great frontier. Until now. The alien artefact working through its program under the clouds of Venus has emerged to build a massive structure outside the orbit of Uranus: a gate that leads into a starless dark. Cibola Burn: Book 4 of the Expanse The gates have opened the way to a thousand new worlds and the rush to colonise has begun. Settlers looking for a new life stream out from humanity's home planets. Illus, the first human colony on this vast new frontier, is being born in blood and fire. Nemesis Games: Book 5 of the Expanse A thousand worlds have opened, and the greatest land-rush in human history has begun. As wave after wave of colonists leave, the power structures of the old solar system begin to buckle.Ships are disappearing without a trace. Babylon's Ashes: Book Six of the Expanse The Free Navy - a violent group of Belters in black-market military ships - has crippled the Earth and begun a campaign of piracy and violence among the outer planets. The colony ships heading for the thousand new worlds on the far side of the alien ring gates are easy prey, and no single navy remains strong enough to protect them.

Sculpting a Galaxy: Inside the Star Wars Model Shop


Lorne Peterson - 2006
    In each of these cases, and literally hundreds more, the model-making wizards of Industrial Light & Magic were instrumental in creating a universe full of glorious, heart-pounding illusions.In Sculpting a Galaxy: Inside the Star Wars Model Shop, Lorne Peterson, one of the founding members of ILM, takes the reader on a journey through thirty years of incredible adventures, telling never-before-published stories, explaining how classic scenes were created, and how beloved models were - often from the most unexpected of parts and ingredients. Paint buckets, model car parts, and walnut shells play important roles, alongside high-tech lasers and computer graphics, in creating the familiar yet fantastic components of a galaxy far, far away.Lavishly illustrated with more than 300 full-color photographs from the Lucasfilm Archives, this book provides an unparalleled look behind the scenes of a place that really has created magic. Lorne Peterson's warm, evocative voice and dedication to his craft inform every page, making this not just a stunning visual piece, but an epic history in its own right.

The Art of God of War


Sony Interactive Entertainment - 2018
    Living as a man, outside the shadow of the gods, he seeks solitude in the unfamiliar lands of Norse mythology. With new purpose and his son at his side, Kratos must fight for survival as powerful forces threaten to disrupt the new life he has created.An intimate chronicle of the years-long odyssey to bring Kratos and Atreus's beautiful and brutal world to life.Step into Midgard and explore beyond, as Dark Horse Books and Santa Monica Studio proudly present the quintessential companion to the enormously anticipated God of War. This is a document unlike any other that sets readers on an exhaustive behind-the-scenes journey to witness the creation of an epic of tremendous scale.

Cornelius Chronicles V02


Michael Moorcock - 1986
    Jerry Cornelius, a time traveler who is able to assume many identities, must prey on others to maintain his image stability.

Star Trek Cats: (Star Trek Book, Book About Cats)


Jenny Parks - 2017
    Featuring a hilarious new take on iconic characters and scenes—from Kirk in the Captain's chair to Spock offering his Vulcan wisdom—this eye-opening adventure stays true to the tone of the classic TV show. Playful, loving, and from a strange new world, Star Trek Cats is the perfect gift for fans of, well, Star Trek and cats.TM & © 2017 CBS Studios Inc. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

Tintin: The Art of Hergé


Michel Daubert - 2013
    Millions followed Tintin from the wilds of the Congo to the streets of Prague, Moscow, New York, and more. Lavishly illustrated with photographs, original plates, and ephemera, Tintin: The Art of Hergé offers fresh insight into the story behind this iconic character, with unprecedented access to original sources from the Hergé Museum in Belgium. Offering a new and nuanced look into the world of Tintin, journalist Michel Daubert explains how the artist Georges Remi became the world-famous Hergé. The book also includes profiles on the beloved characters, selections from Hergé’s earliest work, and chapters that trace the development of a rough sketch into a masterpiece. With its dynamic narrative and visual treasures, Tintin underscores the artist’s varied inspirations, revealing how Hergé’s creations have become modern classics. Praise for Tintin: The Art of Hergé: Working with the Hergé Museum in Belgium, journalist Michel Daubert has produced Tintin: The Art of Hergé, a rich collection of photographs, early works, character profiles, and more that trace the life and artistic development of Tintin creator Georges Remi, aka Hergé.” —Publishers Weekly

Doctor Who: The Official Doctionary


Justin Richards - 2012
    Have you ever wondered what the Doctor is actually talking about? Are you burning to find out what the Blinovitch Limitation Effect is? Or what regeneration really is? In this book, the Doctor takes you through all those tricky Time Lord words and phrases to teach you everything you need to know for travelling through time and space in the TARDIS with him.

