Steampunk LEGO


Guy Himber - 2013
    This full color coffee table book is styled as a diary of the fictional Victorian-era explorer, Captain Herbert Jobson, as he catalogs the wonders of the world for Queen Victoria. Award-winning LEGO builder and special effects master Guy Himber combines brick-built marvels with a swashbuckling narrative, fascinating historical trivia, and authentic Steampunk-styled detailing to bring this fantastical story to life.

LEGO Space: Building the Future


Peter Reid - 2013
    Spaceships, orbital outposts, and new worlds come to life in this unique vision of the future, built completely from LEGO bricks. A selection of 10 step-by-step building instructions will have you constructing your own cosmic creations to play with at home. Marvel at interstellar battlecruisers, space pirates, charming robots, and other stunning builds from an amazing future!

The LEGO Neighborhood Book: Build Your Own LEGO Town!


Brian Lyles - 2014
    Then add the finishing touches to your models with plants, traffic lights, scaffolding, and park benches. Snap together a few houses, shops, and apartment buildings to create your own neighborhood!Inside you'll find: -Complete, step-by-step instructions for four multistory buildings-Dozens of inspiring ideas to use in your own models-Mini builds for a recliner, old-time lamp post, traffic light, and more-A gallery of the authors' designsFor ages 10+

The LEGO Adventure Book, Vol. 1


Megan H. Rothrock - 2012
    This inspiring tour is filled with bright visuals, step-by-step breakdowns of 25 models, and nearly 200 example models from the world's best builders. Learn to build robots, trains, medieval villages, spaceships, airplanes, and much more. Whether you're brand-new to LEGO or have been building for years, this book is sure to spark your imagination and motivate you to keep creating!

The LEGO MINDSTORMS EV3 Discovery Book: A Beginner's Guide to Building and Programming Robots


Laurens Valk - 2014
    This full color book teaches you fundamental programming and robotics skills as you build and program powerful robots that move, monitor sensors, and respond to their environments. You will build seven increasingly sophisticated robots like the BRICK SORT3R (a robot that sorts bricks by color and size), the THE SNATCH3R (an autonomous robotic arm), and LAVA R3X (a humanoid that walks and talks). Valk also covers more advanced programming techniques like data wires and variables, and shows you how to create custom remote control programs. More than 100 building and programming challenges throughout encourage you to think creatively and to apply what you've learned to invent your own robots.

Beautiful LEGO


Mike Doyle - 2013
    An astonishing collection." —Publishers Weekly Mix hundreds of thousands of LEGO bricks with dozens of artists, and what do you get? Beautiful LEGO, a compendium of LEGO artwork that showcases a stunning array of pieces ranging from incredibly lifelike replicas of everyday objects and famous monuments to imaginative renderings of spaceships, mansions, and mythical creatures. You'll also meet the minds behind the art. Interviews with the artists take you inside the creative process that turns simple, plastic bricks into remarkable LEGO masterpieces.

JavaScript for Kids: A Playful Introduction to Programming


Nick Morgan - 2014
    With the help of kid-friendly examples, author Nick Morgan teaches the essentials of JavaScript. Morgan starts with the basics of strings, arrays, and loops, then moves on to show readers how to modify elements with jQuery and draw graphics with canvas. By the end of the book, you'll be ready to create your own fun animations and games and you'll have a solid understanding of the fundamentals of JavaScript.

The Manga Guide to Electricity


Kazuhiro Fujitaki - 2006
    And this time, she has to pass.Luckily, her ever-patient tutor Hikaru is there to help. Join them in the pages of The Manga Guide to Electricity as Rereko examines everyday electrical devices like flashlights, heaters, and circuit breakers, and learns the meaning of abstract concepts like voltage, potential, current, resistance, conductivity, and electrostatic force.The real-world examples that you'll find in The Manga Guide to Electricity will teach you:What electricity is, how it works, how it's created, and how it can be usedThe relationship between voltage, current, and resistance (Ohm's law)Key electrical concepts like inductance and capacitanceHow complicated components like transformers, semiconductors, diodes, and transistors workHow electricity produces heat and the relationship between current and magnetic fieldsIf thinking about how electricity works really fries your brain, let The Manga Guide to Electricity teach you all things electrical in a shockingly fun way.

