Book picks similar to
Cloisters of Europe: Gardens of Prayer by Véronique Rouchon Mouilleron
art
history
european-history
travel
Renaissance Florence on 5 Florins a Day
Charles FitzRoy - 2010
Under the patronage of Lorenzo de’ Medici, no city on earth can match its culture, learning, art, and naked ambition. Here, in the cradle of the Renaissance, you’ll meet the great banking families and traders who have made Florence rich, and the philosophers and artistic geniuses who have helped it become one of the most exciting places to be in Europe. You will explore the marvelous monuments, learn about ancient customs and current fashions, and immerse yourself in its lively politics.This fascinating guide provides all the practical advice you need for a journey back to the golden age of Florence and Tuscany. Marvel at Brunelleschi’s sublime cathedral dome and the sculptures and paintings that have made this the art capital of its day. Lose yourself in the often riotous local feasts and festivals. Meet the most important and influential families in Florence, as well as the young artists Michelangelo and Leonardo. And explore the darker side of life in the city, from its taverns and brothels to the grisly punishments meted out to wrongdoers.Also included is invaluable advice on traveling in Tuscany, from the beautiful countryside outside Florence to the stunning cities of Pisa, Siena, Arezzo, and Cortona.
The Writings of a Savage
Paul Gauguin - 1974
Today he is recognized as a highly influential founding father of modern art, who emphasized the use of flat planes and bright, nonnaturalistic color in conjunction with symbolic or primitive subjects. Familiarity with Gauguin the writer is essential for a complete understanding of the artist. The Writings of a Savage collects the very best of his letters, articles, books, and journals, many of which are unavailable elsewhere. In brilliantly lucid discussions of life and art Gauguin paints a triumphant self-portrait of a volcanic artist and the tormented man within.
The Writer's Map: An Atlas of Imaginary Lands
Huw Lewis-Jones - 2018
Put a map at the start of a book, and we know an adventure is going to follow. Displaying this truth with beautiful full-color illustrations, The Writer’s Map is an atlas of the journeys that our most creative storytellers have made throughout their lives. This magnificent collection encompasses not only the maps that appear in their books but also the many maps that have inspired them, the sketches that they used while writing, and others that simply sparked their curiosity. Philip Pullman recounts the experience of drawing a map as he set out on one of his early novels, The Tin Princess. Miraphora Mina recalls the creative challenge of drawing up ”The Marauder’s Map” for the Harry Potter films. David Mitchell leads us to the Mappa Mundi by way of Cloud Atlas and his own sketch maps. Robert Macfarlane reflects on the cartophilia that has informed his evocative nature writing, which was set off by Robert Louis Stevenson and his map of Treasure Island. Joanne Harris tells of her fascination with Norse maps of the universe. Reif Larsen writes about our dependence on GPS and the impulse to map our experience. Daniel Reeve describes drawing maps and charts for The Hobbit film trilogy. This exquisitely crafted and illustrated atlas explores these and so many more of the maps writers create and are inspired by—some real, some imagined—in both words and images. Amid a cornucopia of 167 full-color images, we find here maps of the world as envisaged in medieval times, as well as maps of adventure, sci-fi and fantasy, nursery rhymes, literary classics, and collectible comics. An enchanting visual and verbal journey, The Writer’s Map will be irresistible for lovers of maps, literature, and memories—and anyone prone to flights of the imagination.
Palm Beach Babylon: The Sinful History of America's Super-Rich Paradise
Murray Weiss - 1992
Starting with the island's founder Henry Flagler, and updated for Kindle, "Palm Beach Babylon" chronicles the Kennedys, the Trumps, the Dodges, Helmsleys, Pulitzers, Vanderbilts, Mizners and Madoffs, and many more "Titans of Industry" and "Royalty." "The history is solid, the writing stylish," wrote renowned author Pete Hamill. "Riveting," exclaimed Nicholas Pileggi, author of "Wiseguy" and "Casino." The New York Times declared "Palm Beach Babylon" the best book ever written on the storied tropical island, where the "Rich and Famous" flock every winter to indulge in a world that only money can pierce. "Murray Weiss and Bill Hoffmann have . . . produced an intriguing account of the wagers of too much wealth and too much leisure time," wrote Dominick Dunne, the best selling novelist and true-crime expert. And as one reader posted along with 5-Stars: A REAL PAGE TURNER: I loved this book because it had all the allure of great fiction, yet it was about real people who, although they live in a real place (Palm Beach, FL), seem more like Great Gatsby characters than anything else! It also provides a fascinating historical perspective of the glamorous Palm Beach, how it was built, the man who built it, and the wealthy who flocked to it.
