Book picks similar to
Graphic Novels: Everything You Need to Know by Paul Gravett
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nonfiction
The Shape of Ideas: An Illustrated Exploration of Creativity
Grant Snider - 2017
Whether you are a professional artist or designer, a student pursuing a creative career, a person of faith, someone who likes walks on the beach, or a dreamer who sits on the front porch contemplating life, this collection of one- and two-page comics will provide insight into the joys and frustrations of creativity, inspiration, and process—no matter your age or creative background.
A.D.: New Orleans After the Deluge
Josh Neufeld - 2009
follows each of the six from the hours before Katrina struck to its horrific aftermath. Here is Denise, a sixth-generation New Orleanian who will experience the chaos of the Superdome; the Doctor, whose unscathed French Quarter home becomes a refuge for those not so lucky; Abbas and his friend Mansell, who face the storm from the roof of Abbas's family-run market; Kwame, a pastor's son whose young life will remain wildly unsettled well into the future; and Leo, a comic-book fan, and his girlfriend, Michelle, who will lose everything but each other. We watch as they make the wrenching decision between staying and evacuating. And we see them coping not only with the outcome of their own decisions but also with those made by politicians, police, and others like themselves—decisions that drastically affect their lives, but over which they have no control.Overwhelming demand has propelled A.D. from its widely-read early Internet installments to this complete hardcover edition. Scheduled for publication on the fourth anniversary of the hurricane, it shines an uncanny light on the devastating truths and human triumphs of New Orleans after the deluge.
The Book of Genesis
Robert Crumb - 2009
Crumb, the legendary illustrator, reveals here the story of Genesis in a profoundly honest and deeply moving way. Originally thinking that he would do a take off of Adam and Eve, Crumb became so fascinated by the Bible’s language, “a text so great and so strange that it lends itself readily to graphic depictions,” that he decided instead to do a literal interpretation using the text word for word in a version primarily assembled from the translations of Robert Alter and the King James bible.As Crumb writes in his introduction, “the stories of these people, the Hebrews, were something more than just stories. They were the foundation, the source, in writing of religious and political power, handed down by God himself.” Crumb’s Book of Genesis, the culmination of 5 years of painstaking work, is a tapestry of detail and storytelling.
The Marvel Comics Encyclopedia: A Complete Guide to the Characters of the Marvel Univers
Tom DeFalco - 2006
A comprehensive overview of all of Marvel's greatest heroes and villains furnishes profiles of more than one thousand characters that document their individual superpowers and their careers, in a reference that traces the history of Marvel Comics and encompasses stunning artwork by some of Marvel's greatest artists.
Flannery O'Connor: The Cartoons
Flannery O'Connor - 2012
She is perhapsas well known for her tantalizing brand of Southern Gothic humor as she is for her Catholicism. That these tendencies should be so happily married in her fiction is no longer a surprise. The real surprise is learning that this much beloved icon of American literature did not set out to be a fiction writer, but a cartoonist. This seems to be the last well-kept secret of her creative life. Flannery O'Connor: The Cartoons, the first book devoted to the author's work in the visual arts, emphasizes O'Connor's most prolific period as a cartoonist, drawing for her high school and college publications in the early 1940s. While many of these images lampoon student life and the impact of World War II on the home front, something much more is happening. Her cartoons are a creative threshing floor for experimenting and trying out techniques that are deployed later with such great success in her fiction. O'Connor learns how to set up and carry a joke visually, how to write a good one-liner and set it off against a background of complex visual narration. She develops and asserts her taste for a stock set of character types, attitudes, situations, exaggerations, and grotesques, and she learns how to present them not to distort the truth, but to expose her vision of it.She worked in both pen & ink and linoleum cuts, and her rough-hewn technique combined with her acidic observations to form a visual precursor to her prose. Fantagraphics is honored to bring the early cartoons of this American literary treasure to a 21st century readership.
The Great Comic Book Heroes
Jules Feiffer - 1965
In 1965, Feiffer wrote what is arguably the first critical history of the comic book superheroes of the late 1930s and early 1940s, including Plastic Man, Batman, Superman, The Spirit and others. In the book, Feiffer writes about the unique the place of comics in the space between high and low art and the power which this space offers both the creator and reader.The Great Comic Book Heroes is widely acknowledged to be the first book to analyze the juvenile medium of superhero comics in a critical manner, but without denying the iconic hold such works have over readers of all ages. Out of print for over 30 years, Feiffer's book discusses the role that the patriotic superhero played during World War II in shaping the public spirit of civilians and soldiers, as well as the escapist power these stories held over the zeitgeist of America. With wit and insight Feiffer discusses what the great comic book heroes meant to him as a child and later as an artist.
The Sandman Companion
Hy Bender - 1999
A fascinating mythology of horror and consequence, this epic masterfully combined intriguing literature with captivating art. THE SANDMAN COMPANION is an exhaustive guide to this legend. Revealing hitherto undisclosed information and behind-the-scenes secrets, this book features in-depth interviews, never-before-seen illustrations, character origins, and story explanations and analysis. Also including excerpts from the original proposal for the series, this handbook is the perfect complement to the Sandman graphic novels.
