Plotted: A Literary Atlas


Andrew DeGraff - 2015
    Andrew DeGraff's stunningly detailed artwork takes readers deep into the landscapes from The Odyssey, Hamlet, Pride and Prejudice, Invisible Man, A Wrinkle in Time, Watership Down,A Christmas Carol, and more. Sure to reignite a love for old favorites and spark fresh interest in more recent works as well, Plotted provides a unique new way of appreciating the lands of the human imagination.

Capcom 30th Anniversary Character Encyclopedia


Casey Loe - 2013
    The "Capcom 30th Anniversary Character Encyclopedia" celebrates Capcom's 30 years in the industry and gives fans concise information about every major Capcom character, their key artwork, statistics, background information, and interesting notes on the history of each character and game franchise. Including almost 200 characters from the Capcom family, this "Character Encyclopedia" sheds new light on these characters in a way nothing else does!

World of Warcraft: The Official Cookbook


Chelsea Monroe-Cassel - 2016
    Presenting delicacies favored by the Horde and the Alliance alike, this authorized cookbook teaches apprentice chefs how to conjure up a menu of food and drink from across the realm of Azeroth.Featuring food pairings for each dish, ideas for creating your own Azerothian feasts, and tips on adapting meals to specific diets, this otherworldly culinary guide offers something for everyone. The aromatic Spiced Blossom Soup is perfect for plant-loving druids, and orcs will go berserk for the fall-off-the-bone Beer-Basted Boar Ribs. With alternatives to the more obscure ingredients—just in case you don’t have Chimaerok Chops lying around—this comprehensive cookbook will ensure that you have no trouble staying Well Fed. Each chapter features dishes at a variety of skill levels for a total of more than one hundred easy-to-follow recipes for food and brews, including: • Ancient Pandaren Spices  • Fel Eggs and Ham  • Mulgore Spice Bread  • Dragonbreath Chili  • Graccu’s Homemade Meat Pie  • Bloodberry Tart  • Greatfather’s Winter Ale Whether you’re cooking for two or revitalizing your raid group for a late-night dungeon run, World of Warcraft: The Official Cookbook brings the flavors of Azeroth to life like never before.

Rembrandt's Eyes


Simon Schama - 1999
    Nonetheless, the artist himself remains tantalisingly an enigma. A notoriously difficult man and an inveterate risk-taker in life and art, Rembrandt's aspirations to a grandiose Amsterdam lifestyle in the heyday of his popularity as a painter of portraits and large-scale historical works bankrupted him and he died in relative poverty. His personal effects and his treasured collection of paintings and natural rarities were sold off and dispersed, leaving the historian with a tantalisingly scant body of fragmentary records around which to build a convincing biography. In Rembrandt's Eyes Simon Schama--the leading historical craftsman of our era, with a career-long commitment to Dutch history--succeeds with consummate skill in bringing the heroic painter of such masterpieces as The Night Watch and Portrait of Jan Six vividly to life again. Returning to the bustling Dutch world with which he first made his reputation in his bestselling The Embarrassment of Riches (1987), Schama recreates Rembrandt's life and times with all the verve and panache of a historical novelist, whilst never for an instant losing his scrupulous grip on recorded fact and detail. The telling surviving fragments of archival information about Rembrandt's personal and professional history are embedded skilfully in a richer and denser tapestry of the commercial whirl and political hurly-burly of the 17th-century Low Countries--a divided territory, split between the Catholic and Protestant faiths and the contested powers of the Spanish Habsburgs and the Dutch Republic--with the tentacles of the tale reaching into the most unexpected shadowy corners of European love and war, aspiration and intrigue.Rembrandt's Eyes is, in fact, two biographies for the price of one. From the outset Schama contrasts the life of Rembrandt with that of his older, equally artistically talented, countryman Peter Paul Rubens, whose meteoric rise and sustained success as a society painter forms a revealing contrast with Rembrandt's unhappier relationship with fame and fortune. The comparison is a telling one. Where Rubens furnishes the wealthy and powerful with glorious reflections of and visual foils for their social and political aspirations and glory, Rembrandt can never resist testing the envelope of taste and stylistic acceptability. His challenge to his clients to rise to embrace the shock of his painterly experiments with technique, texture and composition, ultimately produced his downfall. The Amsterdam Town Council took down his The Oath-swearing of Claudius Civilis, rolled it up and returned his masterpiece to him, to be cut-down in an attempt to sell it to a suitable buyer. This is a gorgeous book to own, too. Rembrandt's Eyes is printed on heavy, high-gloss paper, lavishly illustrated throughout in full colour, with double-page colour spreads of the most memorable of Rembrandt's works, which take one's breath away as one turns the page. But above all, this is narrative history at its very best, a page-turner and an adventure story, which will make the reader laugh and cry by turns, in the time-honoured tradition of masterly writing. --Lisa Jardine