Michelangelo and the Sistine Chapel
Andrew Graham-Dixon - 2009
Michelangelo Buonarroti never wanted to paint the Sistine Chapel, though. Appointed by the temperamental Julius II, Michelangelo believed the suspiciously large-scale project to be a plot for failure conspired by his rivals and the "Warrior Pope." After all, Michelangelo was not a painter—he was a sculptor. The noble artist reluctantly took on the daunting task that would damage his neck, back, and eyes (if you have ever strained to admire the real thing, you know). Andrew Graham-Dixon tells the story behind the famous painted ceiling over which the great artist painfully toiled for four long years. Linking Michelangelo's personal life to his work on the Sistine Chapel, Graham-Dixon describes Michelangelo's unique depiction of the Book of Genesis, tackles ambiguities in the work, and details the painstaking work that went into Michelangelo's magnificent creation. Complete with rich, full-color illustrations and Graham-Dixon's articulate narrative, Michelangelo and the Sistine Chapel is an indispensable and significant piece of art criticism. It humanizes this heavenly masterpiece in a way that every art enthusiast, student, and professional can understand and appreciate.
Subpar Parks: America's Most Extraordinary National Parks and Their Least Impressed Visitors
Amber Share - 2021
Subpar Parks, both on the popular Instagram page and in this humorous, informative, and collectible book, combines two things that seem like they might not work together yet somehow harmonize perfectly: beautiful illustrations and informative, amusing text celebrating each national park paired with the one-star reviews disappointed tourists have left online. Millions of visitors each year enjoy Glacier National Park, but for one visitor, it was simply Too cold for me! Another saw the mind-boggling vistas of Bryce Canyon as Too spiky! Never mind the person who visited the thermal pools at Yellowstone National Park and left thinking, "Save yourself some money, boil some water at home."Featuring more than 50 percent new material, the book will include more depth and insight into the most popular parks, such as Yosemite, Yellowstone, the Grand Canyon, and Acadia National Parks; anecdotes and tips from rangers; and much more about author Amber Share's personal love and connection to the outdoors. Equal parts humor and love for the national parks and the great outdoors, it's the perfect gift for anyone who loves to spend time outside as well as have a good read (and laugh) once they come indoors.
The Devil and Dr. Barnes: Portrait of an American Art Collector
Howard Greenfeld - 1987
The Devil and Dr. Barnes traces the near-mythical journey of a man who was born into poverty, amassed a fortune through the promotion of a popular medicine, and acquired the premier private collection of works by such masters as Renoir, Matisse, Cézanne, and Picasso. Ostentatiously turning his back on the art establishment, Barnes challenged the aesthetic sensibilities of an uninitiated, often resistant and scoffing, American audience. In particular, he championed Matisse, Soutine, and Modigliani when they were obscure or in difficult straits. Analyzing what he saw as the formal relationships underlying all art, linking the old and the new, Barnes applied these principles in a rigorous course of study offered at his Merion foundation. Barnes's own mordant words, culled from the copious printed record, animate the narrative throughout, as do accounts of his associations with notables of the era--Gertrude and Leo Stein, Bertrand Russell, and John Dewey among them--many of whom he alienated with his appetite for passionate, public feuds. In this rounded portrait, Albert Barnes emerges as a complex, flawed man, who--blessed with an astute eye for greatness--has left us an incomparable treasure, gathered in one place and unforgettable to all who have seen it.
The Art of Point-and-Click Adventure Games
Steve Jarrett - 2018
It will also contain extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).Interviewees for the book include (in no particular order) Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - plus plenty more…As you can see from the list, the book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Flight of the Amazon Queen, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.
The Monocle Book of Japan
Tyler Brule - 2020
From day one, the magazine has maintained a Tokyo bureau, which today also encompasses a Monocle shop and radio studio.Over the past decade, the magazine and its team have continued to build upon their appreciation for and understanding of the nation of Japan. Monocle’s stories have covered everything from a live journey on the emperor’s jet and the tastiest places to eat in Kagoshima to the fashion designers challenging conventions and the businesses with remarkable stories untold outside Japan.The Monocle Book of Japan reveals the best of the country in the run-up to the 2021 Olympics. Complete with striking photography and captivating essays, this volume showcases some of Japan’s most intriguing splendors.
The Faded Map: The Story of the Lost Kingdoms of Scotland
Alistair Moffat - 2010
Recent politics and logistics have established borders and jurisdictions which now seem permanent and impervious. The Faded Map looks beyond these to remember a land that was once quiet and green. It brings to vivid life the half-forgotten kings and kingdoms of two thousand years ago, of the time of the Romans, the Dark Ages and into the early medieval period. In this fascinating account, Alistair Moffat describes the landscape these men and women moved through and talks of a Celtic society which spoke to itself in Old Welsh, where the Sons of Prophesy ruled, and the time when the English kings of Bernicia held sway over vast swathes of what is now Scotland. Heroes rode out of the mists to challenge them and then join with them. The faint echo of the din of ancient battles can be heard as Alistair Moffat takes the reader on a remarkable journey around a lost Scotland.
