Book picks similar to
Hardware: The Definitive SF Works of Chris Foss by Chris Foss
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science-fiction
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Arena Mode
Blake Northcott - 2013
Until one morning, after a dangerous fall lands him in the emergency room, he discovers that a tumor is pressing against his brain.Unable to afford experimental but potentially life-saving surgery, Moxon takes drastic action; he volunteers for Arena Mode: 2041's most vicious sporting event, where thirteen superhumans fight in an urban combat zone for a multi-billion dollar prize.Moxon is forced to battle opponents possessing ungodly speed, strength, and abilities once thought to exist only across the pages of superhero comics - and he's armed with nothing more than his rapidly-diminishing brain cells.With the odds stacked impossibly against him, Moxon fights to not only survive the wrath of the other competitors, but to unlock the mysteries buried within the Arena itself.Discover the series that has been nominated for the prestigious BSFA Award (Arena Mode, Best Novel of 2013), has been ranked #1 on Amazon in the US and the UK (Arena Mode, Superhero and Dystopian categories, May 2015) and is currently part of the high school curriculum in the state of Florida.
The Art of Uncharted 4
Naughty Dog - 2016
This beautiful oversized hardcover is a must-have for any fan of the Uncharted franchise and high quality video game art.The Art of Uncharted 4 will be released byDark Horse simultaneously with the new game, Uncharted 4.
Lonely Heart: The Art of Tara McPherson
Tara McPherson - 2006
Creating art about people and their odd ways, recalling many issues from childhood and adult life experience, McPherson creates images that are thought provoking and seductive. Tara's array of work includes numerous gig posters for rock bands, including Green Day, Modest Mouse, and Death Cab for Cutie, and advertising and editorial illustrations for a diverse group of clients. Her prints and paintings have been exhibited in galleries all over the world. Lonely Heart is the first printed collection of McPherson's work.• Foreword by Frank Kozik!• This collection features full-color illustrations throughout.
The Road to Dune
Frank Herbert - 2005
Now The Road to Dune is a companion work comparable to The Silmarillion, shedding light on and following the remarkable development of the bestselling science fiction novel of all time.In this fascinating volume, the world's millions of Dune fans can read--at long last--the unpublished chapters and scenes from Dune and Dune Messiah. The Road to Dune also includes some of the original correspondence between Frank Herbert and famed editor John W. Campbell, Jr., along with other correspondence during Herbert's years-long struggle to get his innovative work published, and the article "They Stopped the Moving Sands," Herbert's original inspiration for Dune.The Road to Dune also features newly discovered papers and manuscripts of Frank Herbert, and Spice Planet, an original novel by Brian Herbert and Kevin J. Anderson, based on a detailed outline left by Frank Herbert.The Road to Dune is a treasure trove of essays, articles, and fiction that every reader of Dune will want to add to their shelf.
Drawing Down the Moon: The Art of Charles Vess
Charles Vess - 2009
Whispering mountains. The fallen towers of ancient kings. Spirit-filled lakes. The distant strains of elven bards. For over 30 years, the fantasy art of Charles Vess has been acclaimed worldwide; his rich palette, striking compositions, and lavish detail second to none in the field.
The Art of Star Wars Jedi: Fallen Order
Aaron Contreras - 2019
From Respawn Entertainment comes a brand-new action adventure game which tells an original Star Wars(TM) story around a surviving Padawan set shortly after the events of Star Wars(TM): Revenge of the Sith(TM).
The Art of Thor: The Dark World
Marie Javins - 2013
Continuing their popular ART OF series of movie tie-in books, Marvel presents its latest blockbuster achievement! Featuring exclusive concept artwork, behind-the-scenes photographs, production stills, and in-depth interviews with the cast and crew, THE AR T OF THOR: THE DARK WORLD provides an insider's look into the making of the highly anticipated film directed by Alan Taylor and starring Chris Hemsworth.
The Encyclopedia of Science Fiction
John Clute - 1993
Frank Herbert described it as 'the most valuable science fiction source book ever written' and Isaac Asimov said 'It will become the Bible for all science fiction fans.'. This new edition has taken years to prepare and is much more than a simple updating. The world of science fiction in the 1990s is much more complex than it was back in the late 1970s. The advent of game worlds, shared worlds, graphic novels, film and tv spin-offs, technothrillers, survivalist fiction, of horror novels and fantasy novels with of centres has necessitated a radical revision, and this has allowed the inclusion of related subjects, such as magic realism. Accordingly, the book has expanded dramatically in order to cope with the complexities and changes. It now contains well over 4,300 entries - a staggering 1,500 more than the original - and, at 1.2 million words, it is over half a million words longer than the first edition. This is the indispensable reference work not only for every reader who loves, uses and wishes to know more about science fiction, but for every reader of imaginative fiction at the end of this century.
