Where the Devil Don't Stay: Traveling the South with the Drive-By Truckers


Stephen Deusner - 2021
    The Drive-By Truckers, as they named themselves, grew into one of the best and most consequential rock bands of the twenty-first century, a great live act whose songs deliver the truth and nuance rarely bestowed on Southerners, so often reduced to stereotypes.Where the Devil Don’t Stay tells the band’s unlikely story not chronologically but geographically. Seeing the Truckers’ albums as roadmaps through a landscape that is half-real, half-imagined, their fellow Southerner Stephen Deusner travels to the places the band’s members have lived in and written about. Tracking the band from Muscle Shoals, Alabama, to Richmond, Virginia, to the author’s hometown in McNairy County, Tennessee, Deusner explores the Truckers’ complex relationship to the South and the issues of class, race, history, and religion that run through their music. Drawing on new interviews with past and present band members, including Jason Isbell, Where the Devil Don’t Stay is more than the story of a great American band; it’s a reflection on the power of music and how it can frame and shape a larger culture.

Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration


Ed Catmull - 2009
    Creativity, Inc. is a book for managers who want to lead their employees to new heights, a manual for anyone who strives for originality, and the first-ever, all-access trip into the nerve center of Pixar Animation—into the meetings, postmortems, and “Braintrust” sessions where some of the most successful films in history are made. It is, at heart, a book about how to build a creative culture—but it is also, as Pixar co-founder and president Ed Catmull writes, “an expression of the ideas that I believe make the best in us possible.” For nearly twenty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Monsters, Inc., Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner thirty Academy Awards. The joyousness of the storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, in this book, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable.   As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student at the University of Utah, where many computer science pioneers got their start, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the thirteen movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as:   • Give a good idea to a mediocre team, and they will screw it up. But give a mediocre idea to a great team, and they will either fix it or come up with something better. • If you don’t strive to uncover what is unseen and understand its nature, you will be ill prepared to lead. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. • Do not assume that general agreement will lead to change—it takes substantial energy to move a group, even when all are on board.

Hayao Miyazaki: Master of Japanese Animation


Helen McCarthy - 1999
    Now, with Disney-Miramax's imminent release of Princess Mononoke,, Miyazaki's masterwork and one of the top-grossing film in all Japanese history, this "animation master" is about to take America and the world by storm.Mixing first-hand interview and personal insights with critical evaluations of art, plot, production qualities, and literary themes, McCarthy provides a film-by-film appraisal that examines technique as well as message. She reveals Miyazaki to be not just a master of the art of animation, but a meticulous craftsman who sees his work as a medium for shaping the humanistic and environmental concerns of our times.An overview of the artist and his early career is followed by in-depth examinations of seven major Miyazaki films: Nausicaä of the Valley of Wind, Laputa: Castle in the Sky, Castle of Cagliostro, My Neighbor Totoro, Kiki's Delivery Service, Porco Rosso, and Princess Mononoke. Included are design and technical data, story synopses and character sketches, personnel and filmography data, and critical evaluation. Illustrations throughout, in color and black and white, show the detail and vigor of Miyazaki's art.Written for anime fans as well as students of film, literature, and popular culture, McCarthy's book raises animation criticism to a whole new level and is an essential guide to the work of a world-class filmmaker.London-based Helen McCarthy is author of Anime! A Beginner's Guide to Japanese Animation, The Anime Movie Guide, and (with Jonathan Clements) The Erotic Anime Movie Guide. She appears frequently on radio and TV and at conferences around the world.

Capcom 30th Anniversary Character Encyclopedia


Casey Loe - 2013
    The "Capcom 30th Anniversary Character Encyclopedia" celebrates Capcom's 30 years in the industry and gives fans concise information about every major Capcom character, their key artwork, statistics, background information, and interesting notes on the history of each character and game franchise. Including almost 200 characters from the Capcom family, this "Character Encyclopedia" sheds new light on these characters in a way nothing else does!

Secretariat's Meadow: The Land, the Family, the Legend


Kate Chenery Tweedy - 2010
    Presents the story of how the Chenerey family came to breed and race Secretariat along with the history of the family and the land in which they bred racehorses.

Hamilton: The Revolution


Lin-Manuel Miranda - 2015
    Fusing hip-hop, pop, R&B, and the best traditions of theater, this once-in-a-generation show broadens the sound of Broadway, reveals the storytelling power of rap, and claims our country's origins for a diverse new generation.Hamilton: The Revolution gives readers an unprecedented view of both revolutions, from the only two writers able to provide it. Miranda and Jeremy McCarter, a cultural critic and theater artist who was involved in the project from its earliest stages--"since before this was even a show," according to Miranda--trace its development from an improbable perfor­mance at the White House to its landmark opening night on Broadway six years later. In addition, Miranda has written more than 200 funny, revealing footnotes for his award-winning libretto, the full text of which is published here.Their account features photos by the renowned Frank Ockenfels and veteran Broadway photographer Joan Marcus; exclusive looks at notebooks and emails; interviews with Questlove, Stephen Sond­heim, leading political commentators, and more than 40 people involved with the production; and multiple appearances by Presi­dent Obama himself. The book does more than tell the surprising story of how a Broadway musical became a national phenomenon: It demonstrates that America has always been renewed by the brash upstarts and brilliant outsiders, the men and women who don't throw away their shot.

