Book picks similar to
How To Write Macintosh Software: The Debugging Reference For Macintosh by Scott Knaster
programming
systems
technical
mac-programming
UNIX in a Nutshell: A Desktop Quick Reference for System V Release 4 and Solaris 2.0
Daniel Gilly - 1992
For all but the thorniest UNIX problems, this one reference should be all the documentation you need.The second edition of "UNIX in a Nutshell" starts with thorough coverage of System V Release 3. To that, we've added the many new commands that were added to Release 4 and additional commands that were added to Solaris 2.0.Contents include: All user and programmer commands.New Korn shell documentation.Expanded text editing section, including GNU Emacs and "nawk."Shell syntax ("sh" and "csh").Pattern-matching syntax."vi" and "ex" commands."sed" and "awk" commands."troff" and related commands and macros."sdb" and "dbx" commands.If you currently use either SVR3 or SVR4 or are planning to in the future, or if you're a Sun user facing the transition to Solaris, you'll want this book. "UNIX in a Nutshell" is the most comprehensive quickref on the market, a must for any UNIX user.
Objective-C Programming: The Big Nerd Ranch Guide
Aaron Hillegass - 2011
This is a hands-on guide to mastering Objective C - the language every MAC OS X and iPhone/iPod Touch developer needs to know.
Learning Ruby
Michael J. Fitzgerald - 2007
Written for both experienced and new programmers alike, Learning Ruby is a just-get-in-and-drive book -- a hands-on tutorial that offers lots of Ruby programs and lets you know how and why they work, just enough to get you rolling down the road. Interest in Ruby stems from the popularity of Rails, the web development framework that's attracting new devotees and refugees from Java and PHP. But there are plenty of other uses for this versatile language. The best way to learn is to just try the code! You'll find examples on nearly every page of this book that you can imitate and hack. Briefly, this book:Outlines many of the most important features of Ruby Demonstrates how to use conditionals, and how to manipulate strings in Ruby. Includes a section on regular expressions Describes how to use operators, basic math, functions from the Math module, rational numbers, etc. Talks you through Ruby arrays, and demonstrates hashes in detail Explains how to process files with Ruby Discusses Ruby classes and modules (mixins) in detail, including a brief introduction to object-oriented programming (OOP) Introduces processing XML, the Tk toolkit, RubyGems, reflection, RDoc, embedded Ruby, metaprogramming, exception handling, and other topics Acquaints you with some of the essentials of Rails, and includes a short Rails tutorial. Each chapter concludes with a set of review questions, and appendices provide you with a glossary of terms related to Ruby programming, plus reference material from the book in one convenient location. If you want to take Ruby out for a drive, Learning Ruby holds the keys.
Core JavaServer Faces (Core Series)
David M. Geary - 2004
Now, Core JavaServer™ Faces–the #1 guide to JSF–has been thoroughly updated in this second edition, covering the latest feature enhancements, the powerful Ajax development techniques, and open source innovations that make JSF even more valuable. Authors David Geary and Cay Horstmann delve into all facets of JSF 1.2 development, offering systematic best practices for building robust applications, minimizing handcoding, and maximizing productivity. Drawing on unsurpassed insider knowledge of the Java platform, they present solutions, hints, tips, and “how-tos” for writing superior JSF 1.2 production code, even if you’re new to JSF, JavaServer Pages™, or servlets.The second edition’s extensive new coverage includes: JSF 1.2’s improved alignment with the broader Java EE 5 platform; enhancements to the JSF APIs; controlling Web flow with Shale; and using Facelets to replace JSP with XHTML markup. The authors also introduce Ajax development with JSF–from real-time validation and Direct Web Remoting to wrapping Ajax in JSF components and using the popular Ajax4jsf framework.This book will help you
Automate low-level details and eliminate unnecessary complexity in server-side development
Discover JSF best practices, ranging from effective UI design and style sheets to internationalization
Use JSF with Tiles to build consistent, reusable user interfaces
Leverage external services such as databases, LDAP directories, authentication/authorization, and Webservices
Use JBoss Seam to greatly simplify development of database-backed applications
Implement custom components, converters, and validators
Master the JSF 1.2 tag libararies, and extend JSF with additional tag libraries
Preface Acknowledgments Chapter 1: Getting Started Chapter 2: Managed Beans Chapter 3: Navigation Chapter 4: Standard JSF Tags Chapter 5: Data Tables Chapter 6: Conversion and Validation Chapter 7: Event Handling Chapter 8: Subviews and Tiles Chapter 9: Custom Components, Converters, and Validators Chapter 10: External Services Chapter 11: Ajax Chapter 12: Open Source Chapter 13: How Do I . . . Index
System Software: An Introduction to Systems Programming
Leland L. Beck - 1985
Stressing the relationship between system software and the architecture of the machine it is designed to support, Beck first presents the fundamental concepts and basic design of each type of software in a machine-independent way. He then discusses both machine-dependent and independent extensions to the basic concepts, and gives examples of the actual system software. New FeaturesProvides updated architecture and software examples, including the Intel x86 family (Pentium, P6, etc.), IBM PowerPC, Sun SPARC, and Cray T3E. Includes an introduction to object-oriented programming and design, and illustrates these concepts of object-oriented languages, compilers, and operating systems. Brings the book up-to-speed with industry by including current operating systems topics, such as multiprocessor, distributed, and client/server systems. Contains a wide selection of examples and exercises, providing teaching support as well as flexibility, allowing you to concentrate on the software and architectures that you want to cover.