The Jedi Path: A Manual for Students of the Force
Daniel Wallace - 2010
The inner platform rises, revealing this exclusive edition of The Jedi Path.This ancient training manual, crafted by early Jedi Masters, has educated and enlightened generations of Jedi. It explains the history and hierarchy of the Jedi Order, and what Jedi must know to take their place as defenders of the peace in the galaxy — from mastery of the Force to the nuances of lightsaber combat.Passed down from Master to Padawan, the pages of this venerable text have been annotated by those who have held it, studied it, and lived its secrets. From Yoda and Luke Skywalker to Count Dooku and Darth Sidious, they have shaped the content of the book by leaving mementos tucked within the pages, tearing out pages, and adding their personal experiences as tangible reminders of the lessons they’ve learned.Through wars and rebellion, only a single copy of this manual has survived. It is now passed on to you.The ancient Masters who wrote the text: Fae Coven, Grand Master and head of the Jedi Council; Crix Sunburris, Jedi Ace starfighter pilot; Restelly Quist, Jedi Chief Librarian; Skarch Vaunk, Jedi Battlemaster and lightsaber expert; Bowspritz, Jedi Biologist and expert on the Living Force; Sabla-Mandibu, Jedi Seer and Holocron expert; Morrit Ch’gally, Jedi Recruiter; Gal-Stod Slagistrough, Jedi leader of the Agricultural Corps.Jedi who added personal commentary: Yoda, Thame Cerulian, Count Dooku, Qui-Gon Jinn, Obi-Wan Kenobi, Anakin Skywalker, Ahsoka Tano, Darth Sidious, and Luke Skywalker.Removable features: A letter tracing the book’s history, a severed Padawan braid, a metal Jedi Credit medallion, a Jedi starfighter patch, a burned poster of the Jedi Code, a map of the Jedi Temple, a lightsaber diagram sketched on the back of a napkin from Dex’s Diner, and a note on the missing pages torn from the book by a Sith.Created in collaboration with Lucasfilm — along with an acclaimed Star Wars author and revered Star Wars illustrators — this volume provides new insights into the history and lore of the Jedi Order while introducing never-before-seen ships, creatures, characters, and details about how one trains to become a Jedi.
The Art of Destiny
Bungie - 2014
To build this expansive universe, the team at Bungie drew from a multitude of inspirations—from classic fantasy and science fiction worlds, the myth-meets-technology adventure of space operas, and the ornate design of medieval drapery juxtaposed with modern architecture—all of which combine to create a world uniquely imagined down to the smallest detail. The Art of Destiny is a celebration of the dynamic art at the heart of the game, featuring hundreds of pieces of concept illustrations, cinematic imagery, early sketches, and world-building graphic design. Covering the meticulous artistic development behind each class, vehicle, weapon, and environment, this lush and comprehensive overview explores the game’s sweeping world, grand scope, and vibrant visuals. © 2014 Bungie, Inc. All rights reserved. Destiny, Bungie, and the Bungie logo are trademarks of Bungie, Inc. in the US and/or other countries.
Harry Potter: the Creature Vault
Jody Revenson - 2014
K. Rowling's wizarding world. Harry Potter: The Creature Vault is a fascinating look at how this menagerie was brought to life for the blockbuster Harry Potter film series. Detailed profiles of each creature include rare concept illustrations, behind-the-scenes photography, and filmmaking secrets from the Warner Bros. archive. A removable poster picturing each of the creatures and an interactive Eeylops Owl Emporium catalog complete this must-have package.
The Art of Blizzard Entertainment
Blizzard Entertainment - 2012
From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled. Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.
The Marvel Comics Encyclopedia: A Complete Guide to the Characters of the Marvel Univers
Tom DeFalco - 2006
A comprehensive overview of all of Marvel's greatest heroes and villains furnishes profiles of more than one thousand characters that document their individual superpowers and their careers, in a reference that traces the history of Marvel Comics and encompasses stunning artwork by some of Marvel's greatest artists.
The History of Sonic the Hedgehog
William Audureau - 2012
You'll also find character profiles, promotional artwork, rare concept art, and a detailed look at the origins of the "Blue Blur".
Pulp Art: Original Cover Paintings for the Great American Pulp Magazines
Robert LesserJim Steranko - 1997
The first book to feature the original paintings created for American pulp magazine covers, this unique reference offers an authoritative text, historical surveys, vintage letters, 125 full-page images, and much more.