Hark! A Vagrant
Kate Beaton - 2011
No era or tome emerges unscathbed as Beaton rightly skewers the Western world's revolutionaries, leaders, sycophants, and suffragists while equally honing her wit on the hapless heroes, heroines, and villains of the best-loved fiction. She deftly points out what really happened when Brahms fell asleep listening to Liszt, that the world's first hipsters were obviously the Incroyables and the Merveilleuses from eighteenth-century France, that Susan B. Anthony is, of course, a "Samantha," and that the polite banality of Canadian culture never gets old. Hark! A Vagrant features sexy Batman, the true stories behind classic Nancy Drew covers, and Queen Elizabeth doing the albatross. As the 5600.000 unique monthly visitors to harkavagrant.com already know, no one turns the ironic absurdities of history and literature into comedic fodder as hilarious as Beaton.
Batman: A Visual History
Matthew K. Manning - 2014
It also charts the careers of the Super Heroes and super-villains -- Robin, the Justice League, the Joker, Catwoman -- associated with Gotham City's Dark Knight. The debuts of every key Batman character are featured, as well as some details of Batman movie and TV series, both live-action and animated.Perfect for any comic book fan, this visually stunning, definitive guide arrives in a slipcase featuring specially commissioned artwork by a top DC Comics artist plus two original prints.Written by Matthew K. Manning with additional text by Matt Forbeck.
Carnet de Voyage
Craig Thompson - 2002
Spontaneous sketches and a travelogue diary document his adventures and quiet moments, creating a raw and intimate portrait of countries, culture and the wandering artist.
Lucky
Gabrielle Bell - 2006
Her simple, unadorned drawing style, heavy narration, and biting wit chronicle transient roommates who communicate only through Post-it notes; aspiring artists who sublet tiny rooms in leaky, greasy broken-down border-house loft apartments crawling with bugs, cats, and bad art. Bell tackles a string of forgettable, unrelated jobs--including nude modeling, artist's assistant, art teacher, and jewelry maker--that only serve to bolster her despair, boredom, and discomfort in her own skin.Bell's self-scrutiny leads her to dream sequences that allow her to rise above her banal actuality and hyperawareness. She fantasizes about her vision of a perfect world as she becomes the accomplished artist and world traveler she longs to be. Bell's daily comics allow her to escape the harsh, judgmental gaze of the world and the monotony of daily life. Her unpolished art speaks to a desire to record all the messy details while the pain and confusion are still fresh.Coming of age amid the zine revolution, cartoonist Gabrielle Bell has been creating her comics to much acclaim, even winning an Ignatz Award for the self-published serialization of Lucky.
Preacher: Dead or Alive, the Collected Covers
Glenn Fabry - 2000
Pub in February of 2003
Exploring Calvin and Hobbes: An Exhibition Catalogue
Bill Watterson - 2015
Includes an in-depth, original,and lengthy interview with Bill Watterson.Exploring Calvin and Hobbes is the catalogue for an exhibition by the same name at the Billy Ireland Cartoon Library & Museum at Ohio State University that ran in 2014. The exhibit is Bill Watterson's personal exploration of how the wonder of Calvin and Hobbes came to be. It includes original art of Calvin and Hobbes, along with Watterson's original commentary. The show also includes art from cartoons and cartoonists that Watterson has identified as influential in the development of his art, including Peanuts, Pogo, Krazy Kat, Doonesbury, Pat Oliphant, Jim Borgman, Flash Gordon, Bloom County, and Steadman. The book also includes an extensive, original interview with Watterson by Jenny Robb, the exhibition's curator.The Billy Ireland Cartoon Library & Museum is the repository of the Bill Watterson Deposit Collection (including the entirety of Watterson's Calvin and Hobbes artwork).
Manga! Manga!: The World of Japanese Comics
Frederik L. Schodt - 1983
Schodt received a 2017 Japan Foundation Award in 2017 for his work in bringing Osamu Tezuka and other manga artists to the world!Since first published in 1983, Manga! Manga! The World of Japanese Comics has been the book to read for all those interested in Japanese comics. It is virtually the "bible" from which all studies and appreciation of manga begins. More than that, given the influence of Japanese manga on animation and on American-produced comics as well, Manga! Manga! provides the background against which these other arts can be understood. The book includes 96 pages from Osamu Tezuka's Phoenix, Reiji Matsumoto's Ghost Warrior, Riyoko Ikeda's The Rose of Versailles, and Keiji Nakazawa's Barefoot Gen.
Unterzakhn
Leela Corman - 2012
In drawings that capture both the tumult and the telling details of that street life, Unterzakhn (Yiddish for “Underthings”) tells the story of these sisters: as wide-eyed little girls absorbing the sights and sounds of a neighborhood of struggling immigrants; as teenagers taking their own tentative steps into the wider world (Esther working for a woman who runs both a burlesque theater and a whorehouse, Fanya for an obstetrician who also performs illegal abortions); and, finally, as adults battling for their own piece of the “golden land”, where the difference between just barely surviving and triumphantly succeeding involves, for each of them, painful decisions that will have unavoidably tragic repercussions.