The Manga Guide to Physics


Hideo Nitta - 2009
    And she can't concentrate on her tennis matches when she's worried about the questions she missed on the big test! Luckily for her, she befriends Ryota, a patient physics geek who uses real-world examples to help her understand classical mechanics-and improve her tennis game in the process!In The Manga Guide to Physics, you'll follow alongside Megumi as she learns about the physics of everyday objects like roller skates, slingshots, braking cars, and tennis serves. In no time, you'll master tough concepts like momentum and impulse, parabolic motion, and the relationship between force, mass, and acceleration.You'll also learn how to:Apply Newton's three laws of motion to real-life problems Determine how objects will move after a collision Draw vector diagrams and simplify complex problems using trigonometry Calculate how an object's kinetic energy changes as its potential energy increases If you're mystified by the basics of physics or you just need a refresher, The Manga Guide to Physics will get you up to speed in a lively, quirky, and practical way.

The Cult of LEGO


John Baichtal - 2011
    It's a book by LEGO® fans, for LEGO fans, and you and your kids will love it.In The Cult of LEGO, Wired's GeekDad blogger John Baichtal and BrickJournal founder Joe Meno take you on a magnificent, illustrated tour of the LEGO community, its people, and their creations.The Cult of LEGO introduces us to fans and builders from all walks of life. People like professional LEGO artist Nathan Sawaya; enigmatic Dutch painter Ego Leonard (who maintains that he is, in fact, a LEGO minifig); Angus MacLane, a Pixar animator who builds CubeDudes, instantly recognizable likenesses of fictional characters; Brick Testament creator Brendan Powell Smith, who uses LEGO to illustrate biblical stories; and Henry Lim, whose work includes a series of models recreating M.C. Escher lithographs and a full-scale, functioning LEGO harpsichord.Marvel at spectacular LEGO creations like: A life-sized Stegosaurus and an 80,000-brick T. Rex skeleton Detailed microscale versions of landmarks like the Acropolis and Yankee Stadium A 22-foot long, 350-pound re-creation of the World War II battleship Yamato A robotic, giant chess set that can replay historical matches or take on an opponent A three-level, remote-controlled Jawa Sandcrawler, complete with moving conveyor belt Whether you're a card-carrying LEGO fanatic or just thinking fondly about that dusty box of LEGO in storage, The Cult of LEGO will inspire you to take out your bricks and build something amazing.Praise for The Cult of LEGO"I defy you to read and admire this book and not want to doodle with some bricks by the time you're done." —Gareth Branwyn, online editor-in-chief, MAKE Magazine"This fascinating look at the world of devoted LEGO fans deserves a place on the bookshelf of anyone who's ever played with LEGO bricks." —Chris Anderson, editor-in-chief, Wired"A crazy fun read, from cover to cover, this book deserves a special spot on the bookshelf of any self-respecting nerd." —Jake McKee, former global community manager, the LEGO Group"An excellent book and a must have for any LEGO enthusiast out there. The pictures are awesome!" —Ulrik Pilegaard, author of Forbidden LEGO"We're all members of the Cult of LEGO—the only membership requirement is clicking two pieces of plastic together and wanting to click more. Now we have a book that justifies our obsession." —James Floyd Kelly, blogger for GeekDad.com and TheNXTStep.com

Banjo for Dummies [With CD-ROM]