The Atlas of Pern


Karen Wynn Fonstad - 1984
    Karen Wynn Fonstad brings out every detail of the world and history of Pern in fascinating graphics and lucent text. Tour the land whose very existence depends on the dragons and their riders! Detailed two-color maps showing every place and feature yet discovered on Pern; Follow F'lar's research as he learns how to predict Threadfall! Charts tracking the fall of Thread, the deadly spores that periodically ravage Pern; See the hatchling grounds where Jaxom impressed the white dragon Ruth! Schematics of the great Weyrs - the homes of the telepathic dragons and their riders; Visit Ruatha Hold where F'lar found Lessa, his future weyrwoman! Plans of the Holds, where most of the people of Pern live and work; And lots more covering all the books in the great series! The Atlas of Pern provides a spellbinding tour of the world where the harassed settlers from Earth fight to ovecome seemingly impossible odds and to carve out a new life for themselves and the future."

Mass Effect 3 Collector's Edition: Prima Official Game Guide


Fernando Bueno - 2012
    Learn how the team created the Mass Effect universe from Cinematics to Characters, Art, Audio, and more• BONUS Digital Guide Access - With interactive multiplayer maps and video strategy• See Mass Effect 3 like never before - Discover environments and parts of the game you won't see anywhere else. Panoramic views will leave you amazed With this guide you will: • Fight YOUR Way - Multiple approaches to every key battle• Dominate in Multiplayer - Comprehensive maps prepare you for battle and help you survive• Choose the Best Gear - Every weapon and piece of armor revealed, including mods and upgrades• Take Earth Back - Class breakdowns and build recommendations give you the advantage you need against the reapers• Avoid Spoilers - Special callouts strategically placed and text turned upside down at critical story moments ensure your experience won't be spoiled

The Collected Works of H. G. Wells: Over 120+ Science Fiction Classics, Dystopian Novels & Time Travel Tales; Including Scientific, Political and Historical ... The War of the Worlds, Modern Utopia…)


H.G. Wells - 2018
    G. Wells' complete novels, including "The Invisible Man", "The Time Machine", "The Island of Doctor Moreau" and "The War of the Worlds". This edition has been professionally formatted and contains several tables of contents. The first table of contents (at the very beginning of the ebook) lists the titles of all novels included in this volume. By clicking on one of those titles you will be redirected to the beginning of that work, where you'll find a new TOC that lists all the chapters and sub-chapters of that specific work.

The Crow: The Story Behind the Film


Bridget Baiss - 2000
    Now, ten years after the original film’s release, the full story of this seemingly cursed production can finally be told...  In The Crow’s last days of filming, its star Brandon Lee (son of Bruce Lee) was killed in a strange on-set accident, while filming his character’s death scene. Bridget Baiss describes the chain of events which led from O’Barr’s creation of the graphic novel, up to this fateful day, and beyond, to the film’s final, triumphant release. The definitive account of The Crow’s production and the phenomenon it became, packed with scores of interviews with the film’s cast and crew.

The Man from Mars: Ray Palmer's Amazing Pulp Journey


Fred Nadis - 2013
     Meet Ray Palmer. A hustler, a trickster, and a visionary. The hunchbacked Palmer, who stood at just over four feet tall, was nevertheless an indomitable force, the ruler of his own bizarre sector of the universe. Armed with only his typewriter, the Palmer changed the world as we know it –  jumpstarting the flying saucer craze; frightening hundreds of thousands of Americans with “true” stories of evil denizens of inner earth; and reporting on cover-ups involving extraterrestrials, the paranormal, and secret government agencies. As editor for the ground-breaking sci-fi magazine Amazing Stories and creator of publications such as Other Worlds, Imagination, Fate, Mystic, Search, Flying Saucers, Hidden World, and Space Age, Palmer pushed the limits and broke new ground in science fiction publishing in the 1940s and 1950s—and was reviled for it by purists who called him “the man who killed science fiction.” In the first-ever biography devoted to the figure who molded modern geek culture, pulp scholar Fred Nadis paints a vivid portrait of Palmer—a brilliant, charming, and wildly willful iconoclast who helped ignite the UFO craze, convinced Americans of hidden worlds and government cover ups, and championed the occult and paranormal. Palmer overcame serious physical handicaps to become the most significant editor during the “golden age” of pulp magazines; he rebelled in his own inimitable way against the bland suburban vision of the American Dream; he concocted new literary genres; and he molded our current conspiracy culture decades before The X-Files claimed that the truth was out there.

Mad Max: Fury Road. Inspired Artists


Lee Bermejo - 2015
    Inspired by images from the film, each of these visionary artists brings their unique style to a double page spread of part of the world of Mad Max. From breathtaking action sequences to heartbreaking character portraits, Fury Road will be perfectly captured by a one of a kind mix of comics legends, side by side with some of the most exciting new talent in the industry!