The Kaisers


Theo Aronson - 1971
     Theo Aronson's The Kaisers is the story of six people whose bitter differences were a microcosm of, and greatly influenced, a national conflict which echoed all round the world. Kaiser Wilhelm I, born 1797, King of Prussia 1861, proclaimed Emperor of all Germany 1871, died only in 1888 an autocratic, militaristic man of the eighteenth century completely opposed to the liberalizing ideas which swept Europe in his lifetime. In contrast his Empress, Augusta, was progressive in thought, open-minded in outlook, yet with all had a taste for the theatrical and pageantry of her royal status. The best of her was seen in their son, Kaiser Frederick III, who was Crown Prince for all but the last few cancer-torn weeks of his life. He personified the best of European liberalism of the nineteenth century. In this he was supported—many said unduly influenced by his energetic and vivacious English wife Victoria, Queen Victoria's eldest and 'Dearest Child', who brought to the marriage the enlightened ideals and hopes of her shrewd, practical mother and her far-seeing father, the Prince Consort. The tragedy, the tempting speculation of Germany's history, is that this couple reigned for only three months before Frederick III's death brought their son to the throne. Kaiser Wilhelm II, 'Kaiser Bill' of the first World War, was again the antithesis of everything his parents stood for. Queen Victoria's hopes that her grandson might be 'wise, sensible, courageous — liberal-minded — good and pure', could hardly have been more misplaced. The sixth, the dominating figure in the Hohenzollern story, is Prince Otto von Bismarck, the ruthless 'Iron Chancellor', virtual dictator of Germany for nearly thirty years. He served all three Kaisers, claiming with justification that on his shoulders he had carried the first to the Imperial throne—where he manipulated him to his will despite the hatred and manoeuvrings of the Empress Augusta. He feared the reign of the short-lived second Kaiser and feared more perhaps (and never missed an opportunity to disparage) the Empress Victoria and the constant, commonsense influence from England of her mother. (`That', he said ruefully after their one meeting, 'was a woman ! One could do business with her ! ') Their son he flattered, siding with him against his parents, and in so doing brought about his own downfall, when the vainglorious young man he had schooled as Crown Prince came as Kaiser to believe that he could do without his mentor. But for Europe it was too late, and the policies of one and the vanities of the other were already leading Europe helter-skelter into the holocaust of 'the Kaiser's War'. Theo Aronson's gifts as a writer have deservedly brought him high regard as a chronicler of the complex histories of Europe's great ruling Houses. Rarely have his talents been better employed than in this study of the comet-like rise and fall of the House of Hohenzollern, the House of the Kaisers of Germany. It is a story of bitter, almost continual conflict, yet even in what can now be seen as a path to inevitable destruction Mr. Aronson finds passages of light and shade that show the Hohenzollerns not simply as Wagnerian puppets posturing on a vast European stage, but people deserving of our understanding and compassion.

Taking Shape II: The Lost Halloween Sequels


Dustin McNeill - 2020
    

Wild Minds: The Artists and Rivalries That Inspired the Golden Age of Animation


Reid Mitenbuler - 2020
    McCay is largely forgotten today, but he unleashed an art form, and the creative energy of artists from Otto Messmer and Max Fleischer to Walt Disney and Warner Bros.' Chuck Jones. Their origin stories, rivalries, and sheer genius, as Reid Mitenbuler skillfully relates, were as colorful and subversive as their creations--from Felix the Cat to Bugs Bunny to feature films such as Fantasia--which became an integral part and reflection of American culture over the next five decades.Pre-television, animated cartoons were aimed squarely at adults; comic preludes to movies, they were often "little hand grenades of social and political satire." Early Betty Boop cartoons included nudity; Popeye stories contained sly references to the injustices of unchecked capitalism. "During its first half-century," Mitenbuler writes, "animation was an important part of the culture wars about free speech, censorship, the appropriate boundaries of humor, and the influence of art and media on society." During WWII it also played a significant role in propaganda. The Golden Age of animation ended with the advent of television, when cartoons were sanitized to appeal to children and help advertisers sell sugary breakfast cereals.Wild Minds is an ode to our colorful past and to the creative energy that later inspired The Simpsons, South Park, and BoJack Horseman.