Bill Evans - 2007
     Packed with over 120 how-to photos and 130 musical examples. 94 track CD included - hear and play along with every exercise and song. The only book to offer instruction in clawhammer, bluegrass, melodic, single-string, minstrel and classic styles. From Earl Scruggs’ driving bluegrass picking to the genre-busting jazz fusion of Béla Fleck and the multi-million selling movie soundtrack  O Brother Where Are Thou?, the five-string banjo can be heard just about everywhere in American music these days. Banjo For Dummies is the most complete guide to the five-string banjo ever written. It covers everything you need to get into the banjo: including how to choose, tune and care for your instrument, developing a good playing posture, fretting your first chords and getting comfortable with the left and right hand picking patterns used for clawhammer and bluegrass playing techniques. You’ll then add the left hand, spicing up your playing with slides, hammer-ons, pull-offs, and chokes for an authentic five-string banjo sound. From there, you’ll move on the play 19th century minstrel style, early 20th century classic style as well as try your hand at more advanced examples of bluegrass style. An in-depth chapter on bluegrass music explores Scruggs licks and techniques as well as melodic and single-string styles, with song examples. Also included is a banjo buyer’s guide, a section on music theory as applied to bluegrass and old-time music, an accessories guide (advice on cases, picks, straps,metronomes, computer aids and much more), information on how to find a good teacher, banjo camp or festival, chord charts, bios of twelve influential players, practice tips and much, much more! Banjo For Dummies is accessible and fun to read and it’s easy to locate just what you’re interested in playing. Included are 20 songs including several new compositions written by the author just for this book, including Reno Rag (single-string style), “Winston’s Jig” (Irish three-finger), and “Everyday Breakdown” (Scruggs style). All musical examples are played slowly on the accompanying CD, many with guitar and mandolin accompaniment. Bill Evans is one of the world’s most celebrated banjo players and teachers. He has taught thousands of people to play the five-string banjo in private lessons and group workshops literally all over the world. In addition to leading the Bill Evans String Summit, Bill has performed with Dry Branch Fire Squad, David Grisman, Peter Rowan, Tony Trischka and many others and he hosts his own acclaimed banjo camp, the NashCamp Fall Banjo Retreat in the Nashville area. As an American music historian, he has taught at San Francisco State University, the University Virginia and Duke University. He has written a popular instructional column for Banjo Newsletter magazine for the last fifteen years and hosts three popular instructional DVDs for AcuTab Publications. To learn more about Bill, visit his homepage at www.nativeandfine.com.

Make: AVR Programming: Learning to Write Software for Hardware (Make : Technology on Your Time)


Elliot Williams - 2013
    In this book you'll set aside the layers of abstraction provided by the Arduino environment and learn how to program AVR microcontrollers directly. In doing so, you'll get closer to the chip and you'll be able to squeeze more power and features out of it.Each chapter of this book is centered around projects that incorporate that particular microcontroller topic. Each project includes schematics, code, and illustrations of a working project. Program a range of AVR chips Extend and re-use other people’s code and circuits Interface with USB, I2C, and SPI peripheral devices Learn to access the full range of power and speed of the microcontroller Build projects including Cylon Eyes, a Square-Wave Organ, an AM Radio, a Passive Light-Sensor Alarm, Temperature Logger, and more Understand what's happening behind the scenes even when using the Arduino IDE

Adventures In Raspberry Pi (Adventures In ...)


Carrie Anne Philbin - 2013
    Written for 11- to 15-year-olds and assuming no prior computing knowledge, this book uses the wildly successful, low-cost, credit-card-sized Raspberry Pi computer to explain fundamental computing concepts. Young people will enjoy going through the book's nine fun projects while they learn basic programming and system administration skills, starting with the very basics of how to plug in the board and turn it on. Each project includes a lively and informative video to reinforce the lessons. It's perfect for young, eager self-learners—your kids can jump in, set up their Raspberry Pi, and go through the lessons on their own. Written by Carrie Anne Philbin, a high school teacher of computing who advises the U.K. government on the revised ICT Curriculum Teaches 11- to 15-year-olds programming and system administration skills using Raspberry Pi Features 9 fun projects accompanied by lively and helpful videos Raspberry Pi is a $35/£25 credit-card-sized computer created by the non-profit Raspberry Pi Foundation; over a million have been sold Help your children have fun and learn computing skills at the same time with Adventures in Raspberry Pi.

The Lego Architect


Tom Alphin - 2015
    You'll learn about styles like Art Deco, Modernism, and High-Tech, and find inspiration in galleries of LEGO models. Then take your turn building 12 models in a variety of styles. Snap together some bricks and learn architecture the fun way!

Invent Your Own Computer Games with Python


Al Sweigart - 2009
    The 3rd edition is now available for sale or download. * * * * "Invent Your Own Computer Games with Python" teaches you computer programming in the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http: //inventwithpython.com "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. This second edition has revised and expanded content, including using the Pygame library to make games with graphics, animation, and sound.