Ctrl+Shift+Enter Mastering Excel Array Formulas: Do the Impossible with Excel Formulas Thanks to Array Formula Magic
Mike Girvin - 2013
Beginning with an introduction to array formulas, this manual examines topics such as how they differ from ordinary formulas, the benefits and drawbacks of their use, functions that can and cannot handle array calculations, and array constants and functions. Among the practical applications surveyed include how to extract data from tables and unique lists, how to get results that match any criteria, and how to utilize various methods for unique counts. This book contains 529 screen shots.
The Little Book on CoffeeScript
Alex MacCaw - 2012
Through example code, this guide demonstrates how CoffeeScript abstracts JavaScript, providing syntactical sugar and preventing many common errors. You’ll learn CoffeeScript’s syntax and idioms step by step, from basic variables and functions to complex comprehensions and classes.Written by Alex MacCaw, author of JavaScript Web Applications (O’Reilly), with contributions from CoffeeScript creator Jeremy Ashkenas, this book quickly teaches you best practices for using this language—not just on the client side, but for server-side applications as well. It’s time to take a ride with the little language that could.Discover how CoffeeScript’s syntax differs from JavaScriptLearn about features such as array comprehensions, destructuring assignments, and classesExplore CoffeeScript idioms and compare them to their JavaScript counterpartsCompile CoffeeScript files in static sites with the Cake build systemUse CommonJS modules to structure and deploy CoffeeScript client-side applicationsExamine JavaScript’s bad parts—including features CoffeeScript was able to fix
Programming Groovy
Venkat Subramaniam - 2008
But recently, the industry has turned to dynamic languages for increased productivity and speed to market.Groovy is one of a new breed of dynamic languages that run on the Java platform. You can use these new languages on the JVM and intermix them with your existing Java code. You can leverage your Java investments while benefiting from advanced features including true Closures, Meta Programming, the ability to create internal DSLs, and a higher level of abstraction.If you're an experienced Java developer, Programming Groovy will help you learn the necessary fundamentals of programming in Groovy. You'll see how to use Groovy to do advanced programming including using Meta Programming, Builders, Unit Testing with Mock objects, processing XML, working with Databases and creating your own Domain-Specific Languages (DSLs).
RHCSA/RHCE Red Hat Linux Certification Study Guide (Exams EX200 & EX300), 6th Edition (Certification Press)
Michael Jang - 2011
100 complete coverage of all official objectives for Exams EX200 and EX300 Exam Readiness Checklist-youre ready for the exam when all objectives on the list are checked off Inside the Exam sections in every chapter highlight key exam topics covered Two-Minute Drills for quick review 100 lab questions-two full lab-based RHCSA exams and two full lab-based RHCE exams-match the format, tone, topics, and difficulty of the real exam Covers all the exam topics, including Virtual Machines and Automated Installations Fundamental Command Line Skills RHCSA-Level Security Options The Boot Process Linux Filesystem Administration Package Management User Administration RHCSA-Level System Administration RHCE Security System Services and SELinux RHCE Administration Mail Servers Samba File Sharing DNS, FTP, and Logging CD-ROM includes Complete lab-based exam preparation, featuring Two full RHCSA practice exams Two full RHCE practice exams Lab-based chapter self tests In-depth answer explanations for all labs RHCSA and RHCE Glossary PDF copy of the book for studying on the go Michael Jang, RHCE, LPIC-2, UCP, LCP, MCP, is the author of three previous bestselling editions of RHCE Red Hat Certified Engineer Linux Study Guide and several other books on Linux and professional certification.
