Drawing and Painting Fantasy Landscapes and Cityscapes


Rob Alexander - 2006
    Easy-to-follow instructions and step-by-step illustrations demonstrate techniques for rendering a wide range of fantasy features, whether working in ink, watercolor, or computer pixels. Details covered in this heavily illustrated volume include -- choice of materials, with advice on getting the most from software programs . . . basics of perspective, architectural geometry, color, mood, and seasonal variations . . . landscape features, including skies, clouds, mountains, caves, deserts, snow, and water reflections . . . imagined landscapes from ancient cultures, future worlds, alien planets, undersea worlds, and surreal dreamscapes . . . cityscapes, from medieval towns to the metropolis of the future . . . famous fantasy worlds, from Atlantis to Middle Earth. This good-looking and instructive volume features a gallery of fantasy and science fiction images among its more than 200 color illustrations.

Painting Abstracts: Ideas, Projects and Techniques


Rolina van Vliet - 2008
    All the basic information relating to picture elements, composition, theme and design is provided at the start of the book, together with an exploration of the meaning of abstract painting, and its importance as a means of self-expression and creativity.

The Art of Urban Sketching: Drawing On Location Around The World


Gabriel Campanario - 2012
    The Art of Urban Sketching is both a comprehensive guide and a showcase of location drawings by artists around the world who draw the cities where they live and travel.

Making Color Sing: Practical Lessons in Color and Design


Jeanne Dobie - 2000
    Readers are shown how the interplay of complementary hues can trigger vibrations; how the push and pull of warm and cool colors can create a feeling of space; how to disguise one color in a scene to accent another; and many more tidbits of colorful advice.

The Drawing Projects: An Exploration of the Language of Drawing


Mick Maslen - 2011
    The artists discuss the value of drawing in their own work, and invites you to think about how we view life, view art and view the story that they tell together.Drawing Projects includes fifteen projects to inspire you to join in and work through at your own pace. These detailed tutorials provide a how to draw these images guide. The combination of artists work and easy to follow projects make this a practical guide to inspire the artist in you.

Creating Textures in Pen & Ink with Watercolor


Claudia Nice - 1995
    She shows you how to use dots, fine lines, brushstrokes, black and white, color--a mixture of mediums and techniques--to suggest: glass, cast iron, adobe and brick, sunrise and sunset, driftwood, leaf textures, basketry, surf and ocean, waves, enamelware, rainbows, wood grain, distant trees, eggs and onions, animal hair, and dozens of other textures! You'll learn how to use materials, from technical pens to paint brushes, colored inks to liquid acrylics. You'll discover ways to blot, spatter, stamp and otherwise alter and combine ink and watercolor for exciting texturing effects.

John Howe Fantasy Art Workshop


John Howe - 2007
    Perfect for practical artists and fans of John Howe?s work, this book provides step-by- step demonstrations, sketches and outstanding finished paintings, some of which were designed specifically for this book. The book covers a wide range of subjects essential to any aspiring fantasy artist, including materials and the creative process, as well as drawing and painting humans, beasts, landscapes and architecture. Readers will also find further inspiration and guidance on presenting work in various forms including film work, book covers and advertising.

How to Draw What You See


Rudy De Reyna - 1972
    "I believe that you must be able to draw things as you see them--realistically," wrote Rudy de Reyna in his introduction.Today, generations of artists have learned to draw what they see, to truly capture the world around them, using de Reyna's methods. How to Draw What You See shows artists how to recognize the basic shape of an object--cube, cylinder, cone, or sphere--and use that shape to draw the object, no matter how much detail it contains.

Sketching People: An Urban Sketcher's Manual to Drawing Figures and Faces


Lynne Chapman - 2016
    But it can also be a challenge. How do you spot a likely subject? How do you choose the person most likely to stay still? How do you draw movement for the person that refuses to sit still? "Sketching People" offers straightforward, practical help to give beginning artists the confidence and ability to draw all sorts of people in many different settings. In the pages of this book, readers will find: How to capture the essence of characterDifferent line-work stylesTechniques for creating realistic skin tonesThe key to capturing the details of street lifeWays to create fabric foldsMastering tonal drawingsConveying age differences, and moreThis clearly written, fun to read book is bursting with inspirational artwork and candid advice that will help you improve your drawing skills and change the way you sketch for the better.

Perspective! for Comic Book Artists: How to Achieve a Professional Look in your Artwork


David Chelsea - 1997
    This clever book teaches artists the unique skill of drawing perspective for spectacular landscapes, fantastic interiors, and other wildly animated backgrounds to fit comic-strip panels.

Picture This: How Pictures Work


Molly Bang - 1991
    But what about the elements that make up a picture? Using the tale of Little Red Riding Hood as an example, Molly Bang uses boldly graphic artwork to explain how images -- and their individual components -- work to tell a story that engages the emotions: Why are diagonals dramatic? Why are curves calming? Why does red feel hot and blue feel cold?

Classic Human Anatomy: The Artist's Guide to Form, Function, and Movement


Valerie L. Winslow - 2008
    This long-awaited book provides simple, insightful approaches to the complex subject of human anatomy, using drawings, diagrams, and reader-friendly text. Three major sections–the skeletal form, the muscular form and action of the muscles, and movement–break the material down into easy-to-understand pieces. More than 800 distinctive illustrations detail the movement and actions of the bones and muscles, and unique charts reveal the origins and insertions of the muscles. Packed with an extraordinary wealth of information, Classic Human Anatomy is sure to become a new classic of art instruction.

Anatomy for Sculptors, Understanding the Human Figure


Uldis Zarins - 2014
    The book contains keys to figuring out construction in a direct, easy-to-follow, and highly visual manner. Art students, 3D sculptors and illustrators alike will find this manual a practical foundation upon which to build their knowledge of anatomy - an essential background for anyone wishing to draw or sculpt easily and with confidence! In this book you will find the most the important muscles, functions and actions of the human body. Over 500 drawings illustrate the range from simple anatomy studies to more complex tutorials. More than 250 photos have been drawn over, revealing the muscles.

Yoga for Your Brain: A Zentangle Workout


Sandy Steen Bartholomew - 2011
    This much anticipated sequel to "Totally Tangled" is just as tangled! Inside, the pages are jam-packed with Zentangle ideas, tips, projects and 60 new tangles.  Zentangle is the perfect exercise to keep that big muscle inside your skull flexible.

Ed Emberley's Drawing Book: Make a World


Ed Emberley - 1972
    Emberley shows young artists how drawing simple shapes can lead to more complex renderings of objects in the world around them.