Vintage Tattoos: The Book of Old-School Skin Art
Carol Clerk - 2008
They are enjoying a renaissance, with graphic designers and artists creating specialty tattoos for a growing audience, unleashing a revival of interest in the bawdy vintage tattoo. Old school tattoos are being rediscovered (sometimes ironically, sometimes not) by a new generation. Originally embraced by rebels, sailors, and gangsters, these tattoos—broken hearts, naked girls, floral motifs, and maritime emblems—are now showing up on the fashion runway and in music videos. This book chronicles vintage motifs in thematic chapters interspersed with profiles of influential tattoo artists and their distinctive designs: Sailor Jerry Collins, Don Ed Hardy ("the Godfather of Tattoos"), Mike "Rollo Banks" Malone, Bert Grimm, Japan’s Horiyoshi III, and Shanghai’s Pinky Yun.
History of the Moors of Spain
M. Florian - 2007
You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.
Guide to the Superior Hiking Trail: Exploring the 300-Mile Footpath on Minnesota's North Shore
Superior Hiking Trail Association - 1993
Much of the trail is on the rocky ridgeline overlooking Lake Superior with sweeping vistas of Lake Superior and inland forests, cascading waterfalls and remote lakes. Mile-by-mile descriptions lead the casual hiker or ardent backpacker through forests of birch, maple, spruce, pine and fir—a region thriving with spectacular wildflowers and diverse wildlife. Whether you have two hours or two weeks, an afternoon or a weekend, this guide will enhance your hiking experience. Provided is detailed information on trailhead parking, 90+ backcountry campsites located every five to ten miles that require no fees, permits, or reservations, and a mile-by-mile description of the trail as you hike along. The Superior Hiking Trail goes to numerous scenic spots including Ely's Peak, Hawk Ridge, Bean and Bear Lakes, Mount Trudee, Baptism High Falls, Egge Lake, Sonju Lake, Manitou River, Caribou Falls, Cross River, Carlton Peak, Britton Peak, Oberg Mountain, Cascade River, and Pincushion Mountain. The trail travels through eight Minnesota state parks: Jay Cooke, Gooseberry Falls, Split Rock Lighthouse, Tettegouche, Crosby-Manitou, Temperance River, Cascade River, and Judge Magney. Complete trail maps are included in each section. In addition, it includes a "how-to" chapter on backpacking the trail and a chart with services in the towns close to the trail. It also includes informational chapters on wildflowers, birds, geology, and area history. The trail starts south of Duluth, MN in Jay Cooke State Park, travels through Duluth for 43 miles, and then heads northeast along the North Shore for 255 miles to Canada. Backpacking opportunities with backcountry campsites start at the northern boundary of Duluth. The Guide is written so each section of 5-12 miles can be hiked separately, a longer segment can be hiked, or the entire trail can be thru-hiked.
Zora Neale Hurston's Their Eyes Were Watching God: A Casebook
Cheryl A. Wall - 2000
Its popularity owes much to the lyricism of the prose, thepitch-perfect rendition of black vernacular English, and the memorable characters--most notably, Janie Crawford. Collecting the most widely cited and influential essays published on Hurston's classic novel over the last quarter century, this Casebook presents contesting viewpoints by Hazel Carby, Henry Louis Gates, Jr., Barbara Johnson, Carla Kaplan, Daphne Lamothe, Mary Helen Washington, and Sherley Anne Williams. The volume also includes a statement Hurston submitted to a reference book on twentieth-century authors in 1942. As it records the major debates the novel has sparked on issues oflanguage and identity, feminism and racial politics, A Casebook charts new directions for future critics and affirms the classic status of the novel.
Birnbaum's Walt Disney World 2013
Birnbaum Travel Guides - 2012
Since ours is the only guidebook that's official, this book includes the most accurate information on prices, changes, and new attractions for 2013: --The Magic Kingdom's Fantasyland is undergoing a massive expansion. We offer expert coverage of all the new attractions and eateries in this evolving wonderland, including The Seven Dwarfs Mine Train coaster (an E-ticket addition to the park's attraction lineup), and the boisterous Be Our Guest dinner experience in the brand-new Beast's Castle.--Disney villains are causing trouble and only YOU can stop them! Birnbaum delivers the details of a new, interactive role-playing game known as Sorcerers of the Magic Kingdom. In this high-tech adventure, Merlin the Magician recruits park guests to help defeat an army of Disney villains.--There is a new resort in town: The colorful, "value" property dubbed Art of Animation. Birnbaum's description will help you decide if this family-friendly resort is for you--and show how to book a room or suite that suits your budget.--The Disney Dining Plan is ever-changing. Trust Birnbaum to deliver the latest on this popular program.--Downtown Disney is in the midst of a metamorphosis. Birnbaum describes the latest changes and additions to this shopping, dining, and entertainment district. Among the newest draws is Splitsville, WDW's go-to destination for bowling, billiards, and more. We will give you the skinny on this new play zone, plus many other additions to the Downtown Disney landscape.--Many classic Disney resorts are offering new layers of luxury--from princess or pirate rooms to wellness suites--and we have the scoop on getting the royal treatment at Walt Disney World.