True Norwegian Black Metal


Peter Beste - 2008
    Its roots stem from a heady blend of horror movies, heavy metal music, Satanism, Paganism, and adolescent angst. In the early-mid 1990s, members of this extremist underground committed murder, burned down medieval wooden churches, and desecrated graveyards. What started as juvenile frenzy came to symbolize the start of a war against Christianity, a return to the worship of the ancient Norse gods, and the complete rejection of mainstream society.

Drawing Cutting Edge Comics


Christopher Hart - 2001
    The heroes are grittier. The women are sexier. The pages are designed for maximum impact.Heroes have been turned into highly cool antiheroes, such as the famous characters Spawn and War Blade. Cutting-edge comics venture beyond the traditional boundaries to extreme anatomy, extreme costuming, extreme special effects, and extreme methods of storytelling.Drawing Cutting Edge Comics is the first-ever guide that shows readers, step by step, how to draw the radical characters and cutting-edge techniques that are the gold standard for designing extreme comics.Dozens of fantastic, how-to illustrations demonstrate the basics as well as how to create such intense coloring techniques as knockouts and glows. Plus, several leading cutting-edge artists describe how they spin original character designs, many created exclusively for this book.

Dragon Age: The World of Thedas Volume 2


Ben Gelinas - 2015
    This comprehensive book of lore features exclusive art and information, exploring every corner of this dark fantasy masterpiece!Newcomers will appreciate how this volume covers everything they need to know about the world and characters of these smash-hit games! Dedicated fans will revel in the abundance of never-before-revealed secrets, the perfect companion to Dragon Age: The World of Thedas Volume 1! From heroes to villains, to songs and food, and everything in between, this book puts the breath and depth of this inimitable fantasy at your fingertips.

Norman Rockwell: Behind the Camera


Ron Schick - 2009
     Working alongside skilled photographers, Rockwell acted as director, carefully orchestrating models, selecting props, and choosing locations for the photographs -- works of art in their own right -- that served as the basis of his iconic images. Readers will be surprised to find that many of his most memorable characters -- the girl at the mirror, the young couple on prom night, the family on vacation -- were friends and neighbors who served as his amateur models. In this groundbreaking book, author and historian Ron Schick delves into the archive of nearly 20,000 photographs housed at the Norman Rockwell Museum. Featuring reproductions of Rockwell's black-and-white photographs and related full-color artworks, along with an incisive narrative and quotes from Rockwell models and family members, this book will intrigue anyone interested in photography, art, and Americana.

In the Beginning...Was the Command Line


Neal Stephenson - 1999
    And considering that the "one man" is Neal Stephenson, "the hacker Hemingway" (Newsweek) -- acclaimed novelist, pragmatist, seer, nerd-friendly philosopher, and nationally bestselling author of groundbreaking literary works (Snow Crash, Cryptonomicon, etc., etc.) -- the word is well worth hearing. Mostly well-reasoned examination and partial rant, Stephenson's In the Beginning... was the Command Line is a thoughtful, irreverent, hilarious treatise on the cyber-culture past and present; on operating system tyrannies and downloaded popular revolutions; on the Internet, Disney World, Big Bangs, not to mention the meaning of life itself.

