Aspho Fields


Karen Traviss - 2008
    Marcus Fenix and Dominic Santiago fought alongside Dom’s elder brother Carlos at Aspho Fields in the epic battle that changed the course of the Pendulum Wars. There’s a new war to fight now, a war for mankind’s very survival. But while the last human stronghold on Sera braces itself for another onslaught from the Locust Horde, ghosts come back to haunt Marcus and Dom. For Marcus–decorated war hero, convicted traitor–the return of an old comrade threatens to dredge up an agonizing secret he’s sworn to keep.As the beleaguered Gears of the Coalition of Ordered Governments take a last stand to save mankind from extermination, the harrowing decisions made at Aspho Fields have to be re-lived and made again. Marcus and Dom can take anything the Locust Horde throws at them–but will their friendship survive the truth about Carlos Santiago?From the Paperback edition.

Space Wolf


William King - 1999
    He is then thrown into a galactic war against the dark forces of Chaos. However, the implanting of the Canis Helix unleashes his primal instincts and Ragnar must fight to control the beast within him. Read it because It's a Black Library classic, and the start of a six-book series that delves into the early life of Ragnar Blackmane. Discover his past, his pack and the deeds that led him to glory and fame.

Space Cadet


Robert A. Heinlein - 1948
    Only the best and brightest--the strongest and the most courageous--ever manage to become Space Cadets, at the Space Academy. They are in training to be come part of the elite guard of the solar system, accepting missions others fear, taking risks no others dare, and upholding the peace of the solar system for the benefit of all.But before Matt Dodson can earn his rightful place in the ranks, his mettle is to be tested in the most severe and extraordinary ways--ways that change him forever, from the midwestern American boy into a man of the Solar Patrol.

Halo: Escalation Volume 1


Christopher Schlerf - 2014
    When the negotiations are ambushed by a mercenary fleet, Infinity is drawn into a plot which leads them to the discovery of a long-lost UNSC asset trapped behind enemy lines. This graphic novel collects the comics Halo: Escalation 1 through 6.Don't miss the thrilling new adventures set in the Halo universe!

Fallen Dragon


Peter F. Hamilton - 2001
    But as the Skins invade bucolic Thallspring, Z-B's strategy is about to go awry, all because of: Sgt. Lawrence Newton, a dreamer whose twenty years as a Skin have destroyed his hopes and desires; Denise Ebourn, a school teacher and resistance leader whose guerrilla tactics rival those of Che Guevara and George Washington and Simon Roderick, the director who serves Z-B with a dedication that not even he himself can understand. Grimly determined to steal, or protect, a mysterious treasure, the three players engage in a private war that will explode into unimaginable quests for personal grace...or galactic domination

In the Days of the Comet


H.G. Wells - 1906
    But mankind is too busy hating, stealing, scheming, and killing to care. As luminous green trails of cosmic dust and vapor stream across the heavens, blood flows beneath: nations wage all-out war, bitter strikes erupt, and jealous lovers plot revenge and murder. The earth slips past the comet by the narrowest of margins, but all succumb to the gases in its tail. When mankind wakes up, everyone is completely and profoundly different. An ill-fated romance between Willie Leadford and Nettie Stuart unfolds in a world buried in misery and bent on its own destruction. After the earth passes through the comet's tail, suffering, pettiness, and injustice melt away. Willie, Nettie, and everyone around them are reborn. They now see themselves and their world in a dramatically new and wonderful way.

Halo Mythos: A Guide to the Story of Halo


343 Industries - 2016
    The amazing illustrations come from a variety of renowned illustrators, including Jean-Sébastien Rossbach, Leonid Kozienko, Benjamin Carré, Isaac Hannaford, and 343's internal art team, too.For the first time ever, the timeline of the Halo universe is available in one place, charting humanity's battles against alien forces of the Covenant, Forerunners, and the Flood--making this book an absolute must-have for Halo fans.

Predator: South China Sea


Jeff VanderMeer - 2008
    but not the kind of expedition the participants expected. In this remote, jungle-covered island somewhere between Thailand and Indonesia some of the most exotic animals in the world have been gathered as the prizes in a challenge of human against nature. The hunters come from all walks of life. Each has come to the island for personal reasons, some secret, some deadly. But when the encampment's owner, ex-Khmer Rouge Colonel Rath Preap, finds the fences cut and his security men missing, it's clear that the game has turned. And as the hunters battle for survival, they discover there is another creature out for blood... an adversary that has faced death on a thousand worlds - a Predator with an unstoppable lust for conquest!