Modern Operating Systems
Andrew S. Tanenbaum - 1992
What makes an operating system modern? According to author Andrew Tanenbaum, it is the awareness of high-demand computer applications--primarily in the areas of multimedia, parallel and distributed computing, and security. The development of faster and more advanced hardware has driven progress in software, including enhancements to the operating system. It is one thing to run an old operating system on current hardware, and another to effectively leverage current hardware to best serve modern software applications. If you don't believe it, install Windows 3.0 on a modern PC and try surfing the Internet or burning a CD. Readers familiar with Tanenbaum's previous text, Operating Systems, know the author is a great proponent of simple design and hands-on experimentation. His earlier book came bundled with the source code for an operating system called Minux, a simple variant of Unix and the platform used by Linus Torvalds to develop Linux. Although this book does not come with any source code, he illustrates many of his points with code fragments (C, usually with Unix system calls). The first half of Modern Operating Systems focuses on traditional operating systems concepts: processes, deadlocks, memory management, I/O, and file systems. There is nothing groundbreaking in these early chapters, but all topics are well covered, each including sections on current research and a set of student problems. It is enlightening to read Tanenbaum's explanations of the design decisions made by past operating systems gurus, including his view that additional research on the problem of deadlocks is impractical except for "keeping otherwise unemployed graph theorists off the streets." It is the second half of the book that differentiates itself from older operating systems texts. Here, each chapter describes an element of what constitutes a modern operating system--awareness of multimedia applications, multiple processors, computer networks, and a high level of security. The chapter on multimedia functionality focuses on such features as handling massive files and providing video-on-demand. Included in the discussion on multiprocessor platforms are clustered computers and distributed computing. Finally, the importance of security is discussed--a lively enumeration of the scores of ways operating systems can be vulnerable to attack, from password security to computer viruses and Internet worms. Included at the end of the book are case studies of two popular operating systems: Unix/Linux and Windows 2000. There is a bias toward the Unix/Linux approach, not surprising given the author's experience and academic bent, but this bias does not detract from Tanenbaum's analysis. Both operating systems are dissected, describing how each implements processes, file systems, memory management, and other operating system fundamentals. Tanenbaum's mantra is simple, accessible operating system design. Given that modern operating systems have extensive features, he is forced to reconcile physical size with simplicity. Toward this end, he makes frequent references to the Frederick Brooks classic The Mythical Man-Month for wisdom on managing large, complex software development projects. He finds both Windows 2000 and Unix/Linux guilty of being too complicated--with a particular skewering of Windows 2000 and its "mammoth Win32 API." A primary culprit is the attempt to make operating systems more "user-friendly," which Tanenbaum views as an excuse for bloated code. The solution is to have smart people, the smallest possible team, and well-defined interactions between various operating systems components. Future operating system design will benefit if the advice in this book is taken to heart. --Pete Ostenson
Steve Jobs the Journey is the Reward: The Journey is the Reward
Jeffrey S. Young - 1987
An unvarnished view of an extraordinary man and the multimillion dollar business he built--and lost.
Lucene in Action
Erik Hatcher - 2004
It describes how to index your data, including types you definitely need to know such as MS Word, PDF, HTML, and XML. It introduces you to searching, sorting, filtering, and highlighting search results.Lucene powers search in surprising placesWhat's Inside- How to integrate Lucene into your applications- Ready-to-use framework for rich document handling- Case studies including Nutch, TheServerSide, jGuru, etc.- Lucene ports to Perl, Python, C#/.Net, and C++- Sorting, filtering, term vectors, multiple, and remote index searching- The new SpanQuery family, extending query parser, hit collecting- Performance testing and tuning- Lucene add-ons (hit highlighting, synonym lookup, and others)
Python: For Beginners: A Crash Course Guide To Learn Python in 1 Week (coding, programming, web-programming, programmer)
Timothy C. Needham - 2017
It is very readable and the stress many beginners face about memorizing arcane syntax typically presented by other programming languages will not affect you at all. Conversely, you will be able to concentrate on learning concepts and paradigms of programming. This book shall introduce you to an easy way to learn Python in just 7 days and in this time, be able to complete your own projects! By reading the book and implementing what you learn herein, you will realize just why major institutions like NASA, Google, Mozilla, Yahoo, Dropbox, IBM, Facebook and many others prefer to use python in their core products, services and business processes. Let
The Game Maker's Apprentice: Game Development for Beginners
Jacob Habgood - 2006
This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.