Book picks similar to
The Art of Eve by CCP


artbooks
sci-fi
white-wolf-games
scifi

The Art of Dishonored 2


Ian Tucker - 2016
    Now, walk in the same steps as heroes Corvo Attano and Emily Kaldwin as you examine the complexly beautiful concept and design of Dishonored 2! ArKane Studios and Dark Horse books are proud to present this gorgeous collection, featuring hundreds of pieces of art chronicling the development of the blockbuster stealth-action title. The Art of Dishonored 2 is a must-have item for art fans and gamers alike! Exclusive never before seen concept art from the making of Dishonored 2! The comprehensive companion to the wildly anticipated Dishonored 2! The art book that Dishonored fans have been waiting for! Dishonored won the 2013 BAFTA for Best Game! This is the Official Art Book for Dishonored 2. Dark Horse was also responsible for the official Art Book for Dishonored, titled Dishonored: The Dunwall Archives (978-1616555627)"

Women: Selected Drawings and Illustrations


Frank Cho - 2006
    This 112-page collection will showcase Cho's past and present illustrations and you will see why he's considered one of the top modern masters of the female form.

Deco Devolution: The Art of BioShock 2


Jordan Thomas - 2010
    Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits

Pulphope: The Art of Paul Pope


Paul Pope - 2007
    Containing many unseen pieces of art and comics from the creator who has brought us THB, Heavy Liquid and 100%.

Illustration Now! Vol. 2


Julius Wiedemann - 2007
    Whereas the first volume brought together a fascinating mix of star illustrators and brand new faces that together formed the face of illustration around the world, Illustration Now! 2 is even more exciting, featuring illustrators from 25 countries, with styles ranging from cutting edge to traditional. Also included is a dialog between design specialist Steven Heller and German illustrator Christoph Niemann about illustration's role in the world today. This book is perfect not only for creative professionals and illustration students, but also artists and anyone with an appreciation for visual language.

Sketch with Asia: Manga Style Art, Tips and Tutorials


Asia Ladowska - 2019
    Asia blends her experience in hyper-realism with her passion for Manga, creating a style she is well-loved and recognised for.In this book she shares more of her art and behind the scenes information, along with numerous tips and tutorials for any budding Manga artist.This is a detailed look at her processes from drawing expressions, to colouring hair.

The Art of Blizzard Entertainment


Blizzard Entertainment - 2012
    From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled. Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

Oil Painting Secrets From a Master


Linda Cateura - 1984
    This is such a book. For more than two years, Linda Cateura has pursued teacher / artist David A. Leffel, notebook in hand, as he critiqued the work of students. Linda Cateura's succinct notes capture his insights, philosophy, painting hints, and general comments.Leffel's classic, painterly, twentieth-century old master style, much in the manner of Rembrandt or Chardin, affords ample illustration of the ideas expressed - through his many paintings, details, demonstrations, and diagrams, almost all in color.No matter what your level of ability, there is something here to apply to your own work, ideas that will cause you to rething your own ways of painting, hints to save you effort, or solutions to persistent painting problems.

Collision


Peter Cawdron - 2016
    For hundreds of years, the danger of collision has been ignored as mere crackpot theories, until now, and now it's too late. Collision is a short story commissioned by Vanquish Motion Pictures for development in film and television, and is the first in a series of character-rich, mystery-driven science fiction grounded in science fact.

Spike Milligan: Man of Letters


Spike Milligan - 2013
    Unlike his scripts, poetry, fiction or even his unique war memoirs, these letters show Milligan's talent raw and unvarnished - irreverent, often brazen, sometimes cutting, frequently outrageous - a reflection of his complex personality. Spike Milligan: Man of Letters presents a rich selection of the funniest and most revealing of his missives - most of which have never been seen before. It includes correspondence with the most famous politicians, actors, celebrities and rock stars of his day, and takes the reader behind the scenes in his wrangles with producers, publishers, editors and his impervious manager-agent. It also includes letters to a host of unlikely individuals on some surprising subjects: rounded teabags ('what did you do with the corners?'), backless hospital gowns ('beyond my comprehension'), heartfelt apologies ('pardon me for being alive') and the pressing issue of the imbalance of male and female ducks in London's parks. Here, then, is the real Spike: obsessive, rude, generous and relentlessly witty. Spike Milligan (1918-2002) was one of the greatest and most influential comedians of the twentieth century. Over the course of his astonishing career, he wrote over eighty books of fiction, poetry, plays, cartoons, children's stories and his unique war memoirs. Norma Farnes was Spike Milligan's agent, manager, mother confessor and friend for thirty-six years. Her books include Spike: An Intimate Memoir, Memories of Milligan and Milligan's Meaning of Life. She lives with her partner in London and Yorkshire.

Pacific Rim: Man, Machines & Monsters


David S. Cohen - 2013
    Pictures' and Legendary Pictures' epic sci-fi action adventure Pacific Rim.When legions of monstrous creatures, known as Kaiju, started rising from the sea, a war began that would take millions of lives and consume humanity's resources for years. To combat the giant Kaiju, a special weapon was devised: massive robots, called Jaegers, which are piloted by an international crew of soldiers in the Pan Pacific Defense Corps. But even the Jaegers are proving nearly defenseless in the face of the relentless Kaiju. On the verge of defeat, two unlikely heroes—a washed up former pilot and an untested trainee—team up to pilot a legendary but seemingly obsolete Jaeger on a mission to halt the mounting apocalypse.Pacific Rim: Man, Machines & Monsters chronicles the production of the film with stunning concept art, captivating photography, and cast and crew descriptions of the shoot.

Make It Fizz: A Guide to Making Bathtub Treats


Holly Port - 2014
    Chock full of easy to understand instructions and full color pictures for the 24 recipes included, you are sure to succeed with this book, regardless of your skill level. With a few simple ingredients, and a little bit of time, you’ll be making bath bombs in an afternoon. You’re in good hands with this quick and easy guide to showing you not only the basics, but also more fun and challenging recipes like the Fizzy Pops, designed to look like tasty cake pop treats. Taking it a step further she has also included cupcake bath bombs with a sugar scrub topping. Who wouldn't love to make these? This book can be a project for yourself, a gift for a friend, or an enhancement to your knowledge in the world of bath and body crafts. Whatever the purpose, the reader will enjoy!

The Art of Uncharted 4


Naughty Dog - 2016
    This beautiful oversized hardcover is a must-have for any fan of the Uncharted franchise and high quality video game art.The Art of Uncharted 4 will be released byDark Horse simultaneously with the new game, Uncharted 4.

Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide


Howard Grossman - 2013
    Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes:    • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide   • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts    • Complete charts showing all information and metamorphous of each familiar    • Breakdown for all spells, alchemy formulas, and items    • Solve every puzzle, defeat every boss, and find all hidden treasures    • Features a hard cover with unique treatments for collectability.

Star Wars: The Ultimate Visual Guide


Ryder Windham - 2005
    Follow Anakin Skywalker's descent into darkness, from his early days as a padawan, to his harrowing Clone Wars battles, up through his transformation and eventual death as Darth Vader. Get complete details on the exploits of Luke and Leia, Han and Chewie, and all the rest of the gang, with thorough rundowns of classic Star Wars history, from the very beginnings of the Jedi order, no character goes unmentioned and no quadrant goes unmapped.