Old Guard: Bolos Anthology 5


Bill Fawcett - 2001
    For now the Kezdai -- a newly encountered species with war at the center of their philosophy -- have taken to arms against the Concordiat and its colony worlds. For war, the Terrans have only one answer:Break out the BolosSelf-aware robotic tanks, the Bolos have fought bravely and well since the days when humans fought each other. Now they battle across the stars to defend us all...and though the times are perilous, we've never been in better hands than those of our old metal guardians: Keith Laumer's greatest creation, the Bolos.Includes:Incursion by by Mark ThiesRook's gambit by by John MinaThe sky is falling by by J. Steven York & Dan Wesley SmithBrothers by by William H. Keith, Jr.

Exiles: The Uplift Storm Trilogy


David Brin - 2013
    

The Game-Players of Titan


Philip K. Dick - 1963
    Dick creates a novel that manages to be simultaneously unpredictable and perversely logical. Poor Pete Garden has just lost Berkeley. He's also lost his wife, but he'll get a new one as soon as he rolls a three. It's all part of the rules of Bluff, the game that's become a blinding obsession for the last inhabitants of the planet Earth. But the rules are about to change--drastically and terminally--because Pete Garden will be playing his next game against an opponent who isn't even human, for stakes that are a lot higher than Berkeley.

The Foundation Trilogy


Isaac Asimov - 1953
    As the Old Empire crumbles into barbarism throughout the million worlds of the galaxy, Hari Seldon and his band of psychologists must create a new entity, the Foundation-dedicated to art, science, and technology-as the beginning of a new empire. FOUNDATION AND EMPIRE describes the mighty struggle for power amid the chaos of the stars in which man stands at the threshold of a new enlightened life which could easily be destroyed by the old forces of barbarism. SECOND FOUNDATION follows the Seldon Plan after the First Empire's defeat and describes its greatest threat-a dangerous mutant strain gone wild, which produces a mind capable of bending men's wills, directing their thoughts, reshaping their desires, and destroying the universe.

Astounding Science Fiction, July 1941


John W. Campbell Jr. - 1941
    Campbell Jr.Methuselah's Children (Part 1 of 3, Lazarus Long series) / serial by Robert A. Heinlein; interior artwork by H. RogersIn Times to Come / essay by The EditorThe Analytical Laboratory: May 1941 (/ essay by The EditorSpaceship in a Flask / Clifford D. Simak; interior artwork by Frank KramerThe Seesaw (Weapon Shops of Isher series) / by A.E. van Vogt; interior artwork by Charles SchneemanThe Probable Man / Alfred Bester; interior artwork by Frank KramerVermin of the Sky / essay by R.S. RichardsonThe Geometrics of Johnny Day / by Nelson S. Bond; interior artwork by Charles SchneemanWe Also Walk Dogs (Future History series) / Robert A. Heinlein (as by Anson MacDonald]; interior artwork by KollikerMore Than Giant Mirrors Needed / essayBrown / by Frank Belknap Long; interior artwork by Frank KramerBrass Tacks / essay by The EditorLetter / essay by Allan Ingvald BensonLetter / essay by L. Sprague de CampLetter / essay by Harry Warner Jr.

Nightbringer


Graham McNeill - 2002
    Nothing is as straightforward as it seems, and wheels are turning within wheels. Uriel and his allies are forced into a deadly race against time to destroy their shadowy enemy - or the whole planet must be sacrificed for the good of humanity.

Fifteen Hours


Mitchel Scanlon - 2005
    On the battlefields of the far future, only an insane man wouldn’t be. Seventeen years old and still new to the Imperial Guard, he is thrust straight into his first war and must face horrors that his sheltered upbringing could never prepare him for.READ IT BECAUSEIt's a sharp, incisive look at the first hours of war for a new Guardsman, and at all the terrors attendant with that…THE STORYArvin Larn is terrified. On the battlefields of the far future, only an insane man wouldn't be. Seventeen years old and still new to the Imperial Guard, he is thrust straight into his first war and must face horrors that his sheltered upbringing could never prepare him for. The trenches of the 41st millennium are filled with worse things than rats and trenchrot. For one, the world they fight for is being contested by the monstrous barbarian orks. The orks live for battle and know no fear, so it's no wonder that the average life-span of an Imperial Guardsman on this forsaken world is only fifteen hours.