Challenges for Game Designers


Brenda Brathwaite - 2008
    Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 -non-digital shorts- to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thoughtprovoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be.

The Photographer's Guide to Posing: Techniques to Flatter Everyone


Lindsay Adler - 2017
    Posing is truly a crucial skill that photographers need to have in order to create great photographs. If you're looking to improve your ability to pose your subjects--whether they're men, women, couples, or groups--best-selling author and photographer Lindsay Adler's The Photographer's Guide to Posing: Techniques to Flatter Everyone is the perfect resource for you.In the first half of The Photographer's Guide to Posing, Lindsay discusses how the camera sees, and thus how camera angle, lens choice, and perspective all affect the appearance of your subject. Lindsay then covers the five most important things that ruin a pose--such as placement of the hands, and your subject's expression and posture. If you can look out for and avoid these five things, your skills (and your images) will quickly improve. Next, Lindsay dives into -posing essentials, - outlining her approach to start with a -base pose, - then build on that to create endless posing opportunities. She also discusses posing the face--with specific sections dedicated to the chin, jaw, eyes, and forehead--as well as posing hands.In the second half of the book, Lindsay dedicates entire chapters to posing specific subject matter: women, men, couples, curvy women, families and small groups, and large groups. In each chapter, Lindsay addresses that subject matter's specific challenges, provides five -go-to poses- you can always use, and covers how to train the eye to determine the best pose for your subject(s). In the final chapter of the book, Lindsay brings it all together as she teaches you how to analyze a pose so that you can create endless posing opportunities and continuously improve your work

Bloodborne Official Artworks


FromSoftware - 2017
    Bloodborne: Official Artworks collects the hair-raising artwork behind this modern action role-playing classic. Included are character concepts, creature designs, location illustrations, weapons, items, and more!

A History of Video Games


Jeremy Parish - 2020
    On an annual basis, the industry is even more profitable than Hollywood. Today’s video games feature stunning, lifelike visuals and complex storylines - but they didn’t start out that way. The origin of video games can be traced back to World War II. In the 10 lectures of A History of Video Games, listeners will follow the development of the digital game from its roots in the war room to its proliferation in the 21st-century living room. Taught by journalist, podcast host, and video game historian Jeremy Parish, this lively course will track the tremendous leaps made in computing technology that allowed games to become increasingly sophisticated and the popular trends that pushed the boundaries of technology forward. The story of video games is not just about technology. It’s also about popular culture, economics, and globalization. Throughout these lectures, students will learn about the extremely profitable gaming industry, as well as the creative minds and ambitious projects that helped build it - and even encounter a few spectacular failures. Be prepared to: Witness the precipitous rise and fall of AtariExperience the birth of blockbuster gaming systems like NES and Sega GenesisLearn about the evolution of the console, PC, and portable gamingExplore the creation of iconic game series, such as Mario Bros., Pac-Man, and Pokémon From the simple pleasures of Pong to the complex online world of Fortnite, video games have come a long way over the course of seven decades, with no signs of slowing down anytime soon. Listeners will surely reminisce about their own experience with gaming as they learn more about this exciting industry, phenomenon, and pastime.

The World Encyclopedia of Flags


Alfred Znamierowski - 1999
    Over 1400 colour illustrations of flags and emblems are included.'

The Middle Ages


Edwin S. Grosvenor - 2016
    Once seen as a thousand years of warfare, religious infighting, and cultural stagnation, they are now understood to be the vital connection between the past and the present. Along with the battles that helped shape the modern world are a rich heritage of architecture, arts, and literature, of empire and its dissolution. It was the era of the Crusades and the Norman Conquest, the Black Death and the fall of Constantinople. It is a landscape both familiar and foreign, dark and foreboding at times, but also filled with the promise and potential of the future.